Tag Archives: HBO

Everything We Know About the Newly Merged Discovery+ & HBO Max Service – Cord Cutters News

  1. Everything We Know About the Newly Merged Discovery+ & HBO Max Service Cord Cutters News
  2. Warner Bros. Discovery might be ‘the new Disney’ as analysts turn bullish Yahoo Finance
  3. Daily Crunch: Falling short of analysts’ estimates, Warner Bros. Discovery posts $2.1B net loss for Q4 2022 TechCrunch
  4. Warner Bros. Discovery draws positive notes despite ad-driven earnings miss (NASDAQ:WBD) Seeking Alpha
  5. Warner Bros. Discovery continues to lose money despite success of ‘The Last of Us’ and ‘Hogwarts Legacy’ Yahoo News
  6. View Full Coverage on Google News

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All the newly announced DC projects coming to TV and film

Booster Gold (Hi-Fi/DC Comics), Superman (Jim Lee/DC Comics), Damian Wayne (Frank Quitely/DC Comics)
Graphic: The A.V. Club

When Warner Bros. tapped James Gunn and Peter Safran to run DC Studios, we expected they’d draw a new roadmap for the turbulent comics-to-film universe. Now that they’ve revealed plans for their upcoming projects, we have our first sense of what the map looks like, at least for the near future. This first chapter, which Gunn and Safran are calling “Gods and Monsters,” will include 10 new film and TV projects. Gunn and Safran have said they intend to focus on screenwriting and allowing other creators to put their stamp on familiar characters as well as more obscure ones from the comics.

These titles will exist in their own corner of the DC universe, distinct from upcoming releases that predate Gunn and Safran’s tenure. Still to come this year are Shazam! Fury Of The Gods on March 17, The Flash on June 16, Blue Beetle on Aug. 18, and Aquaman and the Lost Kingdom on Dec. 25. Once those are cleared from the slate, the pair expect to launch two films and two series per year from 2024 on. The only DC projects that have broad release dates so far are Superman: Legacy and The Batman: Part II, both due in 2025. Read on for a complete list of all the newly announced titles.

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Activision Blizz Exec Has Most Unhinged Last Of Us Show Take

Screenshot: HBO / Kotaku

The Last of Us inspired no shortage of takes when it first released back in 2013. The HBO TV adaptation has been no different. Like a massive EpiPen of stimulus for the take economy in middle of winter, it has elicited both over-the-top praise, scornful dismissals, and everything in-between. But what is potentially the worst take of all wasn’t born until today.

“Hi FTC — did you catch last night’s episode of The Last of Us?” tweeted Activision Blizzard’s Executive Vice President of Corporates Affairs and Chief Communications Officer, Lulu Cheng Meservey. “It was incredible.” What followed from the Call of Duty publisher’s recently hired serial poster was a cringey thread about how The Last of Us TV show proves Microsoft should be allowed to acquire the company for $69 billion.

For those who might be living under a rock and don’t know: The Last of Us is a harrowing tale about love, loss, and redemption in a world brought to its knees by pandemic. This week’s especially intimate and emotional episode moved many to tears. It moved Meservey to post about how the largest acquisition in the history of tech raises no red flags.

Microsoft and Activision Blizzard have been on the offensive ever since the Federal Trade Commission launched an anti-trust lawsuit against them, seemingly with the intent to wriggle loose a few more concessions before eventually letting the deal go through. It is a multi-faceted, omni-directional campaign that has Microsoft repeatedly talking about how much it sucks compared to Sony, both in terms of making games and now in terms of making TV shows. That was certainly the sentiment Microsoft Gaming CEO Phil Spencer conveyed last week when asked to compare The Last of Us TV show to the Halo TV show.

“Sony’s talent and IP across gaming, TV, movies, and music are formidable and truly impressive,” Meservey tweeted today. “It’s no wonder they also continue to dominate as the market leader for consoles. In gaming, Sony is ‘the first of us’ – and they will be just fine without the FTC’s protection.”

Let the Cordyceps take me now.



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‘The Last of Us’ Renewed for Season 2 at HBO

HBO has renewed “The Last of Us” for Season 2 faster than a deadly fungus can spread.

The premium cabler has ordered a second season of the series version of the PlayStation video game of the same name after only two episodes have aired, with the third set to run this Sunday on HBO and HBO Max.

“I’m humbled, honored, and frankly overwhelmed that so many people have tuned in and connected with our retelling of Joel and Ellie’s journey. The collaboration with Craig Mazin, our incredible cast & crew, and HBO exceeded my already high expectations,” said executive producer Neil Druckmann, who was also the writer and creative director of the game. “Now we have the absolute pleasure of being able to do it again with season two! On behalf of everyone at Naughty Dog & PlayStation, thank you!”

The move to renew the series comes as little surprise, as it has been a hit with both critics and audiences. In addition to strong reviews to the tune of a 97% critical approval rating on Rotten Tomatoes, episode two reached 5.7 million viewers across HBO and HBO Max in the U.S. this past Sunday. That represents a 22% jump over the 4.7 million who tuned into the first episode, marking the largest week two audience growth for any HBO drama series in the history of the network. Furthermore, HBO now says that episode one has reach 22 million viewers domestically since it debuted on Jan. 15.

“I’m so grateful to Neil Druckmann and HBO for our partnership, and I’m even more grateful to the millions of people who have joined us on this journey,” said executive producer and showrunner Craig Mazin. “The audience has given us the chance to continue, and as a fan of the characters and world Neil and Naughty Dog created, I couldn’t be more ready to dive back in.”

Per the official logline, the series “takes place 20 years after modern civilization has been destroyed. Joel (Pedro Pascal), a hardened survivor, is hired to smuggle Ellie (Bella Ramsey), a 14-year-old girl, out of an oppressive quarantine zone. What starts as a small job soon becomes a brutal and heartbreaking journey as they both must traverse the U.S. and depend on each other for survival.”

In addition to Pascal and Ramsey, Season 1 also stars Gabriel Luna as Tommy, Anna Torv as Tess, Nico Parker as Sarah, Murray Bartlett as Frank, Nick Offerman as Bill, Melanie Lynskey as Kathleen, Storm Reid as Riley, Merle Dandridge as Marlene, Jeffrey Pierce as Perry, Lamar Johnson as Henry, Keivonn Woodard as Sam, Graham Greene as Marlon, and Elaine Miles as Florence. Ashley Johnson and Troy Baker also star.

Mazin and Druckmann co-created the series version of “The Last Of Us,” with both serving as executive producers. Carolyn Strauss and Evan Wells, president of game development studio Naughty Dog, executive produce with PlayStation Productions’ Asad Qizilbash and Carter Swan as well as Rose Lam. The series is a co-production between HBO and Sony Pictures Television. PlayStation Productions, Word Games, The Mighty Mint, and Naughty Dog produce.

“Craig and Neil, alongside EP Carolyn Strauss, and the rest of our phenomenal cast and crew, have defined a genre with their masterful debut season of ‘The Last of Us,’” said Francesca Orsi, executive vice president of HBO Programming and head of HBO Drama Series and Films. “After pulling off this unforgettable first season, I can’t wait to watch this team outshine themselves again with season two.”

VIP+ Analysis: PlayStation’s Plan for HBO’s ‘The Last of Us’ 



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What To Expect From PlayStation in 2023

Sucker Punch hasn’t announced what it’s working on, but has confirmed what it isn’t working on.
Image: Sucker Punch Productions

Sony’s San Diego Studio is a multiplatform studio now that MLB The Show is available on Xbox and Nintendo platforms. So while it won’t be a PlayStation exclusive, expect an MLB The Show 23 later this year. God of War Ragnarök was one of the biggest games of last year, and was also one of the last big games in 2022, having only launched about two months ago. Sony Santa Monica also doesn’t seem to have plans to make DLC for Ragnarök, so it’s probable the team goes mostly silent in 2023.

Sucker Punch could be a wildcard in 2023, as it’s been about three years since Ghost of Tsushima, but the studio also seems to be working on a sequel to its open-world samurai game rather than a new IP or a sequel to its previous series Infamous and Sly Cooper. The gap between Infamous: Second Son and Ghost of Tsushima was about six years, but if the studio is iterating on old systems, we may hear about the new samurai sequel sooner rather than later. Finally, Valkyrie Entertainment was a more low-key acquisition for Sony, and the team has acted primarily as a support studio as recently as God of War Ragnarök. That being so, the team is likely helping out with other projects that launch in 2023.

Whew, I think that’s everything on the PlayStation radar so far. Has anything got your interest piqued, or are you hoping Sony will announce some more enticing projects in the coming year?

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Last of Us Zombie Kiss: Showrunner Discusses Character’s Death

Anna Torv as Tess.
Image: HBO

After only two weeks, it should be pretty clear that HBO’s The Last of Us is catching on with audiences. From its spot-on adaptation of elements of the video game, to its dark extensions of that lore, to the terrifying reality of its world, fans and non-fans of the game alike seem to be eating it up. And, in the latest episode, there seemed to be less eating and more… kissing, which some may have found curious.

As discussed in our extended recap, episode two of The Last of Us ended with Tess (Anna Torv) sacrificing herself to save Joel (Pedro Pascal) and Ellie (Bella Ramsey). She kind of had to, as she’s been bitten and is certain to turn into a mindless killer soon enough. But as the infected storm her location, and one of them notices her, instead of running at her in a fit of rage, he approaches slowly and gives her an open-mouth zombie kiss, with his living, squirming tendrils moving into her mouth.

It’s a moment that’s curious for a few reasons. One, it’s not in the game, so a decision was made to specifically do this. Two, we’re used to infected being incredibly violent with their victims, and this one is quite the opposite. And three, if Tess was already infected, was there any real point to it?

That third point can’t really be answered (maybe the kiss sped up the transformation or was just cool-looking), but the first two can and, in a new interview, co-showrunner Neil Druckmann talks about it. “These things don’t have to get violent unless you’re fighting them from spreading [the infection] further,” Druckmann said to Entertainment Weekly. “That is realized in this beautiful, yet horrific way with Anna.”

So, because she’s made peace with becoming a zombie, she’s kind of brought into the mix in a non-violent way. Sure, we can buy that. But what about the tendrils themselves, which are also a new addition?

“Craig [Mazin] smartly said, ‘What can we do to separate our infected even further from zombies?’ It’s more than just a bite. There’s something else going on,” Druckmann added. “I wish we had that aha moment immediately, but we brainstormed so many different things that they could be doing. Some of them were pretty outlandish.”

And, if you thought this act of violence/romance was something, you ain’t seen nothing yet. Check out the moment in the latest episode of The Last of Us.


Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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The Last of Us HBO episode 2 recap: More ground rules and a big death

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Note: My name is Mikhail Klimentov. I’m an editor for Launcher, The Washington Post’s video game vertical. Unlike Gene Park, who wrote last week’s recap, I’m following “The Last of Us” from the perspective of someone who hasn’t played the games — though as someone who follows video game media, I’m acquainted with the plot and characters.

I have to be brutally honest: I found episode 1 of “The Last of Us” a bit dull. I attributed that to it being a pilot telling a story I already basically knew, but in a five star rating system, I’d probably give it a three. Good news, though: episode 2 is way better!

We open in Jakarta on Sept. 24, 2003. A woman, Ibu Ratna, professor of mycology at the University of Indonesia, is detained by a serious-looking military authority and brought to what looks to be a hospital. There, Ratna inspects a corpse, which has a nasty bite on its leg and a mouth full of still-moving mycelium.

Measured against the intro to the first episode — the talk show bit — I thought this was much stronger. The first intro had the unenviable job of having to explain the idea of an apocalyptic fungal infection to an audience that may have been primed for just another zombie TV show. Here, we know what’s going on, and the opening sequence coasts on that, delivering dread and melancholy all the way through. When the professor realizes the scope of the problem — at that point, only about 15 infected people unaccounted for — she tells the military man: “Bomb. Start bombing. Bomb this city and everyone in it.” Clear-eyed about the problem, Ratna asks to go home and spend her remaining time with her family.

(This is a Craig Mazin speciality, by the way. If you liked this flavor of “scientist grapples with an overwhelming, inhuman disaster in front of a bureaucrat,” boy do I have good news for you about Mazin’s previous show, “Chernobyl.”)

We cut to Ellie, who wakes up to find Joel and Tess standing guard over her. They interrogate her and learn that her destination is a Firefly military base, where her miraculous survival might help manufacture a cure. Joel says he’s heard it all before, and wants no part of it.

There’s some lovely staging in this scene. Ellie sits under a beam of light, tufts of grass and flowers sprouting around her. Joel, on the other hand, is in the dark. And Tess, as the scene progresses, steps from out of the dark with Joel, ending up right between the two. The whole time, Joel’s hands shake (a hairline fracture; he brushes it off). Tess’s faith, meanwhile — in everything she thought she knew about the infection — is shaken too. Tess finds the middle ground, and the adventure continues. Ellie may not be who the Fireflies think she is, but delivering her will still net the adults what they need: a car battery.

Outside, the group comes upon a crater. “Is this where they bombed?” asks Ellie. It is, Tess says. Most big cities, we learn, were hit like this. But it’s not apparent that it worked in all those other places, or what “worked” means, for that matter. A bit later, when Ellie references zombies that use echolocation, Tess and Joel exchange worried looks.

Back to back, we get two one-on-one conversations between Ellie and either Tess or Joel. (This is known as juxtaposition.) Tess comments that Ellie is a weird kid, but she’s obviously warming to her. They talk about how Ellie got bit in the first place (she gives one of those answers that feels like it’s omitting something, like we’ll be revisiting this in a later episode, maybe), and you can sense there’s a flicker of recognition when Ellie talks about breaking into an off-limits area in the quarantine zone. That’s Tess and Joel’s bread and butter; they’re smugglers, after all.

Joel and Ellie have a harder time finding common ground — or rather, their dynamic is shaping up differently than Tess and Ellie’s. As a paternal guardian protector type figure, Joel moves in to save Ellie from a skeleton-falling-over jumpscare as the group heads toward the State House. That’s a point in the Joel column. But Ellie isn’t really primed to make conversation with a guy who she knows has definitely thought about killing her. She wisecracks, and the only heartfelt back and forth the two have is about killing infected. Does Joel feel bad killing them knowing they were once people, Ellie asks? Sometimes, Joel says.

Taken together, these two conversations form an interesting impression of the trio. They almost look like… a family? I hope nothing bad happens!

HBO’s ‘The Last of Us’ is a hit. This producer wants to clear the air.

There’s an obstacle on the way to the State House: a mass of infected, seen from the roof of the hotel. We learn a bit more about the rules of the world here. As a patch of light passes over the zombies, we see them writhe in a wave-like motion, in unison. Tess explains that they’re connected. If you step on a patch of cordyceps in one place, an underground fungal connection alerts cordyceps elsewhere, like a trip wire.

Seeing as that route is closed, the group opts to go through a museum. There’s a passage on the roof that’ll bring them closer. The museum’s facade is covered in fungal growth, but Joel tests it with the butt of his rifle and declares it bone dry. Perhaps, he reasons, the infected inside are dead. But when they enter, Ellie stumbles upon a body that looks very recently dead. And it looks worse than other victims have; Joel and Tess are visibly freaked out by the state of this corpse. But for the trio’s purposes, the only way out is through, so silently they go.

Silence is the key word here. Remember those zombies Ellie mentioned that use echolocation? Here they are! When the group makes it to the second floor, the ceiling caves in behind them, obstructing their way out. The commotion also attracts two zombies; Joel signals to Ellie that these infected can’t see, and move around based on sound. (These appear to be clickers, a type of zombie from the game.) An exhale from Ellie sets one off, and Joel fights it off while the second one chases Tess and Ellie. At a certain point, Ellie and Tess split up, and the attention focuses back to Joel, who regroups with Ellie. The camera work here really turns up the tension: By my estimate, the infected are off screen more than on in this sequence, with tight zooms taking them off our radar. The fight ends with Joel shooting one zombie and Tess lodging a hatchet in another.

Ellie is bitten again, but shrugs it off: “If it was going to happen to one of us,” she says, trailing off.

“You alright?” Joel asks Tess. Twisted ankle, she responds.

Review: HBO’s ‘The Last of Us’ stays true to the game, and hits just as hard

Joel goes to bandage Tess’s foot, but is rebuked when he asks if she thinks the second bite might actually infect Ellie. She wants him to look on the bright side. Maybe for once, she says, they can actually win. He looks out toward the golden dome of the Massachusetts State House, and in the sun, something resembling a smile crosses his face.

As the group approaches the State House, they see a truck. It’s empty, and there’s a corpse not far from it. A trail of blood leads indoors. Tess hurries indoors, only to find more corpses. One got bit, and the healthy ones fought the sick ones, Joel determines. To him, this means the adventure is over, and it’s time to go home. But Tess is adamant: Joel now needs to get Ellie to her destination. Ellie figures it out before Joel does: Tess is infected.

Her hands shake and her voice wavers as she asks Joel to commit to take Ellie to Bill and Frank, who she says will take her off his hands. (For the record, we don’t know who Bill and Frank are, yet, though people who have played “The Last of Us” may have some sense of what the story is there.) There’s some blink-and-you’ll-miss-it characterization here, too: Pleading with Joel, Tess tells him she never asked him to feel the way she felt. Tess and Joel are close enough. But the takeaway here is that Tess found something resembling normalcy in the post-apocalypse: love. It doesn’t seem like Joel ever did. At least he never admitted to it.

As this scene has unfolded, Joel has stood rooted in place, mutely nodding or shaking his head. Suddenly, one of the corpses shudders to life, and this is a world in which Joel is comfortable again. He strides over with authority and shoots the zombie in the head. Then, we see tendrils flit up between the corpse’s fingers. The underground fungal wiring Tess was talking about before has been activated, and a horde of nearby zombies awakens. Whatever time Tess thought she had with Joel left is definitively cut short.

Save who you can save, Tess tells Joel. So he grabs Ellie and hauls her out of the building, leaving Tess behind.

Tess starts upturning barrels of gasoline and scattering around grenades, intending to blow up the zombies that have arrived. But she struggles to flick on her lighter, attracting the attention of a zombie that’s a bit more human than the clickers we saw earlier (he has recognizable facial features, including one eye). In what has perhaps been my least favorite sequence in this show so far, the zombie plants a tendril-full smackeroo on Tess; it’s a cursed mirror image of the recognition and intimacy Tess wanted from Joel. (I go a bit longer on that scene in a separate article). As the mycelia work their way into her mouth, we see the lighter finally produce a flame.

From Ellie and Joel’s vantage point outside, we see an explosion burst from the State House, with a handful of infected burning up on their way out of the building. Ellie seems shocked. Joel’s facial expression, meanwhile, calls into question Tess’s earlier assertion about his feeling toward her. His gaze lingers, his eyes water — then he remembers Ellie, turns away from the State House and keeps walking.

Questions and observations

  • This episode is all about Tess. She can envision a future. She wants to know things about other people. Episode 2 is about her personality refracting off of Ellie and Joel, and what’s revealed about the main characters in that light.
  • I’ve seen a number of YouTube videos theorizing that the source of the fungal infection is contaminated flour. Sarah, Joel and Tommy pointedly avoid any food with flour in it in episode 1, and in this episode, the outbreak is sourced to a flour and grain factory in Indonesia. It’s an interesting easter egg if you’re into that sort of thing (though I am not).
  • There’s a snippet in the intro sequence where we see an abstracted person’s face. The fungal growth then continues out of the forehead — just as cordyceps really do to their insect hosts.
  • There was a whole brouhaha over the show not having fungal spores in it like the game did. Well, if you care about that, Ellie says the word “spores” around the 20 minute mark. Eat your heart out. This has been this week’s edition of Spore Watch. I would not count on this being a recurring segment.
  • A frog plays a piano in this episode. The piano sounds shockingly good for being submerged in water and presumably not being tuned for some twenty years. Every piano tuner I’ve ever spoken to says you need to tune them at least once a year, or the pins get messed up. Maybe I’ve been getting ripped off.

Episode 1: ‘When You’re Lost in the Darkness’

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The Outbreak Begins on HBO’s Show

Time to learn more about Ellie, and the virus.
Image: HBO

The second episode of The Last of Us was all about beginnings: the beginning of the viral outbreak that would basically end the world, and the beginning of Joel and Ellie’s story as the pair, along with Tess, set out into the open world of Boston. Helmed by Last of Us game director and series co-showrunner Neil Druckmann, it was a subtly video game-influenced episode that also added to the franchise’s mythology in some scary, fascinating ways.

Before we could pick up with Joel, Ellie, and Tess, things flashed back to 2003. September 24, 2003 to be precise, a mere two days before Joel would lose his daughter in Austin, Texas. About 10,000 miles away, we’re in Jakarta, Indonesia, which—if you remember—Joel briefly heard mentioned on the radio in the previous episode. An older woman is having lunch when two military men come into the restaurant. Everyone gets scared and quiet and they ask her to leave.

This is Ibu Ratna (Christine Hakim), a Professor of Mycology at the University of Indonesia. Mycology is the study of fungi, so it makes sense that Dr. Ratna is confused about what military men would want with her. They pull up to a hospital, go into a secure back section, and Dr. Ratna is asked to look at a slide. She identifies it as Ophiocordyceps—which Wikipedia describes as “zombie ant fungus”—but is confused about where it came from. The main man (Yayu A.W. Unru) tells her it’s from a human, but Dr. Ratna says that’s impossible. Ophiocordyceps can’t survive in a human. (Remember the TV show from the previous episode?)

The first person to know the world was ending.
Image: HBO

She puts on a protective suit and goes into a room with a dead woman on a slab. This woman has been bitten on her leg and when the Ratna cuts it, it doesn’t bleed. Instead, tiny plant-like tentacles live below the surface. She puts forceps into the corpse’s mouth and pulls out living, moving, tentacles, and runs out horrified.

Shocked by her discovery, the military man explains where it came from. Thirty hours ago, this woman attacked several people at a nearby flour and grain plant. When the police arrived, they killed her, and a few hours later, all the people she attacked had to be killed. Dr. Ratna asks the next logical question—“Who bit her?”— and they don’t know. She’s also told 14 other workers from the factory are missing. At this information, she begins to shake. The man tells her they brought her here to help them stop the spread of this disease. That they need a cure. She calmly explains that there is no cure and suggests the best way to spot it is to bomb the entire city and kill everyone.

Again—this is TWO DAYS before Joel has to deal with the infected in Austin on his birthday, September 26. So the doctor’s extreme reaction was warranted. The world is doomed. Also, it’s worth noting none of this is in the game. It’s just a terrifying glimpse at where the end of the world started, newly created for this show.

Anna Torv as Tess.
Image: HBO

In 2023, Joel (Pedro Pascal) and Tess (Anna Torv) are watching Ellie (Bella Ramsey) sleep. Remember, the previous episode ended with them finding out that she’d been infected. When she wakes up completely fine, Joel is ready to either bring her back to the Quarantine Zone or kill her. Tess, however, isn’t so sure, so she puts it all out there. She tells Ellie that she and Joel are not good people, that they’re helping her for selfish reasons, and if she doesn’t explain why she’s so important to Marlene and the Fireflies they’ll kill her. So Ellie, even though she was told not to tell anyone, tells Tess and Joel the truth. She was bitten a long time ago and she might be the key to a cure.

Joel says he’s heard that a million times, doesn’t believe it, and wants to bring her back, but Tess reminds him it doesn’t matter if it’s true, only that the Fireflies believe it and give them the truck in exchange. So they hit the road which, at first, Ellie is confused about. She was led to believe that outside of the QZ, there were infected running around everywhere. All kinds of weird variants of the infected. But that’s not the case. Overall, what she’s seeing is relatively quiet. That gives everyone a chance to talk.

Tess asks Ellie how she was bitten and Ellie says she snuck into a nearby shopping mall that was boarded up because she wanted to see what was inside. By herself. Tess is impressed but Last of Us gamers (and people who studied the trailers) know this isn’t quite accurate. Ellie also reveals that she’s an orphan and no one is going to come looking for her. Soon after, the trio finds themselves inside a flooded hotel lobby where Ellie reveals she can’t swim. Not that it matters—the water is shallow—but her lack of experience is beginning to show.

Joel is still on the fence about Ellie for most of the episode.
Image: HBO

This entire section of the episode mirrored the feeling of The Last of Us game incredibly closely. Slow walking through huge abandoned cities. The threat of death around every turn. Exploring different pathways to find new passageways. And crucial information being constantly dispensed. Tess goes off to find a way past a dead end in the hotel and Ellie chats up Joel. She learns he’s from Texas, and that Tess is from Detroit, but Joel doesn’t want to say any more about that. He does tell her that the lifespan of someone who has been infected can vary, from a few months to over 20 years and counting and that he’s killed many of them. She starts to ask about the non-infected soldier he killed the previous evening when, mercifully for Joel, Tess returns.

She reveals the way they were going has been blocked by a mountain of seemingly dead infected. However, when the sun moves over them, they move too and here The Last of Us show adds to its mythology. Tess explains to Ellie that the fungus that infects everyone also runs underground and connects them all. So if you do something in one place, it will tell infected in other places, and your location will be given away. The idea that not only is it this one virus that has infected the world, but also that it’s in constant communication with itself is just another level of creepy.

Because of all of the infected in their path, Joel and Tess decided to go another way, one they were scared to go before: through the Bostonian Museum (not a real place, it turns out). Covered with ominous-looking fungus and vines, it’s pretty obvious why they didn’t want to go this way. It’s got to be full of infected. Joel realizes, though, that the vines all seem dead and—maybe—so are all the infected inside.

A cautious Ellie and Tess.
Image: HBO

At first, it seems that way, but when Ellie stumbles on a guy who was killed much more recently, Joel says everyone has to be completely silent. Slowly they climb the stairs of the museum, which are covered with piles and piles of bodies. At the top, they enter an old weapons exhibit, but the walls behind them collapse making a very loud noise. That’s when they hear it. The clicks. First from one side, then the other, and creepy looking infected with huge cauliflower/coral-shaped heads come into the room. Joel signals to Ellie that these creatures can’t see, but they can hear, so to be quiet. But when one comes into sight, Ellie gasps, and all hell breaks loose.

Though they’re just fighting two Clickers, it’s an incredible chore, which makes for a fun, satisfying action sequence—exactly what audiences are surely craving from this show. After barely killing both creatures, everyone makes their way outside and Ellie reveals she’s been bitten or scratched. “If it was gonna happen to one of us…” she jokes, because she’s apparently immune. Joel still isn’t sure about Ellie’s condition but Tess stops him and makes him appreciate the fact that they actually survived.

They make their way to their final destination, the gold-domed Massachusetts State House, (an actual place, probably best known in pop culture for being featured in The Departed). The problem is, no one is there. There were supposed to be Fireflies there to take Ellie off their hands, but when Joel, Ellie, and Tess go inside, there’s no one. No one alive, at least. Apparently, someone got infected, hid it, and it spread to everyone, killing them. Joel is ready to turn back but something has gotten into Tess. She doesn’t want to go back. She wants to stay and get Ellie where she needs to be. And in that rage-filled desperation, Ellie figures it out. Tess has been infected. She shows her wound to Joel to confirm.

Just when you started to ship…
Image: HBO

However, because Tess was bitten about the same time as Ellie, she asks to look at Ellie’s wound. Ellie’s wound, unlike Tess’s, is actually improving and that’s when both Tess and Joel know Ellie is for real. She really is immune and really might be the person who can save the world. Tess begs and pleads with Joel to take Ellie to “Bill and Frank’s place” where she’ll be safe. He doesn’t want to but she says she’s never asked him for anything, hinting at some deeper problems with the relationship. As this tense, emotional conversation is happening, one of the dead Fireflies starts to come back to life and Joel shoots him. In doing so though, the spores coming out of his hand, begin to grow into the ground and wake up infected from all over the city.

Joel peeks out the door. Tess asks how many are coming to which he replies “All of them.” Tess starts dumping gas and pulling out grenades, and vows to make sure they aren’t chased. “Joel, save who you can,” she implores, and so he grabs Ellie and runs. The swarm enters and at the last possible second, Tess is able to ignite her lighter and blow them all away. From outside, Joel and Ellie duck as the building explodes. Now, it’s just the two of them.

As I said at the start, the second episode of The Last of Us was all about beginnings. We saw the beginning of the outbreak. We saw the beginning of Joel and Ellie’s friendship. And, with Tess’ sacrifice and death, it’s now the true beginning of the show, as Joel and Ellie are now on their own, hoping to find a place to learn from this girl’s miracle.

Watch the latest episodes of The Last of Us on HBO Max.


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HBO Max’s ‘Velma’ Is Getting Absolutely Savaged In Reviews And Online

Velma always seemed like a bit of an odd experiment, a re-imagining of Scooby Doo in adult animation format where the danger is real and the jokes are more crass. It could have worked, but by all accounts it…doesn’t. Not at all.

The first two episodes of Velma have arrived on HBO Max. They haven’t really impressed critics, but audience reviews? Those are brutal.

Currently, Velma is reviewing with a very-poor-for-HBO-Max 50% from critics on Rotten Tomatoes, and has only a 9% from hundreds of audience scores.

Before you hop in and say “well this is people review bombing the show because it’s made the cast more diverse” that’s…kind of one of the weirdest things here. Velma seems like it’s upsetting both sides of its potential audience here. Sure, there will be the usual “diversity recasting” haters, but if you watch the show itself, it feels like it’s almost making fun of shows that do diversity casting or social messaging. It’s led what you might have assumed would be a more left-leaning fanbase for the show to accuse creator Mindy Kaling of making it actually a somewhat conservative project, as people cite past comments she’s made and things like her liking recent JK Rowling tweets as evidence of her personal views.

Above all else, it feels like the humor just is not connecting for really any audience. The show feels like it’s trying to annoy anyone that watches it, and the Scooby Doo IP almost seems secondary to the entire concept. Scooby Doo has found great success over the years as both a kids cartoon and with live action movies, and while it’s possible some adult animation version of the concept could have worked, this iteration seems to have rubbed all potential audiences the wrong way. This is a show that finally has Daphne and Velma share a kiss, and yet its potential liberal audience is writing it off because of how antagonistic it all feels.

It’s a shame, because this really is a stellar cast here. Constance Wu, Sam Richardson, Glenn Howerton. And I’ve certainly liked Kaling’s work before, whether that was back in The Office, The Mindy Project or most recently, Never Have I Ever. But Velma? Something went deeply wrong here, and it’s getting roasted harder than pretty much any new show I’ve seen since The Witcher: Blood Origin on Netflix. Though even that climbed to a 13% audience score eventually. Right now, Velma has really nothing else to compare itself to in terms of how badly it’s scoring, and it cannot blame a politically driven review bombing campaign given that both sides of the aisle dislike it for different reasons. What a bizarre situation.

Update (1/15): Time has not improved this as more people have watched the show, which HBO is now saying is its most-watched Max original animated series premiere ever (not that there’s much else to compare it to, even Harley Quinn premiered on DC Universe).

  • With nearly 3,000 reviews in, Velma has a 7% audience score on Rotten Tomatoes.
  • Velma has a 0.4/10 in user reviews on Metacritic (a 59/100 from critics).
  • Velma has a 1.4/5 in audience scores on Google.
  • With nearly 9,000 votes in, Velma has a 1.7/10 on IMDB.

In short, Velma has hit the holy trinity: It is in fact being bombed by right-wing viewers complaining about “woke” content. And yet unlike other series that do this, left-wing viewers are not finding the show defensible, and are also scoring it low. Not because of “woke” content, but because it’s just…bad. And then you have the third pillar, upset Scooby Doo fans who like the classic series and IP and hate that it’s being used in this way for a bad adult cartoon. That may actually be the largest group, based on the reviews I’m reading online.

Mindy Kaling has continued to attract ire online for Velma, with many citing her constant “self-insertion” into her series, with the repeated theme of an Indian girl desperate for white attention that’s also in place across her other shows.

But it’s also been brought up that Charlie Grandy is actually credited as the creator of Velma. Grandy has been a frequent collaborator of Kaling’s and in the wake of Velma’s issues, has been accused of being a “nepotism” case, the son of a former Love Boat star and congressman, with his mother a Hollywood TV writer. It’s gotten pretty personal with both of these two, with many looking for explanations as to why Velma is this bad.

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Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.



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‘The Last of Us’ on HBO Could Be The Greatest Video Game Adaptation To Date

Almost a decade after its initial release, The Last of Us stands among the best written video games ever. Not only does the HBO television adaptation preserve its Sony PlayStation source material’s excellence and bring it to a wider audience, the thrilling series dives into The Last of Us’ post-apocalyptic universe in ways that’ll delight and surprise even hardcore game fans.

The show, which premieres Sunday on HBO Max, takes place in a ravaged world, after a fungal brain infection reduced much of the populace to savage cannibals. Grumpy smuggler Joel must escort defiant teen Ellie across the US, for slightly spoilery reasons.

It’s a fascinating journey that’ll leave you awed and horrified in equal measure, with Game of Thrones alumni Pedro Pascal and Bella Ramsey infusing vulnerability and humanity into this charismatic duo at every turn. 

This tale kicks off with Joel as society crumbles in the terrifying early days of the outbreak, deftly setting up his emotional stakes in an opening that mirrors the game closely. Pascal, in a nuanced performance, exudes pain in a crucial moment of loss, but also displays a compelling decisiveness and hints of whimsy.

A bleak world

Jumping forward 20 years, we’re introduced to a world where survivors live in authoritarian quarantine zones run by the harsh remnants of the US military. Their rule is threatened by an unpredictable rebel group known as the Fireflies, with marauders and infected roving around the country. 

The show is full of the imagery that adds to its world’s history.


HBO

It’s fascinating to explore, though a tad overwhelming. The early episodes are punctuated with flashbacks revealing the outbreak’s origins, an element that wasn’t in the game. Co-writers Craig Mazin (creator of HBO’s Chernobyl) and Neil Druckmann (the game series’ creative director) added this history to give newcomers a firm grounding, but it’ll undoubtedly engage players as well. 

Pascal adds layers of world-weariness to his performance as we return to a hardened Joel, who’s done whatever it took to survive over the years. He begrudgingly takes on the mission with Ellie, with Pascal and Ramsey’s chemistry emerging gradually as the show patiently builds a bond between them.

Ramsey’s performance unfolds more gradually, displaying more dramatic color as we learn more about Ellie and her sense of wonder becomes apparent. It’s electric to watch as the impressionable teen learns from Joel and the other survivors they meet along their journey, especially as the focus shifts toward Ellie in the later episodes. 

The cordyceps infection mirrors visuals seen in the games.


HBO

The infected are used sparingly but stick closely to their game appearances and ooze danger in each encounter. Some of the visual and sound effects weren’t finished in the episodes HBO sent to press ahead of release, but these scenes were magnificently shot and are likely to be extremely effective.

Joy in darkness

Vitally, the grim post-apocalypse odyssey is punctuated by moments of levity and hope — mostly provided by the curious and defiant Ellie. These are typically followed by reminders that they’re trapped in a hellish world, but you’ll definitely join in the first time they laugh together.

Most of the season’s nine episodes focus on this core dynamic, but it also takes a few surprising detours to tell more self-contained stories. These tales reveal how characters find room for tenderness and happiness amidst the horror.

Merle Dandridge (left) reprises her game role as Firefly leader Marlene.


HBO

One of these dives into the life of gruff survivor Bill, with Parks and Recreation actor Nick Offerman anchoring an installment that proves to be the season’s most uplifting and haunting. It massively expands a storyline that’s only hinted at in the game and stands as a perfect piece of episodic storytelling. You might need to lie down for a bit after watching this one.

The second of these will be familiar to game fans, revealing a formative moment in Ellie’s past. It’s immensely fun to watch Ramsey’s dynamic with a character played by Storm Reid (seen in HBO’s Euphoria), even if there’s an ominous cloud hanging over every moment.

Original game composer Gustavo Santaolalla’s score adds a yearning sadness to the narrative, while a few pop and rock tracks hint at the world that came before.

Beyond the game

Fans will be glad to see that the adaptation largely remains true to the events of the first game, but there are a few clever additions to Ellie and Joel’s core quest. Yellowjackets‘ Melanie Lynskey gives new villain Kathleen a quiet menace, with her presence adding a new element to a familiar game subplot.

The show also takes the time to reveal previously unseen moments that’ll make game fans’ jaws drop, along with countless subtle visual Easter eggs and a sprinkling of clever cameos.

By contrast, Scott Shepherd (from Breaking Bad sequel movie El Camino) appears in the later episodes as a villain gamers will certainly remember. His charismatic performance anchors a story that sticks extremely closely to one of the game’s late chapters.  

HBO’s The Last of Us is an absolute triumph, offering one of gaming’s most intense and engaging narratives to TV viewers and revealing exciting new aspects of the universe to those who’ve played the games. It’s beautifully written and the casting is flawless, with Pascal, Ramsey and their co-stars adding layers of emotional depth and unsettling moral grayness to every moment.

Video game adaptations have a new gold standard (sorry Sonic). Roll on Part 2.

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