Tag Archives: Prototype

Fully Playable Left 4 Dead Prototype Discovered 15 Years Later

Screenshot: Valve

A trove of Counter-Strike maps recently leaked on the internet, including a mod that was the predecessor to the survival co-op game Left 4 Dead. The mod is even fully playable, as long as you know how to set up your own server.

According to gaming leaks streamer Tyler McVicker, the prototype originated as a game mode in Counter-Strike: Condition Zero. Players would assemble in groups of up to four people and play as the terrorists. The goal was to plant a bomb while defending against waves of infinitely respawning hordes of counter-terrorists. These enemies only used melee attacks, which made them the perfect predecessor to L4D zombies.

Valve’s Earliest Left 4 Dead Prototypes Leaked. WOW.

The developers at Turtle Rock Studios clearly thought that the mode had a lot of potential. They polished it further during the development of Counter-Strike: Source, where it was renamed “Terror Strike.” L4D director and Turtle Rock co-founder Mike Booth confirmed the mod’s existence over Twitter. “It was our lunchtime go-to game,” he wrote. “We wanted Valve to release it but never got traction for some reason.” Turtle Rock was known as “Valve South” after Valve acquired it in 2008. They had already started development on the survival co-op, but they didn’t have an advocate within the parent company.

Former Valve writer Chet Faliszek told Kotaku that Turtle Rock had already started working on L4D before he became involved. The game caught his attention, and he became its “champion.” “I was one of the people who checked it out and told Gabe about it at lunch,” said. “I went on so much about it, he said I should just go work on it.” As a result of his involvement, he was able to increase the scope of its production. Faliszek recruited over a hundred Valve developers for L4D after the company had acquired Turtle Rock.

Valve published the zombie survival co-op in 2008. A sequel followed in the very next year Turtle Rock eventually separated from the publisher and became an independent studio in 2011.

It’s pretty neat that such a prolific game originated as a mod that its creators had been personally passionate about, rather than a carefully planned product. If you want to see what L4D looked like back in its ideation stage, you can download the mod here.



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Sony, Honda roll out prototype of ‘Afeela’ EV that uses Qualcomm tech

Jan 4 (Reuters) – Japan’s Sony (6758.T) on Wednesday unveiled a prototype of the new “Afeela” electric vehicles it will build together with Honda (7267.T), saying it would harness its vast entertainment content as it looks to become a player in next-generation cars.

Sony gave a glimpse of the Afeela, which sports rounded corners and a sleek black roof, at the CES 2023 technology trade show in Las Vegas. The car will use technology from hardware maker Qualcomm Inc (QCOM.O), including its “Snapdragon” digital chassis.

Sony’s long-awaited push into electric vehicles – it announced the venture with Honda in March – shows how manufacturers are increasingly focused on the cockpit experience in cars, which offers the potential to sell content via subscription services cars, especially as autonomous driving capabilities improve.

“In order to realise intelligent mobility, continuous software updates and high-performance computing are required,” Yashuhide Mizuno, the chief executive of Sony Honda Mobility, told the trade show. “To that end, we will work closely with Qualcomm.”

Qualcomm on Wednesday launched a new processor, the Snapdragon Ride Flex SoC, that handles both assisted driving and cockpit functions, including entertainment. Previously those functions were handled on different chips, and bringing them together can help bring down costs, a Qualcomm executive told Reuters.

Sony is also looking to harness its traditional strengths in sensors. The Afeela will be equipped with more than 40 sensors, Mizuno said. The car will use the “Unreal Engine” 3-D creation tool from Epic Games, the maker of the “Fortnite” series of games.

For Honda, the venture with Sony may allow it to speed up what has so far been a slow shift to electric. It has also struggled over the years to make gains in the luxury vehicle market with its Acura brand. The new EV will be priced at a premium, the venture has said.

The venture between Sony Group Corp and Honda Motor Co Ltd aims to deliver its first electric vehicles by early 2026 in North America.

Shares of Sony were up 1.6% in Tokyo trade, while Honda shares were flat. The benchmark Nikkei 225 (.N225) was little changed.

Reporting by Kiyoshi Takenaka; Additional reporting by Jane Lanhee Lee in San Francisco; Writing by David Dolan; Editing by Chang-Ran Kim and Muralikumar Anantharaman

Our Standards: The Thomson Reuters Trust Principles.

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NVIDIA GeForce RTX 3070 Ti prototype with 16GB memory surfaces

NVIDIA plans for RTX 3070 Ti with 16GB VRAM confirmed by leaked prototype

A rare graphics card has been discovered lately. 

Some rumors do turn out to be true. Just as we were expecting news on RTX 3090 Ti in late 2021, NVIDIA was also preparing RTX 3080 12GB and RTX 3070 Ti 16GB graphics cards. Only two out of three were eventually released.

NVIDIA RTX 3070 Ti prototype with 16GB memory, Source: MEGAsizeGPU

NVIDIA canceled the RTX 3070 Ti 16GB model which was supposedly equipped with GA104-401 GPU. This card was to feature the same GPU specs as RTX 3070 Ti 8GB except for a higher memory capacity and different clocks. It was speculated that this might be NVIDIA’s response to the upcoming Intel Arc A770 16GB GPU, however as we know the competitor’s card was pushed back by almost half a year.

NVIDIA RTX 3070 Ti prototype with 16GB memory, Source: MEGAsizeGPU

The GPU-Z software shows a base clock of 1590 MHz and boost at 1800 MHz, this is respectively 25 and 30 MHz faster than RTX 3070 Ti 8GB. The output also shows that the card uses GDDR6 memory instead of GDDR6X. This means that the bandwidth is lower (512 GB/s vs 608 GB/s).

As we can see, this card is not a custom model, but rather a prototype using RTX 3070 Ti Founders Edition design. The only thing that does not look right is the SKU logo, which reads RTX 3070.

NVIDIA RTX 3070 Ti prototype with 16GB memory, Source: MEGAsizeGPU

The leaker did not share any performance figures for this card, but one can see that it works with the current drivers so that shouldn’t really be a problem. This card is almost certainly a prototype that somehow escaped from NVIDIA HQ captivity. Interestingly, this leak appears just days away from RTX 4070 Ti launch with 12GB memory.

Source: MEGAsizeGPU





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Super Mario World (USA) prototype discovered and released

Video game preservation site Forest of illusion has a lovely surprise for Nintendo fans as they have secured a prototype for Super Mario World (USA) and have not only showcased it, but they have released it for fans to enjoy. The prototype is from 25th October, 1990, which is before the iconic Super Nintendo game hit retailer shelves across the United States. Super Mario World (USA) features some different dialogue, visual changes, with plenty of additional debugging features being present. As it is a localisation prototype, there’s plenty of debugging options to play around with. For instance, you can walk Mario around the map and choose which stage to play, Mario can not die so you don’t have to worry about 1Ups, and you can choose any power-up that you want to use at any point. Here’s a video showcasing Super Mario World (USA) and you can find more at the link here.

Differences:

  • The sign at Yoshi’s House has different shading and lettering.
  • Text box font is much slimmer than the retail version.
  • Numerous script differences.
  • Donut Plains 2, Donut Secret House, and “Funky” match the Japanese version.
  • Star Road stages lead to the various test stages.
  • Mario will not die upon the timer running out.
  • Various debugging features are enabled.
  • In the staff roll, Boo Buddies and Big Boo are referred to as Boo Diddly and Boo Jackson.
  • Font graphics from an early version of The Legend of Zelda: A Link to the Past can be found.

Source

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Google Pixel Tablet and speaker dock prototype leaks [Gallery]

In what’s no longer a surprising occurrence for unreleased Google hardware, a leak of the Pixel Tablet and its Charging Speaker Dock has surfaced on Facebook Marketplace.

With the screen on (via ShrimpApplePro on Twitter), we see the tablet-optimized Pixel Launcher homescreen that Google has previously shared and wallpaper that’s in line with the Pixel 7 and 7 Pro’s “Feathers” collection. 

Given that device was just set up, per At a Glance, we could be seeing the default app arrangement. Next to the search bar are Gmail, Chrome, YouTube, and Photos, while the last two slots are suggestions, including Messages. The next row up is Camera, Maps, and Play Store at the right.

On the software front, there’s a look at the dual-pane Settings app for large screens. This is a 256GB variant of the Pixel Tablet, while there’s an estimated battery life of just under 16 hours at 70%.

Meanwhile, we get a better look at the Pixel Tablet’s Charging Speaker Dock with this leak, and it’s exactly like the base of the Nest Hub Max with a rectangular power adapter. It could be the exact same 30W unit that comes with Google’s larger Smart Display, while a barrel connector is also used.

There’s a rear shot of the Pixel Tablet attached to the dock where you can somewhat see the USB-C port on the left edge flanked by speaker grills. The screen’s bezels are black and the body is a similarly dark color, though the photos are too blurry to make out.

Back in October, Google said the nano-ceramic coating, which tries to mimic porcelain’s texture, would be available in a range of colors.

Updating…

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Rare Boot Up Sequence for Nintendo Switch Prototype NX Uncovered

It looks like an internal logo for Nintendo Switch’s codename, “NX,” has been discovered and leaked online.

The NX logo was found through a prototype build of Mario Kart 8 Deluxe dated October 18, 2016, two days before Nintendo officially revealed the name of the Switch.

The logo itself features a circle with a blue dot that rolls counter-clockwise and features the letters “NX” right next to it. It also sports a similar light blue color as the Wii U’s logo did rather than the Switch’s red color.

While we can’t fully verify the legitimacy of the boot up sequence, and given that it’s Nintendo we will likely not get an official confirmation. But this is a rare glimpse of an early prototype from Nintendo.

Mario Kart 8 Deluxe was a Switch port of the Wii U’s Mario Kart 8 but with all of the latest DLC included. The game even got more DLC courses this year as well, in the form of the Booster Course Pass. It has become so successful that it has surpassed those of Mario Kart Wii, making it the best-selling game in the franchise, but it has also become the best-selling racing game in US history.

It seems like Nintendo is in no rush to create Mario Kart 9 since Mario Kart 8 Deluxe is doing so incredibly well. However, a successor is reportedly in active development with some sort of “new twist” on the series formula.

The Switch is nearing its sixth birthday, so a successor to the device could be coming soon. So far, there aren’t any details or codenames, but Nintendo said that it is working on not repeating the same mistakes as it did with the transition from the Wii to Wii U.

The Top 25 Switch Games

George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.

When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey



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Director Sakurai Shares Footage Of Early Smash Bros Prototype

In case you missed it, Super Smash Bros.’ Masahiro Sakurai has a fantastic YouTube channel now where he shares all kinds of cool ideas and stories about games development. Example: in his latest video, he has shown off footage of Dragon King: The Fighting Game, a prototype fighting game that would pave the way for great things.

While news of the game’s existence is nothing new—it’s been reported on a few times, is known among serious Nintendo and Smash Bros. historians and some blurry old screenshots have circulated—we’ve never actually seen it in action before, so getting such a good look at it here (and from the source, no less!) is amazing.

Dragon King’s prototype—which dates back to 1996—was worked on by both Sakurai and Satoru Iwata while both were at HAL Laboratory, and as the video explains was pitched to Nintendo as a standalone game before eventually becoming the catalogue-spanning Smash Bros. series we know today.

You can instantly see how Smash evolved from this pitch for a “four-player free-for-all fighting game with no health bars”; while these are just blank coloured characters, not the Nintendo cameos we’re used to, almost everything else is Smash Bros. to the core, from the camera movements to the number of players to the damage percentage.

Perhaps most interesting, though, are his recollections about how the series came to be known for those cameos. Sakurai says that the idea of starting a new fighting game from scratch, and having to come up with 8-12 characters that would be unfamiliar to players, wasn’t great, so he managed to convince Nintendo to let him “borrow their most popular characters” instead, even if this move was wildly unpopular with the company’s suits at the time, who strongly opposed “the idea of having Nintendo’s characters beat each other up”.

You can check out Sakurai’s story, and the footage of Dragon King, below.

Super Smash Bros.

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Elon Musk Unveils Prototype of Tesla’s Humanoid Robot Optimus, Says It Will Cost Less Than a Car

Mr. Musk first laid out the vision for the robot, called Optimus, a little more than a year ago at Tesla’s first-ever AI day. At the time, a dancer in a costume appeared onstage. This time, Mr. Musk presented a prototype at the gathering that unfolded late Friday in Palo Alto, Calif.

The early prototype, which still had wires showing, took a few steps, waved to the crowd, and performed some basic dance moves.

Tesla’s robot is expected to cost less than a car, with a price point below $20,000, Elon Musk said.



Photo:

Tesla

Mr. Musk quipped the robot could do a lot more, but limited its activity for fear it could fall on its face. The robot’s appearance on stage marked the first time it operated without a tether, Mr. Musk said.

“Our goal is to make a useful humanoid robot as quickly as possible,” he said, with the aspiration of being able to make them at high volume and low cost. “It is expected to cost much less than a car,” he said, with a price point below $20,000. Customers should be able to receive the robot, once ordered, in three to five years, Mr. Musk said. It isn’t yet for sale.

He later showed off a nonfunctioning, sleeker model that he said was closer to the production version.

“There’s still a lot of work to be done to refine Optimus,” he said, saying that the concept could evolve over time. “It won’t be boring.”

The battery-powered robot should be able to handle difficult chores, Tesla said, including lifting a half-ton, 9-foot concert grand piano. Mr. Musk added it would have conversational capabilities and feature safeguards to prevent wrongdoing by the machine.

Elon Musk last year unveiled the idea of the robot Optimus with a dancer in a costume.



Photo:

TESLA/via REUTERS

“I’m a big believer in AI safety,” said Mr. Musk, who has previously expressed concerns about how such technology could be used. He said he thinks there should be a regulatory authority at the government level.

The Tesla boss painted a vision of Optimus as helping Tesla make cars more efficiently, starting with simple tasks and then expanded uses. He has also suggested the robot could serve broader functions and potentially alleviate labor shortages.

“It will, I think, turn the whole notion of what’s an economy on its head, at the point at which you have no shortage of labor,” Mr. Musk said Aug. 4 at Tesla’s annual shareholder meeting. On Friday, he added: “It really is a fundamental transformation of civilization as we know it.”

Elon Musk unveiled a prototype of Tesla’s humanoid robot Optimus, part of an effort to shape perception of the company as more than just a car maker. The Tesla CEO said the robot is expected to cost less than a car. Photo: Tesla

When he first unveiled the Optimus concept, Mr. Musk said such a robot could have such an impact on the labor market it could make it necessary to provide a universal basic income, or a stipend to people without strings attached.

Tesla has also encountered problems with automation. Early efforts to rely heavily on automated tools to scale up vehicle production suffered setbacks, and the company had to rely more heavily than planned on factory workers. Mr. Musk later tweeted: “Yes, excessive automation at Tesla was a mistake. To be precise, my mistake. Humans are underrated.”

One of the big questions around Tesla’s humanoid robot is its central purpose, said

Chris Atkeson,

a Carnegie Mellon University robotics professor. If Tesla’s main goal is to improve manufacturing, a quadruped likely would have been easier to build than a humanoid robot, in part because additional legs make it easier to balance, he said.

SHARE YOUR THOUGHTS

What do you think of the Tesla robot? Join the conversation below.

Mr. Musk, who has been instrumental in popularizing electric vehicles and pioneered landing rocket boosters with his company SpaceX, also has a record of making bold predictions that don’t immediately pan out. Three years ago at an event about automation, he projected that more than a million Tesla vehicles would be able to operate without a driver by the middle of 2020, positioning the company to launch a robot taxi service. That hasn’t happened.

Mr. Musk for some time has said Tesla aimed to be more than just a car company and reiterated that message on Friday. He called the company “a series of startups.”

Mr. Musk billed the latest event, like last year’s, as one aimed at recruiting engineers in fields such as artificial intelligence, robotics and chips.

Tesla has long bet on automation to keep the company ahead of competitors. The company’s cars are outfitted with an advanced driver-assistance system, known as Autopilot, that helps drivers with tasks such as maintaining a safe distance from other vehicles on the road and staying centered in a lane.

Tesla engineers detailed some of the AI work the company is doing, including to underpin its driver-assistance technology. Mr. Musk said the company’s development of a powerful, AI-focused computer could allow Tesla to offer the number-crunching capability as a service to others, not unlike cloud-computing offerings provided by the likes of

Amazon.com Inc.

The company is developing and selling an enhanced version of Autopilot that brings more automated driving into cities. Tesla calls the system Full Self-Driving, or FSD, although it doesn’t actually make vehicles autonomous and the company tells drivers to keep their hands on the wheel while operating the car.

Tesla said Friday that it now has 160,000 customers with the software. Mr. Musk said rollout of the technology beyond the U.S. and Canada depends on gaining regulatory approval, though it should be feasible from a technology perspective by year-end.

Tesla has steadily raised the price of FSD, which now retails for $15,000. AI has been at the heart of Tesla’s efforts to develop more advanced driver-assistance features and, eventually, fully autonomous vehicles.

Tesla said the software that is used to take on more driving functions also underpins operations of the humanoid robot.

Tesla’s pursuit of automation has increasingly come under scrutiny. The National Highway Traffic Safety Administration, which regulates auto safety, opened a probe into Autopilot last year after a series of crashes involving Teslas that struck first-responder vehicles stopped for roadway emergencies.

Two U.S. senators have also asked the Federal Trade Commission to investigate whether Tesla has been deceptive in its marketing of Autopilot and FSD.

The electric-car maker has long said that driving with Autopilot engaged is safer than doing so without it. Tesla points to internal data showing that crashes were less common when drivers were using Autopilot, though some researchers have criticized the company’s methodology.

Write to Meghan Bobrowsky at Meghan.Bobrowsky@wsj.com and Rebecca Elliott at rebecca.elliott@wsj.com

Copyright ©2022 Dow Jones & Company, Inc. All Rights Reserved. 87990cbe856818d5eddac44c7b1cdeb8

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SpaceX Starship Prototype Shoots Superhot Debris, Causing Fires

Brush fires appeared shortly after the Starship static fire test on Thursday, September 8, 2022.
Screenshot: NASASpaceflight

SpaceX performed a static fire test of a prototype Starship rocket on Thursday, in which all six raptor engines were engaged. The eight-second test appeared to go well, save for the problematic brush fire that ensued.

Starship prototype 24 is currently undergoing tests at SpaceX’s Starbase facility in Boca Chica, Texas. SpaceX is preparing the upper stage for an upcoming orbital test of the fully integrated Starship system. During yesterday’s static fire test shortly after 5:30 p.m. ET, the six Raptor engines created a monstrous roar and kicked up a tremendous amount of smoke and dust. After the material settled and the Starship launch pad reemerged, it became clear that several patches of grass in the area were burning.

SpaceX Static Fires Starship 24 and Grass Fire Ensues, Plus Booster 7 Spin Prime

Video of the scene, as captured by NASASpaceflight (the static fire test starts at 5:35:00 in the video above), showed an unusually tall fire near the rocket, and wider angles revealed brush fires several hundred feet from the stand. Superheated debris from the test even reached a SpaceX dumpster, setting its contents on fire, according to Teslarati. The fires, which affected a protected habitat, required fire crews to come in and fight the flames.

A zoomed-in view of fires near the test stand.
Screenshot: NASASpaceflight

A prior test on August 9 saw only two of prototype 24’s Raptor engines put into action, in what was a subdued version of Thursday’s full-scale test. During the previous day, on August 8, SpaceX performed a limited static fire test of a Starship booster prototype, moving the company closer to an actual orbital launch. SpaceX CEO Elon Musk envisions the fully stacked two-stage Starship rocket as a platform for delivering humans and cargo to orbit, the Moon, and Mars.

Teslarati estimates that Thursday’s six-engine test produced 1,380 tons of thrust, the most ever for a test done at Starbase. And at eight seconds, it was also one of the longest static fire tests done at a Starship test stand.

With great power comes great responsibility, however, and SpaceX is not rising to the challenge; the company, as Teslarati points out, is clearly not taking the necessary precautions to prevent fires near the launch pad and is instead relying on an inadequate spray nozzle and high-temperature concrete:

Most likely, eight long seconds of blast-furnace conditions melted the top layer of surrounding concrete and shot a hailstorm of tiny superheated globules in almost every direction. Indeed, in almost every direction there was something readily able to burn, a fire started. In several locations to the south and west, brush caught fire and began to burn unusually aggressively, quickly growing into walls of flames that sped across the terrain. To the east, debris even made it into a SpaceX dumpster, the contents of which easily caught fire and burned for hours.

Eventually, around [10:00 p.m. EDT], firefighters were able to approach the safed launch pad and rocket, but the main fire had already spread south, out of reach. Instead, they started controlled burns near SpaceX’s roadblock, hoping to clear brush and prevent the fire (however unlikely) from proceeding towards SpaceX’s Starbase factory and Boca Chica Village homes and residents.

More serious precautionary measures, such as a water deluge system, would likely prevent this sort of thing from happening. Instead, the tremendous force, heat, and burn length is annihilating the concrete beneath the rocket, resulting in the spread of superheated debris.

The fire crews had no problem dousing the flames, but the fires did affect an environmentally sensitive area that’s home to threatened wildlife. In June, the Federal Aviation Administration completed its environmental assessment of SpaceX’s proposed site expansion at Boca Chica, saying the company can proceed with its plans, but that it must complete around 75 environmental mitigation actions.

Of these actions, SpaceX must implement wildfire prevention measures and also use spray water to suppress dust and air pollution. Given what happened yesterday, these evidently remain unchecked items on SpaceX’s to-do list. Not cool, Elon. Not cool.

More: SpaceX Signs Deal With NASA to Provide 5 More Crewed Trips to the ISS.



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SpaceX Starship prototype ignites six engines, starts major brush fire

SpaceX has successfully ignited all six engines on its latest Starship prototype, taking a significant step towards ensuring that the upper stage will be ready for the rocket’s first orbital launch attempt.

Unfortunately, the same successful static fire of a Starship upper stage – potentially producing almost twice as much thrust as the booster of SpaceX’s Falcon 9 rocket – scattered superheated debris hundreds of meters away, igniting a major brush fire. It’s not the first major fire caused by Starship activities in South Texas, and it likely won’t be the last.

Starship S24 completed its first successful static fire on August 9th, igniting two Raptor engines. Several unsuccessful attempts to test more engines followed throughout the rest of the month, and SpaceX ultimately decided to replace one of Starship S24’s three Raptor Vacuum engines in early September before trying again. After workers installed the new engine and buttoned up Ship 24, the stars eventually aligned on September 8th.

Kicking off the test, SpaceX pumped several hundred tons of liquid oxygen (LOx) and a much smaller quantity of liquid methane (LCH4) fuel into Ship 24 in about 90 minutes, producing a crisp layer of frost wherever the cryogenic liquids touched the skin of the rocket’s uninsulated steel tanks. No frost formed on Starship’s upper methane tank, implying that SpaceX only loaded methane fuel into internal ‘header’ tanks meant to store propellant for landings. The hundreds of tons of liquid oxygen, then, were likely meant as ballast, reducing the maximum stress Starship could exert on the test stand holding it to the ground.

That potential stress is substantial. Outfitted with upgraded Raptor 2 engines, Starship S24 could have produced up to 1380 tons (~3M lbf) thrust when it ignited all six for the first time at 4:30 pm CDT. On top of smashing the record for most thrust produced during a Starbase rocket test, Ship 24’s engines burned for almost 8 seconds, making it one of the longest static fires ever performed on a Starship test stand.

Several brush fires were visible almost immediately after clouds of dust and steam cleared. More likely than not, the combination of the extreme force, heat, and burn duration likely obliterated the almost entirely unprotected concrete surface below Ship 24. Despite continuous evidence that all Starship static fire operations would be easier and safer with the systems, SpaceX still refuses to install serious water deluge or flame deflector systems at Starbase’s test stands and launch pads.

Instead, under its steel Starship test stands, SpaceX relies on a single middling deluge spray nozzle and high-temperature concrete (likely martyte) that probably wouldn’t pass muster for a rocket ten times less powerful than Starship. In multiple instances, Starships have shattered that feeble martyte layer, creating high-velocity ceramic shards that damage their undersides or Raptor engines, requiring repairs and creating risky situations. With essentially no attempt at all to tame the high-speed several-thousand-degree Raptor exhaust, static fire tests at Starbase thus almost always start small grass fires and cause minor damage, but those fires rarely spread.

It appears that September 8th’s accidental brush fire burned at least several dozen acres. (NASASpaceflight)

Ship 24’s first six-engine test was not so lucky, although the Starship made it through seemingly unscathed. Most likely, eight long seconds of blast-furnace conditions melted the top layer of surrounding concrete and shot a hailstorm of tiny superheated globules in almost every direction. Indeed, in almost every direction there was something readily able to burn, a fire started. In several locations to the south and west, brush caught fire and began to burn unusually aggressively, quickly growing into walls of flames that sped across the terrain. To the east, debris even made it into a SpaceX dumpster, the contents of which easily caught fire and burned for hours.

Eventually, around 9pm CDT, firefighters were able to approach the safed launch pad and rocket, but the main fire had already spread south, out of reach. Instead, they started controlled burns near SpaceX’s roadblock, hoping to clear brush and prevent the fire (however unlikely) from proceeding towards SpaceX’s Starbase factory and Boca Chica Village homes and residents.

The nature of the estuary-like terrain and wetlands means that it’s very easy to stop fires at choke points, so the fire likely never posed any real threat to Boca Chica residents, SpaceX employees, or onlookers. It was also unlikely to damage SpaceX’s launch facilities or return to damage Starship S24 from the start, as both of are surrounded by a combination of concrete aprons, empty dirt fields, and a highway.

Still, the “brush” burned by the fire is a protected habitat located in a State Park and Wildlife Refuge. While fire is a natural and often necessary element of many habitats, including some of those in Boca Chica, this is the second major brush fire caused by Starship testing since 2019, which may be less than desirable. At a minimum, fighting fires around Starbase generally requires firefighters to walk or even drive on protected wetlands and salt flats, the impact of which could ultimately be as bad for wildlife and habitats as the fire itself.

SpaceX’s Federal Aviation Administration (FAA) Programmatic Environmental Assessment (PEA), which fully greenlit the company’s existing Starbase Texas facilities and launch plans earlier this year, only discusses fire [PDF] a handful of times. Repairing and preventing future damage to wetlands, however, comes up dozens of times and is the subject of numerous conditions SpaceX must meet before the FAA will grant Starship an orbital launch license.

Ultimately, given that the FAA approved that PEA in full awareness of a 2019 brush fire caused by Starhopper (an early Starship prototype) that may have been as bad or worse than 2022’s, there’s a chance that it will play a small role in the ongoing launch licensing process, but the odds of it being a showstopper are close to zero. Still, it would likely benefit SpaceX at least as much as the surrounding Boca Chica wilderness if it can implement changes that prevent major brush fires from becoming a regular ‘accidental’ occurrence.

SpaceX Starship prototype ignites six engines, starts major brush fire








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