Tag Archives: Infinity

Activision reportedly told Infinity Ward staff to “take the money and get over it” after West and Zampella firing – Eurogamer.net

  1. Activision reportedly told Infinity Ward staff to “take the money and get over it” after West and Zampella firing Eurogamer.net
  2. Ex-Call of Duty Dev Reveals How Activision Tried to Convince Infinity Ward Staff to Stick Around After Firing the Studio’s Founders IGN
  3. Ex-CoD Dev Reveals What Happened After Activision’s Big Firing in 2009 80.lv
  4. Former Infinity Ward dev says Activision told staff to ‘take the money and get over it’ after ‘cold-blooded’ canning of studio heads West and Zampella PC Gamer
  5. “Putting the Development of Modern Warfare 3 at Risk.”: Activision Almost Blew up the Call of Duty Franchise After a Huge Mistake FandomWire

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Action RPG ‘Infinity Strash: Dragon Quest The Adventure of Dai’ Gets Worldwide Launch This Fall – Nintendo Life

  1. Action RPG ‘Infinity Strash: Dragon Quest The Adventure of Dai’ Gets Worldwide Launch This Fall Nintendo Life
  2. Infinity Strash: Dragon Quest The Adventure of Dai Launches This Fall for PS5, PS4, Switch, and PC – News VGChartz
  3. Action RPG Infinity Strash: Dragon Quest The Adventure of Dai Arrives on PS5, PS4 Later This Year Push Square
  4. Infinity Strash: Dragon Quest – The Adventure of Dai launches worldwide in Fall 2023 RPG Site
  5. Dragon Quest: The Adventure of Dai – Infinity Strash Gets a Worldwide Release Window TechRaptor
  6. View Full Coverage on Google News

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Open-world dress-up adventure game Infinity Nikki announced for PS5, PS4, PC, iOS, and Android

Chinese developer Papergames [1 article]” href=”https://www.gematsu.com/companies/papergames”>Papergames has announced Infinity Nikki [1 article]” href=”https://www.gematsu.com/games/infinity-nikki”>Infinity Nikki, an “ Open-World [140 articles]” href=”https://www.gematsu.com/genres/open-world”>open-world dress-up Adventure [583 articles]” href=”https://www.gematsu.com/genres/adventure”>adventure game” for PS5 [3,821 articles]” href=”https://www.gematsu.com/platforms/playstation/ps5″>PlayStation 5, PS4 [24,270 articles]” href=”https://www.gematsu.com/platforms/playstation/ps4″>PlayStation 4, PC [16,397 articles]” href=”https://www.gematsu.com/platforms/pc”>PC, iOS, and Android. A release date was not announced.

The description for reads:

Infinity Nikki is a cross-platform open-world dress-up adventure game developed by Papergames. Here, you will join Nikki and Momo in a vast fantasy world, exploring freely and savoring varied playstyles. The power resting in gorgeous outfits will find you a path forward and offer infinite fun along the journey! Looking forward to meeting you in Miraland!

Infinity Nikki is the latest game in the Nikki franchise. Previous games, which are only available on iOS and Android devices, include Shining Nikki, Miracle Nikki, and Nikki UP2U World Traveller.

Papergames is the same studio behind the recently announced Project: The Perceiver [1 article]” href=”https://www.gematsu.com/games/project-the-perceiver”>Project: The Perceiver.

Watch the Infinity Nikki announcement trailer below. Visit the official website here: English, Japanese, Traditional Chinese.

Trailer

English

Japanese

Traditional Chinese

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Infinity Ward Reveals the Modern Warfare 2 Launch Changes Made After Beta

Infinity Ward has laid out some changes that have been made to Call of Duty Modern Warfare 2 in response to feedback from the game’s beta ahead of its launch later this week.

In a post on the studio’s website, the team broke down several change categories, including audio, UI, and movement. Most of these changes came from feedback on the multiplayer, but will also be applicable to the story campaign, as well.

All Field Upgrades in Call of Duty: Modern Warfare 2

The full list of changes reads as follows:

Enemy Visibility

  • We have added diamond icons above the heads of enemies. This should make it easier for players to clearly identify opponents in the game.
  • Additionally, we’ve continued to tweak lighting and contrast for improved enemy visibility.

Audio

  • We’ve shortened the overall range of footstep audio which will allow enemy players to get closer to targets before they are able to detect footsteps. We have also continued to tweak teammate footstep audio, which will now be quieter following feedback from the Beta.
  • The in-world activation sound effect volume range for the Dead Silence field upgrade has been drastically decreased.

Third Person

  • Following feedback from Beta, aiming down sights will now stay in third person POV for low-zoom optics. Only high-zoom optics (beginning with the ACOG and higher) and special optics such as Hybrids and Thermals will revert to first person POV. We believe this will enhance the third person experience while keeping the gameplay balanced. The feedback on this mode has been very positive, and we will continue to explore its use as a modifier.

Weapons

  • We have continued to tweak weapons across the game following both feedback from Beta players and game data. Players can expect more specifics on weapon tuning as we continue to support post-launch.

UI

  • We have been working hard on numerous updates to our UI that make accessing and customizing your loadout more seamless. We’ve made improvements to navigation of menus and will continue to optimize our UX.

Movement

  • Slide, ledge hang, and dive have been further refined. We’ve also addressed some movement exploits following Beta.

Matchmaking

  • We have implemented some changes that aim to reduce lobby disbandment between matches. We look forward to testing this at a large scale and getting feedback.

Call of Duty: Modern Warfare 2 is coming to PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S on Friday, October 28, though the campaign has been playable for those who pre-ordered the game digitally since October 20. For more on that, check out IGN’s review of the campaign (or check out the video version below), in which it was described as “underwhelming and overly familiar.”

Kenneth Shepard is a writer covering games, entertainment, and queerness all around the internet. Find him on Twitter at @shepardcdr, and listen to his biweekly video game retrospective podcast Normandy FM, which is currently covering Cyberpunk 2077.

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AMD RDNA 3 “Radeon RX 7000” GPUs Allegedly Hit Almost 4 GHz Clock Speeds, Refined Adaptive Power-Management & Next-Gen Infinity Cache Confirmed

AMD’s next-generation RDNA 3 GPUs featured on the Radeon RX 7000 could hit almost 4 GHz clock speeds as per the latest rumors.

AMD RDNA 3 “Radeon RX 7000” GPUs Could Be The First Chips To Reach Almost 4 GHz Clock Speeds, Alleges Rumor

The rumor comes as a tweet published by hardware leaker, HXL (@9550Pro) who has quoted a 4 GHz GPU speed for the upcoming RDNA 3-powered Radeon RX 7000 GPUs. HXL states that these new chips will be able to achieve “Almost” 4 GHz clock speeds and even getting close to 4 GHz will be a huge achievement for AMD.

If we go back a bit, AMD was the first to break the 1 GHz clock speed barrier with its 28nm Tahiti GPUs featured on the GCN-based Radeon RX 7970 GHz Edition graphics card. The company also delivered some insane clock speeds in the past generation with its RDNA 2 lineup, hitting over 3.0 GHz clock speeds with ease. Now the company is going to utilize TSMC’s 5nm process node and it looks like the red team is clearly eyeing a new milestone, and that’s the 4 GHz GPU frequency mark.

AMD has already showcased a huge clock speed uplift by using TSMC’s 5nm process node for its Zen 4 cores. Considering that AMD applies key learnings from their Zen CPUs into other IPs such as the RDNA GPU lineup, there should be no doubt that we are going to get some impressive speeds from the next-gen GPU lineup.

Refined Adaptive Power Management & Next-Gen Infinity Cache For RDNA 3 Confirmed

In addition to the 4 GHz rumor, AMD’s SVP & Technology Architect, Sam Naffziger, has highlighted that the next-generation RDNA 3 GPUs featured on the Radeon RX 7000 GPUs and next-gen iGPUs, will going to offer a range of new technologies including a refined adaptive power management tech to set workload-specific operation points, making sure that the GPU only utilizes the power required for the workload. The GPUs will also feature a next-gen AMD Infinity Cache which will offer higher-density, lower-power caches and reduced power needs for the graphics memory.

What’s Next?

Looking ahead, we’re continuing our push for more efficient gaming with AMD RDNA 3 architecture. As the first AMD graphics architecture to leverage the 5nm process and our chiplet packaging technology, AMD RDNA 3 is on track to deliver an estimated >50 percent better performance per watt than AMD RDNA 2 architecture – truly bringing top-of-the-line gaming performance to gamers in cool, quiet, and energy-conscious designs.

Contributing to this energy-conscious design, AMD RDNA 3 refines the AMD RDNA 2 adaptive power management technology to set workload-specific operating points, ensuring each component of the GPU uses only the power it requires for optimal performance. The new architecture also introduces a new generation of AMD Infinity Cache, projected to offer even higher-density, lower-power caches to reduce the power needs of graphics memory, helping to cement AMD RDNA 3 and Radeon graphics as a true leaders in efficiency.

We’re thrilled with the improvements we’re making with AMD RDNA 3 and its predecessors, and we believe there’s, even more, to be pulled from our architectures and advanced process technologies, delivering unmatched performance per watt across the stack as we continue our push for better gaming.

via AMD

Some of the key features of the RDNA 3 GPUs highlighted by AMD will include:

  • 5nm Process Node
  • Advanced Chiplet Packaging
  • Rearchitected Compute Unit
  • Optimized Graphics Pipeline
  • Next-Gen AMD Infinity Cache
  • Enhanced Ray Tracing Capabilities
  • Refined Adaptive Power Management
  • >50% Perf/Watt vs RDNA 2

The AMD Radeon RX 7000 “RDNA 3” GPU lineup based on the Nav 3x GPUs is expected to launch later this year with reports pitting the flagship Navi 31 launch first followed by Navi 32 and Navi 33 GPUs.



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Infinity Strash: Dragon Quest The Adventure of Dai details game modes, growth system; TGS 2022 gameplay

Publisher Square Enix [5,003 articles]” href=”https://www.gematsu.com/companies/square-enix”>Square Enix and developers Game Studio [8 articles]” href=”https://www.gematsu.com/companies/game-studio”>Game Studio and KAI GRAPHICS [2 articles]” href=”https://www.gematsu.com/companies/kai-graphics”>KAI GRAPHICS premiered live gameplay of Infinity Strash: Dragon Quest The Adventure of Dai [5 articles]” href=”https://www.gematsu.com/games/infinity-strash-dragon-quest-the-adventure-of-dai”>Infinity Strash: Dragon Quest The Adventure of Dai during the Dragon Quest [37 articles]” href=”https://www.gematsu.com/series/dragon-quest”>Dragon Quest The Adventure [506 articles]” href=”https://www.gematsu.com/genres/adventure”>Adventure of Dai stage event at Tokyo Game Show 2022.

Square Enix also shared the following new information:

■ Game Modes

In Infinity Strash: Dragon Quest The Adventure of Dai, there are two modes: “Story Mode,” in which players can enjoy the story of the Dragon Quest The Adventure of Dai TV anime, and the original dungeon “Temple of Memories,” in which different enemies and stage mechanics appear each time you play.

Story Mode

Story Mode lets players experience the story of the Dragon Quest The Adventure of Dai TV anime up until the “Battle of Sovereign Rock Castle.” Run through fields while controlling Avan’s disciples Dai, Popp, Maam, and Hyunckel, and fight in thrilling battles against mighty bosses. There are also numerous CG movies reminiscent of anime scenes. Set out on an adventure with Dai and friends!

Temple of Memories

Temple of Memories is an original, layered dungeon in which different enemies and stage mechanics appear each time you play. The various “choices” you make are the key to clearing this dungeon, and depending on those choices, your characters’ abilities may be strengthened, or encounter a powerful enemy…

■ Original Growth System: Bond Memories

As you progress on your adventure, you will be able to botain items called “Bond Memories.” Each character can be equipped with Bond Memories, which will increase their various stats such as attack power or HP according to the equipped Memory. When you first acquire a Bond Memory, a one-shot scene of that memory from the original comic will play out.

Infinity Strash: Dragon Quest The Adventure of Dai is in development for PS5 [3,489 articles]” href=”https://www.gematsu.com/platforms/playstation/ps5″>PlayStation 5, PS4 [23,971 articles]” href=”https://www.gematsu.com/platforms/playstation/ps4″>PlayStation 4, Switch [12,298 articles]” href=”https://www.gematsu.com/platforms/nintendo/switch”>Switch, and PC [16,028 articles]” href=”https://www.gematsu.com/platforms/pc”>PC via Steam. A release date has yet to be announced, but it will launch simultaneously worldwide.

Watch the footage below. View a new set of screenshots at the gallery.

Infinity Strash: Dragon Quest The Adventure of Dai Gameplay

  • 0:00 to 2:35 – Temple of Memories Gameplay
  • 3:24 to 10:07 – Story Mode Chapter 3-3 Gameplay
  • 11:30 to 13:21 – Story Mode Chapter 3-4 Gameplay

Screenshots

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US blacklists mixer used to launder proceeds from Axie Infinity crypto hack

The U.S. Treasury Department on Friday imposed sanctions on a virtual currency mixer it said North Korea used to help launder stolen virtual currency as part of the country’s malicious cyber activities program.

The blacklisting of Blender.io marks the first time the Treasury has placed a cryptocurrency mixer on its sanctions list.

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Treasury’s Office of Foreign Assets Control, which implements and enforces U.S. sanctions, said Blender.io operates on the bitcoin blockchain and helps facilitate illicit transactions by obfuscating their origins, destination and counterparties. Blender.io has helped transmit more than $500 million worth of bitcoin since its creation in 2017, according to the Treasury.

Entities such as Blender.io mix various transactions and are commonly used by suspicious groups, according to the Treasury, which also alleged Blender.io has helped launder money for several Russian-linked ransomware groups.

BINANCE RECOVERS SOME OF THE STOLEN CRYPTO FROM $600M HEIST

“Virtual currency mixers that assist illicit transactions pose a threat to U.S. national security interests,” Brian Nelson, undersecretary of the Treasury for terrorism and financial intelligence, said in a statement.

Blender.io couldn’t be reached for comment.

$625M RONIN CRYPTO HEIST: WHAT TO KNOW

Facing U.S. and United Nations sanctions, North Korea allegedly has been resorting to illegal cyber activities to fund its ballistic missile and weapons of mass destruction programs, the Treasury said. Actions by North Korea include heists from cryptocurrency exchanges and financial institutions, according to the Treasury.

In-game assets called ‘Axies’ are seen in this undated handout image from the blockchain-based game Axie Infinity. (Sky Mavis/Handout via REUTERS   / Reuters Photos)

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The Treasury said Blender.io was involved in laundering more than $20.5 million of proceeds from the Lazarus Group’s nearly $620 million cryptocurrency heist from a blockchain project linked to the online game Axie Infinity.

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The March theft by the Lazarus Group, which the U.S. sanctioned in 2019 alleging it was an agency of the North Korean government, was the largest virtual currency heist to date, according to the Treasury.

Write to Mengqi Sun at mengqi.sun@wsj.com

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Axie Infinity devs react to $600 million crypto theft by launching Axie Infinity: Origin

Last week Sky Mavis, the Vietnam-based company behind the crypto game Axie Infinity, revealed that a hacker stole hundreds of millions of dollars worth of crypto from its blockchain. Sky Mavis realized it had been attacked when a user could not make a withdrawal six days after the breach, and the company froze transactions on its compromised Ronin Network bridge.

Now Sky Mavis has announced it’s received $150 million in investments that “will be used to ensure that all users affected by the Ronin Validator Hack will be reimbursed.” At nearly the exact same time, it’s launching a new version of the game, Axie Infinity: Origin. According to Sky Mavis CEO Trung Nguyen, “As a team, we have made an intentional decision to focus on what lies ahead.”

Other crypto companies that work with Axie Infinity and Sky Mavis — and have enormous sums tied up in Web3 and NFTs — lead the list of names that bought in to bail out Sky Mavis instead of potentially seeing it collapse. The list includes crypto exchange Binance, Web3-promoting venture capital firm A16z, and Animoca Brands, which owns The Sandbox, among several others.

Now Sky Mavis says that it plans to reopen the Ronin Network bridge after it undergoes a security upgrade and audits to try and detect if there are other weaknesses. Binance (which just invested in the game) has reopened transactions with the network, and according to the exchange, that means “all individual users will be able to withdraw their funds.”

The Sky Mavis team says the March 23rd heist (that, again, went unnoticed until March 29th when a user tried to withdraw funds and couldn’t) was “socially engineered,” taking advantage of vulnerabilities from trade-offs made while attempting to reach mainstream adoption. While they remain committed to making players whole using their own funds combined with the investments, the 56,000 Ether nicked from the Axie Infinity DAO’s treasury will remain “undercollateralized” while the company and law enforcement try to get the crypto back. Their plan is to wait two years and then have the DAO vote on what to do next.

As far as the stolen funds, about 168k Ether (worth over $540 million at this writing) remain in the wallet where the thief or thieves left them. Attempting to launder a haul of that size is a problem since anyone can see transactions made on the blockchain. As we detailed in 2013, while crypto mixers or tumblers can help obscure the source of funds, law enforcement organizations are focusing on them even more carefully, and washing such an enormous sum could take a long time.

A report by The Wall Street Journal cites the CEO of bug bounty platform Immunefi saying that moving this much money through a tumbler could take years. Industry watchers like Peckshield continue to post alerts in real time as small fractions of the stolen crypto shift out of the thief’s account to other wallets and into mixers like Tornado Cash.

Nguyen says that the Ronin Network will expand the number of validator nodes on its proof-of-stake blockchain network over the next three months from five to 21 to strengthen security. Having fewer nodes to review transactions makes things faster and more efficient. Still, it can be a security risk if someone compromises enough of them — in this case, the attacker took over five of the nine nodes and could withdraw any funds they wanted.

Before the hack occurred, Axie Infinity was already suffering from a 45-percent drop in daily active users, as reported by Bloomberg, and in-game economy issues that caused operators to cut the amount of SLP tokens players could earn through PVE play each day (the lure of the game is that you can play to earn money using NFT characters you’ve purchased access to) in half, “with the long term health of the ecosystem in mind.”

Despite the theft, the company just launched an “Early Access” alpha version of its next game, Axie Infinity: Origin (another planned spin-off, Land, will invite players to take on the fun role of “land barons.” This new “ecosystem experience” is supposed to be more welcoming to a worldwide audience (Axie Infinity claims over 2.2 million monthly active players, and a player tracker indicates about 40 percent are in the Phillippines, where many rely on it as a full-time job), with “brand new interfaces, game mechanics, art, special effects, storylines, and an expansive onboarding experience.”

Most importantly, unlike the base game, players will start with three free “axies” to do battle with. While their free axies don’t allow participation in the “earn” part of “play to earn,” the idea is that it’s a way for people to try out the game without having to buy an NFT character or rent one from a manager player who leases access in exchange for a cut of earnings. As the announcement mentions, “Finally new players will be able to learn the game, and fall in love with the universe before needing to touch crypto and NFTs!”

The developers say that the current Battles v2 (Classic) version of the game will remain live until they complete testing, then deprecate the old version and move token rewards into Origins, removing the valuable incentive to play the older game. Any players enticed into creating a Ronin wallet and funding it with cryptocurrency to buy axies can have their minds eased that users will be reimbursed after the big heist, but is that enough to make anyone confident it won’t happen again?



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This Week on Crypto Twitter: Axie Infinity Hacked for $622M, Dogecoin Influencer Matt Wallace’s ‘Accept Crypto’ Coin Tanks

Illustration by Mitchell Preffer for Decrypt

The prices of leading cryptocurrencies sustained a steady ascent for the third straight week, with market leader Bitcoin setting a 2022 high of $48,000 on Monday. Over on Crypto Twitter, things were a bit calmer than usual. 

There was a trickle of notable announcements.

On Tuesday, crypto whale tracking bot Whale Alert tweeted that an account containing 1,000 Bitcoins had been activated for the first time in nearly eight years. Back in 2014, the stash was worth around $583,859—today, more than $47 million.

Bruce Fenton, the former executive director of The Bitcoin Foundation and current managing director of Boston-based crypto fintech firm Chainstone Labs, announced on Wednesday that he’s running in New Hampshire for a U.S. Senate seat.

The former chief operating officer at Robinhood, Christine Brown, announced that “after 5 amazing years” she’s leaving the crypto trading platform “to start something new.” She didn’t elaborate but assured followers she’s “excited to be staying in the crypto space,” so we certainly haven’t heard the last from her.

The bulk of Twitter’s attention this week was turned towards two calamities: the Ronin bridge exploit and Mark Wallace’s Shitcoin. (Oops! Typo! That should have read: Mark Wallace’s “AcceptCrypto” coin.)

The Mark Wallace affair

Dogecoin pumping YouTuber Mark Wallace was faced with allegations of a rug pull after his “AcceptCrypto” token blew up 12,000% and then crashed to nothing just minutes after launching on Wednesday. 

A “rug pull” is a type of exit scam where a crypto project solicits funds from the public only to disappear suddenly without fulfilling its promises, usually a token drop.

Since Wallace stayed online and bore the brunt of the anxious angry tweets himself, he probably isn’t the one who pulled the rug. Still, when examined, the whole chain of events is fishy.

In a now-deleted tweet on Wednesday, Wallace was really excited about AcceptCrypto’s 12,000% surge just minutes after launch. And then it tanked.

Dogecoin creator Billy Markus piped up and called Wallace a “scammer.” This isn’t the first time Markus has been at loggerheads with Wallace. Initially, Wallace planned to call his cryptocurrency “AcceptDoge,” but he quickly reversed his decision after a stern word from Markus on Twitter last month.

Self-proclaimed “internet detective” Coffeezilla (@coffeebreak_YT) called AcceptCrypto “another shitcoin” and posted a video clip of Wallace defending himself from accusations by irate investors in the project’s Telegram group.

Wallace denies responsibility for taking investors’ money. He said he suspects a glitch or some other oversight may have happened on Solidity Finance’s end. Wallace tapped the company to audit his smart contracts, and said he doesn’t believe the problem is a result of foul play on their end.

Roningate

On Tuesday, blockchain gaming company Sky Mavis announced that a someone had used hacked private keys to drain the $622 million treasury of its popular metaverse gaming project Axie Infinity. The stolen funds were stored in Ethereum and USD Coin on the Ronin bridge, a sidechain of the Ethereum network.

One Twitter user reacted to the news by calling Axie’s team “genius” for storing its entire treasury in Ronin.

That same day, Axie co-founder Jeff “Jiho” Zirlin had to appear onstage at the NFTLA conference and talk about Axie’s optimistic vision for the future. Twitch gamer Brycent (@Brycent_) commented on Jiho’s admirable stoicism despite having fallen prey to one of crypto’s biggest-ever hacks just hours earlier.

Jiho’s teammate at Axie and Ronin, Kathleen Osgood, also defended her boss.

But the Ronin bridge exploit could have a silver lining: The attacker(s) may have been clumsier than first assumed, according to Igor Igamberdiev, a blockchain researcher.

All told, the Axie show goes on. The bank-breaking theft did little to scuttle the release of Axie Infinity: Origin, a significant update to the game. Originally due out last week, Origin will now launch this week.

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Axie Infinity: After a $625 million hack, the party must go on

There was the branded swag, the free drinks and the mingling. But something was amiss at the Axie Infinity meet-up at Pattern Bar in Downtown LA.

Earlier in the day, Axie Infinity, the play-to-earn crypto game in which players collect digital pets known as “Axies,” had announced that the Ronin Network, the crypto network that helps power the game, was the victim of a hack of $625 million — a monumental amount, even in the era of mega crypto heists. The Ronin Network was developed by Axie Infinity publisher Sky Mavis.

Even worse, March 29, the day of the hack’s announcement, was supposed to be a banner day for the popular crypto company.

Jeff “The Jiho” Zirlin, Axie Infinity’s 31-year-old co-founder, was tapped to give the keynote address at the inaugural NFT LA that took over Los Angeles’ LA Live convention center. Axie Infinity fans and investors — the lines can be blurred with play-to-earn games, where the more you game, the more you earn in crypto — flew in from around the world to attend the gathering.

And yet 30 minutes before Zirlin went on stage, his company put up a blog informing the world of the hack.

“We realized the Ronin network has been exploited for 173,000 [Ethereum] and around 25 million dollars in USDC,” Zirlin announced to a stunned crowd during his keynote, under a screen with the words “State of the NFT Union: Where we are today and what’s next.”

And so hours later at Pattern Bar on Los Angeles’ Main Street, the big question on everyone’s mind: would Zirlin still attend?

Around 6pm, the crowd perked up as Zirlin entered the room wearing a snug black Axie Infinity hoodie.

“Jiho is here,” whispered one excited Axie fan as lollipops shaped as Axie creatures circulated.

“It’s rough, man.”

Zirlin’s mood was noticeably more subdued than the partygoers surrounding him. In an interview with CNN, Zirlin said he was first informed of the hack at 2am that morning. He hadn’t slept since.

“Today was a hard day. It’s not good. It’s not the type of thing that we need as an industry to move forward,” said Zirlin. “It’s rough, man.”

Surrounding Zirlin, over nachos and complimentary margaritas, the Axie faithful mingled. Despite the shadow cast by the hack, there was a palpable excitement to the gathering.

When asked if they were concerned about their investments, many of the the assembled Axie crowd were zen about their holdings.

“I’m an optimist,” said Chris, who declined to give his last name, with a shrug.

“I think they’re going to recover,” said Vince Zolezzi, who told me that a quarter of his portfolio is in the Ronin network. “I think they’re going to find a way to get it back or if there’s insurance on it. I’m not personally worried about it. It’s going to be ok. … I have faith. They’ve gotten where they have for a reason.”

The company did not directly respond to CNN’s question on whether the hacked holdings were insured.

Many cited how common hacks in the crypto space are. Each one ends up becoming an expensive but necessary learning lesson, they said. Many said they believed that the funds will end up being recovered somehow.

But cracks in the good vibes emerged.

Brad Wenum stood with a drink in hand by the outskirts of the bar. He got into crypto in 2014 and had some of his early funds hacked — crypto valued at around $500 at the time, which he estimates would be worth a million dollars today. Wenum called Axie’s hack an “eye-opener” and said it made him question the emergence of companies taking on large roles in the crypto space, undermining the distributed nature of the system that attracted them in the first place. “It’s almost like, ‘Should I even be involved in this?'” said Wenum.

Omar, Pattern Bar’s hulking doorman, said he was initially surprised by some of the partygoers’ sullen attitudes until he learned about the hack. “When I found out what was going on I was like, ‘Damn! I’d be mad too!'”

Outside the party, employees of an Axie competitor couldn’t help but gloat over cigarettes.

“For us, it’s good. It’s going to sound horrible,” said Wesley Peeters CTO of Pixie Interactive, a company whose play-to-earn game will debut soon. “It’s a chance for us to slide in.”

After we first talked, Axie Infinity co-founder Zirlin found me and gave an additional unprompted explanation for his decision to come to the party amidst his company’s crisis.

“I had to come out. I told people I would be here. They came from all over the world, the Philippines…” he trailed off. “I’m not drinking or anything.”

The Hack

The hack took place on March 23, almost a week before Zirlin says he was informed of it.

According to the company, the Axies themselves haven’t been stolen, but the bridge — the underlying assets that allowed you to convert the games proprietary tokens into Ethereum and then to cash — have been. In a blog on the technical aspects of the hack, software engineer Molly White likens Axie Infinity tokens to chips in a casino. They can be traded for cash, but not if the casino’s safe has been looted.

Now, because of the hack, trading off the Ronin platform is currently frozen.

Asked by CNN when users will be able transfer their Axies into Ethereum again, Zirlin declined to commit to a timeline.

“Not until we have everything right,” said Zirlin.

When asked if he thought that the hack could be an inside job, Zirlin didn’t hesitate. “No,” he said without providing more details. Zirlin also would not divulge why the company hadn’t discovered the hack until six days had gone by.

Could the company guarantee that users would not be affected? Zirlin paused and looked away.

“There’s no guarantees in crypto,” said Zirlin, who founded the company in 2018. “But we’ll do our best to figure it out.”

Shortly after his first interview, which was on the record and recorded, Zirlin asked if CNN could run his answers by his PR team before publishing. CNN declined the request.

Pokemon, but Crypto

The comparison Axie Infinity fans love to make is to Pokemon. You collect digital pets (Axies), which you can then take into battle against other players’ Axies.

But Axie Infinity added a new layer: play-to-earn mechanics. The more you play Axie Infinity, the more money you can earn from it. The money comes from people paying for Axies to play the game (you need to purchase or rent three Axies to begin playing) and gets paid out to those who earn tokens by playing the game.

Axie Infinity’s stunning growth earned its parent company, Sky Mavis, a $3 billion valuation with a $152 million investment from the blue-chip crypto venture capital firm a16z, according to The Information.

Right now, the hot topic for Axie Infinity fans is the impending launch of “Axie Infinity: Origin,” a new version of the game that will offer players the ability to purchase collectible skins for their Axies. Currently, the Axie Infinity subreddit and Discord are filled with questions on Origins’ release date, which has been delayed because of the hack.

As with other play-to-earn games, it can be hard to separate whether people are interested in a game because it’s fun or because it could make them rich.

And so, it’s often unclear whether the people hyping Origins are actually excited to play the game or believe that enough other fans are excited and going to spend enough money so the entire project will reach the much-fantasized dream of financial sustainability. If Origins is a hit, the logic goes, then gamers will pay for in-game items not to profit off of them, but for fun or in-game status, like countless gamers do in non-crypto video games like Fortnite.

At Pattern Bar, some said they were excited to play Origins; others talked about its release as the thing that will make the economics of the game sustainable.

But even if Sky Mavis and Axie Infinity recover from the hack and successfully launch Origin, there’s still the question of where the money generated from it ends up.

“Digital Serfdom”

The hack isn’t Axie Infinity’s first brush with unwelcome attention.

Axie Infinity has a business model that some have heralded as providing opportunities to players in the developing world and others have harshly criticized as exploitative.

The game has proven to be a smash hit in the Philippines, where a controversial system has led to a complex web of players and overseers.

Because the game requires a person to own three Axies to begin playing (and earning), a barrier to entry that currently costs around $60 but at one point cost hundreds, the game allows users to rent out their Axies in what it calls a “scholarship.” “Scholars” borrow Axies from “Managers,” and then pay out a significant amount of their earnings. The split is up to the managers and scholars to decide, with a 50% split being common.

During the NFT boom of 2021, the wages from the game were so high that some Filipino players were able to earn enough to quit their jobs. But as interest in NFTs has dwindled, the once fat checks have now fallen below the Philippines’ minimum wage, according to research firm Naavik.

Axie’s boom in the Philippines has led to an industry of “guilds” that collect thousands of Axies to rent to a legion of Filipino scholars.

“We have 3,000 players playing multiple games for us,” said Alfonso Maputol, the CEO of the Play It Forward guild, whose scholars are almost entirely based in the Philippines and usually play six to seven days a week. Maputol, who flew in from Singapore for the Axie Infinity event, said he’s fired some of them for not playing enough hours.

“If you don’t play, we might take away your scholarship,” said Maputol, who told CNN he doesn’t personally play the game.

Stephen Diehl, a programmer and prominent crypto critic, has likened Axie Infinity’s business model to “digital serfdom.” When asked to respond to such characterizations, Zirlin refused to comment, calling it a loaded question.

“It requires a 20 to 30 minute response,” Zirlin explained.

Axie holders often bring up the Philippines as a case study in how the game isn’t just a fun app or a good financial investment but a moral good.

One Axie Infinity holder made the case with a notorious comparison.

“[Axie Infinity] has the most positive externalities of any Ponzi scheme in the world,” said Justin Seeley in the lobby of the NFT LA convention. Seeley has thousands of dollars invested in Axie Infinity, a game that transfers wealth, in his words, “from first-world speculators to third-world people.” Seeley clarified that his definition of a “crypto Ponzi” is different than the traditional one.

“It’s a good Ponzi … it’s growth based,” he said.

Kalie Moore, a spokesperson for Axie Infinity, rejected the Ponzi characterization, saying the game’s economy “does not rely on new users compensating earlier players,” and that it works “as long as players are interested in creating new Axies, but in the end, some players hold onto their Axies, because they love them as pets, see them as collectibles, or enjoy playing the games in the Axie universe.”

Moore said Axie Infinity’s forthcoming Origin update will “increase the long-term sustainability” of the game by increasing the amount of spending “that is based on fun and status.”

It’s unclear when, if ever, Axie Infinity users in the Philippines — or anywhere for that matter — will be able to cash out their earnings.

“I always have faith”

As the sun set, Albert “Aruchan” Takagi a Japanese Axie Infinity influencer, manned the DJ booth to run the Axie Infinity bingo giveaway.

There were Axies up for grab. Axie t-shirts. A trip to an upcoming Axie Tournament in Las Vegas organized by a new crypto company that calls itself the first “Party-to-Earn” platform (“a gamified party ecosystem.”) A blond guy went around the bar’s tables picking up discarded bingo cards, looking for hidden winners.

Outside of the event, Axie Infinity fans crowded around Zirlin, looking for any gossip and intel on the hack that he described as an “incomprehensible amount.”

Earlier in the night, when asked whether the hack makes him concerned for Axie Infinity’s future, Zirlin took a beat before responding.

“I don’t think so. I always have faith. Obviously we’re not in as good a situation as we were yesterday,” said Zirlin.

“This could be the type of thing that brings a community together. “



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