Tag Archives: Ragnarok

Taika Waititi Had No Interest In Directing ‘Thor: Ragnarok’ & Only Took The Job For Financial Reasons – Deadline

  1. Taika Waititi Had No Interest In Directing ‘Thor: Ragnarok’ & Only Took The Job For Financial Reasons Deadline
  2. Taika Waititi says he directed ‘Thor: Ragnarok’ because he was ‘poor’ at the time CNN
  3. Taika Waititi ‘Had No Interest’ in Directing a Marvel Movie, Took ‘Thor: Ragnarok’ Because He Was ‘Poor’ and It Was ‘A Great Opportunity to Feed’ His Kids Yahoo Entertainment
  4. Taika Waititi agreed to Thor because he “was poor” The A.V. Club
  5. Taika Waititi Had ‘No Interest’ in ‘Thor’: I Wanted to Be an ‘Auteur’ – IndieWire IndieWire
  6. View Full Coverage on Google News

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What To Expect From PlayStation in 2023

Sucker Punch hasn’t announced what it’s working on, but has confirmed what it isn’t working on.
Image: Sucker Punch Productions

Sony’s San Diego Studio is a multiplatform studio now that MLB The Show is available on Xbox and Nintendo platforms. So while it won’t be a PlayStation exclusive, expect an MLB The Show 23 later this year. God of War Ragnarök was one of the biggest games of last year, and was also one of the last big games in 2022, having only launched about two months ago. Sony Santa Monica also doesn’t seem to have plans to make DLC for Ragnarök, so it’s probable the team goes mostly silent in 2023.

Sucker Punch could be a wildcard in 2023, as it’s been about three years since Ghost of Tsushima, but the studio also seems to be working on a sequel to its open-world samurai game rather than a new IP or a sequel to its previous series Infamous and Sly Cooper. The gap between Infamous: Second Son and Ghost of Tsushima was about six years, but if the studio is iterating on old systems, we may hear about the new samurai sequel sooner rather than later. Finally, Valkyrie Entertainment was a more low-key acquisition for Sony, and the team has acted primarily as a support studio as recently as God of War Ragnarök. That being so, the team is likely helping out with other projects that launch in 2023.

Whew, I think that’s everything on the PlayStation radar so far. Has anything got your interest piqued, or are you hoping Sony will announce some more enticing projects in the coming year?

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God of War Ragnarok is Getting New Game Plus in 2023

Sony Santa Monica announced that a New Game Plus mode will come to God of War Ragnarok in Spring 2023.

“We know many of you have been asking, so we’re happy to confirm that New Game Plus will be coming to #GodofWarRagnarok in Spring 2023,” Sony Santa Monica’s official Twitter account revealed. “We’ll share more details once we get closer to the release!”

God of War (2018) added a New Game Plus mode a few months after its release. There, players were able to carry over earned equipment and abilities. Players were also able to create new armor sets for Kratos and Atreus, as well as the ability to convert talismans into enchantments. New Game Plus mode also changed the attack patterns for Valkyries and introduced Timed Realm Tears.

While there weren’t any details provided about God of War Ragnarok’s New Game Plus mode just yet, it’s likely to be similar to what the first game implemented, such as carrying over equipment and changing the Berserkers’ attack patterns as they did for Valkyries.

In IGN’s God of War Ragnarok review, we said, “An enthralling spectacle to behold and an even more exciting one to take the reins of, God of War Ragnarok melds action and adventure together to create a new, unforgettable Norse saga.”

George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey



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Former God Of War Ragnarok Gameplay Producer Joins Nintendo

One of the video game highlights of 2022 was Santa Monica Studio’s PlayStation exclusive God of War Ragnarok. The game arrived last month, and now that it’s been released to fans around the globe, it seems there’s some movement within the studio.

God of War Ragnarok and God of War (2018) gameplay producer Hannah Foell has left the studio to become senior manager of partner management at Nintendo of America. Here she’ll be helping build developer and publisher relationships with ‘AAA’ teams – to help bring “new experiences” to players on Nintendo platforms.

“I’m so beyond thrilled to join the 3rd party team at Nintendo of America to drive developer and publisher relationships. I can’t wait to get started working with AAA developers to put exciting new experiences in players hands.”

According to Foell’s LinkedIn, she worked as a gameplay producer at Santa Monica Studio between February 2016 to December 2022. Before this, she was at Harmonix Music Systems for just under a year working on Rock Band 4 as a producer.

The Nintendo Switch has seen plenty of success since starting out in 2017 but has struggled at times to attract certain third-party franchises. Fortunately, the situation has improved over the years with series like Persona, The Witcher, Borderlands, Portal and even recent Final Fantasy remasters making their way across to the hybrid system.

Microsoft also recently announced a 10-year deal to bring the Call of Duty series to Nintendo platforms:



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God of War Ragnarok ‘Photo Mode’ update now available

Publisher Sony Interactive Entertainment [4,615 articles]” href=”https://www.gematsu.com/companies/sony-interactive-entertainment”>Sony Interactive Entertainment and developer Santa Monica Studio [183 articles]” href=”https://www.gematsu.com/companies/sony-interactive-entertainment/santa-monica-studio”>Santa Monica Studio have released the latest update for God of War Ragnarok [17 articles]” href=”https://www.gematsu.com/games/god-of-war-ragnarok”>God of War Ragnarok, which adds the “Photo Mode.”

Here is an overview of the mode and some photography tips, via PlayStation Blog:

Photo Mode Features

  • Apply expressions to the following characters in a scene:
    • Kratos, Atreus, Freya, Brok, Sindri, Angrboda, Thor, and Thrud
  • Hide main or side characters in a scene
  • Adjust camera controls with:
    • Field of View
    • Focal Length
    • Camera Roll
  • Adjust shutter controls with:
    • Depth of Field
    • Focus Distance
    • F-Stop
  • Adjust brightness and filters with:
    • Film Grain
    • Exposure
    • Filter Intensity, with finer controls for Vibrance and Saturation
  • Apply vignettes, borders, and logos

Photo Mode Tips

  1. Adjust the Filter Intensity, Vibrance, and Saturation on your desired filter for a wider range of colors.
  2. Be sure to add a vignette when appropriate to give your shot more depth.
  3. Don’t be afraid to roll the camera a little bit, especially when shooting combat. It can make your screenshots feel more dynamic and less like the camera is always shooting from a fixed horizontal position.
  4. If you like to take vertical shots, you can roll the camera 90 degrees to give yourself the much-needed headroom.
  5. Remember, lighting is everything! Your screenshots will really pop if the subject of your shot is properly lit. Know where your light source is when entering Photo Mode to give your subject proper visibility.
  6. Take your time looking for a shot you’re happy with. A lot of times, you can enter photo mode thinking of taking a specific shot only to find something else better during that moment. Explore with the camera and move about the scene and see what jumps out at you.

God of War Ragnarok is available for PS5 [3,865 articles]” href=”https://www.gematsu.com/platforms/playstation/ps5″>PlayStation 5 and PS4 [24,320 articles]” href=”https://www.gematsu.com/platforms/playstation/ps4″>PlayStation 4.

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Defend Your Valor – How to Defeat Valkyrie Queen Gna – God of War Ragnarok Wiki Guide

Defend Your Valor is a Side Quest Favor that is accessed during the Epilogue of God of War Ragnarok. This page contains information on how to find and defeat the Valkyrie Queen Gna – who is the toughest optional boss in the entire game.

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Where to Find Valkyrie Queen Gna

After you have completed the Main Story of God of War Ragnarok, you will begin a Post Game exploration known as the Epilogue, and several new features and quests will be unlocked. One of these is a new task to find and eliminate the Remnants of Asgard, with Aesir enemies appearing across many of the realms.

As you defeat these enemies, you may find Lore Scrolls carried by the Aesir, handed out by the Valkyrie Queen Gna – and one of them will mention that she intends to regroup and fortify in a temporary base in Muspelheim. However, you do not technically need to find this note to unlock the quest.

Travel to Muspelheim and visit the Crucible, and you should now be able to spot a small gap under a large wall on the south side of the large central arena. After crawling under, look down to spot several marks in the wall above the lava that you can latch onto using the Blades of Chaos, leading to a large platform with a campsite and a journal.

Before Kratos can inspect the journal, the Valkyrie Queen Gna – commander of Odin’s remaining forces – will ambush you, and goad you into battle.

Note that she will wait patiently for you to approach or make the first strike – giving you time to retreat if you are not ready, and you should take this time to make sure you are absolutely ready for what is without a doubt the toughest fight in God of War Ragnarok.

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How to Prepare for the Queen Gna Boss Fight

  • Power Level: 9
  • Recommended Level: 9
  • Rewards: The Queen’s Armor (Freya), The Queen’s Roar (Freya Runic Summon), Rond of Obliteration

Even more so than the Berserker King Hrolf Kraki, the Valkyrie Queen Gna is by far the toughest encounter in all of God of War Ragnarok – even on easier difficulties!

At power level 9, it’s absolutely essential your own power level to match. Even if you were able to beat the Berserker King at a lower level, this fight will require you to be in top shape. In order to reach level 9, you’ll need to upgrade every piece of gear you have, including the following:

  • Find every Frozen Flame, Chaos Flame, and Gale Flame to upgrade each of your weapons to their max level
  • Have at least one full set of Armor fully upgraded, and possibly a backup set if you want to try out different tactics.
  • Upgrade each Weapon Attachment, Shield, and Shield Rond equipped to their max level. Much of your gear will likely require high end materials gathered from Bersekers, Remnants of Asgard, and possibly enemies and crystal fragments found in Vanaheim’s Crater.

Though not related to your power level, you’ll also want to be sure everything else is fully upgraded with available XP – including a good mix of fast and powerful Runic Attacks (most should focus on single-target or at least fast-acting or staggering), a fully upgraded Relic, Rage, and Companion Weapon and Summon. You should also ensure any skills you use against bosses have been enhanced with added bonuses from completing Skill Labors. Finally, ensure that you have a fully upgraded Amulet of Yggdrasil with all Jewels for the maximum amount of Enchantments.

Recommended Armor and Gear

There are many ways to approach this fight, and you should try to play to your strengths as much as possible using gear that’s familiar to you by now. If you’re looking for a recommended loadout, here’s what we used to defeat Valkyrie Queen Gna.

We chose to maximize effectiveness with activating Realm Shifts, extending the duration with the Bracers and Belt of Radiance, while keeping the Dragon Scaled Breastplate to increase damage after blocks and parries. To extend effectiveness with Realm Shifting, we also equipped the Grip and Rond of the Nine Realms and Hilt of Hofud Relic to keep a Realm Shift going even longer, further bolstered by at least 3 Alfheim Enchantments and Emblem of the Nine Realms Enchantment to increase damage during shifting. For other Enchantment slots, we equipped the Remedy of the Bifrost, Emblem of Elusion, Momentous Stride, and Stone Idol of Souls. For quick striking Runic Attacks we chose Winter’s Bite, Hades Retribution, Nemean Crush, alongside the Huldra Charge and Leviathan’s Roar for the shielding, and Artillery of the Ancients for interrupting at range. Finally, in case of status effect problems, we equipped Spartan Rage Valor for additional heals and cleansing.

How to Defeat Valkyrie Queen Gna – Tips and Strategies

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An important thing to know is that Valkyrie Queen Gna’s difficulty stems in large part that you will not have the benefit of gradually learning her different moves unlike the progression of Berserker fights leading to King Hrolf Kraki. If you remember fighting Valkyrie Queen Sigrun in the previous game, you might be a little better prepared, but it will be an incredibly challenge regardless.

More than any other fight, Gna is wildly unpredictable, and is able to utilize several different openings and follow-ups to a lot of her moves. What might be a standard wide attack the first time can easily become an unblockable jab the next, and you’ll need to watch her movement carefully to react the instant you can spot different movements or warnings. Any attack she lands can deal a ton of damage, and also has not one but two unblockable grabs that can quickly kill you.

While she will gain Runic Armor often, rendering her immune to staggering from Runic Attacks, she is quite susceptible be getting staggered from other hits, and sometimes you may find that being aggressive in pressing your attack can keep her from setting up her next move – as she is much more deadly and unpredictable after backing off than you might think. If timed well, you can often power through spots where she begins to charge an unblockable hit, or prepares a blue-ring area of effect strike by chaining together moves and Runic Attacks, or keeping her locked in place with Realm Shifts.

As soon as you begin the fight (You may as well toss a charged Leviathan Axe or Draupnir Spear), she’ll always begin with the same mixup of opening ranged moves:

She’ll often begin by laying down a straight line of Bifrost shards from above. The projectiles are decently sized and easily dodged to the sides – but more importantly, they’ll leave behind smoldering craters that emanate more Bifrost if you get close.

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This may not seem like a big deal, but after a bit of fighting she can often end up backing off through the hazards, goading you into pursuing and taking more and more Bifrost damage that she can explode your health bar with. Try to keep your back to the Bifrost so she can’t dart past it, and if she does, hold off on pursuing and let her come back to you.

She’ll also tend to fight at range with a multitude of different wing projectiles that come in two distinct forms that can be hard to differentiate at first. The first will comes out at a very wide arc to try and hit you from the sides – and you can spot it as she dodges slightly to the side to emit each attack. The good news is the attack is easily blocked – but the projectiles are infused with Bifrost, meaning you’re health bar will be slightly impacted, but it can usually be quickly cleansed.

The second variation comes out straight ahead instead of at a wide angle (to which she’ll crouch down instead of pivoting to the side), and this one is unblockable. It moves much faster, though a single side step is enough to get out of the way. The real problem is figuring out in that split second if you need to dodge to the side or block, as dodging into the wide sweeping projectiles will often hit you before you can correct your mistake. They regular wings can be dodged by an inwards roll, but it may be risky if you’re not sure if the faster unblockable variant comes out instead.

Following these comes one of Gna’s more painful and annoying attacks – she’ll swoop to one side before charging forth to strike in one of two different but equally annoying methods: A straight unblockable jab with her wing tip, or a series of wing attacks followed by a deadly spin. Because the charge looks pretty identical, it’s easy to panic and try to block the jab or sidestep the wing strike and get caught in a combo. However, there is one key trick to figuring out which move is coming:

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If Gna dashes to your left, she will always charge in for a two-hit (but blockable) wing sweep ending in a rapid spin attack that you need to also block. If she dashes to your right, she will always end her charge in a jab with her right wing, which you can always sidestep and punish by evading to your right (never left). As long as you keep this in mind, you can routinely avoid the headache of one of her more annoying moves. Be wary, as she may sometimes opt to follow up her two-wing strike with the unblockable right wing jab anyway, but you’ll at least have a bit more time to react, and strafing to you right while blocking can help too.

While not as often, there is a chance Gna will forego the usual dodge to the side before a dash and simply charge at you head on, and will often follow up by conjuring a giant flaming mace for an overhead unblockable strike. The wind up is slow, allowing you to dodge behind her to counter the attack after she misses.

There still is one caveat to remember, as Gna will often immediately chain from her wing spin attack into any number of other moves she has at her disposal – from unblockable glaives to jumping staggering slams. Because of this, you should only try to fight back against the unblockable jab as there will be a long opening for you, but rarely for her regular wing sweep attacks (which are also difficult to parry).

Watch our for when Gna pulls out her glaives, as she can use them in a variety ways. After summoning them in each hand, she’ll usually attack with a quick two hits, ending in a either a third overhead attack, or a jumping unblockable throw at close range. You can sometimes stop the combo with a well timed parry, but should otherwise dodge to the side and counter with a quick Runic Attack if possible.

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She can also imbue the glaives with random elemental energy and throw them out to spin around her in a move that cannot be blocked. This is one of her main methods of using status effects, as they can hit you with fire, frost, poison, or bifrost, and in all the fighting it can be hard to remember where they are spinning.

Luckily, if she does this at range, you usually have a few moments before her next attack to quickly destroy the spinning glaives with ranged attacks, as they don’t move all that fast – a well timed Draupnir Spear or axe toss can get rid of them, letting you dive back into the fight without worry.

Valkryie Queen Gna also has two extremely annoying grab attacks that can come with little warning, and can sometimes try to lull into getting caught. The moment you hear her cry “For Asgard!” and fly up into the air, immediately stop and dodge backwards. She’ll land very fast with wings spread before her trying to slam you into the ground – and if caught will do a ton of damage before Freya can help shake her off.

Even worse, Gna will often try to chain this move together up to three times! Until she drops down three times, (yelling each time), do not try to punish the attack, or you’ll risk running right into her trap – even if she ends chain early, it’s better to play it safe. The only time you can safely get a hit in is if you have the Armor of Radiance – at which point a successful Realm Shift should let you charge in for a strike, but then you should back off to wait and see if she leaps again.

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Another grab can happen if she charges at you yelling “Submit!”. It’s a straight dash grab, and will knock you into the air and send you flying back for significant damage if caught. Like the other grab, it’s entirely possible she’ll double back for a second dash if she misses the first, so avoid trying to punish the first attempt just to be safe! Still, stay somewhat close to be ready for whichever move comes next.

The reason for this is due to a blue ring move she can perform at range – often when you are at mid-distance away. She’ll leap up and call out “Asgard’s blood is on you!” as a giant electrical area of effect builds across most of the arena. You won’t have long to dash in and shield bash her out of it, and if she’s cornered you, running out of the circle won’t be an option. The good news is that if you’re worried you may not close the distance in time, certain Runic Attacks – especially the Huldra Charge, can not only close the distance but interrupt the attack in the process.

Another Blue Ring attack is actually Gna’s defensive wing shield, which you may recognize from the previous game. She’ll block all incoming standard blows and fan out her wings in a devastating attack unless you switch tactics and bash with your shield – or use a Runic Attack that can pierce her guard.

A unique attack used only by Gna comes in two forms, and one that can deal a ton of damage if you aren’t ready to immediately counter it – with Freya’s arrows. She’ll summon either a giant flaming sigil or huge sound stone and hurl it at you, giving you only moments to spot which magic it is and have Freya take the shot. If you hear Gna yell “Rise, rise!” while flying up into the air, prep a sonic arrow to fire. If she yells “Bathe in fire!”, swap to a sigil arrow and have Freya take aim at the hex.

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If you have the right arrow lined up, be sure to charge forth to follow up right as Freya stuns them, as it’s a great chance to unload some major damage and continue to stagger her with several attacks. If you’ve unlocked Freya’s skills, you should be able to press square to have Freya dash in for a follow up strike while Gna is stunned!

At mid-range, watch for Gna to swoop into the air and perform a dive kick in your direction, often yelling “Kneel!”. The first one can often be parried to stagger her, but if not, be wary of a single or direct follow-up dive kick that’s unblockable and imbued with a frost splash. Dodging backwards will still freeze you, so go to the sides and retaliate.

Beyond these moves, she can also mix things up with a jumping staggering slam attack (its shockwave will do a ton of damage if you don’t parry it as she lands), or a staggering charge attack with her halberd that can strike three times (including a jumping bi-frost finisher) that all have yellow rings and need to be timed perfectly to parry, but wait until her final slam to fire back with your own moves.

Be careful activating Realm Shifts while she’s in the middle of certain moves, as her attack animation hit box will still be active even when moving super slow, so try to slow down time only when she’s already vulnerable.

Prepare to spend many attempts just learning her moves – which ones you can avoid and how, and which ones you can punish. She gains Runic Armor a lot, and knowing when to unload your Runic Attacks and when to save them can be a big help, as can pressing your attack when you’ve got her cornered and staggered. Moves like Hades Retribution can be great to ensure she gets constantly staggered, and attacks like Leviathan’s Roar are essential for dealing damage without worry of getting hit.

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You should also endeavor to use Spartan Rage to get out of a tricky situation, using it to cleanse status effects if they appear, or soak an otherwise lethal blow using Valor. She’ll drop health stones as you damage her through the fight, so don’t be afraid to back off on an attack to pick one up to keep yourself close to full when possible so a surprise hit doesn’t kill you outright.

If you have several types of gear that can activate Realm Shifting, we highly recommend chaining them together to keep the slowdown going to deal a ton of uninterruptible damage over a short period. For example, you can try dodging the final hit in a combo attack to gain Realm Shift from the Armor of Radiance, then unleash a Runic Attack and trigger the Hilt of Hofud to gain even more time, unleash a combo of hits with a weapon that has a weapon attachment of the Nine Realms, and trigger it once you’ve built up Permafrost/Maelstrom from your combo, and deal even more damage while still slowed down.

With enough practice and maybe a bit of luck that she won’t constantly surprise you with unblockable moves when you least expect them, you’ll eventually be able to get her health down all the way. Don’t get overconfident, as she can always unleash a deadly move when you least expect, so wait until that final stun indicator appears over her before moving in to defeat her.

After the cutscene ends, the Valkyrie Queen Gna will be no more, and Freya will earn both The Queen’s Armor and The Queen’s Roar, a fantastic Summon. You’ll also get a neat item, the Rond of Obliteration, which can charge up projectiles to shoot out at your enemies. You can also pick up the journal Kratos originally tried to take when you first arrived here.

Congratulations, you’ve defeated the toughest enemy that God of War Ragnarok has to offer!

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If you haven’t already, be sure to wrap up your God of War Ragnarok Experience with these final challenges and secrets:

Up Next: A Viking Funeral – How to Unlock the True Secret Ending

In This Wiki Guide

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25% of Players Have Beaten God of War Ragnarok, Two Weeks After Release

Image: Push Square

You can get a surprising amount of information from Trophy data, so we thought it’d be interesting to check in on God of War Ragnarok. Sony’s latest blockbuster released roughly two weeks ago at the time of writing, and the Trophies show that a decent number of players have beaten the game.

More specifically, 24.8 per cent of fans have completed the main story. In an age where Trophy data typically shows us that most gamers don’t actually finish their games, that’s a solid result for Sony and Santa Monica Studio, again, just two weeks after launch. It’s a figure that’ll likely only increase as time goes on as well — Ragnarok is a big game, after all, and it’ll take a lot of players more time to see Kratos’ adventure through.

But then you look at the Platinum Trophy unlock rate, and only 3.9 per cent of players went on to collect every one of the game’s virtual gongs. It’s not a particularly difficult Platinum, but hunting for collectibles and backtracking to find treasure chests that you might have missed can be very time consuming. We would assume that a lot of players will see the credits roll and leave it there — at least for now.



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God of War Ragnarok Has a Side Quest That Is a Beautiful Tribute to a Developer Who Passed Away

Spoilers for a side quest in God of War Ragnarok are ahead!

God of War Ragnarok has a sidequest that is a beautiful tribute to Jake Snipes, a gameplay programmer at Santa Monica Studio that passed away in 2020.

The side quest in question is called Across the Realms, and its significance was shared on Twitter by Sam Handrick, a senior gameplay programmer at Santa Monica Studio who was also Snipes’ partner.

“There’s something in God of War Ragnarok which is the most special to me,” Handrick wrote. “I got to pitch it and the team made it into everything I could have hoped. I had hoped to wait for some time to talk about it but want to share it now, just in case. It’s the Ballad of Jari and Somr.”

Those traveling through God of War Ragnarok’s world may have noticed the first signs of the side quest by the green hearts that are painted on rocks across the realms, and the origin of them and the quest began with an idea by Handrick and Snipes formed years ago.

The two would talk about how much they’d “love to leave some symbol of us in Ragnarok. Some indication within this game that had been the reason we’d first met, our first game made together. He once suggested simply a heart, with our initials in Norse runes, carved into this world we made.”

Sadly, Snipes passed away in 2020. Once Handrick was able to return to work, he knew he wanted to make God of War Ragnarok “everything [Snipes] deserved.” He also wanted to ensure Snipes’ memory would forever live on in the game.

Snipes asked God of War director Eric Williams if it would be possible to include a memorial to Jake in the games, and he “made it so much more.”

“I told Eric and the team about Jake’s suggestion of our initials carved into a heart,” Handrick shared. “And he and the team returned with that and something even more special. A story of two men who find each other in an often cruel world, and who find a place to belong simply with each other.

“I wanted this story to be one many queer people know: journeying through a world that doesn’t always understand you to find a place that truly feels like home. And sometimes that place is simply a person. And something as simple as a recipe can be a link back to that home.”

During the quest, you will happen upon a rainbow campfire that “never stops burning.” This is part of the memory of Jake that will live on forever more.

“This fire never stops burning,” Handrick said. “Through the coldest days, through the nights you don’t want to live through. It will stand in this world we at @SonySantaMonica created for all of time, carrying the story of a man in whom I found something unnamable. Something I still carry now.”

The quest, for those curious, has you traveling across the realms to find four ingredients that will create a Meal of Comfort that permanently increases all of your stats by five. It is a “delicious creation that warms the body and soul.”

For more on God of War Ragnarok, be sure to check out our review, how its puzzle-filled level design is a gift from the gods, and how some on the team said, three months before the highly-anticipated sequel launched, “holy crap, the game’s not good.”

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.



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God of War Ragnarok launch was bigger than Call of Duty, Elden Ring and Pokémon | UK Boxed Charts

God of War Ragnarok is the UK’s second biggest boxed game launch of the year, behind FIFA 23.

It means the PlayStation game sold more boxed copies in its first week than Elden Ring, Call of Duty: Modern Warfare 2 and the previous second place: Pokémon Legends: Arceus.

This is purely physical boxed sales, and as Call of Duty: Modern Warfare 2 was a significant download title, it’s quite possible God of War wasn’t quite No.2 overall (we’ll get the download data later in the week). But even so, it’s a massive opening week for the Sony title. 82% of week one boxed sales were on PS5, with 18% on PS4.

As revealed by charts company GfK last week, Ragnarok sold more in its first day than any previous game in the series sold in its first week. According to the data firm, the game sold 51% more units in its first week than the previous best-selling game: 2018’s God of War. In just one week, the game is already the third best-selling God of War title of all time (and in terms of revenue, it is already No.2).

12% of PS5 God of War Ragnarok sales come from the official PS5 bundle. This bundle represented 60% of all PS5 consoles sold during the week, which is officially the biggest week for PS5 sales this year, says GfK boss Dorian Bloch.

That means Call of Duty: Modern Warfare 2’s two-week stay at the top of the charts ends. The Activision Blizzard title falls to No.2 after a slight 39% drop in sales week-on-week.

The next biggest new game this month is Sonic Frontiers at No.4. The Sega game sold 5% more copies in its first week than 2017’s Sonic Forces, although digital will likely extend that a bit. 40% of boxed sales were on PS5, 34% on Nintendo Switch, 14% on Xbox and 12% on PS4.

Next, Football Manager 2023 makes No.11, with boxed launch sales down 18% over last year’s title (as a PC release, most of the game’s sales will be digital).

The PS4 version of Stray launched physically, which saw that game return to the charts at No.23, while Tactics Ogre: Reborn comes in at No.24 and Cobrai Kai 2: Dojo’s Rising debuts at No.28.

Elsewhere, the bump in PS5 sales means Sony’s other big game of the year — Horizon: Forbidden West — jumps to No.7 after a 141% increase in sales week-on-week. We also saw an increase in Switch game sales with Mario Kart 8: Deluxe (No.5) up 34%, Nintendo Switch Sports (No.6) up 19%, Splatoon 3 (No.8) up 22%, Animal Crossing: New Horizons (No.9) up 50% and Minecraft on Switch up 42%.

Here is the GfK UK Boxed Top Ten for the week ending November 12:

Last Week This Week Title
New Entry 1 God of War Ragnarok
1 2 Call of Duty: Modern Warfare 2
2 3 FIFA 23
New Entry 4 Sonic Frontiers
3 5 Mario Kart 8 Deluxe
4 6 Nintendo Switch Sports
12 7 Horizon: Forbidden West
5 8 Splatoon 3
7 9 Animal Crossing: New Horizons
8 10 Minecraft (Switch)

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God of War Ragnarok Update 2.02 Rolled Out This November 14

Santa Monica Studio has rolled out God of War Ragnarok update 2.02 (PS5 version 2.002), which is the game’s second current-gen (PS5) patch in two days, and the PS4 versions’ first title update since the day one patch was released. This is a super small download, so don’t expect anything outside of fixes. Read on for what’s new in the God of War Ragnarok November 14 patch notes.

God of War Ragnarok Update 2.02 Patch Notes | God of War Ragnarok Update 2.002 Patch Notes | God of War Ragnarok November 14 Patch Notes:

Size: 64MB (PS4), 221MB (PS5)

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