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Halo Infinite Leak Reveals 5 Upcoming Multiplayer Maps

A new Halo Infinite leak has revealed five unreleased maps, all of which are presumably coming to the PC, Xbox One, Xbox Series X, and Xbox Series S game sometime this year. Halo Infinite multiplayer has been available for roughly two months, and many players are beginning to wonder when 343 Industries will bolster the current experience with more content. Well, it looks like the studio is hard at work on at least five multiplayer maps dubbed Solitude, Bath Salts, Forbidden, Beltway, and Cataract. That said, it’s quite possible these are placeholder names, as the information comes from the game’s files, accompanied by images showing maps that are very much works-in-progress and that, in some cases, literally are stamped with “placeholder.”

As alluded, the multiplayer maps are a datamining leak, which means there’s no room to doubt the validity of the information and media, but there’s room to doubt the implications. While on the surface level it appears these are all multiplayer maps currently in development for a future update, it’s possible this is content that got cut during development. 

Below, you can check previews for some of the maps for yourself. That said, it’s important to note that the images below represent maps that are in the early stages of development, which means they are using assets ranging from placeholder to low poly. In other words, the assets you see aren’t final. They are there to provide a general idea of the map’s design, nothing more.

As always, take everything here with a grain of salt, like you would any leak. As for 343 Industries and Xbox, neither — nor anyone involved with either — have commented on any of this. We don’t expect this to change, but if it does, the story will be updated with what is provided, salient or not.

Halo Infinite is available via the PC, Xbox One, Xbox Series S, Xbox Series X, and Xbox Game Pass. For more coverage on the 2021 sci-fi first-person shooter — including not just the latest leaks, rumors, and speculation, but the latest official news as well — click here.



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Halo Infinite Campaign Change Divides OG Fans

While Halo Infinite multiplayer is out in beta form for all on Xbox One, Xbox Series S, Xbox Series X, and PC, the campaign won’t be playable until the game fully launches next month. Ahead of this, 343 Industries has revealed a change it made while developing the campaign, and it’s a change that isn’t completely sitting well with hardcore fans. According to the game’s character director, Stephen Dyck, for the first time, the campaign has not been developed on Heroic difficulty, but Normal difficulty. As Dyck notes, this change was made because the team expects many new players.

“Traditionally, Halo’s always been developed on the Heroic difficulty, and we did the same thing for 4 and 5,” said Dyck while speaking to VGC. “So usually we look at Heroic, we’re tuning everything here, everything is scaled down a little bit for Normal and Easy and then scaled up a little bit for Legendary. This time, we spent much more time on the Normal difficulty, expecting new players to come in.”

Dyck continued noting Heroic and Legendary will still be hard, but the team has spent the most time making the game to be played on Normal, which in turn gives players more freedom to play how they want to play.

“So one of the philosophies we’ve had is, the player’s always right or the game says ‘yes.’ If the player wants to use something or a certain type of weapon, while certain weapons will be more successful, we’re never going to say, ‘you’re just wrong, you can’t do that’.”

For now, it remains to be seen what type of impact this will have on the campaign and its harder modes. That said, in the meanwhile, some of those who prefer to play on Heroic and Legendary are worried these modes won’t feel right.

Halo Infinite’s campaign will be playable when the game fully launches on December 8 via the Xbox One, Xbox Series S, Xbox Series X, and PC. For more coverage on the game — including all of the latest news, rumors, and leaks — click here.

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Halo Infinite Fans Are Slamming 343 Industries Over Latest Controversial Decision

It’s not often fans call for a game to be delayed, but that’s exactly what many Halo fans have been calling for 343 Industries to do with Halo Infinite, which is currently scheduled to release worldwide this December via the Xbox One, Xbox Series S, Xbox Series X, and PC. Suffice to say, fans of the series are a bit on edge with the game at the moment, which means all bad news is amplified. The latest bad news involves the game’s Battle Pass.

Over on Twitter, a community manager at 343 Industries John Junyszek, relayed word that there will be no per-match XP at launch. Rather players will progress through the Battle Pass by completing challenges.

The tweet relaying this information has well over 300 replies from Halo fans, and almost every single one of them is slamming this decision. According to players, this system disincentives grinding, doesn’t reward players enough per match, and will lead to players going for challenges during games rather than play the objectives. Of course, for now, it remains to be seen if these things will be true, but one thing is clear: Halo fans aren’t happy.

Don’t Like This At All

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No Reason For This

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Opposite of Consumer Friendly

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Please Change This

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This Is a Really Bad Idea

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Actually, It’s a Horrible Idea

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No Reason to Grind

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Battle Pass Ruined

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For F**ks Sake

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