Tag Archives: iab-computing

Cindy Williams, ‘Laverne & Shirley’ star, dead at 75



CNN
 — 

Cindy Williams, the dynamic actress known best for playing the bubbly Shirley Feeney on the beloved sitcom “Laverne & Shirley,” has died, according to a statement from her family, provided to CNN by a representative. She was 75.

Williams died after a short illness, said the statement from her children Zak and Emily Hudson, provided to CNN by family spokesperson and Williams’ personal assistant Liz Cranis.

“The passing of our kind, hilarious mother, Cindy Williams, has brought us insurmountable sadness that could never truly be expressed,” their statement read. “Knowing and loving her has been our joy and privilege. She was one of a kind, beautiful, generous and possessed a brilliant sense of humor and a glittering spirit that everyone loved.”

Williams had credits spanning six decades, but it was her role on “Happy Days” spin-off “Laverne & Shirley” that endeared her to millions and made her a household name.

On the series, she starred opposite the late Penny Marshall as one half of a dynamic friend duo whose adventures powered the show, which ran for eight seasons from 1976-1983.

Born in Van Nuys, California, Williams’ interest in acting throughout high school led her to studying theater at Los Angeles City College, according to a biography provided by her family. Some of Williams’ first professional acting credits include a three-episode arc on the 1969 series “Room 222” and appearances on other shows, like “Nanny and the Professor” and “Love, American Style,” in the early 1970’s.

Williams went on to become a prolific working television and film actor, appearing in dozens of titles. But it was after she first appeared as Shirley Feeney on “Happy Days” in 1975 that her career began to take shape.

The lighthearted “Laverne & Shirley” proved to be a ratings hit and earned six Golden Globe nominations, including two for best comedy series and one for Williams in the best actress in a comedy category.

Williams also appeared in several standout films. Most notably, she starred in George Lucas’ 1973 film “American Graffiti,” which earned Williams a British Academy Film Awards nomination for best supporting actress. The film, about a group of friends who spend one wild night together before leaving for college, went on to be nominated for five Oscars, including best picture, at the 1974 Academy Awards. Williams also had roles in acclaimed films “Travels with My Aunt” by George Cukor’ in 1972 and “The Conversation” from director Francis Ford Coppola in 1974.

Williams was also an accomplished stage actress, with a long list of credits. Last year, she took her one-woman show, “Me, Myself and Shirley,” where she shared stories from throughout her career, on a national tour. She had at least one series of dates scheduled for later this year.

Upon news of her passing, Williams’ friends and fans took to social media to honor the late actress, who left a legacy of laughter.

“Happy Days” star and film director Ron Howard tweeted that Williams’ “unpretentious intelligence, talent, wit & humanity impacted every character she created & person she worked with,” going on to say that the pair worked together on six different projects together. “Lucky me,” he added.

Henry Winkler, who played Fonzie on “Happy Days,” called Williams “a fine and talented human being” on Twitter.

“Oh how I loved Cindy Williams,” Yvette Nicole Brown, who worked with Williams in 2016 when she guest starred in an episode of CBS’s “The Odd Couple,” shared on Twitter. “She was as lovely as I always imagined she’d be.”

Actor Jason Alexander wrote on Twitter: “I did not know Cindy Williams but boy did I adore her work, especially the wacky joyful funny pleasure of watching her Laverne and Shirley days. I pray she had a good life and send my sympathy to those who knew and loved her.”

Williams’ children added in their statement that they were proud of their mother for many reasons – “her lifelong mission to rescue animals, her prolific artistry, her faith” among them – but “most of all, her ability to make the world laugh!”

“May that laughter continue in everyone, because she would want that,” the statement said. “Thank you for loving our Mom, she loved you too.”



Read original article here

Surgeon General says 13 is ‘too early’ to join social media



CNN
 — 

US Surgeon General Vivek Murthy says he believes 13 is too young for children to be on social media platforms, because although sites allow children of that age to join, kids are still “developing their identity.”

Meta, Twitter, and a host of other social media giants currently allow 13-year-olds to join their platforms.

“I, personally, based on the data I’ve seen, believe that 13 is too early … It’s a time where it’s really important for us to be thoughtful about what’s going into how they think about their own self-worth and their relationships and the skewed and often distorted environment of social media often does a disservice to many of those children,” Murthy said on “CNN Newsroom.”

The number of teenagers on social media has sparked alarm among medical professionals, who point to a growing body of research about the harm such platforms can cause adolescents.

Murthy acknowledged the difficulties of keeping children off these platforms given their popularity, but suggested parents can find success by presenting a united front.

“If parents can band together and say you know, as a group, we’re not going to allow our kids to use social media until 16 or 17 or 18 or whatever age they choose, that’s a much more effective strategy in making sure your kids don’t get exposed to harm early,” he told CNN.

Adobe Stock

New research suggests habitually checking social media can alter the brain chemistry of adolescents.

According to a study published this month in JAMA Pediatrics, students who checked social media more regularly displayed greater neural sensitivity in certain parts of their brains, making their brains more sensitive to social consequences over time.

Psychiatrists like Dr. Adriana Stacey have pointed to this phenomenon for years. Stacey, who works primarily with teenagers and college students, previously told CNN using social media releases a “dopamine dump” in the brain.

“When we do things that are addictive like use cocaine or use smartphones, our brains release a lot of dopamine at once. It tells our brains to keep using that,” she said. “For teenagers in particular, this part of their brain is actually hyperactive compared to adults. They can’t get motivated to do anything else.”

Recent studies demonstrate other ways excessive screen time can impact brain development. In young children, for example, excessive screen time was significantly associated with poorer emerging literacy skills and ability to use expressive language.

Democratic Sen. Chris Murphy, who recently published an op-ed in the Bulwark about loneliness and mental health, echoed the surgeon general’s concerns about social media. “We have lost something as a society, as so much of our life has turned into screen-to-screen communication, it just doesn’t give you the same sense of value and the same sense of satisfaction as talking to somebody or seeing someone,” Murphy told CNN in an interview alongside Murthy.

For both Murphy and Murthy, the issue of social media addiction is personal. Both men are fathers – Murphy to teenagers and Murthy to young children. “It’s not coincidental that Dr. Murthy and I are probably talking more about this issue of loneliness more than others in public life,” Murphy told CNN. “I look at this through the prism of my 14-year-old and my 11-year-old.”

As a country, Murphy explained, the U.S. is not powerless in the face of Big Tech. Lawmakers could make different decisions about limiting young kids from social media and incentivizing companies to make algorithms less addictive.

The surgeon general similarly addressed addictive algorithms, explaining pitting adolescents against Big Tech is “just not a fair fight.” He told CNN, “You have some of the best designers and product developers in the world who have designed these products to make sure people are maximizing the amount of time they spend on these platforms. And if we tell a child, use the force of your willpower to control how much time you’re spending, you’re pitting a child against the world’s greatest product designers.”

Despite the hurdles facing parents and kids, Murphy struck a note of optimism about the future of social media.

“None of this is out of our control. When we had dangerous vehicles on the road, we passed laws to make those vehicles less dangerous,” he told CNN. “We should make decisions to make [social media] a healthier experience that would make kids feel better about themselves and less alone.”

Read original article here

In Japan, pet fish playing Nintendo Switch run up bill on owner’s credit card



CNN
 — 

Here’s something you don’t see everyday. Pet fish playing a video game in Japan managed to log on to the Nintendo Switch store, change their owner’s avatar, set up a Pay Pal account and rack up a credit card bill.

And it was all seemingly livestreamed, in real time, on the internet.

The fish in question belong to a YouTuber known as Mutekimaru, whose channel is popular with the gaming community for its videos featuring groups of tetra fish that “play” video games.

Mutekimaru had previously installed sophisticated motion detection tracking software in fish tanks, enabling the fish to remotely control a Nintendo Switch console.

But the technology, and the fishes’ apparent mastery of it, led to an unexpected turn of events earlier this month while Mutekimaru was live-streaming a game of Pokémon.

Mutekimaru had stepped away for a break when the game crashed due to a system error and the console returned to the home screen.

But the fish carried on swimming, like fish tend to do, and seemingly continued to control the console remotely from their tank.

During the next seven hours, the fish reportedly managed to change the name of their owner’s Switch account before twice logging into the Nintendo store, where users can purchase games and other downloadable content.

They also managed to “check” legal terms and conditions, downloaded a new avatar and even set up a PayPal account from the Switch – sending an email out to their owner in the process, video from the livestream appeared to show.

But things didn’t end there. The fish were also seen adding 500 yen ($4) to Mutekimaru’s Switch account from his credit card during the livestream – exposing his credit card details in the process, the YouTuber revealed in a follow-up video about the episode.

By this point, thousands of comments were streaming in as viewers watched the unintended takeover being livestreamed on the channel, and the incident went viral on Twitter, where thousands of Japanese users shared their amusement.

Mutekimaru later said that he had contacted Nintendo to explain what happened and asked for a refund of his 500 yen.

Nintendo declined to comment to CNN, citing customer confidentiality.



Read original article here

Elon Musk meets with House Speaker Kevin McCarthy and Hakeem Jeffries



CNN
 — 

Twitter and Tesla CEO Elon Musk met with House Speaker Kevin McCarthy and Democratic leader Hakeem Jeffries at the US Capitol in Washington on Thursday evening.

McCarthy, leaving the meeting with Musk in his office, declined to comment other than to say: “He came for my birthday.” The California Republican turned 58 on Thursday.

After the meeting, Musk wrote on Twitter that he met with McCarthy and Jeffries “to discuss ensuring that this platform is fair to both parties.”

The meeting between Musk and congressional leaders comes as the House Oversight Committee is planning to hold a hearing next month focused on Twitter and how it handled a story about Hunter Biden’s laptop. The House GOP conference members have promised rigorous oversight into big tech and social media platforms, which they have accused of conservative censorship.

The panel invited three former Twitter employees to testify, and is in active discussions with the trio about appearing in front of the committee, according to multiple sources familiar with the matter. The committee is looking at February 8 as a potential target date for the hearing, the sources said.

The manner in which Twitter handled the Hunter Biden laptop story has been the subject of several so-called Twitter Files reports, corporate communications that have been disseminated to journalists hand-picked by Musk and his team at Twitter. The Twitter Files have shown the company’s moderation team agonized over how to handle initial stories about the saga. Although early news reports were blocked or downplayed, the company quickly reversed course and allowed them to be posted and discussed on the platform.

Musk has developed a reputation as a polarizing figure in the tech industry and for his political views. He has frequently weighed in publicly on US policy and the political landscape in recent months. Musk has said that he has voted for Democrats and Republicans in the past but has recently favored conservatives and says he identifies as Republican.

The meeting comes amid a political power shift in Washington after Republicans took control of the House of Representatives in January and elected McCarthy as speaker.

This story and headline have been updated with additional developments.

Read original article here

BuzzFeed says it will use AI to help create content, stock jumps 150%


New York
CNN
 — 

BuzzFeed said Thursday that it will work with ChatGPT creator OpenAI to use artificial intelligence to help create content for its audience, marking a milestone in how media companies implement the new technology into their businesses.

Jonah Peretti, the company’s co-founder and chief executive, told employees in a memo that they can expect “AI inspired content” to “move from an R&D stage to part of our core business.”

Peretti elaborated that the technology will be used to create quizzes, help with brainstorming, and assist in personalizing content to its audience. BuzzFeed, for now, will not use artificial intelligence to help write news stories, a spokesperson told CNN.

“To be clear, we see the breakthroughs in AI opening up a new era of creativity that will allow humans to harness creativity in new ways with endless opportunities and applications for good,” Peretti said. “In publishing, AI can benefit both content creators and audiences, inspiring new ideas and inviting audience members to co-create personalized content.”

“When you see this work in action it is pretty amazing,” Peretti added, vowing to “lead the future of AI-powered content.”

The news sent BuzzFeed’s sagging stock skyrocketing more than 150% in trading Thursday to more than $2 a share.

Media industry leaders have increasingly said that artificial intelligence will revolutionize their businesses.

While BuzzFeed is the biggest digital content creator to move to implement OpenAI’s technology into its business, some other outlets have taken similar steps.

CNET recently used an artificial intelligence tool to help write stories. But the process did not go smoothly, with a number of articles ultimately requiring corrections.

In a note published online Wednesday, CNET Editor-In-Chief Connie Guglielmo apologized for the errors and said new processes had been put in place to prevent them in the future.

But, Guglielmo said, the outlet will not shy away from using artificial intelligence moving forward.

“The process may not always be easy or pretty, but we’re going to continue embracing it – and any new tech that we believe makes life better,” Guglielmo wrote.

The Associated Press also began using artificial intelligence to automate news stories nearly a decade ago.

Read original article here

FBI seizes website used by notorious ransomware gang



CNN
 — 

The FBI has seized the computer infrastructure used by a notorious ransomware gang which has extorted more than $100 million from hospitals, schools and other victims around the world, US officials announced Thursday.

FBI officials since July have had extraordinary access to the so-called Hive ransomware group’s computer networks, FBI Director Christopher Wray said at a news conference, allowing the bureau to pass computer “keys” to victims so that they could decrypt their systems and thwart $130 million in ransom payments.

As of November, Hive ransomware had been used to extort about $100 million from over 1,300 companies worldwide – many of them in health care, according to US officials.

The dark-web website on which Hive listed its victims displayed a message in Russian and English Thursday that it had been taken over “as part of a coordinated law enforcement action” against the group by the FBI, Secret Service and numerous European government agencies.

“Simply put, using lawful means, we hacked the hackers,” Deputy Attorney General Lisa Monaco told reporters.

The Hive ransomware has been particularly rampant in the health care sector. One ransomware attack using Hive malicious software, in August 2021, forced a hospital in the US Midwest to turn away patients as Covid-19 surged, Attorney General Merrick Garland said.

Other reported US victim organizations of Hive include a 314-bed hospital in Louisiana. The hospital said it thwarted a ransomware attack in October, but that the hackers still stole personal data on nearly 270,000 patients.

“Hive compromised the safety and health of patients in hospitals – who are among our most vulnerable population,” said Errol Weiss, chief security officer for the Health Information Sharing and Analysis Center, a cyber threat sharing group for big health care providers worldwide. “When hospitals are attacked and medical systems go down, people can die.”

Thursday’s announcement is the latest in a series of Justice Department efforts to crack down on overseas ransomware groups that lock up US companies’ computers, disrupt their operations and demand millions of dollars to unlock the systems. Justice officials have seized millions of dollars in ransomware payments and urged companies not to pay off the criminals.

The ransomware epidemic grew more urgent for US officials after Colonial Pipeline, the major pipeline operator for sending fuel to the East Coast, shut down for days in May 2021 due to a ransomware attack from a suspected Russian cybercriminal. The disruption led to long lines at gas stations in multiple states as people hoarded fuel.

While the ransomware economy remains lucrative, there are signs that the US and international law enforcement stings are making a dent in the hackers’ earnings. Ransomware revenue fell to about $457 million in 2022, down from $766 million in 2021, according to data from cryptocurrency-tracking firm Chainalysis.

Cybersecurity professionals welcomed the Hive takedown, but some worried that another group would soon fill the void left by Hive.

“The disruption of the Hive service won’t cause a serious drop in overall ransomware activity but it is a blow to a dangerous group that has endangered lives by attacking the healthcare system,” John Hultquist, a vice president at Google-owned cybersecurity firm Mandiant, told CNN.

“Unfortunately, the criminal marketplace at the heart of the ransomware problem ensures a Hive competitor will be standing by to offer a similar service in their absence, but they may think twice before allowing their ransomware to be used to target hospitals,” Hultquist said.

Wray said the FBI would continue to track the people behind Hive ransomware and try to arrest them. It was not immediately clear where those people were located. The Department of Health and Human Services has descried Hive as a “possibly Russian speaking” group.

This story has been updated with additional details.

Read original article here

‘GoldenEye 007’ is coming to Nintendo Switch and Xbox



CNN
 — 

James Bond fans may be waiting on the next actor who will play the British spy onscreen, but a beloved Bond adventure of yore is making its return.

“GoldenEye 007,” a classic first-person shooter made for Nintendo 64 in 1997, is being revived for Nintendo Switch and Xbox more than 25 years later. For fans who subscribe to additional content on both gaming systems, the game will be available on Friday.

Based on the 1995 film “GoldenEye,” the game follows a block-like version of Pierce Brosnan’s 007 as he shoots his way through various locales, all while a synthy version of the signature Bond theme plays. The Xbox version has been “faithfully recreated and enhanced,” said one ad for the re-release, while the Switch game features an online multiplayer mode.

“GoldenEye 007” was a hit upon its release: IGN gave it a 9.7/10 in 1997, praising its graphics as “superb.” Contemporary players used to the lifelike visuals of popular games like “The Last of Us” and “Red Dead Redemption” may beg to differ, but the game still holds a nostalgic appeal for fans who spent their youths lasering their way through surfaces using Bond’s watch. Not to mention, its soundtrack remains iconic.

To access the game, Switch users will have to subscribe to its Online membership plus its expansion pack, which includes some Nintendo 64 games and downloadable content for popular games like “Mario Kart 8 Deluxe” and “Animal Crossing: New Horizons.” Xbox players must subscribe to Xbox Game Pass, a service that allows players to access hundreds of games from its server.

The return of “GoldenEye 007,” often referred to as one of the greatest video games of all time, has been years in the making. The Verge reported last year that rights issues blocked developers from releasing it on newer consoles, including Xbox, since at least 2008. Undeterred N64 fans even attempted to remake the game themselves on several occasions, though the original rights holders usually shut them down. Now, Rare, the game’s original developer, has recreated it for Xbox with “a few modern touches,” while Nintendo is re-releasing the original on its Switch console.



Read original article here

Blizzard China: Millions of players lose access to ‘World of Warcraft’ and other games as it goes dark


Hong Kong
CNN
 — 

Millions of players in China have lost access to the iconic “World of Warcraft” franchise and other popular video games, as Blizzard Entertainment’s servers in the country went offline after two decades.

The company’s services in China were suspended at midnight local time on Tuesday, marking the end of an era for fans, after a licensing agreement with longtime local partner NetEase

(NTES) expired.

“World of Warcraft,” also known as “WoW,” is a hugely popular online multiplayer game that allows users to fight monsters and journey through expeditions in the medieval world of Azeroth.

Many gamers around the world have grown up with the smash hit, including in China. That was underscored in recent days, as Chinese fans expressed their disbelief over the loss of their longtime pastime in social media posts.

“When I woke up, I still didn’t want to accept [it],” one user said on Weibo, China’s Twitter-like platform, on Tuesday. “I cried all night in my sleep because the game went offline. I dreamed that I was crying in the middle of the class.”

Another player described “World of Warcraft” as “my first love.”

“I really can’t forget it,” they wrote.

The suspension follows a bitter dispute between Blizzard, a unit of Activision Blizzard

(ATVI), and NetEase.

Foreign publishers must work with local partners to offer video games in China. Last November, however, Blizzard and NetEase announced they would not renew licensing agreements that were set to expire this month.

Those deals had covered the publication of several popular Blizzard titles in mainland China, including “World of Warcraft,” “Hearthstone,” and “Diablo III,” since 2008. In separate statements at the time, both sides said they were unable to reach a new agreement on key terms, without giving further details.

Now, the discussions appear to have gotten more acrimonious.

In a statement last Tuesday, Blizzard said it had reached out to NetEase to seek “their help in exploring a six-month extension to the current agreement.”

The US company said it had appealed to NetEase to let fans continue playing uninterrupted, “based on our personal feelings as gamers, and the frustration expressed to us by Chinese players.”

“Unfortunately, after renewed discussions last week, NetEase did not accept our proposal for an extension,” Blizzard said.

NetEase hit back with its own statement last week.

In unusually terse comments, the Chinese tech and gaming giant accused Blizzard of blindsiding it with its “sudden statement” and called the US company’s proposal “outrageous, inappropriate, and not in line with business logic.”

NetEase also pointed out that Blizzard had already “started the work of finding new partners” in China, putting the Hangzhou-based company in an “unfair” position.

The public spat marked an unexpected twist in the companies’ 14-year partnership.

Under a separate agreement, the companies are working together on the joint development and publishing of “Diablo Immortal,” another widely followed multiplayer game that allows users to slay demons in an ancient world. NetEase said in a statement in November that this collaboration would continue.

Blizzard said in December that “World of Warcraft” fans would be able to back up their playing history and ensure all progress was saved as it wound down its agreement and looked for a new partner.

This week’s shutdown has been emotional, even for senior leadership at NetEase.

In a LinkedIn post Monday, Simon Zhu, president of global investments and partnerships of NetEase Games, detailed how he grew up with Blizzard games in China, including older “Warcraft” and “Diablo” titles.

“Only [a] few hours before Blizzard Games servers shut down in China, and that is a very very big deal for players in China,” he wrote.

“Today is such a sad moment to witness the server shutdown, and we don’t know how things will play out in the future. The biggest victim would be players in China who live and breathe in those worlds.”

Activision Blizzard, which previously had another Chinese partner before teaming up with NetEase, said it is continuing its search for a new distribution partner.

“Our commitment to players on mainland China remains strong as we continue to work with Tencent to distribute ‘Call of Duty: Mobile,’ as well as continue active talks with potential partners to resume gameplay for Blizzard’s iconic franchises,” an Activision Blizzard spokesperson told CNN.

Read original article here

Indonesia: Warning issued over ‘dragon’s breath’ viral video trend



CNN
 — 

Indonesia is warning people against consuming liquid nitrogen after more than 20 children were harmed eating a street snack known as “dragon’s breath” that’s at the center of a dangerous new viral video trend.

The children suffered burns to their skin, severe stomach pains and food poisoning after consuming the colorful candies, according to Indonesia’s Ministry of Health, which is urging parents, teachers and local health authorities to be vigilant.

The candies are dipped in liquid nitrogen to create a vapor effect when eaten. They are popular with children, dozens of whom have uploaded clips to short-form video app TikTok showing them blowing the fumes out of their mouths, noses and ears. One video showing the preparation of the snack by a street vendor has been viewed close to 10 million times.

Around 25 children have been hurt consuming the candies, including two who were hospitalized, said the ministry’s director general Maxi Rein Rondonuwu. No deaths have been reported.

Using liquid nitrogen in food preparation is not illegal. Top chefs often use the vapors to create theatrical effects when serving dishes. It is clear, colorless and odorless, and commonly used in medical settings and as an ingredient to freeze food.

However, when not used properly, it can be hazardous.

”Liquid nitrogen is not only dangerous when consumed, it can cause severe breathing difficulties from nitrogen fumes that are inhaled over a long time,” Maxi said.

The first case was reported in July 2022, according to the ministry, when a child from a village in the Ponorogo Regency in East Java suffered cold burns on his skin after eating the snack.

More cases were reported in November and December, including a 4-year-old boy who was admitted to hospital in the capital Jakarta with severe stomach pain.

“Schools must educate children in the community about the dangers of liquid nitrogen in food (to) prevent more cases of severe food poisoning,” Maxi said.

– Source:
HLN
” data-fave-thumbnails=”{“big”:{“uri”:”https://media.cnn.com/api/v1/images/stellar/prod/180811080208-dragon-breath.jpg?q=x_86,y_251,h_663,w_1179,c_crop/h_540,w_960″},”small”:{“uri”:”https://media.cnn.com/api/v1/images/stellar/prod/180811080208-dragon-breath.jpg?q=x_86,y_251,h_663,w_1179,c_crop/h_540,w_960″}}” data-vr-video=”” data-show-name=”Weekend Express” data-show-url=”https://www.cnn.com/shows/weekend-express” data-check-event-based-preview=”” data-network-id=”” data-details=””>

New liquid nitrogen cereal sparks controversy

In 2018, the US Food and Drug Administration (FDA) issued safety alerts warning that serious injury could result from eating foods like ice cream, cereal or cocktails prepared with liquid nitrogen.

“Injuries have occurred from handling or eating products prepared by adding liquid nitrogen immediately before consumption, even after the liquid nitrogen has fully evaporated due to the extremely low temperature of the food,” the FDA said.

“This is a hazardous chemical compound,” said Clarence Yeo, a Singapore-based doctor. “It irritates the stomach and can cause burns in the mouth and esophagus. Children would be especially sensitive to (its effects) if it is eaten in large amounts.”

Yeo warned he “wouldn’t advise anyone to eat it.”

“You could end up in hospital and the worst case scenario could be organ damage,” he said.

Read original article here