Starfield’s planets were initially much harsher, until Bethesda “nerfed the hell” out of status effects – Rock Paper Shotgun

  1. Starfield’s planets were initially much harsher, until Bethesda “nerfed the hell” out of status effects Rock Paper Shotgun
  2. Todd Howard says exploring planets in Starfield was much more punishing before Bethesda “nerfed the hell out of it” Gamesradar
  3. Todd Howard says that Starfield’s ship AI sucks on purpose so players can actually hit stuff: ‘You have to make the AI really stupid’ PC Gamer
  4. Starfield Is in a Pretty Good Place with Bugs/Optimization Thanks to the Whole Team Testing It Since Late 2022, Says Howard Wccftech
  5. To test Starfield, Bethesda gave the team a build that was “basically done” last year and said “this should be the game you’re playing over the holiday” Gamesradar
  6. View Full Coverage on Google News

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