Tag Archives: Bethesda

Xbox President Sarah Bond Responds to Bethesda Studio Cuts, Points to Lack of Industry Growth and Need to Manage the Business ‘Through This Moment of Transition’ – IGN

  1. Xbox President Sarah Bond Responds to Bethesda Studio Cuts, Points to Lack of Industry Growth and Need to Manage the Business ‘Through This Moment of Transition’ IGN
  2. Microsoft says it needs games like Hi-Fi Rush the day after killing its studio The Verge
  3. Why Xbox believes it must cut costs and close studios Eurogamer.net
  4. As Arkane Austin falls to the shareholders, its masterpiece Prey, which ‘elevated immersive sims to a god-tier level’, is slashed in price by 80% PC Gamer
  5. You now have no excuse to not play Arkane Austin’s Prey – you can grab it and two other bangers for a fiver Rock Paper Shotgun

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“We don’t want to wait that long either,” Fallout, Elder Scrolls lead Todd Howard confirms plans to deliver Bethesda games at a faster pace – Windows Central

  1. “We don’t want to wait that long either,” Fallout, Elder Scrolls lead Todd Howard confirms plans to deliver Bethesda games at a faster pace Windows Central
  2. Todd Howard Seemingly Teasing Two Unannounced Fallout Projects IGN
  3. We may live long enough to see The Elder Scrolls 6 and Fallout 5 after all – Todd Howard says Bethesda is “finding ways to increase our output” Gamesradar
  4. Elder Scrolls and Fallout devs Bethesda want to release games more often, but making them last is more important Rock Paper Shotgun
  5. Todd Howard Is Hinting At Bethesda’s Unannounced Projects 80.lv

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Elder Scrolls VI Is Playable And Sounds Fun, According To An Update From Bethesda – Kotaku

  1. Elder Scrolls VI Is Playable And Sounds Fun, According To An Update From Bethesda Kotaku
  2. Bethesda teases The Elder Scrolls 6 in anniversary message and brags its developers are already ‘playing early builds’ and loving it PC Gamer
  3. Bethesda tease “early builds” for Elder Scrolls 6 while celebrating the series’ 30th anniversary Rock Paper Shotgun
  4. “Early builds” of The Elder Scrolls 6 are being played at Bethesda, offering the same “joy, excitement, and promise of adventure” as the rest of the series’ 30-year history Gamesradar
  5. Bethesda Gives Small Update On The Elder Scrolls 6 As Franchise Celebrates 30th Anniversary GameSpot

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Bethesda responds to complaints that modders are fixing Starfield faster than the actual devs – Gamesradar

  1. Bethesda responds to complaints that modders are fixing Starfield faster than the actual devs Gamesradar
  2. ‘Starfield’ Patch Notes Promise Quality-Of-Life Fixes, There Aren’t Any Forbes
  3. Starfield’s ‘biggest’ update now has patch notes, which boil down to bug fixes and visual updates—also, your pet rock’s going to a nice farm upstate PC Gamer
  4. Bethesda is already promising more Starfield changes after the RPG’s biggest patch yet was met with loads of player requests Gamesradar
  5. Starfield looks like a new game in stunning graphical overhaul GAMINGbible

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Bethesda Reveals Full Patch Notes for Starfield’s Big 1.9.47.0 Update – IGN

  1. Bethesda Reveals Full Patch Notes for Starfield’s Big 1.9.47.0 Update IGN
  2. Starfield Update 1.9.47.0 Notes – January 18, 2024 [IN BETA] Bethesda.net
  3. Bethesda is already promising more Starfield changes after the RPG’s biggest patch yet was met with loads of player requests Gamesradar
  4. ‘Starfield’ Patch Notes Promise Quality-Of-Life Fixes, There Aren’t Any Forbes
  5. Starfield’s ‘biggest’ update now has patch notes, which boil down to bug fixes and visual updates—also, your pet rock’s going to a nice farm upstate PC Gamer

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If Todd Howard left Bethesda, it would “leave a big hole,” says former Skyrim designer: “Todd had an attribute that none of the rest of us did” – Yahoo Entertainment

  1. If Todd Howard left Bethesda, it would “leave a big hole,” says former Skyrim designer: “Todd had an attribute that none of the rest of us did” Yahoo Entertainment
  2. Skyrim’s lead designer says he played the RPG for 1000 hours – “and for 950 of those hours, it was broken” Gamesradar
  3. Why I play: After five years, Fallout 76 has become expansive, buggy, and addictive 24SSPORTS
  4. The Elder Scrolls 2: Daggerfall nearly destroyed Bethesda: “If you weren’t putting in 60 hours minimum, your job was in danger” Gamesradar
  5. If Todd Howard left Bethesda, it would “leave a big hole,” says former Skyrim designer: “Todd had an attribute that none of the rest of us did” Gamesradar
  6. View Full Coverage on Google News

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Why Bethesda Made Starfield’s Environmental Damage Easier – Kotaku

  1. Why Bethesda Made Starfield’s Environmental Damage Easier Kotaku
  2. To test Starfield, Bethesda gave the team a build that was “basically done” last year and said “this should be the game you’re playing over the holiday” Gamesradar
  3. Todd Howard says that Starfield’s ship AI sucks on purpose so players can actually hit stuff: ‘You have to make the AI really stupid’ PC Gamer
  4. “That was a pretty complex system”: Starfield Spacesuits Originally Served a Very Different Purpose in the Game FandomWire
  5. Todd Howard says exploring planets in Starfield was much more punishing before Bethesda “nerfed the hell out of it” Gamesradar
  6. View Full Coverage on Google News

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Starfield’s planets were initially much harsher, until Bethesda “nerfed the hell” out of status effects – Rock Paper Shotgun

  1. Starfield’s planets were initially much harsher, until Bethesda “nerfed the hell” out of status effects Rock Paper Shotgun
  2. Todd Howard says exploring planets in Starfield was much more punishing before Bethesda “nerfed the hell out of it” Gamesradar
  3. Todd Howard says that Starfield’s ship AI sucks on purpose so players can actually hit stuff: ‘You have to make the AI really stupid’ PC Gamer
  4. Starfield Is in a Pretty Good Place with Bugs/Optimization Thanks to the Whole Team Testing It Since Late 2022, Says Howard Wccftech
  5. To test Starfield, Bethesda gave the team a build that was “basically done” last year and said “this should be the game you’re playing over the holiday” Gamesradar
  6. View Full Coverage on Google News

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Bethesda Exec ‘Hasn’t Come Close’ To Finishing Starfield After 160 Hours – Pure Xbox

  1. Bethesda Exec ‘Hasn’t Come Close’ To Finishing Starfield After 160 Hours Pure Xbox
  2. Pete Hines can’t even put a number on how long Starfield takes to complete: ‘I’m at 150-160 hours on my current playthrough and I haven’t even come close’ PC Gamer
  3. Starfield “Doesn’t Even Really Get Going” Until You Finish The Main Quest, Says Pete Hines GameSpot
  4. Bethesda VP Has Played 150-160 Hours of Starfield, “Haven’t Even Come Close” to Doing Eve… GamingBolt
  5. Bethesda Exec Has About 160 Hours in Starfield Yet Hasn’t Even ‘Come Close’ to Seeing Everything in the Game GameRant
  6. View Full Coverage on Google News

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Bethesda exec and former World of Warcraft director clash over Starfield’s leaked title screen | VGC – Video Games Chronicle

  1. Bethesda exec and former World of Warcraft director clash over Starfield’s leaked title screen | VGC Video Games Chronicle
  2. The early Starfield impressions should make Bethesda happy Xfire
  3. Starfield’s start screen is not minimal because the team didn’t care, insists Bethesda TechRadar
  4. [Update: InXile Comments] Bethesda’s Pete Hines Calls Out Former Blizzard WoW Team Lead Over ‘Rushed’ Starfield Start Screen Comments Wccftech
  5. Bethesda Boss Fires Back at Viral Starfield Criticism ComicBook.com
  6. View Full Coverage on Google News

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