Tag Archives: lamb

The Unity Games That Could be Impacted Most by Controversial Fees, From Silksong to Cult of the Lamb – IGN

  1. The Unity Games That Could be Impacted Most by Controversial Fees, From Silksong to Cult of the Lamb IGN
  2. Unity’s new fees leave game developers fuming Axios
  3. Unity is going to charge for installations of games using their engine gamrconnect.vgchartz.com
  4. Game devs say Unity’s new install fee is a threat to everyone, including gamers, and there’s no going back: “I don’t want to sell my house because my game was too popular” Gamesradar
  5. Unity’s new “per-install” pricing enrages the game development community Ars Technica
  6. View Full Coverage on Google News

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Cult of the Lamb celebrates first birthday with Don’t Starve Together crossover – Eurogamer.net

  1. Cult of the Lamb celebrates first birthday with Don’t Starve Together crossover Eurogamer.net
  2. Survival game and roguelike juggernauts combine forces in Don’t Starve Together and Cult of the Lamb crossover, out now Gamesradar
  3. Cult of the Lamb x Don’t Starve Together Crossover Launch Trailer | Nintendo Switch Nintendo of America
  4. Cult of the Lamb Gets a Free Update That Adds a Don’t Starve Together Crossover and Survival Mode IGN
  5. Cult of the Lamb celebrates one-year anniversary with Don’t Starve Together crossover TechRadar
  6. View Full Coverage on Google News

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CeeDee Lamb: Cowboys’ offense is all on Dak Prescott now – NBC Sports

  1. CeeDee Lamb: Cowboys’ offense is all on Dak Prescott now NBC Sports
  2. Dallas Cowboys’ CeeDee Lamb ‘only scratched the surface’ of his potent – ESPN – Dallas Cowboys Blog- ESPN ESPN
  3. CeeDee Lamb Warns NFL (and Madden Ratings): Dallas Cowboys ‘Best’ Yet to Come – FanNation Dallas Cowboys News, Analysis and More Sports Illustrated
  4. Cowboys’ CeeDee Lamb says new offense ‘all in Dak’s hands,’ warns rest of NFL of QB’s potential in 2023 CBS Sports
  5. Cowboys rumors: Update on CeeDee Lamb negotiations, Dak Prescott’s denial, Deuce Vaughn goes viral FanSided
  6. View Full Coverage on Google News

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Cult Of The Lamb To Receive Free “Major Content Update” In 2023

Image: Devolver Digital

One of the surprise indie hits of 2022 was Cult of the Lamb – a fresh take on the roguelite genre mixed with a “creepy but cute” aesthetic. If you haven’t tried out this game yet, now might be the perfect time.

The developer Massive Monster has announced it will be releasing a “major” content update for free in 2023. Players can expect depth, difficulty, accessibility, qualify-of-life changes and a new heavy attack. Here’s a brief look:

There’s no word about when exactly this update will be released. In the same announcement, the team also mentioned how it still has “another round of fixes scheduled” for Cult of the Lamb in the new year. It will be focused on resolving “many” issues for console players.

After this, the developer will be putting all of its energy into the major content update. You can see more footage of this bigger update over on the game’s Twitter page. And if you haven’t played this game yet, be sure to check out our Nintendo Life review:



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Cult of the Lamb – Zero Punctuation

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Steam is doing one of their quaint little themed sales at time of writing they’re calling Survival Fest, acknowledging the genre of survival crafting games in the same way one “acknowledges” a gigantic monstrous frog blocking all six lanes of the highway you use to get to work. But this has been a wonderful time for me because if there’s one thing I love more than anything else, it’s picking up bits of wood. I’ll pick them up in meadows, I’ll pick them up in forests, I’ll pick them up in singles bars if they’ve got shapely knotholes, I just can’t stop myself. My wife has had to buy all metal furniture because I keep picking up the wooden stuff but joke’s on her because I’ll be crafting a stone forge the instant she lets me play on the gravel driveway. And my goodness do I feel well served by the survival crafting genre and the wonderful spectrum of picking up bits of wood that it offers. But that said, picking up bits of wood has gotten so ubiquitous that it alone can no longer carry a game by itself for most people, cultureless bastards that they are, and so the challenge is now to find new gameplay styles that have not yet been enriched by the addition of picking up bits of wood.

Such as in the case of Cult of the Lamb, which presumably owes its existence to somebody playing the Binding of Isaac and thinking much as I did “Boy, I wish there was more picking up bits of wood in this. While retaining precisely the same amount of human shit.” So in brief, Cult of the Lamb is a crafting base management ’em up combined with a roguelite dungeon crawler. Roguelite dungeon crawling being the other gameplay style so overdone it now can’t carry a game by itself so this is a fucking marriage made in Rl-yeh. We play the titular lamb who gets sacrificed by four unknowable godlike beings in an effort to prevent the rise of a fifth unknowable godlike being who the others didn’t like because he smelled or had ginger hair or something, but then Nobby Nomates The Undying restores you to life as their herald on Earth to take up the task of gutting your way through the followers of the four cool kids and establish your own community where none shall be judged harshly by their interest in Sonic the Hedgehog fanart. So the game consists of two phases: the base management part, where You hang out in your cult’s campground building stuff and interacting with your followers until you run out of money, bits of wood or piles of faeces to clean up,

and the dungeon crawling part, when you venture out to the procedural lands with your big heresy whacking stick and a wheelbarrow. It’s the faeces that’s one of the sticking points for me, faeces being notoriously sticky. I guess socially well-adjusted people aren’t the type to join cults generally speaking but I don’t remember Jim Jones having to go around the compound every five minutes with a pooper scooper. Something’s very wrong here, you can’t build a fucking outside loo until you’re like three levels deep on the tech tree but I’d think these people would at least know how to dig a fucking hole in the ground. This is part of the larger issue that the management stuff you have to do is frequently of the micro-variety. You’re basically having to constantly make food for these simpering twats, the upgrade that stops them complaining when you make them eat grass is heartily recommended. You have to work on the loyalty of every cult member individually, and that means remembering to give them all a blessing every day. And once your cult goes past a certain head count it’s hardly worth bothering to shake the dandruff off your blessing hand. I found it was very easy to get bogged down with the micromanagey chores in the base because something always pops up if you hang around for too long. It’s like being a kindergarten teacher.

“Miss! Could you harvest the pumpkins? Miss! Penelope died of old age and the corpse is making us all sick and we still haven’t figured out how holes in the ground work. Miss! Lionel blasphemed against our dark saviour, could you sacrifice him for his impudence?” I would, but I can only interact with cultists by standing next to them and pressing the contextual button and Lionel is currently standing in the same spot as three other dudes and one of my base facilities and I don’t want to accidentally murder the septic tank. I ran into a few bug issues in the base management. One time one of my oldies dropped dead but their alive self was still there standing over the body, and something told me it wasn’t because he’d become one with the fucking force. Also, he showed up at my next sermon, only to drop dead again. And when I picked up the corpse I couldn’t put it down again and the game softlocked, presumably as I was holding a body that the code believed was simultaneously dead and alive, and that’s a particularly confusing position for the high priest of a death cult to be in. This was far from the only bug I encountered, but probably best not to harp, you know how game developers these days patch like a second hand trouser shop in porcupine country.

But as I say this is one of those hybrid games where the two flavours of gameplay are in different compartments rather than blended together, more of a Nerds than a Skittles arrangement. And the high watermark for that is the XCOM or Persona thing where you can use both gameplay modes to take a break when you’re bored of the other one. And once I could finally drag myself away from sermons, blessings and cleaning up the booboos, it certainly did feel like a relief to switch to some nice relaxing fights to the death. The roguelike dungeon crawling isn’t going to set too many pairs of trousers alight; there’s a standard suite of melee weapons and spells with which you go from room to room murdering the absolute sweetcorn-studded shit out of everything. And by everything I mean everything, there’s always the chance that bonus hearts or crafting materials will drop out of random rocks, grass clumps and end tables so it frequently has more the vibe of a lawnmowing simulator. There’s not enough variety in the core gameplay to prevent it getting terribly samey after a while. The dungeon crawling in itself doesn’t hold up alongside a Binding of Isaac or a Hades, just as the base management stuff can’t compete with the genre’s most highly regarded picking up bits of wood simulators.

But the hybrid game is like sexual intercourse in that something jolly interesting happens where the two things meet, and I certainly did find it hard to stop playing Cult of the Lamb. It strikes a balance where you feel a constant motivation to keep moving onto the next item on your neverending task list without making you feel overwhelmed. Although I did feel the pace dropping in the back half of the game when I hadn’t even gotten to the fourth dungeon and I was already nearing the ends of the upgrade trees, it made me wonder why I was still bothering with half the game’s systems when the upgrades were rolling in faster than I could spend them and there wasn’t much left to buy except more decorative elements I couldn’t be arsed to build because my cultists remained perfectly happy as long as I flung one of their elderly into the void every few days to spare myself the cost of digging a grave. And I didn’t see the point in that fishing minigame at all by that point. Maybe it was to drive the comparison to Animal Crossing after Tom Nook decides to finally drop the mask and sell you a crafting blueprint for a Scientology test centre.

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Cult of the Lamb hands-on: Animal Crossing meets the dark arts

Enlarge / You know the sweet old nursery rhyme: Mary had a little lamb, but then it was resurrected by the devil and forced to create a murderous cult.

Devolver / Massive Monster

When I first played Cult of the Lamb, launching August 11 on PC and all major console families, I imagined that its demonic tone originated as an internal joke for its development team. Perhaps the creators at Massive Monster sat around looking at the sim-management likes of Animal Crossing and The Sims, then thought that the only way they’d surpass those games is by striking a deal with the devil.

Then they went ahead and made a sim game where players do exactly that. After 90 minutes spent playing the game’s expanded demo, provided by its publishers at Devolver Digital, I’m inclined to think its choices about tone, art direction, and sim-meets-Satan gameplay were the right call. (There’s currently a free public demo as well, available on Windows and MacOS, but it’s much shorter than what I’ve sampled.)

The One Who Waits

Enlarge / Seems like a trustworthy entity. Let’s make a deal for our soul.

Devolver

Cult of the Lamb begins with the game’s hero, a Disney-like cartoon lamb, being led to its slaughter as a form of religious sacrifice. But death is only the beginning in this game. In the afterlife, you meet a mysterious underground beast wrapped in chains, simply named The One Who Waits. You’re given the option to rise from your grave, grow a cult full of devout followers, expand your mastery of the demonic arts, and defeat a series of monstrous rivals. You can answer this call in one of two responses: “yes” and “absolutely.”

Enlarge / A peek at my underdeveloped cult. Notice that two of the characters have socialized and become friends. This can change their attributes in ways that are useful, but they may also get sad if one of them dies of gastrointestinal disease (which can happen).

Devolver

After battling through a top-down, Zelda-like sequence and killing your prior captors, a guide with similar demonic inclinations teaches you how to find, free, and convert down-on-their-luck woodland creatures. The game’s formal loop begins with you assigning basic tasks to your sole follower on an expansive plain that your cult calls home: gather resources, build structures, tend farms, and so on. Once your follower is occupied, enter a gate that takes you to a randomly generated series of battling rooms, where you’ll make progress on your kill list, gather rarer resources, and find and conscript more easily influenced animals to join your cult.

Enlarge / Assigning tasks, giving gifts: all in a day’s work as a cult founder.

Devolver

Bring them back to the village, and that’s when you begin the game’s leader-of-a-cult cosplay in earnest.

Everything you need to become more powerful revolves around maintaining your cultists’ faith and loyalty; the former can be exploited and drained from each cultist like an ectoplasm of sorts, while the latter sticks around as more of a permanent “experience point” meter. The time between demon-hunting battles can be spent conducting faith-draining services, spending individual time with cultists to make them happier, or learning about and resolving side quests that they ask about.

Enlarge / Just another day of teaching the good word. Today, we learned a ritual where I can kill one of my followers to claim rare items and resources. Everyone seems on board with the plan!

Devolver

That’s one way to save on resources

Unlike run-of-the-mill RPGs, however, you have an option outside of being helpful. Maybe you don’t care about certain cultists, or maybe you missed the timing window to help them resolve issues like starvation, disease, or losing faith. (The longer you’re out adventuring and battling, the more adrift certain followers may become back at the cult farm, as indicated by an always-running day-night cycle.)

Early in the game’s skill-tree system, cult leaders learn that they have the option to outright sacrifice their followers, which can bestow rare rewards on your cult. This might cost some of the admiration of your other followers, but from what I can tell, savvy cult leaders can still balance their emotional needs while feeding their lust for blood and power.

Enlarge / Each combat encounter is randomly generated, and your hero begins each with randomly assigned melee and ranged attacks. The game’s skill-tree decisions can grant you more options in terms of weapons or other completely different perks.

Devolver

Cult of the Lamb could very well have invented a half-battling, half-sim ecosystem that sounds a lot simpler or drier, and without the Satanic overtones, the game very much resembles the 1991 SNES classic Actraiser. The devs, artists, and writers at Massive Monster deserve credit for making this game fun to talk about, look at, and ponder; its systems of cult management lean in to brutality in ways that make logical sense yet add mechanical fun to the question of how players might move forward as cult leaders. One of the game’s skill trees asks a brutal question early on: Would you rather build beds for your followers or develop the ingenuity to build disease-reducing graves, instead? At first, you can’t have both. Decisions, decisions.

But this game does more than merely lift another decades-old game’s mechanics. While its randomly generated battling levels clearly draw inspiration from Binding of Isaac, Cult of the Lamb‘s upgrade system requires careful curation of the cult’s farm region, in terms of resource management, skill-tree decisions, and even side quests to unlock more “Tarot cards” (which are shuffled and randomly dealt during battling encounters to increase your chances of survival). A series of unlockable village outposts near your cult add everything from amusing new characters to side quests to mini-games, including a clever tap-to-reel fishing mode and a tricky, surprisingly engaging spin on Yahtzee.

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Amari Cooper and CeeDee Lamb thumbed noses at Cowboys’ COVID precautions with reckless night out

All Amari Cooper and CeeDee Lamb did was go downtown to take in a basketball game and watch Dirk Nowitzki have his number retired.

But, if the Cowboys stumble in next week’s Wild Card round, the two might as well have jumped on a plane and flown to Cabo.

Fair? Not at all. But, 26 years without an appearance in the NFC Championship Game tends to make fans irrational.

Sitting courtside at the American Airlines Center hours after Micah Parsons landed on the COVID-19 list — who himself attended a Mavericks game two days earlier — is thumbing your nose at an opportunistic opponent at the most crucial point of the season.

It’s reckless. It shows a lack of respect for the sacrifice and discipline the majority of your teammates and coaches have displayed over the course of this trying season.

If the Cowboys fail to win a playoff game in their return to the postseason after a two-year absence, this excursion by Cooper and Lamb will come to symbolize the latest failure of a franchise that couldn’t keep its eye on the prize.

A charge can be levied that this attaches too much significance to a simple night out. That argument ignores the fact that hours after the Cowboys receivers returned home from the Mavericks game the club announced that left tackle Tyron Smith and cornerback Anthony Brown also tested positive for COVID.

Cornerback Trevon Diggs and safety Donovan Wilson both appeared on the injury report with an illness that could turn out to be the Omicron variant as they continue to be tested. If it does, that will sideline at least five players for the team’s regular season finale against Philadelphia.

Let’s just say the optics for Cooper and Lamb aren’t good.

“We have basically a COVID update almost daily,’’ head coach Mike McCarthy said. “As these protocols are changing and adjusting and everyone understands what’s been put out there from the league and the best recommendations possible, that’s a constant focus.

“Obviously, we want everyone to use good judgment because we all understand what’s in front of us and the challenge that we have both personally and professionally.’’

McCarthy was asked for his thoughts on the night out for Cooper and Lamb on three separate occasions during Thursday’s press conference. He sidestepped the question each time by citing the organization’s proactive approach overall and falling back on the commitment he believes exists.

The first stop the head coach makes every morning upon his arrival to The Star is the office of athletic trainer Jim Maurer, who oversees the testing. Players and coaches were told earlier this week — again — that a room was available for them at the adjacent Omni Hotel if they wanted to sequester themselves for the stretch run.

The Cowboys have consistently instituted or put enhanced protocols into effect ahead of any edict from the NFL. Two sources said a league official informally told the club earlier this week that it ranked near the top of the league in terms of adhering to the protocols in place.

“We’re all adults here,’’ McCarthy said. “Our players have done an outstanding job at the family and friend testing that’s been available. That’s something that’s really picked up over the last six weeks. Those are the things that I’m a part of on a daily basis.

“You’re seeing precautions. You’re seeing the group as a whole doing a really good job. Yes, we may have an individual or two that puts themselves out there. But, at the end of the day I think it’s like anything. You just continue to advise and instruct and educate.

“That’s how you have to work through this COVID challenge and that’s what we’ve been doing.’’

A memo was distributed to every club on Dec. 28, jointly developed by the league and the Players Association, that stated the Omicron variant was among “the most contagious viruses in history’’ and implored players and staff to avoid public areas including restaurants, bars and social gatherings during this spike.

An earlier part of the policy still in place advises against attending professional sporting events unless the person is seated in a suite with no more than 10 people and is wearing personal protective equipment. Unvaccinated players and staff are subject to a fine of $14,650 for ignoring this protocol.

Photos of Cooper and Lamb show them in the crowd without wearing masks. Cooper, who missed two games earlier this season after coming down with COVID-19, isn’t vaccinated.

McCarthy was asked if he’s specifically told the players not to go to sporting events other than NFL games.

“Yeah, you want your players to use good judgment and take the precautions the best they can,’’ McCarthy responded. “I think they clearly understand this is a surge we’re involved with, not just our football team but our community. You keep identifying the importance and the urgency of taking precautions the best you can.’’

And Cabo?

Tony Romo, Jason Witten and Bobby Carpenter spent some time there before a divisional playoff game against New York in January of 2008. The Cowboys didn’t lose to the Giants because of their weekend excursion to the tip of the Baja California Peninsula, but it’s not a good image.

What happened to Parsons this close to the playoffs should have been a cautionary tale. The rookie showed he understands the consequences of his actions, tweeting that he felt like he let his team and Cowboys nation down.

He gets it.

Cooper and Lamb don’t.

Catch David Moore and Robert Wilonsky as they co-host Intentional Grounding on The Ticket (KTCK-AM 1310 and 96.7 FM) every Wednesday night from 7-8 p.m. through the Super Bowl.

Find more Cowboys coverage from The Dallas Morning News here.

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Marcus Lamb, Christian Broadcaster and Vaccine Skeptic, Dies of Covid at 64

Marcus Lamb, a founder of the Texas-based Christian television network Daystar, who had been dismissive of Covid-19 vaccinations, died on Tuesday after contracting the coronavirus. He was 64.

His wife, Joni Lamb, confirmed his death on “Ministry Now,” the show that she and Mr. Lamb had hosted together. She did not say where he died. Daystar is based in Bedford, Texas, in the Dallas-Fort Worth area.

After contracting the virus, Mr. Lamb, who frequently suggested on the air that people pray instead of getting inoculated, was taken to a hospital when his oxygen levels dropped “all of a sudden,” his wife said in a broadcast on Nov. 18. It was not immediately clear when he had tested positive for the virus.

Daystar Television Network, which the Lambs founded in 1997, did not respond to requests for comment on Wednesday.

“I’m at a loss for words today,” his son, Jonathan, said on Twitter on Tuesday. “My father was promoted to heaven at 4 am this morning.”

As the network’s chief executive, Mr. Lamb hosted his own broadcast as well as the show with his wife. His children regularly appear on the network, which says it reaches more than 108 million households, mostly through cable TV providers.

Daystar broadcasters, including the Lambs, have repeatedly questioned the efficacy of the vaccine. On May 10, the couple’s show included a segment in which the Covid vaccine was falsely said to be “killing your immune system.”

“We want to warn you, we want to help you, we want to give you an alternative,” Mr. Lamb said.

Instead of getting vaccinated, “we can pray, we can get ivermectin and budesonide and hydroxychloroquine,” he said, referring to several drugs that have not been approved for Covid treatment by the Food and Drug Administration. He denounced vaccination mandates for schoolchildren.

On the Nov. 18 show, Ms. Lamb said her husband had contracted the virus after she had. He had diabetes, which exacerbated his symptoms, she said.

Last month, on a Daystar show, Jonathan Lamb said his father’s Covid infection had resulted from “a spiritual attack from the enemy.”

Mr. Lamb last appeared on “Ministry Now” on Nov. 3, coughing several times throughout the hourlong broadcast.

Daystar has taken legal action against vaccination mandates. Last month, the network petitioned the U.S. Court of Appeals for the Fifth Circuit to “set aside” the federal mandate that companies with 100 or more employees require Covid vaccinations. The court stayed the mandate.

Marcus Daron Lamb was born on Oct. 7, 1957, in Cordele, Ga., grew up in Macon, Ga., and began preaching as an evangelist at the age of 15, according to a company biography posted online. It said he graduated magna cum laude from Lee University in Cleveland, Tenn.

Mr. Lamb founded the Word of God Fellowship in Macon in 1981 and married Joni Trammell, of Greenville, S.C., the next year. They then took the ministry on the road, preaching in 20 states, the biography said.

He later started a Christian television station in Montgomery, Ala., and another in Dallas before founding Daystar, the company said.

He was a bishop in the Church of God. In addition to his wife and son, his survivors include two daughters, Rachel Lamb Brown and Rebecca Lamb Weiss.



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Marcus Lamb, a Christian TV network founder and preacher who discouraged vaccinations, dies after being hospitalized for Covid-19

Lamb founded Christian television network Daystar Television Network in 1997.
His wife Joni Lamb, announced the televangelist’s death on Daystar’s program streamed to Facebook Tuesday. She said her husband had diabetes but was healthy and was hospitalized after being diagnosed with Covid-19.

“He never talked about that, but he had diabetes, but he kept it in check. He was very healthy, he ate healthy, he kept his weight down, and always kept his sugar at a good level. But with trying to treat Covid and the pneumonia, the different protocols that are used, including many of the protocols we talked about here on Daystar, and we used those, and I used them and breezed through Covid.

It caused his blood sugar to spike and just a decrease in his oxygen and that’s why he went to the hospital, so he could have oxygen,” Joni Lamb said. “He 100% believed in everything that we’ve talked about here on Daystar and helping so many people around the world with early protocol treatments for Covid. We still stand by that, obviously.”

Joni Lamb said her husband’s “heart just gave out.”

Marcus Lamb often spoke out against the Covid-19 vaccines on his show. In an episode earlier this year featuring anti-vaccine activists Robert F. Kennedy Jr. and Del Bigtree, Lamb said the Covid-19 vaccine was “not really a vaccine,” but an “an experimental shot” that was “dangerous. Marcus Lamb alleged that people were dying or having neurological disorders from the vaccine.
The US Centers for Disease Control and Prevention say Covid-19 vaccines “are safe and effective” and that any adverse events after vaccination “are rare but may occur.” People who are not vaccinated against Covid-19 were 11 times more likely to die of the disease and 10 times more likely to be hospitalized with the disease, according to a study published by the CDC.

Marcus Lamb’s son, Jonathan Lamb, described his father’s Covid-19 diagnosis as a “spiritual attack from the enemy” as he hosted the show on November 23. “There’s no doubt in my mind that this is a spiritual attack from the enemy. As much as my parents have gone on here to kind of inform everyone about everything going on in the pandemic and some of the ways to treat Covid, there’s no doubt that the enemy is not happy about that, and he’s doing everything he can to take down my dad,” Jonathan Lamb said.

Joni Lamb described the illness as “riding a roller coaster” on that same episode. She asked people in November to “pray specifically for [Lamb’s] lungs to clear, the Covid pneumonia, and pray for his oxygen levels to continue to be strong and to go up and so that we can wean him off of oxygen and then bring him home.”

A statement from Daystar Television Network said in part, “The family asks at this time that their privacy be respected as they grieve this difficult loss, and they wish to express their deep love and gratitude for all those who prayed during Marcus’s health battle. Continue to lift them up in prayer in the days ahead.”

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Sources — Dallas Cowboys WR CeeDee Lamb out Thursday after concussion

ARLINGTON, Texas — The Dallas Cowboys will be without their top two receivers in Thursday’s game against the Las Vegas Raiders with CeeDee Lamb unavailable due to a concussion suffered Sunday against the Kansas City Chiefs, according to multiple sources.

Coach Mike McCarthy expressed optimism earlier this week that Lamb would play against the Raiders before the receiver went through a limited part of Wednesday’s practice. He met with team doctors and an independent neurologist after the workout, and sources said he cleared the protocol. However, Lamb could be susceptible to a second concussion in a short amount of time, which could have knocked him out multiple weeks.

The Cowboys already knew they would be without Amari Cooper, who is on the reserve/COVID-19 list, for a second straight game.

Lamb, who leads the Cowboys in receptions (50), yards (740) and receiving touchdowns (6), was able to go through meetings Monday and picked up his physical activity Tuesday and Wednesday. Quarterback Dak Prescott said Lamb was “great” Wednesday. After going through sessions with Lamb on Tuesday and Wednesday, Prescott did not think there would be any limitations going into the game.

The Cowboys’ top receivers going into the game will be Michael Gallup, Cedrick Wilson, Noah Brown and Malik Turner.

The Cowboys have erred on the side of caution with their players this season regarding injuries. Left tackle Tyron Smith could have played last week against the Chiefs with an ankle injury, but the team opted to give him more rest with a quick turnaround to the Raiders game. He will start today. Prescott could have played on Halloween against the Minnesota Vikings despite a calf injury, but he was held out an extra week to avoid a potential long-term issue.

The Cowboys will also be without offensive line coach Joe Philbin, who is in the COVID protocol, according to sources. Assistant line coach Jeff Blasko will take over his duties. Philbin is the third position coach to miss time because of COVID, joining defensive coordinator Dan Quinn, who missed a preseason game, and running backs coach Skip Peete, who missed the Nov. 7 meeting against the Denver Broncos.

Two of the Cowboys’ three strength and conditioning coaches are also in the COVID protocol. Cedric Smith was placed on the list earlier in the week, and Kendall Smith was added to the list Thursday. No other players appear to be affected.

Lamb being ruled out was first reported by Fox Sports.

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