Tag Archives: grumpy

Grumpy Robert De Niro testifies in sensational showdown with ex-assistant who claimed he’s boss from hell: ‘This is nonsense!’ – New York Post

  1. Grumpy Robert De Niro testifies in sensational showdown with ex-assistant who claimed he’s boss from hell: ‘This is nonsense!’ New York Post
  2. Robert De Niro testifies in civil trial FOX 5 New York
  3. Combative Robert De Niro Testifies In His Discrimination Trial, Calls Ex-Employee’s Allegations “Nonsense” – Update Deadline
  4. Robert De Niro Set to Testify Against His Ex-Assistant at Gender Discrimination Court Trial PEOPLE
  5. Robert De Niro Faces Off Against Ex-Assistant in Discrimination Trial Hollywood Reporter
  6. View Full Coverage on Google News

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Coronation of King Charles: I asked grumpy people in the rain why they were there. Their answers said it all. – Slate

  1. Coronation of King Charles: I asked grumpy people in the rain why they were there. Their answers said it all. Slate
  2. King Charles’s Coronation Was Absurd and Awe-Inspiring The Atlantic
  3. Prince Harry’s ultimatum to King Charles could prevent reconciliation: expert Yahoo! Voices
  4. Prince Harry Was ‘Trying to Protect Himself’ at King Charles III’s Coronation and Didn’t Show ‘Improvements’ With Family, Says Expert Us Weekly
  5. The coronation of Charles III: an irresistible spectacle Financial Times
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A new Hugh Grant has emerged – and he is gloriously grumpy | Stuart Heritage – The Guardian

  1. A new Hugh Grant has emerged – and he is gloriously grumpy | Stuart Heritage The Guardian
  2. Spill Your Guts or Fill Your Guts w/ Hugh Grant & Chris Pine The Late Late Show with James Corden
  3. Hugh Grant and Chris Pine are not impressed with their ‘diaper’-wearing ‘Dungeons & Dragons’ action figures: ‘Shall we set them on fire?’ Yahoo! Voices
  4. Hugh Grant Might Be In Honor Among Thieves, But Don’t Ask Him About D&D /Film
  5. Chris Pine & Hugh Grant Get Their ‘D&D’ Action Figures The Late Late Show with James Corden
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It’s good to be grumpy: Bad moods make us more detail-oriented, study shows

TUCSON, Ariz. — The next time you need to proofread a sensitive document, or a friend asks you to look over an important email for them, it may be a good idea to reflect on a few things in life that make you especially angry. Sounds like an odd strategy, but fascinating new findings from the University of Arizona has found that when we’re in a bad mood, we actually tend to identify literary, or written, inconsistencies in a faster manner.

These findings, which build on prior research investigating how the brain processes language, come via Vicky Lai, an assistant professor of psychology and cognitive science at Arizona. The research team originally set out to analyze and better understand how people’s brains react to language when they are in a happy mood as opposed to being in a negative mood.

“Mood and language seem to be supported by different brain networks. But we have one brain, and the two are processed in the same brain, so there is a lot of interaction going on,” Prof. Lai says in university release. “We show that when people are in a negative mood, they are more careful and analytical. They scrutinize what’s actually stated in a text, and they don’t just fall back on their default world knowledge.”

‘Mood matters’ when we perform tasks

The research team influenced subjects’ moods by showing them either clips from a sad movie (“Sophie’s Choice”) or a funny television show. (“Friends”). A digital survey gauging participants’ moods both before and after watching the clips was given. The funny clips didn’t appear to influence participants’ moods all that much, but the sad clips did put subjects in a worse state of mind.

Next, participants were tasked with listening to a series of emotionally neutral audio recordings consisting of four-sentence stories, each featuring a “critical sentence” either supporting or violating default, or familiar, word knowledge. Each critical sentence was displayed on subjects’ screens one word at a time. Meanwhile, as that was happening, participants’ brain waves were monitored by EEG.

A more specific example: Study authors showed participants a story focusing on driving at night that ended with the critical sentence “With the lights on, you can see more.” Another story centered on stargazing had a similar critical sentence reading “With the lights on, you can see less.” While that statement is indeed accurate when it comes to staring at the night sky, the general notion that turning on a set of lights results in less visibility is a much less familiar concept that defies default knowledge.

Additionally, versions of the stories were also shown in which the critical sentences were swapped. Consequently, these revised statements did not gel with the context of the story. So, for instance, the story about driving at night would include the sentence “With the lights on, you can see less.”

Then, study authors examined how subjects’ brains reacted to the inconsistencies, depending on their moods. This led to the discovery that when subjects were in a bad mood, they displayed a variety of brain activity closely associated with re-analysis. “We show that mood matters, and perhaps when we do some tasks we should pay attention to our mood,” Prof. Lai adds. “If we’re in a bad mood, maybe we should do things that are more detail-oriented, such as proofreading.”

It’s good to be grumpy, sometimes

All subjects completed the experiment on two occasions; once within the negative mood condition and once within the happy mood condition. The trials took place one week apart, and the same stories were presented each time.

“These are the same stories, but in different moods, the brain sees them differently, with the sad mood being the more analytical mood,” Prof. Lai notes.

The actual research for this project was conducted in the Netherlands, meaning subjects were native Dutch speakers. Still, Prof. Lai posits these findings translate across a wide spectrum of languages and cultures.

It’s important to mention that this study only featured women. Prof. Lai and her colleagues wanted to align their study with existing literature that had only used female participants. Future studies should include men as well. In the meantime, however, Prof. Lai and her colleagues believe mood may affect us in far more ways than previously thought.

“When thinking about how mood affects them, many people just consider things like being grumpy, eating more ice cream, or – at best – interpreting somebody else’s talk in a biased way,” concludes study co-author Jos van Berkum of the Netherlands’ Utrecht University. “But there’s much more going on, also in unexpected corners of our minds. That’s really interesting. Imagine your laptop being more or less precise as a function of its battery level – that’s unthinkable. But in human information processing, and presumably also in (information processing) of related species, something like that seems to be going on.”

The study is published in Frontiers in Communication.

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Carmack: “There’s a bunch that I’m grumpy about” in virtual reality

Enlarge / “This here, this isn’t really what I meant,” Carmack said of last year’s promise to attend this year’s Meta Connect conference in the metaverse.

Meta


Last year, former Oculus CTO (and current company advisor) John Carmack threw down the gauntlet for Meta’s near-term metaverse plans. By the 2022 Meta Connect conference, Carmack said last October, he hoped he’d be in his headset, “walking around the [virtual] halls or walking around the stage as my avatar in front of thousands of people getting the feed across multiple platforms.”

Carmack’s vision didn’t come to pass Tuesday, as a jerky and awkward Carmack avatar gave one of his signature, hour-long unscripted talks amid a deserted VR space, broadcast out as plain old 2D video on Facebook.

“Last year I said that I’d be disappointed if we weren’t having Connect in Horizon this year,” Carmack said by way of introduction. “This here, this isn’t really what I meant. Me being an avatar on-screen on a video for you is basically the same thing as [just] being on a video.”

That set the tone for a presentation in which Carmack said that “there’s a bunch that I’m grumpy about” regarding the current state of Meta’s current VR hardware and software. While that grumpiness was somewhat tempered with talk of recent improvements and hope for the future of virtual reality, Carmack seemed generally frustrated with the direction Meta as a whole is taking its VR efforts.

Pushing for quantity over quality

Take Horizon Worlds, for instance, Meta’s premiere product for socializing in the company’s version of the metaverse. On the one hand, Carmack said watching Mark Zuckerberg’s Connect presentation in a Horizon room alongside a few dozen other people Tuesday offered “some genuine benefits” over watching that same presentation on a laptop screen amid his cluttered desk.

On the other hand, that’s a far cry from his vision for “arena scale support with thousands of avatars milling around… at least hundreds in large rooms… in a completely uniformly shared world.” Carmack said he wants “to be present with a live audience in a virtual space where everyone who wanted to could stay afterwards and talk as long as they felt like it.”

“Last year I said that I’d be disappointed if we weren’t having Connect in Horizon this year… This here, this isn’t really what I meant.”

Former Oculus CTO John Carmack

If you could achieve a truly virtual conference space like that, “You could just give people a free headset and still come out ahead” compared to the hassle of putting on an in-person conference, Carmack said. That kind of broadly shared world is a difficult technical challenge, Carmack said, and while Horizon “definitely can’t handle it now… it’s not an insurmountable [challenge].”

Carmack also mentioned some “public mockery about avatar quality earlier this year,” a seeming reference to a low-detail Mark Zuckerberg avatar that went viral in August after Meta shared it online. That reaction has caused “a lot of people internally [to be] paranoid about showing anything but the highest quality avatars.”

Enlarge / The public mockery of this Mark Zuckerberg avatar means that “now a lot of people internally are paranoid about showing anything but the highest quality avatars,’ Carmack said.

But Carmack expressed some heavy skepticism at that push for avatar fidelity. He expressed a preference for spaces filled with a lot of low-detail avatars to Meta’s push for the kind of nearly photorealistic “codec avatars” that eat up too much processor power to allow for crowded virtual rooms. “We’ve got a finite amount of resources on our headsets here, and cloud rendering won’t save us in many cases,” Carmack said. “I definitely lean towards optimizing for quantity and not quality.”

And while Carmack said he was happy with the current state of Meta’s avatars, he noted that his Connect presentation was taking place in a “custom build of Horizon” designed to guarantee the level of detail on his avatar never dropped. He also turned off the much-ballyhooed face tracking features on his Quest Pro headset because, in the software’s current state, “there’s at least a decent chance that I would do something very embarrassing looking” in a very public setting.

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