Tag Archives: Hasan Piker

Modern Warfare II Has You Aim Weapons At Unarmed Civilians

“De-escalation”
Gif: Activision / Kotaku

Call of Duty: Modern Warfare II may nail its core gunplay and feature some standout characters across the board, but it also features some of the series’ most questionably awful depictions of violence and military power yet. One level in particular in which tensions rise between civilians and law enforcement stands out as profoundly tone deaf, and has been widely shared online as an example of the Call of Duty series at its most appalling and absurd.

In the level “Borderline,” you take on the role of Mexican military special forces following the trail of cartel members who are wrapped up in a broader escalating narrative about terrorism. The level barely stops for air before encouraging you to shoot at and kill people climbing the border wall into the United States. You then move through a residential area in Texas where armed citizens aren’t too thrilled to see you running through their yards and houses. The game asks you to “de-escalate civilians” with your aim button, and sure enough, pressing it results in you pointing your gun at them. There’s no unique animation or line of dialogue here. You don’t pull out a badge and say “please go inside.” You simply aim a weapon at their faces.

These scenes have become a topic of conversation and critique across the internet. A few days ago, popular political streamer Hasan Piker literally paused the game after “de-escalating” to comment on how remarkably awful this scenario is. As noted by Polygon, video essayist Jacob Geller also tweeted a video of the first de-escalation, which currently sits at a million views. This is far from an overlooked moment in a broader narrative.

“Borderline” asks you to do this three times. On the third, despite your efforts to (ahem) “de-escalate,” it seems the game gives you no alternative to violence. Standing in some random Texas citizen’s living room, the civilians draw weapons of their own and start firing at you. This leads to a brief encounter with local police outside where the following dialogue is shouted at you by cops with weapons drawn.

“Drop your fucking weapons right now! Do exactly what I say or I’ll fucking shoot you. Understand? Step forward to me! I want to see empty hands above your head!”

Just as Mexican special forces colonel Alejandro Vargas (the person leading your operation) is about to get cuffed, a cop steps out to stop the arrest saying it’s “hard to tell you boys apart from the cartel.” You’re then ambushed and have to fight off a few actual cartel members who are dressed nothing like your characters. They have little-to-no tactical gear on, no military insignia, and are arguably using noticeably different weaponry. So, it seems the cops can’t tell them apart because…why now?

Surely we’re not playing into anyone’s sick fantasy here or anything.
Gif: Activision / Kotaku

This is basically the entire level. Half of it is spent aiming weapons at and killing people in private homes, then you’re viciously threatened by law enforcement and racially profiled before finally getting into a few skirmishes with the game’s “bad guys.”

I recently had a conversation about this game with a friend who served in the military. In particular we talked about another deeply uncomfortable moment of violence in the game, this one in the second level, where you gun down a person fleeing for their life and cowering in a bathroom. As he illustrated, awful things like this happen in war. But the depiction of this material, be that gunning down maimed or innocent people in a warzone or aiming weapons at civilians to “de-escalate” a situation, is a choice the developers made. And in cases like “Kill or Capture” or “Borderline,” there’s no clear alternative to these actions. This is not a recreation of a historical event, and while levels like Borderline echo contemporary events and wider conversations about how police interact with citizens, it’s worth asking what is appropriate for a game like this? Why were these the decisions made when designing these levels? What notions about how police or soldiers should act are legitimized and reinforced when presented the way they are here?

Questions of realism are beside the point. There are a remarkable number of unrealistic things in Modern Warfare II. As Polygon reports, no searchable police documentation recommends aiming a weapon at someone to de-escalate a situation. So it’s not as if they applied realistic standards to this fictional scenario.

And remember, in the level’s third de-escalation encounter, the people you’re aiming at not only do have guns, but draw them on you, indicating not only that you were right to treat civilians as hostile threats, but that as law enforcement, you’re in constant danger. Meanwhile, in real life, it’s very often the cops who are a threat to civilians, as , police shoot unarmed people, disproportionately people of color, at an alarmingly high rate in the United States. However, those who built and designed this game chose to run with this as the things you play out in a video game, in some cases with no alternative but to directly threaten the lives of innocent people. And these are the protagonists you’re playing as. There are values and messages embedded in that, whether the game’s creators intended there to be or not.

It is both of questionable taste and based on no written standards of practice for law enforcement.



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Streamers Aren’t Liking Twitch’s Potential Money Making Idea

It’s a bold move Twitch, let’s see if it pays off.
Screenshot: TikTok / bradeazy / Kotaku

Twitch is reportedly considering major changes to the monetization practices that streamers are upset about because the potentially lopsided percentages work out to pad Twitch’s bottom line.

According to a Bloomberg report, Amazon, Twitch’s parent company, is considering multiple changes to its partner program in order to boost its profits. These changes include a new revenue split from subscriptions, a new tier system, and bolstering advertisements.

One of the monetization changes under consideration is a revenue cut from subscriptions for partnered streamers, Twitch’s most popular streamers. The proposed cut would decrease the revenue partnered streamers make from subscriptions from 70% to 50%.

Another proposal Twitch is considering is adding a tiers system for partnered streamers. According to Bloomberg, these tiers detail the criteria a streamer must meet to receive 50% or 70% of revenue from their subscription. In exchange to this proposal, anonymous sources told Bloomberg that Twitch might release streamers from their exclusivity in their contracts, which will allow them to stream on Twitch’s competitor sites like YouTube and Facebook Gaming potentially to recoup any cut revenue.

Twitch is also reportedly considering incentives for more advertising through “revenue-sharing arrangement,” that Bloomberg says will present “a more lucrative model for streamers.”

Twitch streamers haven’t taken kindly to the news of Twitch’s proposed changes to its partnership program. Twitch streamer PleasantlyTwstd told Kotaku that she isn’t surprised by Twitch exploring these changes. If changes hit the website this summer as they are now, PleasantlyTwstd said smaller streamers will have “little to no incentive” to grow their channels on the platform.

“Smaller streamers I think are going to have little to no incentive at this stage to really push for growth,” PleasantlyTwstd said. “It’s going to start feeling like to make a payout you have to hit more subs and the struggle at current is discoverability at all.”

PleasantlyTwstd said she would like to see streamers be brought into the conversation about Twitch’s monetization changes so they are advocated “in earnest.”

“Twitch has been kind of in a holding pattern where their priority is making the platform more money but until they actually try to work more closely with the people who make them money or freely create tools, they’re just going to keep throwing out ideas and ‘initiatives’ that fall flat,” she said.

Leftist streamer Hasan “Hasanabi” Piker took to Twitter saying the reason Twitch made these changes is due to the company not viewing itself as having competition within the livestreaming space, so there’s little reason to offer something that’s truly compelling for its users.

“[I] love twitch but it seems like they’re moving away from [content creators] to fix their profits,” Piker said in a tweet. “Nearly my entire revenue comes from subscribers who elect to give me $5 a month. Twitch doesn’t consider the 50/50 split it takes from smaller creators in that process profitable enough. That’s wild.”

“Subscriptions are more important to the life of every streamer than almost any other utility Twitch offers and to touch the split is to financially devastate and potentially remove thousands of full-time creators from your platform it immediately,” JERICHO said.

“What a joke. Makes it worse for everyone except Twitch themselves,” Jacksepticeye said.

“Twitch is INSANE if they think this will go over well,” Max “Gassy Mexican” Gonzalez said. “Like actually will shake the platform in the worst way possible.”

Kotaku reached out to Twitch for comment.

While these proposed changes are reported to hit the website as soon as this summer, anonymous sources told Bloomberg none of these changes have been finalized.

   



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Twitch Streamers React To Leaked Incomes With Jokes, Criticism

Image: Twitch

An anonymous hacker leaked payroll information for every streamer on Twitch yesterday, and predictably, the revealed incomes have become an inescapable topic of conversation for streamers in their Twitch chats and on social media. The range of reactions to the leak has been vast, with some streamers making light of the matter, and others seeing it as an opportunity to spotlight longstanding issues with the livestreaming platform.

Yesterday, Twitch confirmed that “a breach had taken place.” While the company investigated the hack, prominent streamers took to Twitter to react.

Jack Manifold (JackManifoldTV), along with multiple other high-profile streamers, joked about the leak: “It is completely unfair that I am that far down the list, and I will be doing everything in my power to pump up that number going forward; for you guys!” Meanwhile, some streamers referred to each other by their ranked placement on the leaked list. Ludwig Anders Ahgren (ludwig), one of the biggest earners on the platform, jokingly replied to another streamer with “don’t speak unless spoken to, #486.” Several Twitch creators even updated their Twitter handles to incorporate their ranking among Twitch earners.

Other streamers such as Charles White Jr. (moistcr1tikal) expressed surprise at the public reaction to the disclosed figures, citing the fact that it was possible to calculate a streamer’s ballpark income from a channel’s subscriber count.

Super weird to see people freak out about twitch income and act like it was some big secret when sub count is publicly available. Take that number and multiple by 2.5 or 3.5 and you’re there. I made a whole video on it; it’s not the krabby patty formula, it’s basic shit

 

Hasan Piker (HasanAbi), one of the platform’s biggest earners who recently generated strong public reactions for buying a house, jokingly anticipated being at the center of another firestorm, tweeting: “just woke up to some fun news. cant wait for ppl to be mad at me about my publicly available sub count again.”

Other streamers such as Smash Bros. commentator Phil Visu (EEvisu) ribbed more successful streamers for not being more generous with their Twitch earnings.

Twitch leak just made me realize my millionaire friends are cheap, how we hit Wendy’s and you ain’t picking up the tab Mr. 100k a month? Smh why TF we even at Wendy’s?!

However, other reactions were more serious.

Creators such as variety streamer and host Brandon Stennis (iamBrandon) were disappointed at how Twitch handled the leaks, citing a lack of communication with streamers who were affected.

With a big leak breach like Twitch has, why didn’t they email this information to people and only talked about it on Twitter? I mean its a bit of a huge deal if information like this is out. Not everyone is on Twitter.

Popular streamer Anthony DiMarco (ChilledChaos) was less than impressed with some people’s reactions to the largest doxxing that the Twitch community has ever experienced. Apparently, several streamers have had problems with chat participants behaving badly about the leaks.

Bro…if you make shitty Twitch Leak jokes and get banned by my friends, don’t come to my chat complaining. Because you are also going to get banned. “How does it feel to be XYZ compared to someone else”?

Streamer group Black Girl Gamers, meanwhile, saw the leaks as an opportunity to highlight the opportunity disparities for marginalized content creators on the platform.

The leak is proof of what we’ve been saying all along regarding the lack of diversity at the top, that’s all.

And Tanya DePass (cypheroftyr), director of the nonprofit organization I Need Diverse Games, was disappointed that the leaks gave some audience members ammunition with which to devalue the labor and costs of content creation.

Watching people spin out over the Twitch earnings numbers, especially the pearl clutching over [Critical Role] & adding the [Kickstarter] funds; reveal how little some folks know about how much content costs to create.

 



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