Tag Archives: Trilogys

Nia DaCosta in Talks to Direct ’28 Years Later’ Trilogy’s Second Installment – Variety

  1. Nia DaCosta in Talks to Direct ’28 Years Later’ Trilogy’s Second Installment Variety
  2. ‘Candyman’ Director Nia DaCosta In Talks To Helm Part Two Of New ’28 Years Later’ Trilogy From Sony Pictures Deadline
  3. The Marvels Director Nia DaCosta in Talks to Helm 28 Years Later’s Second Movie IGN
  4. ’28 Years Later’: Nia DaCosta in Talks to Direct Second Film in Sony Trilogy Hollywood Reporter
  5. The Marvels director Nia DeCosta in talks to direct 28 Years Later sequel as the second film in Sony’s new zom Daily Mail

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Grand Theft Auto Trilogy’s Latest Nintendo Switch Update Is Now Available

Image: Rockstar Games

Earlier this week Rockstar Games rolled out a new update for Grand Theft Auto: The Trilogy – The Definitive Edition fixing a range of issues.

At the time, it was also mentioned how the update would be made available on the Nintendo Switch in the coming days, and it’s now officially arrived. This bumps each game (Grand Theft Auto III, Vice City, and San Andreas) up to Version 1.0.5 on the hybrid system.

Rockstar hasn’t shared Switch-specific changes included in this update yet, but you can view the general changes for other platforms over on its official support page. Various issues and bugs have been fixed – such as rain appearing indoors during cutscenes.

Have you updated the GTA Trilogy on the Nintendo Switch yet? Tell us down in the comments.



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Grand Theft Auto Trilogy’s Nintendo Switch Update Is Now Available, Here Are The Full Patch Notes

Image: Rockstar Games

Following on from an update on the weekend for other platforms, Rockstar now appears to have pushed the latest updates for the Grand Theft Auto: The Trilogy – The Definitive Edition on Nintendo Switch live.

There are a handful of Switch-specific fixes and various general fixes across all platforms. These are the current versions of each game on Switch, as of the 23rd of November update:

  • GTA III: Version 1.0.3
  • Vice City: Version 1.0.4
  • San Andreas: Version 1.0.3

Here are the full patch notes, courtesy of Rockstar’s official support page. Note: As can be seen, the Switch updates are ahead of Version 1.02, but the latest patch notes still apply.


Grand Theft Auto: The Trilogy – The Definitive Edition Title Update Notes 1.02 (PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch)

General – All Platforms

  • Fixed multiple localization issues
  • Fixed multiple instances of missing or misaligned collision
  • Fixed multiple instances of holes in the map
  • Fixed multiple instances of incorrect or misplaced textures
  • Fixed multiple instances of the camera clipping through objects
  • Fixed multiple instances of incorrect subtitles being displayed
  • Fixed multiple instances of incorrect help text being displayed
  • Fixed multiple instances of misplaced objects
  • Fixed multiple instances of issues with character models in cutscenes
  • Fixed multiple instances of audio lines being skipped, delayed, or repeated

Grand Theft Auto III – The Definitive Edition

  • Fixed issues with blurry camera cuts and transitions during Grand Theft Aero cutscene
  • Fixed an issue where Pay ‘N’ Spray doors were closed preventing the player from being able to enter
  • Fixed an issue where game stalls and props pop into the Gone Fishing cutscene
  • Fixed an issue where the player would fail the mission The Thieves with a message “A thief’s dead” after the cutscene plays
  • Fixed an issue with failing the mission Last Requests due to Asuka falling out of the boat
  • Fixed an issue with a missing GPS route when driving Curly Bob in a Taxi during the mission Cutting The Grass
  • Fixed an issue where the damage meter is not displaying correctly in the mission Escort Service
  • Fixed an issue with a hole in the map that allowed players to access Staunton Island early
  • Fixed an issue with Claude floating in the cutscene for the mission Big ‘n’ Veiny
  • Fixed an issue where character models were not animating during the cutscene for the mission Luigi’s Girls
  • Fixed an issue where character models were not animation during the cutscene for the mission Give me Liberty
  • Fixed an issue where the player can boost their running speed by quickly swapping through weapons
  • Fixed an issue where the mid-mission cutscene would start then fade to black before restarting again during the mission Sayonara Salvatore
  • Fixed an issue where the game would crash when entering a vehicle after completing Triad War (Xbox Series X|S, Xbox One)
  • Fixed an issue where the achievement “Disposing of the Evidence” does not unlock after completing the Dead Skunk in the Trunk Mission (Xbox Series X|S, Xbox One)
  • Fixed an issue with changes to language settings not being retained after a reboot (Nintendo Switch)

Grand Theft Auto: Vice City – The Definitive Edition

  • Fixed an issue where players were unable to rotate the camera up or down while driving at high speeds
  • Fixed an issue with Firetruck lights flashing inconsistent colors
  • Fixed an issue with GPS route display during the mission Autocide
  • Fixed an issue where Pay ‘N’ Spray doors were closed preventing the player from being able to enter
  • Fixed an issue with multiple GPS routes appearing during the missions Gun Runner and Psycho Killer
  • Fixed an issue with the Hit Rate UI not displaying correctly during the mission Gun Runner
  • Fixed an issue with peds incorrectly appearing in the cutscene for the mission The Chase
  • Fixed an issue with Tommy Vercetti’s character model going into a T-Pose during the cutscene for In the Beginning
  • Fixed an issue where the game would crash when switching from TV mode to table mode during the loading screen
  • Fixed an issue where the prompt “Error: Out of video memory trying to allocate a texture! Make sure your video card has the minimum required memory, try lowering the resolution” appears while exploring the North Point Mall (Xbox Series X|S, Xbox One)
  • Fixed an issue with the camera popping during the cutscene for the mission All Hands on Deck (Xbox Series X|S, Xbox One)
  • Fixed an issue with changes to language settings not being retained after a reboot (Nintendo Switch)

Grand Theft Auto: San Andreas – The Definitive Edtion

  • Fixed an issue with rain visual effects
  • Fixed an issue with the camera spinning around quickly when finishing or failing Blood Bowl
  • Fixed an issue where the camera is incorrectly positioned when returning to gameplay after finding Sweet in the mission Reuniting the Families
  • Fixed an issue where a bridge in Flint County is invisible
  • Fixed an issue where players can equip weapons while swimming which can cause issues with the weapons clipping through the character’s body
  • Fixed an issue where incorrect help text was displayed for swimming
  • Fixed an issue where the results screen was appearing at the start of Bike School – Jump and Stoppie
  • Fixed an issue with grey pedestrians appearing around the Willowfield and Playa del Seville area
  • Fixed an issue with a pedestrian looking partially translucent in the Just Business cutscene
  • Fixed an issue with the legal text not being displayed correctly
  • Fixed an issue with Enforcer lights not flashing
  • Fixed an issue with players not being able to kill Paul and Maccer before triggering the cutscene for the mission Don Peyote
  • Fixed an issue where the game would restart from the beginning when selecting to retry from the last checkpoint on the Mission High Stakes, Low Rider
  • Fixed an issue with an invincible enemy during the mission Los Desperados
  • Fixed an issue with incorrect inverted controls when swimming underwater when setting them to either on or off
  • Fixed an issue with the aiming sensitivity for the Pistol Ammu-Nation Challenge
  • Fixed an issue where progress is blocked due to Sweet being killed prematurely during the mission The Green Sabre
  • Fixed an issue where the help text does not disappear which ends up blocking the muscle stat from showing it increasing at any Gym
  • Fixed an issue with the incorrect time being displayed when collecting rings during the BMX or NRG-500 Challenges
  • Fixed an issue with the camera warping during the In the Beginning cutscene
  • Fixed an issue where some character models were not animating during some cutscenes
  • Fixed an issue with the player getting stuck behind the Cluckin’ Bell counter (Xbox Series X|S, Xbox One)
  • Fixed an issue where Police Officers can be seen floating before a police car spawns during the Reuniting the Families cutscene (Xbox Series X|S, Xbox One)
  • Fixed an issue with pedestrian weapon accuracy (Xbox Series X|S, Xbox One)
  • Fixed an issue with changes to language settings not being retained after a reboot (Nintendo Switch)
  • Fixed an issue with pedestrian weapon accuracy (Nintendo Switch)

Have you downloaded the latest GTA updates yet? Notice anything else? Comment down below.



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Rockstar Replaces GTA Trilogy’s Confederate Flag In Remaster

Tommy meets Phil near the end of Grand Theft Auto: Vice City.
Screenshot: Rockstar Games / EJrM FILMS / Kotaku

The remastered Grand Theft Auto: Trilogy appears to be leaving the Confederate flag behind based on its recent trailer. Revealed last week, the footage offers a brief glimpse of arms dealer Phil Cassidy, but this time without the symbol of Southern slavery on his shirt.

Cassidy, a recurring GTA character, is only visible for a split second in the new trailer, but at 0:34 you can clearly see him sporting a black t-shirt with a skull across the front instead of his usual Confederate flag. It’s unclear if this means that all depictions of the Confederate flag have been removed from the remasters, though it seems unlikely that Rockstar Games would make that alteration only for the trailer.

Phil Cassidy in the original version of GTA: Vice City (left) compared to how he appears in the remaster (right).
Screenshot: Rockstar / Kotaku

The studio did not immediately respond to a request for comment.

A gun freak and drunk, Cassidy appears in GTA III, Vice City, Liberty City Stories, and Vice City Stories. Vice City is where he’s featured the most prominently, however, and it’s the only game in which he’s wearing the Confederate flag on his clothes. Over the course of the games, Cassidy loses one of his arms when one of his moonshine bombs accidentally explodes, and is generally an asshole fuckup, so it’s not exactly an endorsement of the symbol.

The Confederate flag, long a symbol of Southern states igniting a bloody Civil War in defense of slavery, has recently come under renewed scrutiny as more and more white people realize how racist it is. Apple removed games that featured it from the App Store back in 2015. Just last year, Twitch banned the Confederate flag from appearing anywhere on its streaming platform.

It’s also become increasingly common for studios to cut other offensive content from games before re-releasing them. Just this month, Capcom removed suggestive comments and upskirting from its new VR version of Resident Evil 4, though the original version of the game is still available on Steam. In Rockstar’s case, GTA III, Vice City, and San Andreas were removed from sale prior to the Trilogy’s arrival on November 11.

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