Tag Archives: Kadokawa

Tencent And Sony Acquire 30% Of Elden Ring Maker FromSoftware

Image: FromSoftware

Elden Ring wasn’t just a hit with fans of FromSoftware’s notoriously difficult action-RPGs. Today Tencent Holdings and Sony announced they’ve acquired 30% of the Souls-series developer’s shares, split in favor of Tencent. FromSoftware is expected to gain $260 million from the arrangement.

Today’s announcement from FromSoft’s parent company Kadokawa revealed that Sony and Tencent are acquiring 14.09% and 16.25% of FromSoft, respectively. The statement indicates that Kadokawa wants FromSoftware to be able to expand its development efforts; Kadokawa sees the “enhancement of capabilities for the creation, development and deployment of [FromSoft] game IP as one of the [Kadokawa] Group’s highest priorities.”

One of the aims is to give FromSoft the resources needed to grow Elden Ring into a franchise that extends beyond just video games.

Elden Ring was a long time coming, built on a foundation first laid down in FromSoftware’s pioneering 2009 PS3 game Demon’s Souls. A set of three spiritual sequels in the form of the Dark Souls trilogy, as well as two other similar titles (Bloodborne and Sekiro), certainly broadened the audience for these difficult and cryptic action-RPGs. But none have reached critical mass quite like Elden Ring, which outsold household names like Call of Duty and led to viral streaming sensations and hype that just won’t die.

Tencent, a Shanghai-based conglomerate, has continued its trend of investments and acquisitions. It owns 5% of Assassin’s Creed and Far Cry publisher Ubisoft, completed an acquisition of League of Legends’ developer Riot Games, owns 40% of Epic Games, and has stakes in many, many, many, many other game companies. As Polygon notes, it also owns 5% of Activision Blizzard, which will transfer over to Microsoft should that megacorp’s notable attempt to acquire the Call of Duty publisher clear regulatory screening.

Sony has also been on a spending spree too, though it looks a bit more modest compared to Tencent. Perhaps most notably, Sony acquired the once Microsoft-affiliated Bungie for $3.6 billion in January. The house of PlayStation also made a move to acquire Bluepoint, the studio which made a name for itself with critically acclaimed remakes. Sony also invested a billion dollars in Epic Games back in April.

Anyway, maybe FromSoft can use the new money to add an easy mode so I can finally finish the damn things.

 

Read original article here

Cygames acquires Metal Max IP from Kadokawa Games

Cygames [199 articles]” href=”https://www.gematsu.com/companies/cygames”>Cygames has acquired the Metal Max [4 articles]” href=”https://www.gematsu.com/series/metal-max”>Metal Max intellectual property from Kadokawa Games [483 articles]” href=”https://www.gematsu.com/companies/kadokawa-games”>Kadokawa Games, the company announced.

“Cygames has acquired Metal Max-related businesses from Kadokawa and Kadokawa Games,” reads the press release. “As a result, Cygames will take over the Metal Max series intellectual property and related assets. While future Metal Max series developments have yet to be determined, we are committed to creating a new future for the Metal Max series, which has over 30 years of history.”

Metal Max series creator Hiroshi Miyaoka will continue to work on the series as a director at Cygames.

In a statement, Miyaoka said, “Cygames has acquired the rights to Metal Max. I feel that this acquisition will be a great opportunity for the Metal Max series, which celebrated its 30th anniversary last year. As the original creator, I’d first like to thank Kadokawa and Kadokawa Games for their willingness to send [the series] off, and above all Cygames for welcoming it.”

Miyaoka continued, “As a director at Cygames, I, Hiroshi Miyaoka, will be working to reboot the Metal Max series in earnest. We’re currently in the wild ideas stage, but my hope is that the series is reborn in a way that will reach not only Metal Max fans, but the hearts of RPG [14,290 articles]” href=”https://www.gematsu.com/genres/rpg”>RPG fans all over the world. Please look forward to it.”

Cygames producer Kenichiro Takaki [17 articles]” href=”https://www.gematsu.com/people/kenichiro-takaki”>Kenichiro Takaki added, “Metal Max is one of many wonderful games that mesmerized me in my student days. ‘The intellectual property that makes a name for itself in history will be loved and passed down from generation to generation.’ I feel that this is the challenge faced by the entire games industry, as well as the mission of Cygames, which strives to ‘create the best content.’ I’m incredibly honored to be involved with Metal Max, which fate has allowed me to encounter once again. The project to create the best console game starts now. Please look forward to it.”

Platforms and a release date for the new console game have yet to be announced. Visit the teaser website here.

Read original article here