Tag Archives: Tekken

All the models and everything from Tekken 7 have been totally discarded

We’re still reeling from the Tekken 8 trailer that wowed virtually everyone with a visual presentation unlike anything the franchise (or perhaps fighting games in general) has ever seen before.

In an IGN interview, Bandai Namco Entertainment general manager Katsuhiro Harada sheds a little more light on Bandai Namco’s exciting new project, noting that the graphics and character models that have all our jaws on the floor weren’t improved-upon ports from Tekken 7, but rather built from the ground up.

Tekken 8 is being built with Unreal Engine 5, a game engine that’s only recently become available to use. Harada and his team actually began developing Tekken 8 on Unreal Engine 4 (which is what Tekken 7 was also built with) but were able to transition once the latest technology became available.

The jump between the two has been remarkable as the just under two minute trailer we saw earlier this week almost immediately blew fans out of the water. Every Tekken entry has proven unique, but there’s always quite a bit that carries over from one to the next. As pristine and beautiful as the character models in T7 are, however, developers are not actually using them at all for Tekken 8.

“[A]ll the models and everything from Tekken 7 have been totally discarded,” Harada tells IGN in their talk. Even some similar looking features and processes have been completely recreated for the upcoming Tekken 8.

Indeed, one of the most immediately memorable facets of the trailer showcase is the way the heavy rain interacts with Jin and Kazuya as they fight. Harada was quick to speak on this directly, noting that,

“Tekken 7 had something that appeared similar; that when the character fell down or during the battle, they would appear to be sweating or something. But that was just a parameter in the game in how it was displayed,” he starts.

“This is actually the first time that we’re taking rain and outside effects and having that effect of rolling down the characters models. And not just that, but when they fall down on the ground, their clothing gets dirty as a result. So you can see the kind of results of the battle on the character models.”

The new potential for details like rain droplets and sullied attire in this quite promising Unreal Engine 5 makes us all the more excited for what’s to come with Tekken 8.

There’s a ton more to the Harada interview as he discusses bits and pieces (where he can) of the game’s story direction, gaming mechanics, and other such topics, so be sure to check it out on IGN as soon as you can. Before you go, let us know in the comments below what stood out most to you in the T8 trailer as well as the questions you’re most hoping to see answered soon.

Tekken 8 does not yet have a release date, but is slated to release on PlayStation 5, Xbox Series X|S, and Steam.

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Tekken 8 Revealed For PS5 During State Of Play

During today’s State of Play, Bandai Namco kicked the show off with a first look at Tekken 8, the next installment of the long-running fighting game franchise.

The brief teaser trailer showed Jin Kazama facing off against his father, Kazuya Mishima, on a rainy and rocky cliff. Jin was able to switch to his Devil form on the fly, performing a massive punch after doing so. Massive storms rage behind the fighters during the battle, with tornadoes raging in the sea below.

A PlayStation Blog post by Tekken executive producer Katsuhiro Harada confirms that all visuals seen in the trailer–the “character models, backgrounds, and effects”–are all in-game assets. The scene is taken from the game’s story mode, but the blog says what is seen is similar to what players will experience mid-fight.

“Although this was captured from the story mode, it is not a pre-rendered movie made for the trailer but rather real-time rendered footage,” Harada writes, “running at 60 frames per second, similar to how you would experience the game in versus battle modes.”

The reveal follows a small tease shown during Evo 2022 in August, where a single image of Kazuya’s face alongside the words “Get ready” was shown after the Tekken 7 Grand Finals.

Tekken 8 will be coming to PlayStation 5, Xbox Series X, and PC via Steam sometime in the future, as no set release date or window was revealed with the trailer. No other characters were revealed during the brief trailer.

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EVO 2022: Bandai Namco Teases Next Tekken Game

Bandai Namco has shared just a glimpse of an upcoming Tekken project.

On stage at EVO 2022, after the Tekken 7 Grand Finals, Bandai Namco shared a trailer for its next Tekken 7 update. At the conclusion of a trailer, they showed the iconic Tekken cutscene of Kazuya Mishima throwing his father, Heihachi Mishima off a cliff.

At the point when the cutscene zooms in on Kazuya’s face, it instantly swaps from 1994’s PlayStation version of Kazuya to a very modern-looking version of the character. “Get Ready” then appears on the screen, before the trailer fades to black. You can skip to the 1:40 mark in the video below to watch the teaser.

Series director Katsuhiro Harada briefly showed up on the official EVO stream, but didn’t elaborate at all on the tease. While we don’t know for sure just yet, it’s probably safe to assume that this teaser is pointing towards Tekken 8. However, the teaser explicitly used footage from the original Tekken, so there’s a chance it could be a remake or reboot of the series. There’s nothing official from Bandai Namco just yet on what this project is, so we’ll just have to wait and see.

Tekken 7 originally released in 2017, and has received a ton of DLC support since launch. We gave the game a 9.5 in our Tekken 7 review, saying the game, “strikes a fine balance between accessibility to series newcomers and retaining much of its technical traditions.

For more fighting game news from EVO, check out SNK’s announcement of a brand new Fatal Fury game, rollback netcode coming to Dragon Ball FighterZ, and PlayStation’s EVO survey about NFTs.

Screens – Tekken 7 [Version 3.00]



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Tekken 8’s chances of being announced at Evo 2022 just shot way up

There’s probably only a handful of people in the world who know what exactly is getting revealed at Evo 2022 this weekend, but that doesn’t mean we don’t have clues to start piecing things together.

One of the biggest question marks going into the big event is whether or not Bandai Namco will announce Tekken 8 (or whatever their next big fighting game project is), and the chances now are looking considerably higher than they were just a few days ago.

Although there’s been no official word out of the developer is planning to have anything to reveal at Evo, but someone else kinda did it for them.

Sony unveiled yesterday they will be holding their own PlayStation Tournaments: Evo Lounge streams for Friday and Saturday where they promise to have exclusive fighting game announcements.

The developers listed as taking part are Arc System Works, Warner Bros. Games, Capcom, SNK, and of course, Bandai Namco Entertainment.

Bamco does have 2 of their current games on the Evo mainstage this year between Tekken 7 and Dragon Ball FighterZ, but the prospect of either of them receiving new content at this point is questionable at best.

Tekken 7 hasn’t seen any new major updates for about a year and a half now since Lidia launched as the last DLC character of Season 4, and things have been really quiet as to what the future of that game holds.

Dragon Ball FighterZ did get a new DLC character in Lab Coat Android 21 about six months ago, but there’s been similarly radio silence as to if it will get any more content too.

While both titles are still wholly enjoyable for the most part, Tekken 7 and DBFZ are starting to show their age in the changing landscape of fighters with the former releasing in arcades all the way back in 2015.

Basically all of Bamco’s biggest competition in the space between Capcom, ArcSys, SNK and NetherRealm Studios have all moved on to their next generation of projects, and it doesn’t seem very smart to stay quiet at this juncture.

There is still certainly a chance that Dragon Ball isn’t done just yet with the wild success that title has seen over its 4 and a half years. Now just seems like the best time to move on — unless they announce rollback netcode or something.

Our money, however, is on Bamco having a new game to show off or at the very least tease, and Tekken is the obvious route to travel down.

Dating back at least 8 years now, the company has also maintained a strong relationship with making big reveals during Evo finals, and that includes Tekken 7 itself back at Evo 2014.

Later in 2017, Katsuhiro Harada and Michael Murray would hype the massive crowd up with the reveal that Fatal Fury’s Geese Howard would be joining Tekken as a guest character after Street Fighter’s Akuma had already blown those doors open.

That would be followed the next year by Negan’s now infamous teaser for the 3D fighting game and then again at Evo 2019 with the Season Pass 3 announcement for Tekken 7.

This isn’t including all of their Dragon Ball FighterZ and Soul Calibur 6 announcements over that time either, so they’ve arguably had more to bring to Evo than any other company over the past decade.

On his latest episode of Harada’s Bar, the longtime Tekken Director did make it seem like he didn’t want to get fans’ hopes up too much for big news, but he could also be trying to throw people off of the trail.

“We’d like to do what fans expect at the expected time, but it’s hard,” said Harada. “The reason for that is we need to read between the lines from an industry perspective.

When a company announces something at a certain time, we should avoid running into each other with announcements. There’s a balance to consider.”

While it somewhat makes sense that Bamco wouldn’t want to necessarily get lost in a sea of new announcements, skipping out on what is basically the Super Bowl of fighting games to avoid that doesn’t — especially when they’ve had a long track record of doing just that.

I’m not exactly ready to stake like $1,000 on Tekken 8 being at Evo 2022 just yet, but the timing and everything appears to be lining up just right to be finally introduced to what the next generation of the franchise holds.

Videos via DopeDojo and RonanLIVE | S.Viorel Nicolae.



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Netflix’s Tekken: Bloodline anime is coming later in 2022

Netflix just announced one more title for its swelling library of original anime series. It plans to release Tekken: Bloodline later this year and revealed the series with a one-and-a-half-minute “official teaser” trailer. There’s no exact date or mention of episode count, but the summary reveals it will focus on Jin Kazama, who joined the series as a character in Tekken 3.

Unlike some other late 90s game franchises with sales of more than 50 million copies, the Tekken series has only had a few attempts at translating the story for movies or TV. Those attempts did manage to include a completely forgettable 2010 live-action flick that is most notable for being one of 43 movies on Rotten Tomatoes to earn a zero percent rating based on reviews from critics. At one point, the producer/director of the Tekken games, Katsuhiro Harada, tweeted that it was terrible, saying, “We were not able to supervise that movie; it was a cruel contract. I’m not interested in that movie.”

The conditions surrounding this adaptation may be better, as Harada invited fans to check out the new trailer. If Tekken: Bloodline follows the games, the show will tie together The King of Iron Fist Tournament that includes control of a powerful corporation as its prize, the intergenerational power struggle of the Mishima family that runs the corporation and the tournament, and the supernatural powers / corrupting nature of the Devil Gene mutation shared by Heihachi Mishima (who also appears in the trailer), his son Kazuya Mishima, and Kazuya’s son Jin Kazama.

Jin’s mother, Jun Kazama, was also a character in the games, and the trailer appears to show her training him when they’re attacked by another boss from the games, the monstrous Ogre. These events will lead him to enter the tournament full of familiar faces — faces that may or may not wear jaguar masks the entire time — and flashes during the trailer show off at least some of the characters we can expect to appear.

Tekken: Bloodline
Image: Netflix

“Power is everything.” Jin Kazama learned the family self-defense arts, Kazama-Style Traditional Martial Arts, from his mother at an early age. Even so, he was powerless when a monstrous evil suddenly appeared, destroying everything dear to him, changing his life forever. Angry at himself for being unable to stop it, Jin vowed revenge and sought absolute power to exact it. His quest will lead to the ultimate battle on a global stage — The King of Iron Fist Tournament.

Even after failing to deliver a live-action Cowboy Bebop that it deemed worthy of a second season, Netflix continues to focus on adapting anime and games for new content. Its League of Legends-based anime series Arcane received a rave review here (even if its Dota 2-linked anime Dragon’s Blood did not), while The Witcher live-action TV show has done well enough to earn a third season, a second anime movie, and upcoming kids show. A live-action adaptation of One Piece started production earlier this year, and Netflix also has anime adaptations of Scott Pilgrim and the Terminator series in the works.

Disclosure: The Verge is currently producing a series with Netflix.



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Netflix Debuts First Trailer for New Tekken Anime, Tekken: Bloodline

The massively popular Tekken video game franchise is getting ready to make its official anime debut, and Netflix has released the first trailer for the new Tekken: Bloodline anime! Bandai Namco’s fighting game series is one of the most notable franchises still running with new entries to this day, but it has had quite a bit of trouble when it comes to taking its story to other mediums. It has made the attempt at a live-action adaptation in the past, but it went about as well as one would expect from such a thing. Now it’s getting ready for its another try at its own anime! 

Netflix has revealed that Tekken will be making its full anime series debut (not counting Tekken: The Motion Picture feature film) with Tekken: Bloodline, a series that is set out to adapt a version of the game franchise’s original story by focusing on Jin Kazama’s rise to skill and power under the brutal tutelage of his grandfather, Heihachi Mishima. There’s a tease of many of the characters (newer and older) that we’ll see in the upcoming series, and you can check out the teaser trailer for Tekken: Bloodline below: 

Tekken: Bloodline is currently slated to release some time this year. Netflix has yet to reveal a concrete release date as of this writing, nor has it revealed how many episodes are planned, and there has yet to be any production staff revealed either. But fans have gotten an idea of what kind of story to expect with the first synopsis as Netflix teases Tekken: Bloodline’s story as such:

“‘Power is everything.’ Jin Kazama learned the family self-defense arts, Kazama-Style Traditional Martial Arts, from his mother at an early age. Even so, he was powerless when a monstrous evil suddenly appeared, destroying everything dear to him, changing his life forever. Angry at himself for being unable to stop it, Jin vowed revenge and sought absolute power to exact it. His quest will lead to the ultimate battle on a global stage — The King of Iron Fist Tournament.”

What do you think? What are you hoping to see in Tekken’s new anime series? Which fights and moments from Tekken’s original story are you hoping to see make the jump? Let us know all of your thoughts about it in the comments! You can even reach out to me directly about all things animated and other cool stuff @Valdezology on Twitter!



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EVO 2022 Lineup Announced: Street Fighter V, Tekken 7 Headline This Year’s Event

EVO has unveiled the lineup of games coming to the popular fighting game tournament this August. EVO staples such as Street Fighter V and Tekken 7 will return as expected, but some titles will also feature for the first time.

The full lineup is as follows:

  • Street Fighter V: Champion Edition – PS4 (Capcom)
  • Guilty Gear -Strive- PS4 (Arc System Works)
  • Mortal Kombat 11: Ultimate – PS4 (Warner Bros. Games)
  • TEKKEN 7 – PS4 (Bandai Namco Entertainment)
  • THE KING OF FIGHTERS XV – PS4 (SNK)
  • MELTY BLOOD: TYPE LUMINA – PS4 (Project Lumina)
  • DRAGON BALL FighterZ – PS4 (Bandai Namco Entertainment)
  • Granblue Fantasy: Versus – PS4 (Cygames and XSEED)
  • Skullgirls: 2nd Encore – PS4 (Autumn Games)

General manager Rick Thiher said: “We are thrilled to present a slate of fighting games representing so many of the genre’s player-bases for EVO 2022. There is nothing like the global fighting game community’s energy when we gather for EVO, and I’m greatly looking forward to seeing what happens when we start the event series’ next chapter together later this year.”

EVO returns after last year’s event was canceled due to complications caused by COVID-19. Founded by Tom Cannon, it is one of the world’s most popular fighting game events, its roots being in the tournaments hosted in Northern California in the mid-90s.

Super Smash Bros. is conspicuously absent from this year’s lineup. Nintendo made the decision last month to not have any iteration of the franchise at EVO 2022, possibly as a result of Sony purchasing the tournament in 2021.

Fans and players alike can otherwise attend EVO 2022 at the Mandalay Bay Resort and Casino in Las Vegas from August 5 to 7.

Biggest Games of 2022

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.

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Here’s How Smash Bros. Series Sales Stack Up Against Street Fighter, Tekken And Mortal Kombat

Image: Nintendo

We already know that Super Smash Bros. Ultimate is the best-selling fighting game of all time – it achieved that accolade back in 2019 when it surpassed Street Fighter II in sales – but how does the entire series stack up against its rivals?

As of December 31st 2021, total sales for the whole Smash franchise now stand at almost 69 million units. The N64 original has sold 5.4 million, Melee has sold 7.41 million, Brawl has shifted 13.32 million and Smash Bros. for Wii U and 3DS has sold 5.38 and 9.63 respectively. Add on the 27.4 million units that Ultimate has sold, and you have 68.54 million copies combined.

Where does that rank against other popular fight game franchises? Daniel Ahmad, Senior Analyst at Niko Partners, has the answer:

Mortal Kombat is still out in front, but Smash has now overtaken both Tekken and Street Fighter in terms of combined sales.



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PS Now Adding Tekken 7, Final Fantasy 7, Moonlighter, More in September

Update (Monday 6th September 2021): Sony has now revealed the official list of PS4 games heading to PS Now on the PlayStation Blog, confirming all of the titles listed below are indeed hitting the service. They are:

It’s also worth mentioning that The Witcher 3: Wild Hunt and World War Z both leave the service today. For more information, check out our list of All PS Now Games.


Original article (Sunday 5th September 2021): It looks like the PS Now lineup for September 2021 has started to leak, although we’ve been unable to corroborate the story so perhaps keep your expectations in check until the offering is officially announced on Monday, 6th September. The selection is pretty large, and starts with Final Fantasy VII (the original version), as previously announced.

Here’s the full lineup, as reported by PlayStation Portal:

The lineup this month, if accurate, certainly leans on smaller, interesting indie experiences – although we strongly recommend the likes of Moonlighter if you haven’t played it already. We’ll check in with the platform holder and try to get some kind of confirmation regarding this selection, and we’ll update as soon as we know more. In the meantime, you can find All PS Now Games through the link.



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Sony Chose PlayStation’s First Office Location With Late-Night Drinks In Mind

Ken Kutaragi had specific priorities when it came to finding an office in Tokyo.
Photo: Sony / Kotaku / Kazuhiro Nogi (Getty Images)

When Sony Computer Entertainment first established its flagship PlayStation brand in 1993, its executives’ chief concern was making sure the company’s first offices were located in an area with late-night bars. At least that’s the story Ken Kutaragi, who’s widely known as father of the PlayStation, told Bandai Namco’s Katsuhiro Harada on the latter’s new YouTube show, Harada’s Bar.

“We started in Aoyama-Itchōme,” Kutaragi explained to Harada, filling the Tekken director in on some video game history. “The reason why we chose that as an office was because we wanted to drink together.”

The main Sony office at the time, Kutaragi said, was in an area of Tokyo’s Shinagawa ward where the watering holes all closed at 8 p.m. So when it came time to open the first Sony Computer Entertainment location, he and his associates thought it might be best to find a “sleepless city” in which they could take folks from other companies out for drinks. Aoyama, a neighborhood in the nearby Minato ward, ended up being that place.

In addition to Sony proper, Sony Computer Entertainment had another parent company in Sony Music Entertainment Japan. According to Kutaragi, the subsidiary would often throw huge, celebratory parties with recording artists that stretched past midnight. As such, the video game executives grew fond of the tradition and wanted to bring it over to their fledgling business.

Harada even recalls Kutaragi gifting the Tekken team with an expensive bottle of sake every time they shipped a game. He got so used to the treatment, apparently, that he was surprised when they didn’t receive any liquor from Microsoft after the launch of 2007’s Tekken 6, the first game in the series to grace an Xbox platform.

Harada’s conversation with Kutaragi also covers some neat moments in their shared history as well as discussion of current trends in technology like artificial intelligence and robotics. Check it out if you’re interested in two gaming legends having a nice chat in a bar.

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