Tag Archives: Mario Kart

Random: Rejoice! Mario Kart 8 Deluxe’s Coconut Mall Has Been ‘Fixed’

Image: Nintendo

Wave 2 of Mario Kart 8 Deluxe’s Booster Course Pass might have just dropped. But wait, stop your engines. Why not go and check out Coconut Mall before diving into the new courses?

Why would you want to do that, you ask? Well, Nintendo might have brought in Wave 2 today, but it’s also confirmed that it’s updated one of the courses that came in Wave 1.

In both the Wii version and the Mario Kart Tour version of this fan-favourite track, there are cars towards the end of the course that can drive into your character and knock you out. A bit unsporting, but it became pretty iconic. You could shove opponents into them, and it made for a little twisty, turny driving towards the end of a lap. This wasn’t present when Coconut Mall debuted in Deluxe in March, and lots of fans weren’t happy about it:

But Nintendo has taken note, and alongside these new courses, the Big N has gone back and updated the course to make those Shy Guys drive those cars! You go, Shy Guys. We believe you can hit all of our foes.

They don’t move in exactly the same pattern that they have done in previous versions, but we’re pleased that Nintendo has gone back and updated this track with this much-requested feature.

We’ll add that one back into the rotation then!

How do you feel about this fix? Are you happy that the cars in Coconut Mall move again? Let us know!



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Mario Kart 8 Deluxe Booster Course Pass Wave 2 Is Now Available

Image: Nintendo

Update: Nintendo has waved the checkered flag! Wave 2 is now ready to race for Mario Kart 8 Deluxe owners in all regions! Get on over to the track, get your updates downloaded, and pull up at the starting line.

We’ll see you there, and keep an eye out for our impressions of the eight courses in the near future!


Original article [Thu 4th Aug, 2022 11:40 BST]: Mario Kart 8 Deluxe will be full to the brim with racers new and old as Wave 2 of the Booster Course Pass launches later today on Switch!

Finally revealed last week after lots of fan speculation, Wave 2 brings another eight courses to Mario Kart 8 Deluxe, on top of the first eight that Wave 1 brought us back in March.

The update drops at 3pm BST today, so get ready to hop back in the driver’s seat. No official times have been confirmed for other regions, but we suspect that it’ll be roughly the same time across the board.

In case you’ve forgotten what courses are being added in Wave 2, well, we’ve got you covered:

  • Turnip Cup
    • Tour New York Minute (Mario Kart Tour)
    • SNES Mario Circuit 3 (Super Mario Kart)
    • N64 Kalimari Desert (Mario Kart 64)
    • DS Waluigi Pinball (Mario Kart DS)
  • Propeller Cup
    • Tour Sydney Sprint (Mario Kart Tour)
    • GBA Snow Land (Mario Kart: Super Circuit)
    • Wii Mushroom Gorge (Mario Kart Wii)
    • Sky-High Sundae

Of particular note is the last course in the Propeller Cup, Sky-High Sundae, which is a brand new course. While all seven other returning tracks have already been added to the mobile game Mario Kart Tour, Sky-High Sundae is debuting in Deluxe before making its way to your phones.

Remember, if you have a Nintendo Switch Online + Expansion Pass subscription, you’ll have access to these new courses for free. If not, and you haven’t already bought the Booster Course Pass, you can grab it right now!

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

Will you be playing Mario Kart 8 Deluxe today? Which course are you looking forward to trying out? Let us know in the comments!



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How Do You Feel About Wave 2 Of The Mario Kart 8 Booster Course Pack?

The second wave of the new Booster Course tracks for Mario Kart 8 Deluxe will be here next week, and we’re feeling hyped to try out some new races (and a little disappointed that some of them look more like Mario Kart Tour tracks than Mario Kart 8 tracks).

In the spirit of hype, we’re trying to gauge how people are feeling about this new wave, and the DLC in general. Is it everything you’d hoped for? A cool bonus to the Nintendo Switch Online subscription? A bit disappointing? Or are you just totally bummed that Nintendo is pumping time and money into an old Mario Kart game instead of something else — like a new Mario Kart game?

Use these polls to tell us how you really feel!

That’s all the questions we could think of… but tell us your overall thoughts on this latest wave of new tracks in the comments below!



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Mario Kart 8 Deluxe Datamine Might Have Leaked Details About Future DLC Tracks

Image: Nintendo

Not long after the first wave of Mario Kart 8 Deluxe’s Booster Course Pass arrived, an individual known as ‘fishguy6564’ was able to crack the DLC and apparently work out what Mario Kart game each of the future DLC tracks would be based on.

The original upload revealed the Turnip Cup would have Tour, SNES, N64 and DS courses. And the Propeller Cup would feature a Tour, GBA, Wii and mystery course. You can see this in the video tweet dating back to March:

In the end, the tracks announced for the Turnip Cup and Propeller Cup all matched up – with Nintendo revealing New York Minute, Mario Circuit 3, Kalimari Desert, Waluigi Pinball, Sydney Sprint, Snow Land, Mushroom Gorge and Sky-High Sundae for Wave 2.

Considering this was accurate, it’s now got many Mario Kart fans wondering if the rest of the potential prefixes are accurate. If you are interested to see what games will be represented, here’s the possible lineup (via Nintendo Everything):

– Rock Cup: Tour, DS, GBA, 3DS
– Moon Cup: Tour, GameCube, ?, 3DS
– Fruit Cup: Tour, Wii, DS, ?
– Boomerang Cup: Tour, GameCube, GBA, Tour
– Feather Cup: Tour, Wii, GBA, Tour
– Cherry Cup: Tour, GameCube, SNES, ?
– Acorn Cup: Tour, Wii, ?, ?
– Spiny Cup: Tour, GameCube, ?, Wii

As you can see, there are quite a number of mystery tracks listed – which could be similar to Sky-High Sundae. Noticeably, there’s no mention of anymore Mario Kart 64 tracks. Keep in mind, the list above has not been officially confirmed by Nintendo and even if it is accurate, it could still be subject to change.

What other tracks would you like to see added to Mario Kart 8 Deluxe’s future DLC waves? Leave a comment down below.



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Video: Mario Kart 8 Deluxe’s Wave 2 DLC Reveal – Here’s What We Thought

We’ve been wondering all month when Nintendo was going to reveal the ‘Wave 2’ DLC for Mario Kart 8 Deluxe and it’s now finally lifted the lid on the next batch of tracks.

For this next wave, we’re getting the Turnip Cup and Propeller Cup. That’s eight tracks all up, including one new one. Players can expect to race on classics such as Mario Circuit 3 and Kalimari Desert to more recent ones like Sydney Sprint and New York Minute. Last but not least there’ll also be the new course, Sky-High Sundae.

If you’re wondering what we thought, our video team held a round table – swapping out Zion for Kate! So join Alex, Felix and Kate as they share their initial impressions and excitement for this next wave of Mario Kart 8 DLC.

You can also catch up on this announcement in the following Nintendo Life posts:

Image: Nintendo

Mario Kart 8 Deluxe’s Wave 2 DLC launches next week on August 4th. Will you be checking out these courses? Tell us below.



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Guy Replaces Mazda MX-5 Parts With Nintendo Wii Accessories

For the last month or so, TikTok user Tyler Atkin (@ttptng) has been taking parts of his car—like the steering wheel—off and replacing them with Nintendo Wii accessories. Please do not try this at home.

Driving a 1995 Mazda MX-5 Miata—now renamed the Wiiata—Atkin first replaced the car’s factory standard steering wheel with the Wii’s tiny plastic Mario Kart accessory (complete with Wii Remote tucked inside it):

Next, he replaced the gearstick with a Wii nunchuk controller:

MX-5 floormats? What is this, a car show? Get that shit out of there, and replace the front floor coverings with Wii Fit yoga mats:

With all that stuff in place the Mazda handrake grip was looking decidedly out of place, so it had to be replaced, this time with a comically large Wii Sports baseball bat accessory:

All of which is pointless if you can’t actually play a Nintendo Wii while in the Miiata, so yeah, he then removed the car’s stereo and slid in a whole console to replace it, adding a small screen to the dash in the process:

All that was left now was to take the car out on the road, something that technically worked, as you can see in this video:

I mean, yes, it drives, as you can see. And the gearstick/handbrake replacements are purely cosmetic choices, so whatever. But trying to turn the car with a wheel that small does not look like a fun (or safe) time! And surely getting out of a tight parking spot will look something like this?

The answer to that and any other concerned questions about safety and suitability are: who cares, these aren’t permanent additions, they’re a joke made for the internet, one we have all enjoyed.

If you liked Tyler’s videos, this Wii stuff was just part of his Mazda build tinkering, which also includes…replacing the Wii wheel with the Forza Horizon disc.

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The Incredible Story Of Mario Kart: Double Dash’s Shortcuts

Image: Nintendo / Kotaku

When Mario Kart: Double Dash was released back in 2003, a major shortcut on one of the game’s tracks—Waluigi Stadium—was discovered almost instantly. The next shortcut wouldn’t be recorded until 2018.

That’s an eternity in video game/speedrunning years, and there’s one hell of a story behind it, which is why Summoning Salt has put together this 41-minute video about the entire ordeal.

As explained early on in the video below, Mario Kart games have a long history of being kinda broken! At least when it comes to speedrunning, anyway. They’re perfectly fine for us to play casually and we’d never notice a thing, but most of them have enormous loopholes in their code that have let speedrunning players do everything from clipping inside their maps to performing quick bumps around the finish line to record impossible-looking times.

Throughout all that exploration and exploitation, though, from almost the day it was released one game stood above the others, seemingly impervious to any attempts at cutting its corners: Mario Kart: Double Dash.

While a single shortcut was discovered very early on, it remained the only shortcut any player would ever find for over a decade. The reason why is what I think makes this such an incredible story; there are impressive feats of hole-picking from speedrunners here, of course, but Nintendo’s development team also deserve credit for doing one hell of a job shoring this game up from exploitation as well, encoding each track with a number of rules and conditions that meant it took until 2018 for a player to work out a way to crack them.

I should note here that the definition of a “shortcut” being used in this video doesn’t mean the obvious, intentional ones Nintendo always litters its tracks with. It instead means an unintentional shortcut, one that relies on an oversight or exploitation of code to make some serious time savings.

Something that, as you’ll see in the video below, took some serious work on the part of players like GoombaNL. But once that first domino fell in 2018, with some boosting off the Mushroom Bridge, it was only a matter of time until shortcuts were discovered on more tracks, from Bowser’s Castle to Mushroom City.

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Nintendo Might Finally Be Racing Ahead With Mario Kart 8 Deluxe’s Wave 2 DLC

Image: Nintendo

We’re now in July, and there’s still no sign of the second Mario Kart 8 Deluxe DLC wave, so what’s going on? Although Nintendo hasn’t provided an update about when this next wave will be delivered, it seems fans have been able to work out some sort of time frame for this next DLC release.

As shown in a tweet by @PushDustIn, a recent 7-Eleven advert in Japan shows the Wave 1 courses and the DLC waves to come. Up in the top-right though, it’s mentioned how this ad should no longer be displayed to the public by 17th July 2022. It’s led to theories that an announcement could potentially be just around the corner.

This isn’t the first time a banner advert in Japan has indicated Nintendo DLC is on the horizon. There were similar stories during the reveal of the Super Smash Bros. Ultimate fighter pass waves.

The original Mario Kart 8 Deluxe DLC wave contained a total of eight courses – taken from the mobile release and also various retro titles. Some of these tracks included Toad Circuit (3DS), Choco Mountain (N64), and even the fan-favourite Coconut Mall (Wii). All of these tracks and waves are set to be delivered by the end of 2023.

It’s unknown at this stage what exact courses will be included in the next DLC wave for Mario Kart 8 Deluxe, but a datamine previously uncovered an updated booster course banner:

Are you looking forward to the next wave of Mario Kart 8 Deluxe DLC tracks? Have you tried out the first wave yet? Tell us down in the comments.



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Here’s our first look at Universal Studios’ upcoming Mario Kart ride

Photo: Universal Studios

We’re still months out—with “early 2023″ as an approximate opening date—from the debut of Universal Studios Hollywood’s new Super Nintendo World, the theme park company’s first attempt to import Universal Studios Japan’s well-received Mario-themed attraction area to the States. (Similar additions are being built at the company’s other U.S. parks, with later debut dates.) Today, though, the theme park owner revealed the plans for its first major ride to entice park goers to head down the Warp Pipe and check Super Nintendo World out in L.A. next year: Mario Kart: Bowser’s Challenge.

As far as Mario brands being translated into rides go, Mario Kart—what with the cars and the chaos, etc.—is a pretty natural fit. (It’s certainly better than our initial pitch, the Twisting Turning Turbulent Toadcoaster.) (Although just try to tell us a Luigi’s Mansion-themed haunted house wouldn’t be amazing.) Bowser’s Challenge is, in fact, an adaptation of an existing and tested ride from Universal Studios Japan, which combines carts on rails with augmented reality goggles in order to create the illusion that riders are actually on the track with Mario, Peach, and, presumably, the dreaded Waluigi.

Now, is this as cool as, say, just letting people drive some go-karts on a brightly colored Mario Kart course? Not remotely. But it probably involves a lot less legal liability for the park, and at least kids will apparently be able to turn the wheel a little to control the angle of their karts. (We’ll admit to being somewhat skeptical of the “indoor car with video screens/AR” trend in recent theme park ride design—give us a real coaster any day of the week—but Universal Studios is promising that this particular version of the tech is at least some of the most complex it’s ever tried to run.)

Mario Kart: Bowser’s Challenge is slated to open alongside Super Nintendo World in early 2023.

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YouTuber Receives Over 500 Copyright Claims For Nintendo Music

Image: Nintendo

DeoxysPrime, who runs a YouTube account with 165,000 subscribers that is home to all kinds of video game soundtracks, has had to remove their entire library of Nintendo music after receiving over 500 copyright claims from the trigger-happy company.

They weren’t hosting uploads of commercially-available albums; rather, like the rest of their channel (which we’ve featured on the site before!), they had uploaded the complete soundtracks to titles like Mario Kart 8 and Splatoon taken directly from the games themselves. In a statement posted to Twitter on May 30, they write:

Effective immediately I will be removing all Nintendo music from my channel. With 500+ claims and a dozen soundtracks blocked over the last week it’s pretty clear they don’t want their music on YouTube. I’m sorry to everyone who enjoys their music but I don’t have much choice.

I have no intention of deleting my channel and the rest of my non-Nintendo soundtracks will remain up for the foreseeable future. It’s frustrating but as I’ve said before it’s ultimately their choice to have their music blocked on the platform.

Best of luck to anyone still holding out having Nintendo music on YouTube. So many of those soundtracks have never gotten official releases. But like how bigger channels than mine have gotten hit before eventually those who take their place will end up like this too.

In a follow-up message posted on their YouTube page, they say:

Once again I’m sorry for the inconvenience this will cause, as I enjoy listening to Nintendo music on here just as much as you all do, but it just doesn’t make any sense to continue on like this.

As always you can follow me on Twitter for any other updates and as a general reminder, if you do see any soundtracks on my channel removed, it’s always safe to assume it was for copyright reasons. Be respectful of their right to do this but also please continue to push Nintendo to release their music in official formats, because there’s no reason these soundtracks should have to disappear forever. Thank you.

Some of the soundtracks that have been taken down include those for the Smash series, Donkey Kong Country games, Wind Waker, F-Zero series and most of the modern Mario and Mario Kart games.

Like they say, Nintendo, if you’re going to do this please at least release these soundtracks in official formats (albums! Spotify!), because I am getting so tired of having to link to this old post all the time.

This isn’t the first time a major music channel has been targeted by Nintendo recently. Back in January GilvaSunner received over 1300 copyright blocks, saying at the time “I’m…not angry or surprised that Nintendo is doing this, but I do think it’s a bit disappointing there is hardly an alternative”.



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