Tag Archives: establish

The futility of Helldivers 2’s ‘Menkent Line’ has parts of the community feeling bot fatigue: ‘We fought hard to establish a defensive line, and for what?’ – PC Gamer

  1. The futility of Helldivers 2’s ‘Menkent Line’ has parts of the community feeling bot fatigue: ‘We fought hard to establish a defensive line, and for what?’ PC Gamer
  2. Chill out, Helldivers 2 hardcores trying to get casual players to stick to the battle plan, Arrowhead’s doing what it can to help out VG247
  3. Helldivers 2 developer warns we’re “intentionally going to lose ground” in this Major Order as both Bots and Bugs want revenge Gamesradar
  4. Helldivers 2 planet liberation isn’t working as intended yet, but Joel will flip the switch PCGamesN
  5. Helldivers 2 dev “looking into” progress tracking and display issues Eurogamer.net

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‘Landmark’ Crypto Law Proposed in New York to Establish ‘Strongest and Most Comprehensive’ Crypto Regulations in US – Regulation Bitcoin News – Bitcoin News

  1. ‘Landmark’ Crypto Law Proposed in New York to Establish ‘Strongest and Most Comprehensive’ Crypto Regulations in US – Regulation Bitcoin News Bitcoin News
  2. New York Attorney General Proposes ‘Strongest and Most Comprehensive’ Set of State Crypto Regulations The Daily Hodl
  3. New York Attorney General Seeks New Crypto Powers for State Regulators; MeWe CEO on User Privacy Efforts CoinDesk
  4. NYSAG proposes cryptocurrency regulations WNYT NewsChannel 13
  5. New York introduces crypto bill to tighten rules, Attorney General weighs in AMBCrypto News
  6. View Full Coverage on Google News

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“We’re going to establish the identity of this team:” Mike Norvell talks FSU goals ahead of spring football – Tomahawk Nation

  1. “We’re going to establish the identity of this team:” Mike Norvell talks FSU goals ahead of spring football Tomahawk Nation
  2. Everything Florida State head coach Mike Norvell said to preview spring football 247Sports
  3. Florida State football closes successful Tour of Duty WTXL – Tallahassee, FL
  4. “Our guys have embraced challenge:” Mike Norvell, Josh Storms talk prep as Seminoles get set for spring footb… Tomahawk Nation
  5. FSU DB coach Pat Surtain | Impressions of Fentrell Cypress, Kenton Kirkland and early recruiting returns 247Sports
  6. View Full Coverage on Google News

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Nintendo and DeNA to establish joint venture company

Nintendo [17,282 articles]” href=”https://www.gematsu.com/platforms/nintendo”>Nintendo has announced the establishment of a joint venture company with mobile games company DeNA scheduled for April 3, 2023.

DeNA co-developed and handles the service infrastructure and Nintendo Account integration for multiple Nintendo titles available on iOS and Android devices, including Super Mario Run, Fire Emblem Heroes, Animal Crossing: Pocket Camp, and Mario Kart Tour.

With the objective to strengthen the digitalization of Nintendo’s business, the joint venture company will research and develop, as well as create “value-added services” to further reinforce Nintendo’s relationship with consumers.

Get the full press release below.

1. The Objective of Establishing a Joint Venture

With the integrated hardware-software model at the core of its business, Nintendo also strives to provide enhanced experience and service outside of its dedicated gaming system. In order to provide this experience in a holistic manner, Nintendo is working to maintain and expand its relationship with consumers primarily through Nintendo Account.

As part of this effort, Nintendo entered a business and capital alliance with DeNA in 2015 and has collaborated to develop and operate the new core system centered around Nintendo Account since then.

Based on the expertise accumulated over the seven plus years and the experience of co-developing multiple services based on Nintendo Account, Nintendo and DeNA will advance their partnership and establish a joint venture company. With the objective to strengthen the digitalization of Nintendo’s business, the joint venture company will research and develop, as well as create value-added services to further reinforce Nintendo’s relationship with consumers.

2. Overview of the Joint Venture Company (Specified Subsidiary)

  • Name: Nintendo Systems Co., Ltd.
  • Location: Tokyo
  • Representative Title and Name: Representative Director and President Tetsuya Sasaki
  • Business: Research and development, as well as operations to strengthen the digitalization of Nintendo’s business, in addition to the creation of value-added services.
  • Capital: 5 billion yen
  • Date of Foundation: April 3, 2023 (scheduled)
  • Fiscal Term: Ends in March
  • Capital Contribution Ratio:
    • Nintendo Co., Ltd.: 80%
    • DeNA Co., Ltd.: 20%
  • Relationship between Nintendo and Nintendo Systems:
    • Capital Relationship: Nintendo Systems will become a subsidiary of Nintendo, which will contribute 80% of the capital.
    • Personnel Relationship: A few officers and employees of Nintendo will concurrently serve as directors of Nintendo Systems.
    • Business Relationship: Nintendo will entrust to Nintendo Systems, the development and operation of services to strengthen the digitalization of Nintendo’s business.

(Note: The establishment of this joint venture company is subject to all necessary approvals, including those required by the competition laws of involved countries.)

3. Overview of the Joint Venture Partner

  • Name: DeNA Co., Ltd.
  • Location: 2-24-12 Shibuya, Shibuya-ku, Tokyo
  • Representative Title and Name: President & CEO Shingo Okamura
  • Business: Game business, live streaming business, sports business, healthcare and medical business, new businesses and others.
  • Capital: 10.397 billion yen
  • Date of Foundation: March 4, 1999
  • Major Shareholders and Shareholding Ratio (as of March 31, 2022):
    • Tomoko Namba: 16.70%
    • The Master Trust Bank of Japan, Ltd. (Trust Account): 14.61%
    • Nintendo Co., Ltd.: 12.72%
    • Custody Bank of Japan, Ltd. (Trust Account): 5.20%
  • Relationship between Nintendo and DeNA
    • Capital Relationship: Cross-holdings
    • Personnel Relationship: Not applicable
    • Business Relationship: Nintendo and DeNA jointly develop and operate game apps for smart devices, and Nintendo entrusts DeNA with the joint development and operation of membership services for various devices.
    • Applicability to Related Parties: Not applicable

4. Schedule

  • Date of Resolution by the Board of Directors: November 8, 2022
  • Date of Establishment of the Joint Venture Company: April 3, 2023 (scheduled)

(Note: The establishment of this joint venture company is subject to all necessary approvals, including those required by the competition laws of involved countries.)

5. Future Outlook

The establishment of this joint venture company will have no effect on Nintendo’s results for this fiscal year. The effects it will have on future results will be incorporated into financial forecasts from the next term onwards.

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A week after selling its Western studios, Square Enix says it will establish or buy new ones

Square Enix [479 articles]” href=”https://www.videogameschronicle.com/companies/square-enix/”>Square Enix has indicated that it intends to establish and/or acquire new game studios, in the same month it confirmed it’s agreed to sell off its biggest Western developers.

Swedish company Embracer announced last week that it has agreed to acquire a large part of Square Enix‘s western development arm for $300 million, including Crystal Dynamics [122 articles]” href=”https://www.videogameschronicle.com/companies/crystal-dynamics/”>Crystal Dynamics, Eidos Montréal [95 articles]” href=”https://www.videogameschronicle.com/companies/eidos-montreal/”>Eidos Montreal, Square Enix Montreal and a catalogue of IPs including Tomb Raider and Deus Ex.

In an official statement, Square Enix said at the time that the deal would let it focus on investments in blockchain, AI and the cloud.

In its financial results published on Friday, the Final Fantasy publisher was able to further explain its reasoning behind the sell offs.

It said the sales would allow it to achieve sustained growth through “selection and concentration of company resources”, better aligning overseas publishing operations with its Tokyo HQ, and focusing on new businesses such as blockchain, AI and the cloud.

The company said it intended to reshape its Digital Entertainment portfolio partly through creating new IP, speeding up decision making through an integrated group management, and by “boost[ing] game development capabilities by establishing new studios, M&A, etc.”

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Although it may seem surprising that Square Enix is already looking to establish studios so soon after selling established developers, it’s likely the company intends to pursue a different direction more closely aligned with its latest company goals.

In a statement issued alongside the Embracer announcement last week, Square Enix said that, “going forward, the company’s development function will comprise its studios in Japan, Square Enix External Studios, and Square Enix Collective.”

It added: “The Company’s overseas studios will continue to publish franchises such as Just Cause, Outriders [52 articles]” href=”https://www.videogameschronicle.com/games/outriders/”>Outriders and Life is Strange”.

The president of Square Enix stated last month the company’s Japanese studios shouldn’t try to make games aimed specifically at western players.

In an interview with Yahoo Japan,  Yosuke Matsuda [43 articles]” href=”https://www.videogameschronicle.com/people/yosuke-matsuda/”>Yosuke Matsuda explains that while it’s vital that Square Enix’s games sell well on a global scale, it would be a mistake if its Japanese developers tried to imitate the western style of games.

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China and Russia team up to establish joint moon base

China and Russia plan to set up a joint moon base by 2027, eight years earlier than originally planned. The joint moon base, called the International Lunar Research Station (ILRS), will be a complex of experimental research facilities designed for multiple scientific activities, such as moon exploration, moon-based observation, research experiments and technology verification. 

China is planning to launch the Chang’e 8 lunar exploration mission as the first step in establishing the ILRS. The mission is expected to test technology for using local resources and manufacturing with 3D printing.

Presently, China’s lunar presence includes the Chang’e 4 lander and the Yutu 2 rover, whose arrival in 2019 marked humanity’s first landings on the dark side of the moon. Both lunar craft are performing scientific experiments, with Chang’e 4 conducting a lunar biosphere experiment to see how silkworms, potatoes and Arabidopsis (a small flowering plant) seeds grow in lunar gravity, while the Yutu 2 rover is exploring the Von Kármán crater.

China and Russia’s joint moon base plans can be seen as a response to their exclusion from the US Artemis Accords, which aims to establish principles, guidelines and best practices for space exploration for the US and its partners. Its goal is to advance the Artemis Program, the name for US efforts to place itself as the first nation to establish a long-term lunar presence.  

China is barred from participating in joint projects with the US in space by the Wolf Amendment, a 2011 measure prohibiting NASA from cooperating with China without special approval from Congress.

As a result, China is forced to be self-reliant in its space program. Illustrating this is the fact that China is barred from joining the International Space Station (ISS), but it is in the process of building its own Tiangong space station, which it plans to finish by the end of 2022.

China plans to use the Tiangong space station to host experiments with partner countries and to keep it continuously inhabited by three astronauts for at least a decade. 

Russia has refused to sign the Artemis Accords, stating that it is too US-centric in its current form. Despite Russia’s refusal to sign the Artemis Accords, Russia-US space cooperation remains one of the few areas of constructive engagement between the two countries.

One of Russia’s significant contributions to the ISS is the Zvezda service module, which provides station living quarters, life support systems, electrical power distribution, data processing systems, flight control systems and propulsion systems.

It also provides a docking port for Russian Soyuz and Progress spacecraft. Despite this cooperation, Russia has threatened to pull out of the ISS in 2025 unless the US lifts sanctions on Russia’s space sector. 

However, Sino-Russian space cooperation has its own set of challenges. In terms of political will, it is possible that either China or Russia can miss timelines or suspend cooperation, due to competing political priorities, limited resources or leadership changes.

Russia may also be loath to play the role of junior partner to China, given its proud history of space exploration. Also, other governments may be skeptical about the viability of Sino-Russian space cooperation, and view cooperation with the US as the more desirable option. 

The race to establish a long-term lunar presence is driven by political, economic and military factors. Political and ideological rivalry between China, Russia and the US may be fuelling the race to establish a long-term lunar base to showcase each other’s technological superiority.

When it comes to economic benefits, the moon is believed to have significant reserves of silicon, rare earth metals, titanium, aluminum, water, precious metals and Helium-3. Also, the technologies developed for a long-term lunar presence may eventually find regular commercial use. 

In addition, the moon can potentially be militarized by states protecting their lunar commercial interests, deploying anti-satellite or anti-spacecraft weapons, or using the moon as a gravitational point to deploy military satellites or spacecraft in a manner that would be undetectable with conventional space tracking. 

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Astroworld Fest Victim’s Family to Establish Scholarship in His Name

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How Nokia plans to establish a 4G network on the Moon

Nokia Bell Lab’s Thierry Klein says he’s what some might call a “space geek” – and while he’s never travelled into orbit, a planned mission with NASA to establish an LTE network on the Moon brings him just a little bit closer.  

4G LTE networks are well established here on Earth, but what does it take to translate cellular technology for applications on the lunar surface?

FierceWireless spoke with Klein, head of the Enterprise and Industrial Automation Research Lab at Nokia Bell Labs, to find out. 

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For starters, it takes a lot of testing. When a cell site goes down or something isn’t working right in a terrestrial network, queue up the technician or engineering crew to go make a fix. On the Moon, though, help isn’t exactly a truck roll (or even rocket launch) away.

“You can never test enough,” Klein told Fierce.

It’s fortunate then that the latest mission with NASA isn’t Nokia’s first foray into lunar LTE. The Finnish vendor was the technology partner for an earlier privately funded project in 2018 with Vodafone and Audi to put LTE on the Moon.

That mission never flew, but Nokia already built an LTE system for that purpose. It set up configurations exactly as what would be used on the Moon, to test performance, range, throughput and more. About 25 tests were conducted in environmental chambers, according to Klein, for extreme conditions and stressors like shock, vibration, operation in a vacuum, thermal, and radiation. 

The new project is part of NASA’s Artemis program, and Nokia won a $14.1 million award for its winning “Tipping Point” proposal that the space program solicited to help develop technologies with the goal of sustainable human operations on the lunar surface by 2030. 

RELATED: Nokia shoots for the moon with NASA LTE award

Now, however, Nokia needs to integrate the equipment with a lunar lander developed by Houston-based Intuitive Machines and there’s still development and testing to be done to align with requirements for the specific mission at hand – which, while similar, is also unique.

“That’s really the focus for us this year,” Klein said of development, integration and testing.

The target launch date is some time in 2022. A location hasn’t been finalized for the mission, but it’s targeting the South Pole of the Moon for operation during several weeks of Lunar daylight.

Beam me up

So what does a lunar LTE network set up look like? Nokia’s plans start with equipment that’s been optimized and hardened to withstand extreme conditions, from takeoff to landing, to intense radiation once on the surface.

It’s all of the commercial network elements scaled down in what essentially becomes an entire LTE network in a box, according to Klein.

“You have your radio, your baseband, your core, all your functionality integrated into a single compact unit that will be deployed on the lunar lander,” Klein said, along with antennas. He likened it to a small cell with an integrated evolved packet core (ePC).

The user equipment (UE) equivalent is affixed to the rover, also with its own antennas, to establish the link from the lunar lander to the UE on the rover.

The antennas aren’t beaming down from a typical 100-foot tower height, instead affixed between 3 to 5 meters off the ground. That has a major impact on range, Klein noted, and the project is targeting two scenarios.

One is short-range, sending the rover 300 to 400 meters away from the lander, and a second longer-range target where the rover would be up to 5 kilometers off the lander. It’s something Nokia believes is achievable based on experimental validation with its equipment, power levels and height, Klein said.

Along with the LTE system, Nokia provides operation maintenance software that connects back to mission control to handle management, maintenance, configurations, and the remote control of the network itself.

The Moon presents its own unique terrain challenges, but one upside is that you won’t find any skyscrapers like you would in the downtown of a major metropolitan area.

“The lunar landscape is very different, no obstructions, no buildings, no trees,” Klein said. “At the same time, you have valleys, and craters and boulders but it’s generally open terrain so that helps with the range.” And electromagnetic waves propagate even without atmosphere.

Searching for a signal?

The purpose of the mission isn’t for astronauts to video chat or send GIFs – at least not initially.

Space communications typically use proprietary technologies developed by defense or aerospace companies, Klein said, with Wi-Fi used on the International Space Station. And this is different than direct communications from space to Earth using satellites or other technologies.

No cellular technologies are used in space, Klein said. So it would be the first time that cellular comes into play for lunar surface or space communications.    

As an unmanned space mission, the primary goal is to establish surface communications on the Moon  – with data links between the lunar lander and a custom-built equivalent of an end user device affixed to the rover. For this project, that primarily involves HD video and data transmission from the rover to the lander, as well as remote control of the rover.

Nokia hopes to deliver on advanced capabilities like throughput, latency, reliability and other features of 4G. In the future, access to information, machine interactions, voice, and video are part of the picture as astronauts enter Lunar, Martian or other space missions.

“In the future it will be crewed missions so that astronauts can talk to each other, machines, sensors, devices, and really have all their video, voice applications, biometric applications, telemetry, sensor data collection that they can collect as well as any automation, and robotic control,” Klein said.

RELATED: Nokia to head EU’s flagship 6G initiative

Down the line as NASA looks to establish a sustainable presence on the Moon a human element also comes into play and motivates Nokia.

“We use cellular technologies every day and astronauts in their personal lives use these capabilities as well,” Klein said, and Nokia feels they should also have access to those while performing missions, not just here on Earth. 

Testing, testing

There are four key areas that Nokia needs to prep for to ensure equipment and software is robust enough. 

The first is making sure it survives the launch and landing, Klein explained, with mechanical stressors like shock, vibration and acceleration.

The second is being able to operate in extreme environments, involving temperature ranges, operating in a vacuum and radiation.

Radiation is one of the most unique challenges about space, according to the Klein.

Radiation’s impact on software is that it could flip bits in code “and then all of a sudden your code doesn’t work anymore.” The question becomes how to guard against and recover from it. And not all hardware components are equally susceptible to radiation, he explained.

Third is reliability, as mentioned earlier.

“Here there is just no way you can send somebody to change the equipment, so it has to be absolutely reliable, you have to have redundancy, both on the hardware and software and you have to be able to remotely configure, reboot, and manage your equipment,” Klein said.

And fourth is all about size, weight, and power. That means integrating as much as possible into a single form factor, according to Klein, and optimizing power consumption so that dimensions and functions are slimmed down to only what is necessary. But it’s a balancing act against the third point of reliability and robustness, he noted, with dual-redundancy on the hardware elements.

While radiation might be unique to space, small footprints, energy consumption, and weight are also important for a terrestrial network.

“It’s not just exciting to put it in space, but we see that we’d be pushing the technology and development capabilities that will have applicability in terrestrial environments as well,” Klein said. “By doing this we will absolutely learn and optimize networks and then bring those lessons back to earth and apply them in our commercial product for enterprise industrial applications.”

Picture oil rigs or mines, where remote operation also applies alongside small form factors.

The team is looking forward to a successful mission, to validate performance as well as provide models so that they can design and dimension for future applications potentially on a larger scale in space.

On the personal side for Klein and the team, he said the most exciting aspect is for the technologies Nokia Bell labs has built is pushing them beyond current limits.

“It’s just a very exciting opportunity to take something as far as you can take it, maybe literally,” Klein said.

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Medical experts try to establish ‘long Covid’ diagnosis for patients with lasting symptoms

Critical care workers insert an endotracheal tube into a coronavirus disease (COVID-19) positive patient in the intensive care unit (ICU) at Sarasota Memorial Hospital in Sarasota, Florida, February 11, 2021.

Shannon Stapleton | Reuters

Some Covid-19 patients are experiencing shortness of breath, fatigue, headaches and “brain fog” for months to nearly a year after their initial illness. Now, global medical experts are working to better diagnose and treat them for what they are tentatively calling “long Covid.”

Earlier this week, the World Health Organization hosted a global meeting with “patients, clinicians and other stakeholders” to advance the agency’s understanding of what’s medically referred to as post-Covid condition, also known as long Covid, WHO Director-General Tedros Adhanom Ghebreyesus said on Friday.

The gathering was the first of many to come. The goal will be to eventually create an “agreed clinical description” of the condition so doctors will be able to diagnose and effectively treat patients, he said. Given how many people have been infected with the virus globally — nearly 108 million people as of Friday — Tedros warned it’s likely many will experience these lingering symptoms.

“This illness affects patients with both severe and mild Covid-19,” Tedros said during a press briefing at the agency’s headquarters in Geneva. “Part of the challenge is that patients with long Covid could have a range of different symptoms that can be persistent or can come and go.”

Limited data

So far, there’s a limited number of studies that discern what the most common long-Covid symptoms are or how long they might last. Most of the focus has been on people with a severe or fatal illness, not those who have recovered but still report lingering side effects, sometimes referred to as “long haulers.”

Most Covid patients are thought to recover just weeks after their initial diagnosis, but some have experienced symptoms for six months, or even close to a year, medical experts say.

One of the largest global studies of long Covid published in early January found that many people suffering from ongoing illness after infection are unable to return to work at full capacity six months later. The study, which was published on MedRxiv and not peer-reviewed, surveyed more than 3,700 people ages 18 to 80 from 56 countries to identify the symptoms.

The most frequent symptoms experienced after six months were fatigue, tiredness after exercise and cognitive dysfunction, sometimes referred to as brain fog, the study found.

Is this unique to Covid-19?

“We really don’t know what’s causing these symptoms. That’s a major focus of the research right now,” Dr. Allison Navis, a professor at the Icahn School of Medicine at Mount Sinai, said during a call with the Infectious Diseases Society of America on Friday.

“There’s a question of whether this is something that’s unique to Covid itself — and it’s the Covid virus that’s triggering these symptoms — or if this could be part of a general post-viral syndrome,” Navis said, adding that medical experts see similar long-term symptoms after other viral infections.

Another study published in early January in the medical journal The Lancet studied 1,733 patients who were discharged from a hospital in Wuhan, China, between January and May of last year. Of those patients, 76% reported at least one symptom six months after their initial illness. The proportion was higher in women.

“We found that fatigue or muscle weakness, sleep difficulties, and anxiety or depression were common, even at 6 months after symptom onset,” researchers wrote in the study.

They noted that the symptoms reported months after someone’s Covid-19 diagnosis were consistent with data that was previously found in follow-up studies of Severe Acute Respiratory Syndrome, or SARS, which is also a coronavirus.

Post-Covid clinics come online

Some large medical centers are now creating post-Covid clinics to help care for patients with persistent symptoms. Navis said her clinic at Mount Sinai in New York City has treated a “fairly even” distribution of men and women experiencing lingering illness, and the average patient age is 40, she said.

Dr. Kathleen Bell, a professor at the University of Texas Southwestern Medical Center, said her hospital’s long-term Covid-19 clinic started last April as a wave of infections hit Italy and New York early in the pandemic.

Bell, speaking on the Infectious Diseases Society of America call Friday, said that a range of professionals are required to staff the clinics since the symptoms are uneven, including experts who can treat muscle weakness, heart-related illnesses and cognitive issues for those experiencing mental health problems after their diagnosis.

“It’s really, in many ways, forcing us all to get together and to make sure we have open lines of communication to be addressing all of these problems for patients,” Bell said.

Bell added that the Centers for Disease Control and Prevention hosted a call with long Covid centers across the country in January to discuss their model for treating patients.

“I do think that the CDC now is trying to pull centers together and get some some more firm guidelines for this, which is very exciting,” Bell said.

— CNBC’s Sam Meredith contributed to this report.

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