Why Bethesda Made Starfield’s Environmental Damage Easier – Kotaku

  1. Why Bethesda Made Starfield’s Environmental Damage Easier Kotaku
  2. To test Starfield, Bethesda gave the team a build that was “basically done” last year and said “this should be the game you’re playing over the holiday” Gamesradar
  3. Todd Howard says that Starfield’s ship AI sucks on purpose so players can actually hit stuff: ‘You have to make the AI really stupid’ PC Gamer
  4. “That was a pretty complex system”: Starfield Spacesuits Originally Served a Very Different Purpose in the Game FandomWire
  5. Todd Howard says exploring planets in Starfield was much more punishing before Bethesda “nerfed the hell out of it” Gamesradar
  6. View Full Coverage on Google News

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