Tag Archives: Nintendo Switch

Animal Crossing: New Horizons Is Adding Japanese Setsubun Seasonal Items

Yesterday, Nintendo announced a new update for Animal Crossing: New Horizons will be arriving this week on 28th January.

In addition to Festivale, new reactions and new clothing, there’ll also be a bunch of seasonal events. First up, is the Japanese tradition of Setsubun. To celebrate this occasion, there’ll be a Bean-Tossing Kit available until 3rd February. There’ll also be an Oni (Orge) costume at the Able Sisters from 1st February.

This same event was previously available in Animal Crossing: New Leaf on the 3DS. It seems you can now also throw beans inside villagers’ homes. Learn more about the next big Animal Crossing: New Horizons update in our previous post.

Will you be joining in on these celebrations? Leave a comment down below.



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Nintendo Unveils Monster Hunter Rise Special Edition Switch Console

@pilot
You should give it a shot. Buy Rise and make a genuine effort to learn the mechanics. It’s the best video game series of all time imo (and in the opinion of many, many others). Everyone loves monster hunter, they just have to play long enough to realize it 😉 (for real though, it’s a game that demands you learn how to play properly before you really start having a lot of fun but once you do, oh my gosh, it’ll make every other game feel boring by comparison).

I happened to get into the series by chance. Was a more casual gamer, 1st party Nintendo games only, bought MH3U on Wii U to try, gave up after the first hour because I wasn’t hunting big monsters yet and it seemed boring. Coworker kept going on and on about just wanting to play some MH. Bought a Wii U specifically to play MH3U. So I decided I would hunt online with him once or twice. And that was it. 600 hours later and I had found my new favorite video game of all time. We’re talking 48 hour binges staying up all night playing, call ins to work, etc. It’s an addiction like nothing else (barring actual drugs).

30 hours into the demo already. That’s more than many full price games. And there’s only two quests lol. That’s how fun the game is. It never gets old. But I don’t recommend you play the demo because it’ll just turn you off because it doesn’t give you time to properly learn all the mechanics. Best thing to do is just buy the game and start from the beginning and get eased in.



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Among Us Estimated To Have Sold 3.2 Million Copies On Switch In Launch Month

That’s a lot of imposters

Smash hit multiplayer game Among Us got a surprise release on the Nintendo Switch last December following an indie showcase and ever since it’s been at the top of the eShop charts. It’s only £3.89/$5.00 if you haven’t already picked it up.

According to SuperData, the game is estimated to have already sold a whopping 3.2 million copies on the Switch eShop in the same month and was also apparently the highest-earning version:

Among Us player numbers fell from their November peak, but the game was still 2.8 times as popular as the next most-popular game, Roblox. The title also launched on Nintendo Switch in December. This edition sold 3.2M copies and was the highest-earning version of the game for the month.”

If you’re one of the many people who have already bought the game on Switch, there’s plenty to anticipate – with developer Innersloth currently working on the new Airship map with the plan to release it at some point early this year.

Were you one of the estimated 3.2 million who have purchased Among Us on Switch last month? Tell us in the comments.

[source superdataresearch.com]



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Looks Like You’ll Be Able To Adjust How Much Bowser Jr. Helps You In Super Mario 3D World’s New Add-On

© Nintendo

Nintendo’s Super Mario 35th anniversary Twitter account has shared some new information about Bowser’s Fury.

This new add-on to the Switch version of Super Mario 3D World, which Nintendo has described as a “short but action-packed” standalone adventure will apparently include an option in one of the game menus to adjust the amount of help Mario receives from Bowser Jr. in the game.

Here’s a rough translation of the tweet, provided by Google translate:

“Mario teams up with Bowser Jr., who should always be an enemy. Bowser Jr. will help you, pick up items, and “help” by Mario. The degree of help can be set.”

© Nintendo

It seems there is also the ability to change the camera settings, as illustrated in the below translation:

In addition to receiving some assistance from Bowser Jr., another player can also join in on the fun and take control of him. Will you be jumping straight into Bowser’s Fury when Super Mario 3D World arrives on 12th February? Tell us down below.



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Video: 13 Great Wii U Games Still Not on Switch

It’s no secret that Switch has nabbed a large chunk of Wii U’s biggest titles such as Mario Kart 8, Pikmin 3, Super Mario 3D World and many, many more…but there’s still a number of games that remain exclusive to Wii U. We didn’t just want to highlight any old games though, these 13 are legitimately fantastic and we hope to see some of them join the likes of Bayonetta 2 in the series of ports to Switch.

These range from obvious choices such as Xenoblade Chronicles X to lesser known gems like Project Zero: Maiden of Blackwater. Wii U may not have been Nintendo’s most popular machine but that doesn’t devalue how good some of its games were, numerous titles have lived a successful second life on the Switch (Mario Kart 8 ranking as the Switch’s best selling game).

We are however excluding games that have essentially been replaced by similar iterations on Switch. These include Splatoon, Super Smash Bros. for Wii U and Super Mario Maker.

Have you played any of the games mentioned in this video and are there any other Wii U games you still have an attachment to?



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Super Smash Bros. Ultimate Leaker Reveals Why We Haven’t Seen One Highly-Requested DLC Character

A Super Smash Bros. Ultimate leaker has revealed why we haven’t seen one of the most highly-requested DLC characters come to the Nintendo Switch and Nintendo Switch Lite game. Ahead of every Super Smash Bros. Ultimate DLC character reveal, a few names start to make the rounds and trend on Twitter, such as Sora from Kingdom Hearts and Crash Bandicoot. Among these in-demand characters is Geno, one of the main characters in Super Mario RPG: Legend of the Seven Stars.

Typically — unless your name is Waluigi — being a Nintendo character and in-demand is enough to get you in Super Smash Bros., but it hasn’t been enough for Geno. And according to the aforementioned leaker, there are a few reasons for this.

Speaking on Japanese forum 5ch, the anonymous leaker — who gained credibility by “leaking” Steve from Minecraft and Hero from Dragon Quest before they were announced — claimed that Nintendo is generally perplexed by the demand for the character.

Elaborating, the leaker claims Nintendo has heard fans loud and clear, but is confused because there appears to be an inconsequential amount of support for a remake of Super Mario RPG: Legend of the Seven Stars or follow-up. Of course, Nintendo’s temperature check may be incorrect, depending on who you ask, but it’s what the leaker says is a topic of discussion at Nintendo when it comes to putting Geno in Super Smash Bros. Ultimate.

Continuing, Nintendo is apparently trepidatious about Nintendo characters becoming Smash characters, or in other words, characters known just for being in Smash. If this is true, it more or less means that we won’t see Geno added until Super Mario RPG is revived in a major war, which looks unlikely at this point.

That said, as always, take everything here with a grain of salt. Not only is nothing here official, but even if it’s all 100 percent true, it’s also all subject to change.

Super Smash Bros. Ultimate is available via the Nintendo Switch and the Nintendo Switch only. For more coverage on the best-selling and critically-acclaimed platform fighter from 2018 — including all of the latest news, rumors, and leaks — click here or check out the relevant links below:

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Nintendo’s Joy-Con Drift Problem Just Won’t Go Away

Photo: Alex Cranz

Nobody likes Joy-Con drift. In fact, Joy-Con drift sucks so hard that Nintendo has been pummeled with numerous lawsuits over the widespread, well-documented problem. Well, Nintendo can add another lawsuit to the pile. A Canadian law firm, Lambert Avocat, has filed a class-action lawsuit seeking compensation for anyone in Quebec who bought a Nintendo Switch, Switch Lite, Nintendo Switch Pro Controller, or Joy-Cons.

If you and all your Switch-owning friends have miraculously avoided Joy-Con drift, the issue is that after a while (sometimes not even a very long while), Joy-Cons start triggering phantom movements on screen, regardless of whether you’re actually touching the joystick. Lambert Avocat notes that its client discovered her left Joy-Con was drifting after 11 months. After sending them back to Nintendo for repairs, two months later, the right Joy-Con started drifting. She then bought a second pair of Joy-Cons and a Nintendo Switch Pro Controller—all of which eventually exhibited Joy-Con drift.

The firm contends that Joy-Con drift “constitutes an important, serious and hidden defect” that wasn’t properly disclosed by Nintendo, consumers wouldn’t be able to detect defective Joy-Cons just by looking at them, and all-in-all violates Quebec’s Consumer Protection Act. (If you happen to live in Quebec and have bought any of the aforementioned products since Aug. 1, 2017, you, too, can apply to be part of the lawsuit.)

Nintendo’s Joy-Con drift legal woes span the globe. There’s one in Illinois, another one in California led by a child and his mother, and another in Washington that was later amended to include the Switch Lite a week after it launched. Per IGN, at the end of last year, nine European consumer organizations said they had received nearly 1,000 complaints about Joy-Con drift and called on consumers to report their problems as part of a potential investigation. A French consumer protection organization has also filed a complaint against Nintendo, alleging that drift and Nintendo’s continued failure to permanently address drift were evidence of planned obsolescence.

Clearly, there’s a problem here and Nintendo knows it. No, seriously, they know because, as our sister site Kotaku reported last year, Nintendo President Shuntaro Furukawa apologized during a financial Q&A session. “Regarding the Joy-Con, we apologize for any trouble caused to our customers,” Furukawa said, before citing a class-action lawsuit as a reason why Nintendo couldn’t comment further on how it intended to fix this whole mess. It has since added a whole Joy-Con repair section to its customer support website.

Consumers and consumer advocacy organizations are right to be pissed, but the onus isn’t on them to fix Joy-Con drift. Yours truly has experienced drift with two sets of Joy-Cons, both after less than six months of use. And while it’s nice Nintendo will repair Joy-Cons for free, it’s moot if, after repairs, you continue to experience the problem. Buying replacement Joy-Cons also loses its luster when there’s a good chance that those, too, will also eventually drift. What you end up with is a periodic cycle of repair or replacement that you likely didn’t factor into the initial purchase cost. In any context, this is bad form for any gadget maker.

There are plenty of theories as to what actually causes Joy-Con drift—some say it’s dust and debris sneaking its way into the controller, others contend it’s wear-and-tear on contact pads. But until Nintendo sheds some light on why, publicly commits to a more permanent solution, or updates how the controllers are designed, Joy-Con drift ain’t going anywhere. And neither are the lawsuits.

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