Tag Archives: jerk

‘No way WWE would make him jerk the curtain’: Fans Refuse to Believe John Cena’s Leaving $6.5B Franchise as He Delivers ‘Final’ 5 Knuckle Shuffle – FandomWire

  1. ‘No way WWE would make him jerk the curtain’: Fans Refuse to Believe John Cena’s Leaving $6.5B Franchise as He Delivers ‘Final’ 5 Knuckle Shuffle FandomWire
  2. John Cena sends message to WWE Universe after controversial loss at WrestleMania 39 Sportskeeda
  3. John Cena Thinks He Knows Why He Lost to Austin Theory at WrestleMania 39 ComicBook.com
  4. Wrestling superstar John Cena pays tribute to North Shore’s Kowloon restaurant on WrestleMania Boston 25 News
  5. Austin Theory vs. John Cena – United States Championship Match: WrestleMania 39 Highlights WWE
  6. View Full Coverage on Google News

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OpenAI CEO Sam Altman calls Elon Musk a ‘jerk’ as report says the Tesla CEO was ‘furious’ about ChatGPT’s success – Yahoo Finance

  1. OpenAI CEO Sam Altman calls Elon Musk a ‘jerk’ as report says the Tesla CEO was ‘furious’ about ChatGPT’s success Yahoo Finance
  2. Elon Musk wanted to take charge of OpenAI in 2018, says Semafor’s Reed Albergotti CNBC Television
  3. AI-war: Elon Musk attacks Microsoft over ChatGPT tech access Interesting Engineering
  4. Elon Musk reportedly left OpenAI’s board in 2018 after Sam Altman and other cofounders rejected his plan to run the company Yahoo Finance
  5. Sam Altman didn’t take any equity in OpenAI, report says CNBC
  6. View Full Coverage on Google News

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Sam Altman calls Elon Musk ‘a jerk’ that ‘does really care’ – Business Insider

  1. Sam Altman calls Elon Musk ‘a jerk’ that ‘does really care’ Business Insider
  2. Elon Musk reportedly left OpenAI’s board in 2018 after Sam Altman and other cofounders rejected his plan to run the company Yahoo! Voices
  3. Elon Musk wanted to take charge of OpenAI in 2018, says Semafor’s Reed Albergotti CNBC Television
  4. Sam Altman didn’t take any equity in OpenAI, report says CNBC
  5. OpenAI CEO Sam Altman calls Elon Musk a ‘jerk’ as report says the Tesla CEO was ‘furious’ about ChatGPT’s success Yahoo Finance
  6. View Full Coverage on Google News

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Elden Ring Features A Notable Jerk From Dark Souls, Bloodborne

Image: From Software / Demon’s Souls Wiki / Bloodborne Wiki / Dark Souls Wiki / Kotaku

Elden Ring may look a lot like Dark Souls but, as far as we know right now, it’s entirely its own thing in terms of narrative and lore. That doesn’t mean, however, there aren’t legitimate links between From Software’s latest action RPG and previous games like Demon’s Souls, Bloodborne, and even Armored Core.

I really don’t know what you’re doing here if you’re trying to avoid spoilers, but this is your last chance to close this tab or click on a link to one of Kotaku’s other fantastic stories if you don’t want to see Elden Ring content before it launches on February 25.

As part of a recent Red Bull-branded preview event that brought in several notable Twitch personalities to demo Elden Ring ahead of its release, it was revealed that a character named Patches appears in the upcoming game. Spanish streamer ChusoMMontero came face-to-face with Patches during his session, apparently inviting the NPC’s scorn after looting a treasure chest.

Chuso was quickly cut down, but not before providing us with this excellent footage of Patches in action.

Patches should be a familiar face to longtime fans of From Software’s history, especially when it comes to the company’s genre-defining Souls and Souls-like games. While he first debuted in 2008’s Armored Core: For Answer as Patch the Good Luck, a faceless, rival pilot with a fondness for sniping you from the air rather than facing you head-on, most folks got their first taste of this character’s unique brand of tomfoolery the following year courtesy of Demon’s Souls.

Much like his Armored Core appearance, Patches the Hyena (as he’s known in Demon’s Souls) is a cowardly, conniving NPC who twice leads you into compromising situations in the hopes that you’ll die so that he can loot your corpse. In both instances, he apologizes for his actions once you escape his traps. If you let Patches live, he sets up a shop in the game’s hub area.

While most folks disapproved of the changes made to Demon’s Souls aesthetics in its PlayStation 5 remake, I applaud developer Bluepoint Software for using the upgraded visuals to give Patches one of the most punchable faces I’ve ever seen in a video game. I’d be curious to learn if more people killed him on PS5 as opposed to the PlayStation 3 original.

“Trusty” Patches next showed up in 2011’s Dark Souls, introducing himself to you in various locations depending on your progress through the game. Much like in Demon’s Souls, he lures you with the promise of treasure, only to send you careening over cliffs and into dark chasms. And if, like in Demon’s Souls, you don’t give into the temptation of cutting him down where he stands, Patches becomes a merchant, selling his ill-begotten loot in Firelink Shrine.

My favorite Patches cameo comes courtesy of 2015’s Bloodborne. Deep into that Lovecraftian adventure, you meet a character named Patches the Spider, who is basically the Patches we’ve come to know and love with a creepy, arachnid-style body.

He first appears unseen behind locked doors early in the story, providing you with a key item for progressing through the game, before his full visage is revealed in the otherworldly Lecture Building.

Of course, what kind of jerk would Patches be if he didn’t kick you into a hole? Approaching a specific cliff in the late-game Nightmare Frontier activates a short, point-of-view cutscene in which he knocks you over the edge. That’s the Patches we know and tolerate!

And finally, 2016’s Dark Souls 3 marked the most recent appearance of “Unbreakable” Patches. Again, he puts you through a series of trials and even steals the armor and identity of a beloved ally known as Siegward of Catarina, but his story comes to a fitting conclusion in the thoroughly enjoyable Ringed City expansion.

If you haven’t already, I highly recommend watching Souls loresmith VaatiVidya’s video essay on Patches’ journey from loathsome parasite to ruthless survivor.

As an aside, Patches might also have analogs in Dark Souls 2 and Sekiro: Shadows Die Twice, though not with the same name. The former’s Mild-Mannered Pate seems friendly when you first meet him, but later on becomes part of a quest line involving a betrayed former partner, while the latter’s Anayama the Peddler is considered a possible stand-in due to his history as a former thief turned merchant. While these aren’t direct references to the real Patches, one can easily argue they were meant to fill the same role.

Hidetaka Miyazaki, who many credit for establishing the Souls-like genre with his work on Demon’s Souls, Dark Souls, Bloodborne, and Sekiro, reportedly claimed during a 2011 interview on the Japanese podcast Game no Shokutaku that every game he makes will have Patches in it. Joking or not, it’s nice to see Elden Ring keeping up with this continuity. Dark Souls 3 felt like the perfect send-off for the little asshole, but I look forward to seeing what role he plays, if any, in the story of this and future From Software projects to come.

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Sony Made An AI So Good At GT Sport It Was Driving Like A Jerk

Image: Sony

If you want to be really good at something, you pretty much do it as frequently as possible for as long as possible, making headway little by little until you achieve the desired result. Training an artificial intelligence model isn’t terribly different, and that’s basically how a team at Sony AI — the tech giant’s research division — taught its agent Sophy to be the fastest in the world at Gran Turismo. Also much like humans, the better Sophy got at GT, the more it was kind of a jerk about it.

Sophy is a collaboration between Sony — the PlayStation people — and Polyphony Digital, the developers of Gran Turismo. (“So-phy” — get it?) Sophy is really fast, but unlike, say, the “AI” in Mario Kart, it’s not fast because it cheats. It plays by the same rules as human players, with the same tools. The difference is it learned to be good by running thousands of times on a network of PS4s in Sony’s cloud, while being reinforced positively or negatively depending on the outcomes of its behaviors.

Sophy’s skill developed over time, as you can see in the fascinating making-of video embedded below. And I promise you, it really is interesting. If you’re anything like me, your eyes glaze over and you feel a head cold coming on whenever somebody mentions the words “AI” or “machine learning” within earshot, but Sophy’s case is really intriguing because of how it got where it got.

For example, one engineer at Polyphony Digital says that when the Sony AI team first brought Sophy to the studio to race against real people, it was occasionally quick but really messy. It couldn’t drive in a straight line.

Then it went back to the drawing board to develop core competencies, until it became faster than the world’s top FIA Gran Turismo Championship players, albeit only on hot laps. The researchers brought Sophy back to Polyphony and pitted a team of four Sophy-controlled cars against four expert human drivers. The Sophy team took first place in two of the three, but totaled fewer points overall than the warm-bodied contingent and dropped the set.

The trouble is that Sophy learned how to be fast, but it didn’t know how to be fast without driving like a complete jackass. “I think we all underestimated how hard it would be to get the sportsmanship side of it right,” Peter Wurman, director and project lead at Sony AI said, “and [teach Sophy] to do that without being overly aggressive or overly timid in the face of competitors.” Cut to a clip of Sophy punting a pair of rivals braking way too late into the first chicane at Dragon Trail Seaside.

Graphic: Sony

Once Sophy stopped doing things that made it look bad, it was almost as rapid in traffic as when it had the asphalt all to itself. Out of this newfound superhuman intuition, a few unconventional techniques it was employing became apparent. Gran Turismo producer and Polyphony Digital chief Kazunori Yamauchi shed light on one example of Sophy’s unique driving with GTPlanet:

“I am a racer and learned techniques on how to drive fast, like slow-in-fast-out,” Gran Turismo creator Kazunori Yamauchi said. “Gran Turismo Sophy does not learn that way. I think that after Sophy launches into the world, the textbooks about driving will have to be changed. For example, when Sophy goes into a curve it actually turns and brakes. Usually, when you go into a curve, the load is only on the two front tires, but Sophy has the load on three tires: two in the front and one in the rear as well. It allows the car to break as it is turning and is not something human beings would be able to do, conventionally. What ultimately happens is that it is driving fast-in, fast-out.”

I’d hedge that some of Sophy’s tricks that work in Gran Turismo likely wouldn’t pan out as well in an actual car. Nevertheless, Sophy is playing the game with a deeper understanding and a different philosophy than the best players in the world, and recording laps anywhere from half a second to 1.5 seconds faster than them as a result of it. The way it threads the needle at Dragon Trail’s infamous “death chicane,” for example, requires a level of precision and bravery all but the best drivers in the world could muster — and even they likely wouldn’t pull it off as consistently.

Supposedly Polyphony Digital will bring Sophy to Gran Turismo 7 in some fashion in a post-launch update — not just as a competitor but also, potentially, a driving coach. Personally, I think GT7 could use an AI with fast hands and decent racecraft, because that’s something GT’s computer-controlled adversaries have never had. I’d be happy enough with a watered-down version that’s just ordinary quick though; leave the galaxy-brain fast version to the professionals.

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Aaron Rodgers won’t get NFL MVP voter’s backing: ‘Biggest jerk in the league’

At least one voter for this year’s NFL MVP says he won’t be backing the frontrunner, Green Bay Packers quarterback Aaron Rodgers.

“I think he’s a bad guy,” Hub Arkush, editor and general manager of Chicago Football magazine, said of Rodgers during an appearance on Chicago radio station WSCR-AM.

PACKERS MAKE HISTORY AS AARON RODGERS HELPS TEAM TO TOP SEED IN NFC PLAYOFFS

Rodgers is expected to win the MVP award for the second year in a row – but Arkush claimed he doesn’t deserve it this year because of his dramatic and turbulent offseason.

Green Bay Packers quarterback Aaron Rodgers warms up before an NFL football game against the Pittsburgh Steelers, Oct. 3, 2021, in Green Bay, Wisconsin.
(Asssociated Press)

“I don’t think you can be the biggest jerk in the league and punish your team, and your organization and your fan base the way he did and be the most valuable player,” Arkush said on the sports radio station.

Before the current season began, Rodgers hinted at retiring or joining another team after he openly criticized the Packers’ front office and voiced his disappointment in their draft selections.

PACKERS WIDEOUT DAVANTE ADAMS MONITORING AARON RODGERS’ STATUS AHEAD OF FREE AGENCY

But, Rodgers ultimately played — leading his team to an NFL-best 13-3 record (with one week to go), capturing the NFC North divisional title, and securing a first-round bye in the postseason.

“Has he been the most valuable on the field? Yeah, you could make that argument, but I don’t think he is clearly that much more valuable than Jonathan Taylor (Colts running back) or Cooper Kupp (Rams wide receiver) or maybe even Tom Brady. (Buccaneers QB). So from where I sit, the rest of it is why he’s not gonna be my choice,” Arkush said.

Green Bay Packers quarterback Aaron Rodgers acknowledges the crowd after an NFL football game against the Minnesota Vikings Sunday, Jan. 2, 2022, in Green Bay, Wisconsin. The Packers won 37-10.
(Associated Press)

While not securing a unanimous vote, Rodgers will likely still win, according to Arkush.

“Do I think he’s gonna win it? Probably,” he told the station. “A lot of voters don’t approach it the way I do, but others do, who I’ve spoken to. But one of the ways we get to keep being voters is we’re not allowed to say who we are voting for until after the award has been announced. I’m probably pushing the envelope by saying who I’m not voting for. But we’re not really supposed to reveal our votes.

“There are no guidelines. We are told to pick the guy who we think is most valuable to his team. And I don’t think it says anywhere, ‘strictly on the field,’ although I do think he hurt his team on the field by the way he acted off the field,” Arkush continued. 

Rodgers also sparked some controversy across the league when he tested positive for COVID-19 and it was learned that he was not vaccinated.

Aaron Rodgers #12 of the Green Bay Packers warms up prior to the game against the Minnesota Vikings at Lambeau Field in Green Bay, Wisconsin, Jan. 2, 2022.
(Getty Images)

Justifying the non-vote, Arkush said: “I just think that the way he’s carried himself is inappropriate. I think he’s a bad guy, and I don’t think a bad guy can be the most valuable guy at the same time.”

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If Rodgers wins the MVP, it will be his fourth — the most among active players (and behind only the retired Peyton Manning, who won 5). 

Arkush’s comments drew some backlash on Twitter. 



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