Tag Archives: Bugs

Pokémon Scarlet & Violet Version 1.1.0 Announced, Nintendo Apologises For Performance Issues & Bugs

Image: The Pokémon Company

Pokémon Scarlet and Violet have been available on the Nintendo Switch for a few weeks now and since release, there’s been a lot of concerns raised about the game’s tech issues. Although the ninth generation is a step in the right direction for the series with its new open-world gameplay, the performance issues and bugs have made it quite difficult for some trainers to enjoy.

Now, in an update, Nintendo has announced a new update for Scarlet and Violet will be released on 1st December (aka later today). In addition to full patch notes via the official support page, it’s also apologised for the game’s issues and mentioned how it’s taking player feedback on board and aims to provide trainers around the globe with a “positive experience”.

We are aware that players may encounter issues that affect the games’ performance. Our goal is always to give players a positive experience with our games, and we apologize for the inconvenience. We take the feedback from players seriously and are working on improvements to the games.”

As for the update (Version 1.1.0), players can look forward to Season 1 of the game’s ranked battles, a music fix and “other select bug fixes” which are not detailed:

Ver. 1.1.0 (Releasing December 1, 2022)

– Season 1 of Ranked Battles will kick off, allowing you to enjoy Ranked Battles through the Battle Stadium.
– Please check the in-game notice for more details about Ranked Battles Season 1.
– An issue has been fixed that caused the music to not play correctly during the battles with the Elite Four and the Top Champion in the Victory Road path.
– Other select bug fixes have been made.


In our own Pokémon Scarlet and Violet review here on Nintendo Life, we mentioned how excited we were about the series’ future, but couldn’t overlook the wildly inconsistent performance issues and visuals. Since then, the bugs and issues have been well-documented. You can catch up in some of our previous stories:



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Discounts and gifts for bugs: Google trying to trick people into buying new Pixel phones?

In case some of you have missed it, Google’s been… very generous lately.

The company offers some exceptional trade-in deals and gifts with your Pixel purchase, and that’s… wonderful. Who doesn’t like a bargain? That’s the same question I asked myself before shelling out $900 for a Pixel 6 Pro about ten months ago.The irresistible offer, which I wish I had resisted, included my Pixel 6 Pro and a pair of Bose 700 headphones, worth about €350 at the time. My cousin bought a Pixel 6, and as Google was running out of Bose 700s, they switched to Bose QC 35II, which were even pricier at the time, and added a €75 Google Store voucher, exceeding €400 in value and virtually selling the Pixel 6 for €200-250, down from its original €650 price at launch, in Europe. For the record, US buyers received a free pair of Pixel Buds A with the Pixel 6 and Pixel 6 Pro purchase.Even back then, though, I thought to myself:” Why so generous, Google?”. The Pixel 6 and Pixel 6 Pro were already noticeably more affordable than flagship phones from Samsung and Apple, and Google’s expensive gifts made it all seem almost too good to be true.

Because… it was too good to be true.

Google will pay you $200 and give you a Pixel 6A for your iPhone 13 Pro Max or $300 for an old iPhone 7, iPhone 8

The initial idea for this story was sitting in a document for many months, and the reason I decided it was a good time to bring up the topic was another “too good to be true” set of deals that Google made available.

This time the incredible deals concern the newly-launched Google Pixel 6A. Let’s take a look at some trade-in deals across Europe and the US. As of now, Sundar Pichai & Co allow you to trade in your:

  • iPhone 7, iPhone 8 for up to $300 (US)
  • Galaxy S10 for $300 (US)

  • iPhone 4S for €90 (Europe)
  • iPhone SE 2016 for €150 (Europe)
  • Galaxy S9 for $175 (Europe)
  • iPhone 8 for €250 (Europe)

This by itself is unbelievable value, as a phone like the iPhone 4S is worth virtually nothing right now. The most impressive trade-in deals are for the old iPhone 7 and iPhone 8, though. These phones are over five years old at this point, and Google is ready to give you up to $300 if you were to switch to the Pixel 6A, bringing the price of the excellent mid-range phone down to just $150. But that’s not all…

When the Pixel 6A went up for pre-order in the US, UK, and Europe, Google gave out a pair of Pixel Buds A with it, worth 100 bucks. This offer is gone for now, but at the time, combined with some of the trade-in deals for old iPhones, this would’ve given you a Pixel 6A for practically $100, which is:

1. Hilarious
2. Almost suspiciously amazing

Did Google always know the Pixel 6 series was going to be problematic, and are the gifts trying to buy your happiness and patience?

All these suspiciously amazing deals bring me to the original question I had. Are Google’s incredibly generous deals and gifts a way to compensate for what the company knows to be buggy devices, or is Google just ready to sell some phones at a loss on the way to establishing itself as a serious player? Xiaomi’s known to do the latter.Of course, we can’t know the answer to this question. However, I can give you two perfectly different perspectives on the fact that Google gave away so many gifts and good deals for the buggy Pixel 6 series:

The first one is my perspective as a Pixel 6 Pro owner who also happens to be a tech enthusiast. I think the pair of Bose 700 headphones I received absolutely doesn’t make up for the buggy phone I bought for €900, which stayed buggy for 10 whole months (things seem to be getting better with Android 13, but we’ll talk about that in a future story).

My cousin, on the other hand, who, as I mentioned, paid €650 for a Pixel 6 and a pair of the latest at the time Bose QC II, was more than willing to tolerate the totally broken fingerprint reader on his Pixel 6, which Google took about a month to fix. He loves his Bose headphones and uses them all the time, so whatever Google’s intention was, it seems like the gifts bought his happiness and patience. I told him he could return the phone, but he didn’t want to. Despite the inconsistent performance from the Pixel 6, he thought he was getting good value.

Pixel 7 series: Is it worth pre-ordering a potentially buggy phone in exchange for a pair of earphones and a good trade-in deal?

I know that’s a very personal and even a family-centric story, but I actually like the fact that I can work with practical examples here.

See, my mum and aunt happen to be using a Galaxy S9 and an iPhone 8 right now. Both of them want and frankly need a new phone at this point. My aunt says the iPhone 8’s poor battery life and low storage are getting harder to ignore, and my mum’s Galaxy S9 (which, as you can imagine, I have to use sometimes) is a laggy mess – no nicer way to put it.Of course, they aren’t up to date with the latest and greatest on smartphones, which means I had an important decision to make on behalf of them: Do I recommend a Pixel 6A, which they could effectively get for as low as €200 (Galaxy S9 trade-in and the free Pixel Buds A) and €120 (iPhone 8 trade-in and the free Pixel Buds A), or do I make the wiser choice of not repeating a potential Pixel mistake again?

I chose the latter.

Now, will Google continue the trend of incredible gift bundles, trade-in deals, and buggy flagships? We won’t have to wait for too long to find out, as the Pixel 7 series has already passed through the FFC, meaning a launch is imminent.

The good news for now and Google’s only hope remains Android 13. As hinted above, I’ve installed the update on my Pixel 6 Pro, which now seems to be more stable than ever. I’ll give myself another week or so just to make sure how fixed the Pixel 6 Pro is, and then I’ll tell you all about it in a new story. Until then, I would think twice about Google’s awesome deals.



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Fixes Extra Menu Ticket Glitch and Other Bugs – GTPlanet

Gran Turismo 7 image via 24HuresdeLoL

The latest update for Gran Turismo 7 is now available. It weighs in just under 300MB on PS4 and a little under 400MB on PS5 and, as expected, fixes a number of minor issues with the game.

Of those, two will stand out the most for players, and one quite literally. That’s the bug which changed the brake calipers on cars with custom liveries lime green, which is now fixed.

However the other is one that players were hoping wouldn’t be fixed: the Extra Menu Roulette Ticket glitch. This allowed for players to repeatedly receive four-star tickets and six-star engine tickets — and a free Honda NSX Gr.B — from the Extra Menus introduced in v1.17.

With the glitch it was possible to rack up the amount of tickets you’d receive in the equivalent of a decade of normal play. That somewhat highlights the extreme rarity of special, high-grade components and replacement engines, which are locked behind these roulette tickets; some still didn’t appear despite opening thousands of tickets.

Nonetheless, the ticket “bonanza” has now been patched. That once again means GT Cafe Menu Books are the only source of one-off tickets, with daily workout mileage completion gifting one ticket of random level each day.

Among the other highlighted issues fixed are a problem with the Logitech G923 steering wheel controller, and a curious bug which crashed the game if the Honda Vision GT was the camera target in Music Replay. The update also fixes an issue with gearbox settings and another with save data transfer to different consoles.

For players expecting new content — and that all-important ability to sell cars — we’re expecting the next content update to come towards the end of July, if Polyphony Digital sticks with its pattern for GT7 and that of much of GT Sport’s life too.

See more articles on Gran Turismo 7 Game Update.

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The rise of the giant prehistoric bugs – HeritageDaily

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Update Your Pixel Now to Squash These Bugs

Photo: Gabo_Arts (Shutterstock)

Google’s Android 12 security patch for the month of May is here. If you have a Pixel 3a, Pixel 4, Pixel 4a, Pixel 4a 5G, Pixel 5, Pixel 5a, Pixel 6, and Pixel 6 Pro (including any XL variants), you should see this update hit your device shortly. While it’s called the security patch, the update doesn’t just fix security flaws; it also solves these three bugs you might have run into.

Let’s start with the squashed bugs (may they rest in peace). The May security patch includes fixes for just three of them this time around, affecting your Pixel’s display and graphics, sensors, and UI:

  • Display / Graphics: Fix for issue occasionally causing display to wake without user interaction.
  • Sensors: Improvements for haptic feedback under certain conditions and use cases (Pixel 6 and Pixel 6 Pro only).
  • User Interface: Fix for issue causing launcher crash after restarting device in certain conditions.

If you noticed the display starting up without your input, that should stop after this update. Likewise, haptic feedback on the Pixel 6 and 6 Pro should now be working better than it previously was, and your Pixel’s launcher should be more stable.

That’s it for the bug department. Before you run to Google, complaining about the other bugs on your Pixel this update doesn’t solve, don’t worry: According to 9to5Google, next month’s update, Android 12 QPR3 should come with an array of bug fixes.

However, you should still install the May security patch, even if you don’t care about fixing any of the three bugs listed here. According to patches dated May 1, 2022 and May 5, 2022, Google patched 37 vulnerabilities in total. Notably, the security patch features a fix for the “Dirty Pipe” flaw, which could potentially allow hackers to control your phone by running malicious code through apps that ask for access to your phone’s files.

Luckily, it doesn’t seem as if any of these vulnerabilities have been actively exploited yet, even Dirty Pipe, so there isn’t the same immediacy to installing the patch as there would be if hackers knew how to exploit the vulnerabilities. That said, there have been examples of how Dirty Pipe could be exploited, so it’s likely only a matter of time before hackers decide to go after the flaw.

Regardless, it’s always good practice to keep your device up-to-date with the latest security patches; you don’t want to compromise your data or privacy because you didn’t bother to update. To check for the new update, go to Settings > System > System update.

[9to5Google]

   

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Warzone Season 3 release has some pretty major bugs that still aren’t fixed

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In anticipation of Operation Monarch, Call of Duty is calling on digital artists to mock up a poster that’ll be part of the official campaign.

You can try your hand at immortalizing the epic battle between King Kong and Godzilla, and earing a cool $2,000 which is approximately £1,594 / AU$2,810. There’s a whole brief to follow, so make sure you check of all the boxes if you want to enter. 

You can find out more details on the official website. 

If you want to get that sweet XP, the Call of Duty Twitter account has just confirmed that there’s max 2XP from now until Monday, May 2. That goes for both Vanguard and Warzone.

A weekend of grinding awaits those of you who want to make some serious progress as fast as possible.  

Vanguard Season 3 patch notes have also dropped. Sledgehammer Games shared the details in a blog post.

Ranked play leaves beta, but it ran into a bit of a hiccup immediately after the update went live. But it’s sorted out now.  

Players’ Season 3 Skill Ratings have been reset, and the Season 3 Top 250 Skill Division and Ladder leaderboard is set to go live on May 4. We’ll be one week into the new season by then, so you’ll have plenty of time to earn a rating and advance through the divisions. 

This isn’t the first time this bug has popped up in Warzone. A December 2021 update similarly messed something up, and required players to have an Xbox Live Gold membership to play. That was after Xbox rolled out its policy around free-to-play games. 

The official Call of Duty Twitter account  hasn’t responded to the complaints yet. And neither has Raven Software. The devs may still be grappling with the ‘corrupted loadout data’ error. 

If you’re not desperate enough to play that you’re going to sign up for Xbox Live Gold or Xbox Game Pass, you’re going to need to find alternative ways to amuse yourself until this is addressed.  

If you thought the drama was over, think again! Another bug has manifested which has resulted in Warzone no longer being free-to-play.

“I can’t play Warzone on Xbox Series X without xbox gold/ultimate pass,” tweeted @mactez5. 

“It used to be free2play until today’s update. Please resolve this bug. It says ‘the current profile is not allowed to play on xbox live'”.

A fellow Warzone player has also run into this problem, tweeting, “thank’s for the update, now I can’t play warzone unless I buy a membership, so much for a free game.”

@BagsPlays shared a screenshot of the bug, saying they’ve been playing Warzone for free for months, citing the Xbox policy around free-to-play games. A couple of people replied to their tweet saying they’re having the same issue.

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It doesn’t appear that the devs have acknowledged this yet, but we’ll monitor their socials. Fingers crossed it gets resolved, as demanding a paid membership for a free-to-play title on Xbox isn’t going to do them any favors.

A new issue has surfaced and Raven Software is on the case! But you’re going to have to sit tight for a fix. 

A couple of people on Twitter flagged a problem that’s stopping them from playing Warzone. They’re being presented with an error about a “corrupted loadout data” and are being disconnected. 

Raven says it’s investigating and will provide an update “ASAP” but there’s no sign that it’s got a solution ready to roll out yet. 

 

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The tweet flagging the issue is being met with frustration from the community.

“Shouldn’t stuff like this be caught when you guys test your game? I just don’t understand game breaking things like this slipping through almost every single update,” said @Jack_Moo_re. 

“Maybe they should fix the game besides adding monsters….” added @TECH_KyleJ.

These are among the more mild replies to the tweet, but it’s certainly not being met with any measure of patience. 

If you’re being affected by this error, keep an eye on Raven Software’s Twitter account for more updates.

Treyarch has acknowledged the issues on Twitter and says it should be resolved. Some replies suggest there a a few other niggles going on, but if you’re playing ranked, you should be able to get in.

The studio has asked that anyone still bumping up against this problem let them know. So go on over and tweet at them if this is still rearing its head. 

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Ranked play seems to be causing issues for some CoD: Warzone players. @DrDembie on Twitter said they’ve been having problems all day, which isn’t a massive surprise given the need for server downtime. But other reports have sprung up since the update rolled out. 

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@esiDra_X posted the tweet above, saying they’d closed the game and restarted, but haven’t had any luck. A couple of people replied saying they’re having the same problem. Another user complained of the same issue, and their frustration is echoed further down the thread.  

That was around half an hour after the update went live, so we’ll keep an eye on the situation to see if it’s addressed, or resolved.  

You can read the Warzone patch notes for yourself, but this update is a big one. There’s a ton of weapon changes, new Caldera locations for you to explore, as well as new Operators. 

If you’re waiting on your download, you can pass the time by perusing what awaits you when you finally get into the action.  

A few Warzone players are grumbling about the Season 3 update file size on social media. The series is notorious for dropping hefty updates that will have you deleting every game you own just to make room for them. Here are the file sizes for each platform:

  • PS5
  • PS4
  • Xbox One X|S
  • Xbox One
  • PC
    • 38.3GB (Warzone only)
    • 98.3GB (Warzone and Modern Warfare)

“Just deleted [Modern Warfare] f*ck that shit,” tweeted one fan.  “I aint downloading [100GB] thats a whole f*cking game.”

“Isn’t funny anymore those sizes,” chimed in another. 

PC players looking to update both Modern Warfare and Warzone are looking at a mammoth update, or forsaking Modern Warfare for Warzone Season 3. 

Call of Duty: Warzone is rising up the ranks over on Twitch.  It’s not enjoying quite the skyrocketing surge in viewers that the Overwatch 2 PvP beta had yesterday . It’s currently sitting at 105k viewers, behind DOTA 2, Valorant, FIFA 22, and of course, the Overwatch 2 beta.  



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Tire and Progression Bugs Addressed – GTPlanet

A new update has arrived for Gran Turismo 7, largely aimed at addressing a number of early bugs and glitches as well as adding a broadcast mode.

Update (1230UTC): Official Gran Turismo channels report that “an issue” has been found in the 1.07 update, resulting in prolonged server maintenance. That means that, other than Music Rally and custom races in whatever World Circuits you have already unlocked, GT7 is currently inaccessible — and no progress can be saved.

While content updates will be coming to GT7, today’s v1.07 patch doesn’t bring any new cars, tracks, or races. It comes in at 385MB on PlayStation 5 and fixes several issues to do with game progression, including a glitch introduced in v1.06 which saw players given the wrong tires for certain single-player challenges.

That will come as good news to players who were struggling through some of the licences, missions, and circuit experience tests, particularly those on dirt surfaces with cars using road tires. Drifting and wet weather events were also affected, but this should now be remedied.

Other bugs addressed include an issue where vehicle settings would not save, and a game crash that could occur whenever the player bought or won a car.

Slightly less welcome news is an adjustment to race prize values in World Circuit events. While this does change a couple of the events for the better — the clearly incorrect 5,000cr first-place prizes in a couple of the WTC800 events have been brought in line with more reasonable rewards for sibling events — it also dramatically blunts some of the most effective money-making methods in the game.

Front and center of this is the top-earner, the Dirt Champions race at Fishermans Ranch, which sees payouts cut by more than half. That still makes it the quickest method in the game, but at close to 850,000cr per hour it’s now far less efficient than before.

Other top earners have also seen the rewards cut too, with High Speed Ring, Special Stage Route X, Goodwood, and even Alsace Village races less effective than pre-patch.

One boost for streamers is the addition of “Broadcast Mode”. This mode, which can be enabled through the sound settings, removes all music tracks which could trigger automated copyright claims from services like YouTube. With Broadcast Mode on, players can stream gameplay without having their videos taken offline due to background music.

You can read the full patch notes for v1.07 in the comments thread for this article.

See more articles on Gran Turismo 7 Game Update.

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Elden Ring Player Messages Keep Leading Me To Cool Bugs

Gif: FromSoftware / Kotaku

When they aren’t making me laugh with lewd jokes, tricking me into hitting walls in search of hidden passages, or labeling every animal a dog, my fellow Tarnished are doing a great job of highlighting some of Elden Ring’s weirdest bugs via the messaging system.

I first stumbled upon one of these messages while exploring the Academy of Raya Lucaria, an early-game area that’s like Hogwarts if it were overrun with marionette soldiers, giant crabs, and pot goblins rather than a bunch of transphobic wizards-in-training constantly shitting themselves. I obsessively try to read almost every little note left behind by other players (hey, I need all the help I can get) and couldn’t stop myself when I saw a few positioned in an out-of-the-way corner of the ruined school’s outside pavilion.

“Try jumping,” suggested both of the cross-dimensional messages, with one hinting at a “bug ahead.” I’ve done weirder things in Elden Ring, so I did what I was told and leapt into the space where the two walls met. It took a couple of tries, but once I hit the sweet spot, the world around me disappeared, leaving behind a ghostly void through which I could see the silhouettes of far-off enemies. I played around with the glitch a little more but, afraid that it might crash my game, I left it alone after capturing some footage.

I thought this might be a one-time thing, but I found a similar message much later during one of my lengthy sojourns into the recesses of Elden Ring’s massive underground biomes. As soon as I read the otherworldly scrawl, tucked into a corner in the Siofra River region, I knew I was in store for another glitch. I jumped into the recess and the game bugged out much like it had in the academy. It wasn’t quite as dramatic as before, but I still tried not to poke and prod it too much for fear of angering the gods of Elden Ring’s code and losing progress in this difficult area.

I discovered the last of my buggy Elden Ring walls on Twitter rather than in-game. ShrimpChips, a Twitch streamer, posted about the glitch a few days ago, and I reached out to see if he wouldn’t mind pointing me toward the hard-to-discern spot where he snuck through the game’s boundaries. He didn’t, uploading a helpful video with directions from the closest checkpoint. Thank you, ShrimpChips, you are a gentleman and a scholar.

Getting there myself took a bit of doing since I hadn’t discovered the region in question yet. But after fighting my way through a pair of surly gargoyles and what felt like an entire colony of gigantic ants, I finally arrived at the building in ShrimpChips’ video. Funny enough, the entire structure was a buggy mess rather than just a single corner, with almost every wall allowing me to safely slip out-of-bounds for a split second.

Much like the other areas, there were copious player messages pointing out just how weird this all was.

Don’t get me wrong, Elden Ring is a big, beautiful game. Development is hard in the best of circumstances, so the fact that FromSoftware was able to create something this ambitious in the middle of a pandemic borders on miraculous. These bugged walls and the messages leading to them are just another example of how communal an experience Souls games can be. Not only are players helping fellow Tarnished by pointing out the unseen dangers lurking in every shadow, but the notes they leave behind can also be used for something as simple as pointing to a glitch and saying, “That’s pretty weird, huh?”

Let me know if you’ve found any other areas with strange, easy-to-replicate bugs and how (if at all) you signaled the oddity to other players. I’d love to stop by and upvote your message.

 



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Gran Turismo 7 Update 1.06 Arrives, Fixes Progression Bugs and Issues – GTPlanet

A new update for Gran Turismo 7 is now available, bringing with it a raft of changes designed to address some of the bugs encountered by some players since the game’s general launch last week.

Weighing in at 916MB on PlayStation 5, the update known as 1.06 is the first post-launch patch for the title — as gamers would have had to update to 1.05 on day one in order to play.

As you’d expect from an update relatively early in a game’s life, the size doesn’t correspond to new content but to fixing glitches noted across the community. In the case of 1.06, the major fixes relate to game progression issues.

The primary fix covers issues with the Menu Books not completing properly. This prevented players from advancing through the core single-player game and, as a result, unlocking tracks and features. We’ve had a number of reports from players of this issue cropping up, though the patch notes state it is a “very rare issue”…

There’s also a fix for an issue with one of the game’s trophies, Rain Royalty. Although it’s not specifically detailed in the trophy description, it’s awarded for at least passing all of the license tests that are set in wet weather conditions — though in some cases it wasn’t triggering properly.

This is now fixed, and according to the patch notes if you were affected you can pick up the trophy by heading back and getting a bronze time (or better) in each again. However GTPlanet’s users are reporting that completing any one test (such as B-1) will cause the trophy to pop.

Another license test glitch actually helped players out, but has now been reverted. A bug was introduced which enabled the Overtake boost feature on the Super Formula car used in the S-7 test, making target times a lot easier. That’s been undone and the leaderboards wiped — but you’ll retain your progress.

Aside from these, the fixes in the update cover minor but irksome bugs across the board. The full patch notes are quite lengthy, but include tweaks to car settings, livery editor, GT Auto functions, brand invitations, and Showcase. In addition there’s a fix for the Thrustmaster TH8A shifter. In addition, the patch notes also refer to a bug with engine swaps, which is the first time this feature has been directly acknowledged in any way.

There’s also a single new feature added, by way of a wind speed/direction indicator on the main race screen. We’ve seen strong crosswinds affecting the car previously, but the indicator will also allow players to anticipate the arrival and departure of weather systems.

The update is now available, and you’ll need to apply it before you can access the bulk of Gran Turismo 7’s features.

See more articles on Gran Turismo 7 Game Update.

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2 New Mozilla Firefox 0-Day Bugs Under Active Attack — Patch Your Browser ASAP!

Mozilla has pushed out-of-band software updates to its Firefox web browser to contain two high-impact security vulnerabilities, both of which it says are being actively exploited in the wild.

Tracked as CVE-2022-26485 and CVE-2022-26486, the zero-day flaws have been described as use-after-free issues impacting the Extensible Stylesheet Language Transformations (XSLT) parameter processing and the WebGPU inter-process communication (IPC) Framework.

XSLT is an XML-based language used for the conversion of XML documents into web pages or PDF documents, whereas WebGPU is an emerging web standard that’s been billed as a successor to the current WebGL JavaScript graphics library.

The description of the two flaws is below –

  • CVE-2022-26485 – Removing an XSLT parameter during processing could lead to an exploitable use-after-free
  • CVE-2022-26486 – An unexpected message in the WebGPU IPC framework could lead to a use-after-free and exploitable sandbox escape

Use-after-free bugs – which could be exploited to corrupt valid data and execute arbitrary code on compromised systems – stem mainly from a “confusion over which part of the program is responsible for freeing the memory.”

Mozilla acknowledged that “We have had reports of attacks in the wild” weaponizing the two vulnerabilities but did not share any technical specifics related to the intrusions or the identities of the malicious actors exploiting them.

Security researchers Wang Gang, Liu Jialei, Du Sihang, Huang Yi, and Yang Kang of Qihoo 360 ATA have been credited with discovering and reporting the shortcomings.

In light of active exploitation of the flaws, users are recommended to upgrade as soon as possible to Firefox 97.0.2, Firefox ESR 91.6.1, Firefox for Android 97.3.0, Focus 97.3.0, and Thunderbird 91.6.2.

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