Tag Archives: Tracer

Overwatch 2’s ‘Sexual Harassment Simulator’ Made A Brief Return

Image: Activision Blizzard

Trigger warning: sexual assault and harassment.

An inappropriate Overwatch 2 game mode reappeared, but it’s not one to get excited about. The mode, titled “sexual harassment simulator,” was played enough times that it appeared as one of the most popular over the weekend for some players, according to PC Gamer, which spotted the reappearance just before Blizzard quickly pulled it down.

Another “sexual harassment simulator” was discovered in October 2022, but both tasked players with knocking down Overwatch 2‘s female heroes (like Mercy and Widowmaker) while playing as the cowboy Cole Cassidy and repeatedly crouching over their bodies, apparently, as PC Gamer reported, with the word “raping…” until the character in question is labeled “pregnant” as an AI-controlled Torbjorn supposedly fills the role of the baby. This is disgusting on so many levels it’s not even funny, especially because players are forced to play as Cassidy, previously known as McCree, the same name as the ousted Activision Blizzard developer who took part in the controversial “Cosby Suite” meetups.

A screenshot of the custom mode was posted to Overwatch’s official subreddit by user Joyolo13, who simply asked: “What in god’s name?”

“Lol I remember seeing this every day in [Overwatch 1],” said Redditor sw1nky. “Can’t say I’m surprised it’s still around, [to be honest].”

“McCree is back in the game I guess,” said user FoulfrogBsc.

Kotaku was unable to find the custom game mode in Overwatch 2 as it appears Blizzard took the “sexual harassment simulator” offline—for now. So, it seems the company is aware that such a mode exists but might be having a hard time preventing it from reappearing in the game.

“Inappropriate or explicit content has absolutely no place in our game,” a Blizzard spokesperson told PC Gamer when the outlet asked about the first version of the mode last year. “We immediately removed the user-created game mode once made aware of its existence. We are continually working to improve automatic filters to prevent inappropriate user-created content, and manually removing any that are not caught by the system.”

Kotaku reached out to Activision Blizzard for comment.

While this is at least the second time the “sexual harassment simulator” has popped up in Overwatch 2 specifically, players noted that a similar mode existed in some form in the original Overwatch game. At the time, players posted PSAs to warn the community about the offensive content. Of course, not all player-created game modes are this egregious. But it is concerning that this issue has come up more than once within a few months.

 



Read original article here

Blizzard Hears Fans On Overwatch 2 Battle Pass Complaints Slug

Image: Blizzard

One of the most contentious things about Overwatch 2 has been the beloved hero shooter’s shift from paid game to free-to-play download supported by grindy battle passes. Blizzard now says it wants to address those concerns moving forward, ironing out the game’s progression in future seasons so that players feel “more rewarded just for sitting down and playing.”

“For Season 3 and beyond, we’re looking at a mix of Battle Pass changes, more interesting Challenges to pursue, and more exciting play-focused progression systems for you all to dig into. We’ll be able to talk about some of these changes soon, but other changes may take more time to lock-in,” recently hired executive producer, Jared Neuss, wrote in a new update.

In the meantime, Season 2, which starts on December 6 and adds Ramattra, will see each new dedicated event introduce its own unique skin that can be unlocked just by playing. Twitch drops, which give players access to new cosmetics by watching their favorite Overwatch 2 streamers, will continue as well. I don’t think this will satisfy the game’s most vocal critics immediately, but it’s at least an acknowledgement that the status quo isn’t sustainable.

Read More: 7 Tips For Overwatch 2 Beginners Determined To Win

Since the game launched, players have been frustrated by new heroes being locked behind the paid battle pass, the length of time it takes to rank it up, and the high prices of all the skins. The current state of affairs has even had some players pining for the loot boxes from the first game. And all of this has only been compounded by broken characters, delayed patches, and random bugs like a recent glitch that kept some players unable to progress in ranked play.

For now, Blizzard is working on awarding support players more XP to incentivize them to pick that role and help alleviate queue times. Overwatch 2 is also currently handing out Sojourn, Junker Queen, and Kiriko highlight intros for those who log in during certain time periods over the next week. Blizzard has even turned on crossplay aim assist for console players in all modes except competitive because the alternative was a “bad experience.”

“Players who’ve stuck with us, players who’ve returned, and players who are just now jumping in the fun—thank you for playing Overwatch 2,” Neuss wrote today. “We have an incredible community, and I hope that by opening up about what we’re thinking more, we can keep growing together.”

     

Read original article here

Overwatch 2 Patch Delayed, Mei Still ‘Temporarily Disabled’

Image: Blizzard

An urgent update for Overwatch 2 was supposed to have gone live this afternoon, but was delayed at the 11th hour when Blizzard discovered a “critical issue”.

Posting on the game’s official forums, a community rep says:

Today’s patch is delayed as we work to resolve a critical issue. We’ll provide an update here and set the patch live as soon as the problem is addressed.

This includes the upcoming balance changes, bug fixes, including those that affect Mei, and core content updates we have planned for this patch. This delay also impacts the delivery of Overwatch League Viewership Incentives & Perks from the Postseason matches during the period between Oct 30 – Nov 4, along with the rotation of cosmetics in the Overwatch League shop.

Daily and weekly challenges will reset today, as well as the standard shop refresh.

Thanks for your understanding, we’ll be working on releasing this patch as soon as possible. Follow our forums and socials at @PlayOverwatch for updates.

While the “core content updates” and Overwatch League stuff are notable, the patch delay is most pressing for Mei fans, who have been unable to play as the character (but not pay $10 for skins) after she was removed from rotation late last month, saying at the time:

We are temporarily disabling Mei to address a bug with her Ice Wall ability that allows heroes to reach unintended locations. We are working to address these issues as quickly as possible and aim to bring Mei back in our next upcoming patch which is set for November 15.

The bad news is that this patch’s delay means she’s still MIA. The good news is that Blizzard is now “planning to release this mid-season patch on Thursday, November 17 at 11 AM PST”, and would like to say “thank you to our players for your patience as we addressed this issue.”

Read original article here

Overwatch 2 Is Buggier Than Blizzard Is Admitting

Illustration: Activision Blizzard

After a very rough launch week, Overwatch 2 seems to be finally finding its legs. Big issues such as server stability, SMS authentication, and automatic skin purchases have been improved, fixed, or are in the process of getting adjusted. However, there are still tons of individual issues with Overwatch 2 characters that have gone unaddressed. Some of them are frustrating. Others are hilarious, and I hope that Blizzard never fixes them.

Understandably, Blizzard is focusing its resources on addressing the major errors that affect the broadest swath of players. And I’ll eat my shoes if their QA testers hadn’t already caught most, if not all of these major bugs before launch. But it still would have been nice if Blizzard at least acknowledged some of these gameplay issues on their pinned post of known bugs and issues. So instead of finding out from Blizzard, I found them on social media. Let’s go over them.

Damage-dealer Mei can create an ice wall, which she can use for cover or to platform her way to higher structures. Unfortunately, jumping on top of these structures in Overwatch 2 will cause her to rubber band. For those not in the know, rubberbanding refers to a lag that occurs between the game server and your local software. This can give the impression that a character is teleporting instantly from one location to another. Overwatch players have been uploading videos of Mei teleporting instantly on top of her ice wall after a brief delay. Players have also found that her wall behaves inconsistently. It allows her to fall out of bounds, and Mei players have reported being able to phase through it.

Since Mei is a less popular character, fans feel slighted by Blizzard’s unwillingness or inability to fix her ability before launch. The bug felt especially disappointing because her old freeze ability had been removed, which was an important aspect of her play style.

Bastion mains on the other hand, are having the time of their lives. Within the span of his ultimate ability, he allows you to spam artillery at his opponents when you right click very fast. The buff will likely be nerfed in the near future. For now, Bastion mains will still be able to rain terror on their opponents.

There’s also been other unresolved issues outside of gameplay. Ashe players report that she T-poses when sitting or wearing a specific skin, though it’s possible that sitting in general is bugged right now. And Cassidy’s victory pose looks a lot more suggestive when he’s twirling the air instead of his pistol. It’s less that any one of the issues is catastrophic than it is that, alongside the other wide issues and a more sparse game overall (like in the post-match results, or the number of maps that are gone now), it’s left some players calling Overwatch 2 more of an “early access” or unfinished experience than anticipated. Even minor details, like the UI, are being picked apart for not being perfectly flush right now. Other issues, like players getting booted from games or having their game crash entirely after earning achievements, have persisted since last week.

Sit tight: Blizzard will likely get to character-specific bugs once it’s done with putting out server-wide fires or bugs that affect every player in the game. For now, we can still laugh at Overwatch 2 players getting absolutely obliterated by Bastion’s infinite missiles.

Update 7:40 p.m. EST: Blizzard has announced that both Bastion and Torbjorn will be taken out of the game temporarily as the developer addresses “a few bugs” in their ability kits. Presumably, this is in response to the reported issues with Bastion’s infinite ult, though in the case of Torbjorn, it seems to do with his Overloaded ability, which reportedly could be used twice in succession. Bastion won’t be available at all during this time, while Torbjorn can only be played in quick play (meaning, no ranked.)



Read original article here

Blizzard Announces LGBTQ+ Inclusive Programs For Overwatch 2

Screenshot: Blizzard

Today, Activision Blizzard announced three programs coming to Overwatch 2’s competitive and casual scene. These aim to foster a healthy environment, with a focus on its new and returning LGBTQ+ player base.

In a blog post titled “Calling All Heroes,” the Overwatch team and its competitive E-Sports program, Overwatch League (OWL), announced it would co-develop an in-game Defense Matrix, Challenger’s Cup, and Caster Camp. Blizzard said the goal of these programs is to “focus on equity, visibility, and community support for underrepresented genders.”

To ensure that its mission statement is upheld, the Overwatch team announced that it will be rolling out a gameplay system called Defense Matrix. Named after D.VA’s projectile blocking ability, Blizzard said the program will act as a system to “protect gameplay integrity and promote positive behavior in Overwatch 2.” How it’ll do so might be slightly invasive given it will involve the use of your phone under its new program, SMS Protect.

“Defense Matrix fortifies Overwatch’s security and game experience through aspects like SMS Protect, audio transcriptions, and the all-new first-time user experience, to name a few,” Blizzard said in the blog post.

If you were wanting to opt out of SMS Protect, it’s looking like you won’t be able to play Overwatch 2 at all. Because come October 4, players across all platforms will be required to have their phone numbers attached to their Battle Net accounts in order to play Overwatch 2.

Read More: Overwatch 2 Pre-reviews Say It’s Worth A Sequel, But The Grind Is A Major Bummer

Coupled with the announcement of Defense Matrix, Blizzard also revealed two new LGBTQ+ programs called Challenger’s Cup and Caster Camp. Alongside its partnership with Radiant, a production company that highlights “underrepresented genders,” Overwatch is developing a Challenger’s Cup, a competitive tournament that will run alongside Path to Pro, its developmental competitive Overwatch program under Overwatch Contenders.

“This tournament is not a replacement for the Path to Pro; rather, we hope it will serve as an entry point for underrepresented genders to jump into the broader Overwatch esports ecosystem, and we encourage all who are eligible to participate in both Challengers Cup and Path to Pro,” Blizzard said in the blog post.

The applications for the first qualifier rounds for Challenge Cup begin on October 21.

Additionally, Caster Camp will feature broadcasters like OWL’s Soe Gschwind and Matt “Mr. X” Morello. The plan is for them to share the skills they’ve learned as professional Overwatch commentators to folks within the LGBTQ+ community hoping to build upon their skillsets and make connections within the industry. Its registration will run from September 30 through October 28.

Read More: The Internet’s Biggest Overwatch 2 Questions, Answered

Although Overwatch 2’s imminent launch on October 4 as a free-to-play game is riddled with all the things that make for F2P nightmares, it is commendable that the game maker is going beyond the platitude of saying it’s pro-LGBTQ by pointing at its gay characters and leaving it at that, especially considering the high probability of its LGBTQ+ player base getting swept up in a wave of bigotry come the sequel hero shooter’s release.

Seeing as how two of its flagship characters, Tracer and Soldier 76 serve as the game’s confirmed LGBTQ+ representation, it’s nice that Blizzard at least recognizes that its player base might be in dire need of obfuscation in case any returning bigots of the game return with its sequel. Though the jury is still out on whether SMS Protect is on the up and up or not.

   



Read original article here

Blizzard Announces Free Kiriko Amidst Battle Pass Controversy

Image: Blizzard

Blizzard just announced that the new (and widely leaked) ninja character Kiriko will be free for all Overwatch 2 players who already own a copy of the original Overwatch. While that seems like cause to celebrate, the controversial, free-to-play sequel’s move to lock access to most future characters behind a battle pass system has been less well received. In new comments being reported today, Blizzard leaders explained why they think the new system will ultimately prove acceptable.

“What we actually see in the data is that a majority of players in Overwatch have a majority of their play time on two or fewer heroes.“ Jon Spector, a VP of Overwatch, told assorted press during a media call. “And you can get to 99.9% of play time for a majority of our players with 12 or fewer heroes.”

So that’s the official line on why Blizzard feels justified transitioning from the original Overwatch’s model of giving every character to all players to a system that locks new heroes away behind a battle pass: Original Overwatch players didn’t play enough different characters, so they probably won’t miss them.

But there’s a bit of mixed messaging going on. The characters are still the core of how Blizzard is monetizing the new game. Overwatch’s general manager Walter Kong told the press at an event that, “Heroes are the single most engaging content that we have in the game…We want to be able to continually invest in this live game service. From the perspective of the business, this isn’t free.”

To be sure, there will be some starter freebies for both new and returning players. The new heroes Sojourn and Junker Queen will be free unlocks for all season one players, and the ninja support character Kiriko will be free to players who own the original Overwatch.. But new players who want to try Kiriko will either have to pay $10 for the premium battle pass or grind the free one all the way up to level 55. At least they’ll still be able to play all 32 characters from the original roster.

Read More: Everything Shown During The Overwatch 2 ‘Reveal’ Event

Kiriko is a healer who can deal decent critical damage and support her allies in the midst of a shootout, and she’s been described as a “battle healer” for Genji mains. This hints at a major change in how Blizzard will be designing new heroes, in that it’s actively trying to prevent situations in which any one character can act as a “hard counter” to another.

“We’re trying to take some of those really hard rock, paper, scissors interactions out of the game, and [replace] them with more player choice,” game director Aaron Keller told Polygon. “We’ve buffed our support heroes to make them more survivable.”

While lessening how dependent Overwatch is on counters generally sounds like a positive move, locking an ever-increasing proportion of the hero roster behind battle pass tiers, free or premium alike, feels like a step backward for player choice.

Overwatch 2 will be released on October 4 this year.

Read original article here

Intense Releases 2022 Tracer 279

Intense have never done things by the book or followed the status quo. Marching to the beat of their own drum, Intense invited me to ride Chris Kovarik’s personal Tracer 279 for a First Ride, well before it was ready to launch. Based on the First Ride impressions, the Tracer 279 was up to the tasks of pedalling the walls of Whistler and rallying the bike park too.

Since July, the geometry and kinematics have changed slightly for the official launch, but the Tracer 279 maintains its 170mm of travel via the JS Tuned suspension and runs on mixed wheels only. Intense have also tweaked the carbon layup throughout the extensive prototyping process. This bike has been a long time coming. If you’re a mixed wheel fan, the Tracer leaves little to be desired; in-frame storage, water bottle mounts, low mounted coil shock – the list is long.

Tracer 279 Details

• Intended use: Enduro
• Wheel Size: 29″ front / 27.5″ rear
• Travel: 170mm front and rear
• CHAD downtube storage compartment
• Full carbon frame and upper link w/Ti hardware
• Flip-chip adjustment in lower link
• Hidden quick-release axle lever
• Head angle: 64 – 64.5º
• Seat tube angle: 77.4 – 77.9º
• Sizes: S, M, L, XL
• Warranty: 5 years
• Price: $5,499 – 7,199 ($3,299 frame only)
• intensecycles.com


Frame Details

Intense’s latest enduro creation is a vast departure from the last Tracer in terms of looks, aside from the classic seat tube brace and collar. The new carbon frame uses two counter-rotating links, where the lower one pivots around the bottom bracket to drive the trunnion mounted shock through the split seat tube tunnel. Titanium hardware is used throughout the bike with rubber plugs that add to the attention to detail, and even the upper link is made from carbon fiber.

Under the shock and inside the downtube, Intense has created its own storage solution, adding to the number of manufacturers incorporating an on board tool cabinet. They’ve dubbed the compartment the CHAD In-frame storage system in memory of their friend Chad Peterson.

Protecting that area is a large rubber downtube pad that nearly runs to the head tube, similar to the material found on the chainstay to keep the noise levels to a minimum. Mainstays like fully guided housing, Boost hub spacing, ISCG tabs, and a threaded bottom bracket take the worry out of maintenance or mechanic work. There’s also a sleek fender to keep debris out of the lower linkage and a hidden lever in the rear axle for tool-free wheel removal.


Geometry and Sizing

On the geometry front, there are no numbers that jump off of the page on the Tracer 279. At the time of the First Ride, Intense was hesitant to reveal the exact numbers of the “prototype,” even though the carbon molds were unlikely to change shape. The charts don’t stray too far from my initial guesses, but the chainstays have been trimmed down to 437mm from the 445 that I originally measured.

All four sizes from S through to XL use the same seat tube angle and chainstay length, which has no adjustment. Those sizes place the reach numbers at 420, 450, 475, and 500mm with moderately high stack measurements of 622, 631, 640, 649mm.

Angles like a 64 at the head tube and 77.4-degree seat tube in the low flip-chip position are fairly standard these days and suit the nature of Intense’s enduro bike well. Placing the chip in the high setting will tip those angles upright by 0.5-degrees and gain 5mm of reach.


Pricing and Availability

Intense have kept the options straightforward with two build kits, a moderate and a high end option, that will be ready to roll out in the middle of May. There’s also a frame-only option for $3,299 with an Ohlins TTX22M coil shock and either package, frame or full bike, comes in two color choices.

Starting at $5,499, the Expert build receives a SRAM NX drivetrain and Code R brakes, Fox Performance suspension, Maxxis Minion DHF/DHR II tire combo, e*thirteen LG1 wheels and Base 35 bar/stem controls, along with an Intense branded dropper post. At $7,199, you’ll step up to the Tracer S with an Ohlins RXF 38 air sprung fork and TTX22M coil shock, Magura MT7 brakes, a mix of mid-range SRAM components, and e*thirteen’s Race SL hubs, noting that Intense adds DH casing Maxxis tires to the premium build.




Read original article here

Blizzard’s Overwatch 2 PvP Open Beta To Launch This April

Back in the fight.
Screenshot: Blizzard

Today, Blizzard announced that Overwatch 2, the long-awaited sequel to its team-based hero shooter, isn’t dead and has a closed PvP beta out in late April.

Although Overwatch 2 was hyped up for its inclusion of PvE gameplay–a game mode only playable in the first game during seasonal events like Junkenstein’s Revenge–its closed beta will only feature PvP. Overwatch 2’s game director, Aaron Keller, explained in an update video that Overwatch 2’s “decoupling” of PvE and PvP content was to provide the team more time to work on PvE, while getting new PvP content into players’ hands sooner.

“Today’s change and approach enables us to deliver frequent PvP content to the live game, with the goal of far-exceeding Overwatch’s previous rate of content release, and making the live game the most vibrant and dynamic PvP experience anywhere,” Keller said.

Overwatch 2’s alpha test, which will primarily involve Overwatch League players and Blizzard employees, comes out today. Everyone else will be able to play Overwatch 2 and provide feedback by opting into the closed beta, due to arrive in late April. Here’s a rundown of what the closed beta will feature:

  • Reduced team size from 6v6 to 5v5
  • Four new maps
  • Circuit Royal (Escort Map)Midtown (Hybrid Map)New Queen Street (New Push Map)Colosseo (New Push Map)
  • New ping system
  • The long-awaited debut of the 31 hero Sojourn
  • Hero reworks (something Overwatch has overindulged with in the past) to Bastion, Doomfist, Orisa, and Sombra.

 

Overwatch 2 was first announced way back in 2019 at Blizzcon, alongside a cinematic and gameplay trailer. The trailers not only showcased new character models, but teased the game’s focus on having an in-game storyline, something the series often retconned in its previous game. Its announcement suggested very promising additions to the series, but at that time the Overwatch team didn’t provide information on the game’s release date.

Fans began to worry that the game would never come out, something exacerbated by the company’s radio silence over the matter, while its lead writer Michael Chu and beloved game director Jeff Kaplan left the company in 2020 and 2021 respectively. On top of all that, there was Activision Blizzard’s ongoing lawsuit, where the company has been accused of fostering a “frat boy” work culture, where women across multiple studios are alleged to have been sexually harassed, assaulted, and psychologically traumatized.

Read More: Everything That Has Happened Since The Activision Blizzard Lawsuit Was Filed

Last year’s BlizzConline did feature an Overwatch 2 panel showing its updated character models, but the game went concerningly unmentioned during the event’s opening keynotes. This caused increased concern among fans, who were getting very wary. This lack of information, and the stretches of silence, are something Keller acknowledged in his recent video.

“I want to thank our players for your continued support,’’ Keller said. “We recognize we haven’t communicated well, haven’t kept you up to date, and honestly, we’ve let you down when it comes to delivering Overwatch content. We hear you and we’re committed to more continual updates on all things Overwatch 2.”

Overwatch 2 is slated to release sometime in 2023.

   

Read original article here

Overwatch Battletag Changes Free Following McCree Controversy

Image: Activision Blizzard

Blizzard recently announced that Overwatch players will be able to change their battletags for free through next Friday, November 5.

The news comes shortly after the reveal that original Overwatch character McCree becomes Cole Cassidy this week. Previously, changing one’s Overwatch username required a $10 fee. This latest offer, which can be requested via customer support ticket, doesn’t stack with previous free name changes.

“As we introduce a new name, you might have the desire to do the same,” the official Overwatch website reads, referring to the controversial circumstances behind McCree’s name change.

Last August, Blizzard let go McCree’s previous namesake, veteran World of Warcraft and Diablo designer Jesse McCree, following reports of his participation in the studio’s infamous “Cosby Suite” meet-ups. While McCree wasn’t named in any of Activision Blizzard’s numerous ongoing abuse cases, his presence at the booze-fueled, harassment-filled convention parties apparently looked bad enough to prompt this series of events

Other notable Blizzard departures from around the same time include president J. Allen Brack, Diablo IV director Luis Barriga, and World of Warcraft designer Jonathan LeCraft. Fortunately for the devs left behind, no Overwatch characters were named after them.

“We have a deep, talented roster of developers already in place and new leaders have been assigned where appropriate,” a Blizzard rep told Kotaku in August. “We are confident in our ability to continue progress, deliver amazing experiences to our players, and move forward to ensure a safe, productive work environment for all.”

Overwatch community response to the free battletag change has been largely positive, though many are using the opportunity to argue against being charged ten bucks to do so normally. Some players also promised to change their names to McCree out of some confusing protest to the Overwatch update, but so far there’s no proof any of them have actually bit the bullet.

 

Read original article here

Pros Demo Overwatch 2 Changes At 2021 OWL Championship

Image: Blizzard

Some of the best players in the world took the reins to Overwatch 2 over the weekend during the recent Overwatch League 2021 championship. During the tourney broadcast, these pros showed off a couple of big character reworks and strategic overhauls coming to the sequel, while also highlighting an apparent missing reference to former director Jeff Kaplan.

The long-anticipated sequel to Blizzard’s 2016 breakout team-based shooter took center stage during the OWL finals half-time show, with players from the Washington Justice and Los Angeles Gladiators trying out a new Overwatch 2 game mode called Push. It’s basically a big tug-of-war with a robot called TW-1. In action, it was a frenetic eight minute scramble, if not more on the aggressive side than what most expect from the first-person shooter. It’s a shift that’s left some regular players hopeful and more than a few professional competitors skeptical.

The exhibition match showed off big changes in Overwatch 2, starting with character reworks for DPS-types Sombra and Bastion. Sombra’s manual hack will have a shorter cooldown, can be performed while invisible, and will last longer, thereby disabling targets’ abilities for one second while revealing them through walls for eight. Her primary attack will do 50% more damage to hacked targets, while her EMP ultimate ability will no longer remove shields but will damage opponents by up to 40% of their health.

The overhaul to Bastion is even more dramatic. The robot will no longer be able to self-heal, but he will have access to tactical (but bouncy) grenades that stick to enemies. Bastion will also have a high accuracy, low-rate of fire recon gun that makes him into a “pseudo-sniper.” Instead of turning into a tank for his ultimate, he’ll be able to do that any time with a short cooldown. Bastion’s new ultimate allows him to call down three separate artillery strikes anywhere on the map, and these damage enemies when they hit and again when they explode. But most importantly, Bastion now wears a hat to make him more “relatable.”

How do you do fellow kids:

Screenshot: Blizzard

The match also showed off some of the already known character changes in-action. For example, tank hero Reinhardt’s forward charge can now be directed, making the hulking armor-clad fighter much more mobile. This occasion was also the first time seeing matches reduced to 5v5, and with each side down a tank class, fans also got to see how that pivot would affect the flow of play.

One of the pros involved in the demo, Indy “Space” Halpern, told the Washington Post the whole feel was a bit like Call of Duty with “a lot of action, nonstop.” Washington Justice player Gui-Un “Decay” Jang, who also tested the game, said that based on their experience, Overwatch 2 would rely more on individual mechanics than teamwork.

Another member of the pro Overwatch scene was more blunt about the changes coming in Overwatch 2. “I really do feel that having two tanks in the game added a lot of strategic depth,” Atlanta Reign head coach Brad Rajani said in a post-finals press conference as reported by the Washington Post. “But I’m going to hold back real judgment until I get to see the game up close because, you know, people worked very hard on this.“ He added that the new game might just end up being different, “not worse.”

While Overwatch 2 still doesn’t have a firm release date, the Overwatch League will be using it when its fifth season starts next spring, a change that comes as Blizzard faces the a wave of developer departures and ongoing fallout from a California lawsuit alleging widespread sexual harassment and discrimination. The lawsuit, and parent company Activision Blizzard’s response to it, led to an employee walkout. Recent turn of events also saw the formation of a worker group called ABetterABK, that has demanded an end to forced arbitration and more pay transparency, among other changes.

Overwatch director and Blizzard veteran, Jeff Kaplan, left the company earlier this year prior to news of the lawsuit breaking. It was all seemingly a part of a recent exodus following reports of Activision, Blizzard’s parent company, cutting costs and running creative interference. Overwatch 2 had previously included a nod to Kaplan in the form of a restaurant on its New York City map, which included a that read “Jeph’s Corner Pizza.” One of the new trailers for Bastion’s rework, however, shows that “Jeph” has been removed.

The change comes as Blizzard apparently implements a new policy against including personal references to developers in its games. This move comes in the wake of the California lawsuit and extensive reporting on the company’s unprofessional behavior and sexual misconduct against women. Blizzard is also set to rename Overwatch’s cowboy hero after its namesake, veteran developer Jesse McCree was revealed by a Kotaku report to have been involved in a BlizzCon 2013 “Cosby Suite.” The company parted ways with McCree last month.

Read original article here