Tag Archives: English-language films

The Bachelor recap: Season 27, Episode 1

The Bachelor’s Zach Shallcross
Photo: ABC/Nino Muñoz

The premiere of a new season of The Bachelortwo hours of being waterboarded by workout montages and wannabe influencers professing their love for a man they haven’t even met yet—is always a little bit of a mindfuck. Our new bachelor is Zach Shallcross, and the recurring line of the contestants’ gushing intros was that he has “kind eyes.” Several of the women also refer to themselves as “the future Mrs. Shallcross,” which does not exactly roll off the tongue.

“Some people are saying, ‘Why me?’” Zach admits in his voiceover. It’s a fair question, one that I have asked. Host Jesse Palmer says they chose him because “he’s just a genuine guy who came here looking for love and love alone.” Sure, Jan. Zach is as bland and generic as most of the men who have filled the Bachelor shoes before him—the kind of guy who says “freakin’”—but he does have one wrinkle of interest (at least, of interest to me): He’s related to David Puddy.

If you don’t remember this from Zach’s unremarkable run in that last season of The Bachelorette, I’ll refresh your memory. On his hometown date, his Uncle Pat spoke in strikingly deep voice that made me look up from my phone and say, “Is that David Puddy?” Yes! Zach’s uncle is Patrick Warburton, who played Elaine’s on-again-off-again boyfriend on Seinfeld. This was never addressed in the show but lives rent-free in my mind. I was hoping for a full segment with Uncle Pat in the premiere. Alas, he does not show up.

We do get an advice session from Sean Lowe, literally the one man in the history of the show who is still with his selected winner. I will admit I am a sucker for Sean Lowe and the blank way he smiles like a human golden retriever. His season (all the way back in 2013, yikes) was the first time I watched The Bachelor, and you never forget your first. Why isn’t he hosting this show now?

The producers clearly want us to connect Zach with Sean. He’s ready to settle down! He wants a family! He’s a Good Guy™! Five minutes into the episode, my three-year-old got out of bed to go to the bathroom and then called down that he had pooped and needed me to come wipe his butt. Are you really ready to settle down, Zach? Are you ready to be responsible for wiping someone else’s butt?

The final line from Zach before we transition to meet the women: “Do I deserve this? I don’t know.” Perfect. No notes.

We then meet a lot of nurses and content creators and medical sales reps in their mid-twenties. Zach has already met five of them on After The Final Rose, a detail I didn’t remember because my brain refuses to retain information about The Bachelor for longer than three months. One of them, Briana, already has a rose (referred to as “America’s rose”), so she’s safe. Another, Bailey, tried to get him to remember her name by rhyming Bailey with daily, and he then called her Bailen. For the rest of the episode, my husband referred to her as either Balon Greyjoy (Game Of Thrones) or Balin (The Hobbit).

There’s also Christina, who has a five-year-old and seems like a potential villain; rodeo girl Brooklyn; and family therapist Charity. It’s hard to come off great in an intro video unless you’ve survived a tragedy or work with children. Onto the limo entrances!

The first car pulls up and the girls all scream “Zach!” at the top of their lungs before chanting, “I am beautiful. I am confident. I am strong.” in unison like they’re holding a séance. First out is Jess, who is so adorable she looks like she could play a 15-year-old in a CW show. Her lack of hair extensions and severe contouring makes me want to root for her, which is how the producers want me to feel. “Great smile, very pretty,” Zach says to himself as she walks into the house. I know they make him do this for narration purposes, but it still feels extremely weird.

There are some normal entrances, but then we suffer through the usual gimmicks. Someone makes him drink maple syrup. Another looks at his crotch and says she knows everything is bigger in Texas. One girl brings a pig; Christina arrives on a party bus; Vanessa walks out to New Orleans trumpets. They all blend together. Bailey (Balon/Balin) reminds him about that time he forgot her name, and it gets worse because they suffer through one of the most awkward first kisses I had ever seen on this show. He promises to remember her name, but how funny would it have been if he had yelled, “See you later, Brenda!” as she walked in?

Briana is the last to arrive, and she’s wearing a stunning red dress covered in roses to match the rose she already has. Good branding, Briana. Zach says he likes her confidence, not understanding how easy it is for a woman to project confidence when she feels secure. Once she’s inside, Jesse pops up to ask Zach if he feels like he just met his wife. He says, “No, actually, do you have any more?” Just kidding. He actually says, “My gut is telling meI might have.”

Zach enters the mansion to address his group of 30 women and begins with, “I’m just a dude who loves family, football, and frozen pizzas.” It’s made so much worse by the fact that he clearly rehearsed this speech and determined that was a winning opening line. The rest could have been cut and pasted from any other opening Bachelor toast, and then the night is a blur of awkward get-to-know-you gimmicks and first kisses. Zach and Katherine bond over how they’re both “weird,” and is there anything worse than two hot people insisting that they’re actually huge weirdos? Christina lures him onto the party bus for a game of compatibility questions, including the critical “dinosaurs or dragons?” (Zach prefers dragons, which disappoints Christina.) One woman makes him demonstrate his future dad bona fides by changing the diaper on a baby doll, which looks possessed. Get that thing in the M3GAN sequel.

His first impression rose goes to Greer, who made the incredible play of talking about how much she wants to settle down in Austin, the city in which he resides. Their kiss evolves into a make out session that prompts the funniest moment of the night. “Who is it?” someone asks as they try to get a look at who Zach is kissing. “It’s that girl!” another woman yells.

Photo: ABC

Because this episode has to follow the same beats of every premiere, someone must fill the crazy role, and that someone is Madison. They have a normal conversation, but her obsession with getting the first impression rose causes her to pull him a second time and go in for a kiss they both instantly recognize as horrible. “I’ll let you go,” Zach says to end their conversation in the same way I do when I’m on the phone with someone I no longer wish to speak to. Madison spends the rest of the night spiraling until confronting Zach right before the rose ceremony, forcing him to dump her minutes earlier than he would have anyway. “I cannot believe I gave up my life for him!” she sobs to the producers in the driveway. Girl.

It’s finally time for the rose ceremony and it is fully noon the next day. The sun is high in the sky as he hands out the roses. The people who go home are ones we are not invested in, surprise! Once they’ve gone, Zach says he’s here to find his best friend, which is clearly going to be the mantra of the season. I hope Zach’s actual best friend—probably some dude named Mike he’s known since high school—is mildly annoyed every time it comes up.

Stray observations

  • I’m going to need them to stop calling him “Zach the Snack.”
  • In his intro, Jesse says, “Of course, the driveway has been hosed down.” Is that what they do? Is that a thing people do?
  • As I prepared to make the point that the Bachelor is always forgettable, it took me at least 30 seconds to remember who the last Bachelor actually was. Remember Clayton?
  • “What are you drinking?” someone asks Madison after her bad kiss with Zach. “Not enough.” No, it’s definitely enough! Someone cut her off!
  • Kimberly tries to comfort Madison by saying her makeup is on fleek, a term I haven’t heard someone use since 2015.
  • Jesse tells Zach, “A lot went down tonight.” Did it? No one revealed a boyfriend back home. No one brought a playbook. No one even got in a fight! It was an extremely normal, uneventful night, Jesse!

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Quantumania Teases Bill Murray’s Role

Image: Marvel Studios

Evil Dead Rise’s Lee Cronin talks about moving the series to a city setting. Naughty Dog’s Neil Druckman talks about a big change to The Last of Us’ virus for the TV show. Plus, new images from the set of The Flash movie, and what’s next on Mayfair Witches. Spoilers now!

Ant-Man and the Wasp: Quantumania

A new synopsis for Quantumania (via ComicBook) reveals Bill Murray plays Lord Krylar, a character who appeared in one issue of The Incredible Hulk in 1972, while David Dastmalchian plays an all-new inhabitant of the Quantum Realm named Veb.

Super-Hero partners Scott Lang (Paul Rudd) and Hope van Dyne (Evangeline Lilly) return tocontinue their adventures as Ant-Man and the Wasp. Together, with Hope’s parents Janet van Dyne (Michelle Pfeiffer) and Hank Pym (Michael Douglas), and Scott’s daughter Cassie Lang (Kathryn Newton), the family finds themselves exploring the Quantum Realm, interacting with strange new creatures and embarking on an adventure that will push them beyond the limits of what they thought possible. Directed by Peyton Reed and produced by Kevin Feige and Stephen Broussard, “Ant-Man and the Wasp: Quantumania” also stars Jonathan Majors as Kang, David Dastmalchian as Veb, Katy O’Brian as Jentorra, William Jackson Harper as Quaz and Bill Murray as Lord Krylar.


Renfield

During a recent interview with Collider, Nicolas Cage confirmed his Dracula doesn’t “have a lot of screen time” in Renfield.

The movie’s really not about me, Dracula rather, I don’t have a lot of screen time. It’s really Nick Hoult’s movie, and it’s about Renfield. I didn’t have the time, like the two-hour narrative to really dig deep into Dracula’s pathos per se. It’s not that. But I did have enough screen time to be able to try to develop a pop-art style to the character that hopefully will be a nice contribution to the other performers that have done it, that have had their take on this legendary character in both literature and cinema.


Evil Dead Rise

In conversation with Empire Magazine, director Lee Cronin stated he didn’t “need” to set Evil Dead Rise in a city, he simply “wanted” to.

To me it felt very natural to make that move. It wasn’t forced in some way of like, ‘We need Evil Dead in the city!’ It was, ‘I want a family, and I want it to be urban’. I still treated it very much the same way. I view the apartment as the cabin, and the hallways and the other aspects of the building as the forest.


The Flash

The Flash director Andy Muschietti shared a new photo of the Central City set on Instagram.


Disquiet

Jonathan Rhys Meyers is trapped inside a spooky hospital crawling with supernatural, faceless orderlies and sexy, gauze-wrapped women in the trailer for Disquiet, co-starring Rachelle Goulding, Elyse Levesque, Lochlyn Munro, Garry Chalk, Trezzo Mahoro, Anita Brown, and Bradley Stryker.

DISQUIET | Official Trailer | Paramount Movies


Sorry About the Demon

Meanwhile, bloodthirsty ghouls infiltrate an otherwise unassuming rom-com in the trailer for Sorry About the Demon, available to stream on Shudder this January 19.

Sorry About The Demon | Official Trailer | Horror Brains


The Last of Us

Entertainment Weekly reports Rutina Wesley has been cast as Maria, “the leader of a settlement of survivors in Jackson, Wyoming” in The Last of Us series at HBO.

Relatedly, co-showrunner Neil Druckman revealed that because the series didn’t want its actors wearing face masks, the show’s cordyceps fungus propagates itself through underground “tendrils” instead of airborne spores.

Eventually, those conversations [about not using gas masks] led us to these tendrils. And then, just thinking about how there’s a passage that happens from one infected to another, and like fungus does, it could become a network that is interconnected. It became very scary to think that they’re all working against us in this unified way, which was a concept that I really liked, that got developed in the show.

[Collider]


Inside Job

According to TV Line, Netflix has canceled Inside Job after one season.


Velma

Elsewhere, Mindy Kaling’s adult-oriented Scooby-Doo spinoff has a new poster.


School Spirits

Peyton List must solve her own murder in the trailer for School Spirits, premiering March 9 on Paramount+.

School Spirits | Official Teaser | Paramount+


Mayfair Witches

Finally, Rowan continues to give bad men brain embolisms in the trailer for next week’s episode of The Mayfair Witches.

Next Time: The Dark Place | Mayfair Witches | AMC+


Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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James Cameron wanted to avoid the “Stranger Things effect”

James Cameron
Photo: Gareth Cattermole (Getty Images)

James Cameron is never going to pass on the opportunity to take a jab at another major franchise, and Stranger Things’ ticket has just been called. The blockbuster director says one of the major motivations behind the back-to-back filming of Avatar 2-4 was to avoid the “Stranger Things effect,” or when your young actors look too old to play children due to the natural aging process.

“Otherwise, you get—and I love Stranger Things—but you get the Stranger Things effect, where they’re supposed to still be in high school [but] they look like they’re 27,” Cameron tells Entertainment Weekly. “You know, I love the show. It’s okay, we’ll suspend disbelief. We like the characters. But, you know.”

His main concern was for Jack Champion—who plays the Spider—who over the course of shooting was “growing like a weed.” Champion snagged the role when he was 12, and wrapped filming the Avatar sequels four years later at 16.

Now, this whole “aging-out” worry seems moot when you’re utilizing technology that enables 73-year-old Sigourney Weaver to play a teenager in The Way Of Water, but sure. Nonetheless, Cameron could not halt Champion’s aging, and even throughout Avatar: The Way Of Water, the changes between the actor from ages 14 and 16 still peek through all those visual effects.

“In some scenes, I’m 14, and then in the next scene, I’m 16,” Champion says in an interview with The Hollywood Reporter. “So I’m like, ‘Wait a second, I look slightly more pudgy.’ And then in another scene, I’m 2 inches taller with abs. It’s a little weird sometimes.”

“They did some CGI stuff, but it’s not like they had the anti-aging serum from the movie,” Champion adds. “Puberty just happens, and we had to let it run its course.”

With The Way Of Water swiftly dominating box offices upon its release, those involved in the films are already looking forward to the release of Avatar 3, which has nearly completed shooting principal photography.

“I was very shocked by [Avatar 3]. It just takes a hard left turn, and that’s not a bad thing. You think you know where it’s going, but then a wrecking ball comes,” Champion says of the sequel. “So you’re completely like, ‘Oh wow, I never thought that would’ve happened.’ You also see more regions of Pandora, and you get introduced to more cultures. So I think it’s even better than Avatar 2. Collectively, they’ll each get better.”

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One Of The Best-Selling Steam Games Last Month Was A Police Sim

Image: Aesir Interactive

Valve just updated its list of the top new releases on Steam for November. There are the usual suspects like Crysis 2 and 3, Spider-Man: Miles Morales, and Sonic Frontiers. There’s also my favorite single player game of the year, Pentiment, and a neat little pixely extraction shooter that caught our eye a few months ago called Zero Sievert. But one of the top 20 best-selling Steam games last month was, of all things, a fucking police sim.

Released last month, Police Simulator: Patrol Officers takes place in the fictional U.S. city of Brighton. The game asks you to “take up the badge” as a cop, which actually means harassing citizens with traffic violation citations, arresting them for possession of drugs, “chasing graffiti sprayers,” and other cop things. It’s currently holding a “very positive” review status, with several active and former law enforcement officers chiming in to the comments, and others who didn’t get enough of a kick out of bullying people in childhood weighing in, as well.

One reviewer sums up a typical experience in Police Simulator. It’s written out like a poem (and you should read it as such):

I started my first shift.
I saw a lady jay walking, so I stopped her.
She seemed nervous, so I asked for her ID.
I decided then to search her.
She ran.
I shot her with my stun gun.
I found a switch blade and human teeth, so I arrested her.
I called for back up, and they threw her in the patty wagon.
Cleaning the streets, one person at a time.

I mean where to even begin with this? Honestly, this makes that Call of Duty level from the last game look tame. And what is with the human teeth? Do the devs assume people carry such things around, and do that regular ol’ street cops spend most of their time thwarting murders with a penchant for taking teeth? “First person I searched I found human teeth. 10/10” reads another review.

Other reviews suggest this is a pretty straightforward, somewhat buggy and feature-lacking civil duty sim. Such a boring job, it seems, isn’t up to everyone’s hopes. Another Steam review reads:

Pro’s[sic]: Be a cop.

Con’s[sic]: Can’t be a bad cop.

First thing I did was pull out my pistol and shoot a lady that was jaywalking and I got booted off the job. I couldn’t even do the remaining 16 bullets in my mag before reloading and yelling at her not to move.

Fun game, but a bit unrealistic.

7/10 – worth it for ramming your policecar [sic] into randoms and fleeing the scene.

“Shoot first talk later” reads another review. “This game was pretty fun at first” laments a negative review, “but unlike LSPDFR mod in Grand Theft Auto V, you HAVE to play by a real Cop’s duties. You have no real freedom to goof around.”

I’ve played a ton of GTA, a game where you regularly do horrible things to people, but this one strikes me as a little odd. I probably shouldn’t throw stones, and there are other examples of questionably tone deaf uses of police imagery in games. But it’s hard not to read comments from people bemoaning that a game meant to simulate daily police work which is mostly, boring civil offenses like traffic violations is not exciting enough because it doesn’t give you enough opportunities to shoot people.

 

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Genshin Impact’s New Quest Has A Choice That May Mess You Up

Screenshot: HoYoverse / Kotaku

I’m not just a clown, I’m the entire circus. A week after I called him Genshin’s most annoying character, Scaramouche’s storyline crushed my heart into itty-bitty pieces and caused me to spend gacha currency on him. Ever since Genshin launched two years ago, players have been grumbling nonstop that the dialogue choices in the story “didn’t mean anything.” Now it finally does, and I agonized over it last night for several hours. This was probably the most difficult choice that I’ve made in any video game this year.

Scaramouche is a recurring villain who’s been a pain in the ass since his debut back in November 2020. He always had a rude personality, but he first earned my ire for helping to create weapons that killed their unknowing wielders. Several months later, I found that he was using a stolen divine object to remake himself as a god. Again, I understand this is all from a textbook villain arc, but what really irritated me was his superior attitude. He’s an artificial puppet who feels abandoned by his creator, but that doesn’t really excuse his terrible personality. Or his desire to become a god-tyrant.

The latest main story quest attempts to redeem him. After we defeated his god form in the last patch, he became an assistant to the God of Wisdom. She showed him a traumatic memory from his past that proved his loved ones hadn’t betrayed him. The revelation was so shocking that Scaramouche tried to erase himself from reality using a fantasy supercomputer. It worked, sort of. The world created another version of him to replace the one that disappeared in this new timeline. That’s the one that you pull in the character gacha. More importantly, you get to give him a new name. This name will appear in all cutscenes and interface text. While this is normal for a game like Pokémon, being able to rename playable characters is a first for any gacha character that I know of.

Here’s the catch, though: The new guy won’t just accept any name. Players report that you can’t give him his old name. You also can’t name him after the mother who “abandoned” him. He rejects any names based on his former coworkers, since they had abused and exploited him. He has a custom response to each rejected name, which some have pointed out is similar to the naming mechanic in Undertale. If you decide to give him your own name, he expresses approval. The game will allow you to rename him in the future, but warns that it can only be done a limited number of times. The developers really want you to be thoughtful about naming the character and treat it as seriously as names deserve.

I was pleasantly surprised by the process, because naming video game characters can often be a way of stripping agency from them. It’s become a meme to give the rival a humiliating name in Pokémon Red and Blue. But by demonstrating clear preferences against specific names, the Scaramouche clone feels more like a “real” person to me. Giving him a name didn’t just feel like a matter of personal aesthetics. It felt like I was fulfilling a specific emotional need that he had been denied for so long. Despite all of this, you can still name him Bootyshaker69 or biggestchungus. One popular name that has swept through the fandom is “babygirl.”

Thankfully, a lot of people are more thoughtful about it. Some people are making lists of potential names like they’re a first time parent. One fan even created a whole Google Survey to ask other players about which name they had picked. Others are looking up the meanings of certain Japanese names, since his homeland is based on Japan. Honestly, this is just such an incredible gameplay experience. I can’t think of any other artistic medium that could compel players to put so much effort into simulating the experience of choosing someone’s name. In choice-centric games, I’m used to making decisions about which NPCs live and which ones die. This one took me on an emotional decision making process that felt exclusively personal.

I was met with a conundrum. Names are new beginnings. It’s impossible to use names to describe the past or present. So I gave him a name that represented my hopes for his future. Shohei (soar, even/flat) seemed to fit his new wind-based Anemo element. And just like his mother, I also wanted to give Shohei some freedom and agency—but without the tragedy that Scaramouche experienced. His previous incarnation felt abandoned while he wandered the world. Wherever Shohei goes in his new life, I hope he goes with purpose.



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Indiana Jones 5 Rumors Dispelled by Director James Mangold

Helena (Phoebe Waller-Bridge) is at the center of a dumb Indy controversy.
Image: Lucasfilm

Before the trailer for Indiana Jones 5 was released, the world hardly knew anything about it. They knew who was in the cast and its release date, but until the trailer hit, 99.9% of the world didn’t even know the film’s title. In some deep, dark pockets online, though, certain fans think they know everything, and director James Mangold just fired back.

We now know the fifth Indiana Jones is called Indiana Jones and the Dial of Destiny. It’s set in the 1960s and begins with a flashback featuring Harrison Ford de-aged, fighting Nazis. As for what specifically the “Dial of Destiny” is or what the movie is actually about, that’s officially still a mystery. Some online sleuths have begun to piece it together—while others have gone on to fabricate wildly inaccurate and, frankly, misogynistic predictions, and those were what Mangold addressed Friday.

What follows is largely non-spoiler but, according to io9 sources, does give away some very broad strokes about the plot of Dial of Destiny. So if you’d prefer to remain completely spoiler-free, go away now.

The prevailing rumor for the past several months, and one that io9 believes to be accurate, is that Dial of Destiny somehow involves time travel. Now, what does that mean? How? Why? Those things we don’t know and really would rather not know until June 30. What we do know is that online trolls have taken that nugget and fabricated an ending for the film that is not correct. But, with the time-travel plot becoming more likely with each and every reveal, some fans continue to perpetuate the lie.

“Well Indiana Jones and the dial of destiny looks amazing @mang0ld, but if Indy dies and is erased from existence with Phoebe Waller Bridge taking over then you won’t hear the end of it sir! I hope that doomcock dude is wrong! Just have Indy and Marion retire!” tweeted user @Jonesy0091. And yes, that’s the theory. Via time travel, Indiana Jones will go back in time and erase himself, making it so Waller-Bridge’s character, Helena, will have canonically completed all of Indy’s adventures. The rumor goes so far as to say the film ends with scenes from the original four films, all of which now have Helena in them. (Fans have even created fake screenshots of the scenes which are beyond hilarious.)

A few weeks ago, another fan tweeted this theory to Mangold as a screenshot who simply replied “Not true,” before going on to a few other points. Friday’s response to the above tweet went further, though. “One more time. No one is ‘taking over’ or replacing Indy or donning his hat nor is he being ‘erased’ thru some contrivance— and he never was, not not in any cut or script — but trolls will troll — that’s how they get their clicks,” Mangold tweeted.

He continued: “And please don’t exhaust me pointing out how once in a while a troll is ‘right.’ Even a blind squirrel finds a nut now & then. All one has to do is look at set photos & interviews & u get enough info to make wild guesses about a movie plot.” This, we can infer, refers to the fact that time travel is in fact part of the plot. But there’s more. “The diff between trolling a-holes & everyone else is they r trying to make $ off your feelings about other films & culture war politics. They push controversial guesses as coming from ‘sources’ to gin up clicks. Let it go.” And with that, the director probably went back to actually making the movie.

First of all, bravo to James Mangold for speaking out and defending his movie, something he doesn’t have to do and most Disney executives probably would’ve advised against. You never feed the trolls. But he, like others who have followed this story, is probably fed up not only at people believing blatant lies, but also their undercurrent of hatred and misogyny. That anyone could get so wound up about the slightest possibility of a woman having the same accomplishments as Indiana Jones is absurd at best and offensive at worst. These are fictional characters. Characters meant to engage and reflect the audience regardless of gender, race, age, height, etc. For decades non-men watched Indy movies and enjoyed them. Men can’t watch a woman in the role for five minutes and be cool with it? (Which, again, does not happen.)

Even if that was the ending—which, for the last time, it is not—if Indy the character chose to erase himself in a movie, that doesn’t erase the movies themselves. You could still watch them and see Indy find the Ark or Holy Grail, regardless of what follows. You’d think a person obsessed enough with Indiana Jones to be reading spoilers about the ending of his new movie months ahead of time could respect the decision of the fictional character they’ve put such an onus on.

io9 reached out to Lucasfilm which did not have a comment on the situation. Indiana Jones and the Dial of Destiny opens June 30 and we’ll have much more in the coming months.


Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about James Cameron’s Avatar: The Way of Water.



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The best holiday movies to watch on Netflix this season

Channel 4 – Black Mirror: White Christmas

[Jon] Hamm’s knack for creating likable weasels is a good fit for Black Mirror, a show that regularly applies imagined technology from the not-so-distant future against the cracks of human weakness. In “White Christmas,” the show’s extra-long Christmas special, Hamm plays Matthew, a seemingly friendly communication facilitator with ulterior motives. (I say “communication facilitator” because that’s about as close as I can come to describing the jobs we see him doing over the course of the episode. Basically, he’s a guy who’s good at manipulating people to do things other people want them to do.) Matthew is, at the start of the episode, inside a cabin in some undesignated frozen wasteland, sharing room and board with Joe Potter (Rafe Spall), a taciturn young man with his own dark past. Things are, of course, not what they seem… [Zack Handlen]

Stream it now

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James Cameron Brings Us Back to Pandora

Let’s go underwater on Pandora.
Image: Disney

In James Cameron’s career to this point, he’s made exactly three sequels. One, Piranha II, was his first film. It gets a pass. The other two, Aliens and Terminator 2: Judgment Day, are inarguably two of the best sequels ever made. That’s why, with only a few short weeks to Cameron’s next film—another sequel—you’d be completely warranted to start getting maybe just a little bit excited.

That sequel, of course, is Avatar: The Way of Water, a follow-up to Cameron’s 2009 film which remains the highest-grossing movie of all time. And if Cameron’s track record with sequels isn’t enough to get you interested, Disney has just the thing. A brand new trailer was just released that cracks open the world of the sequel even more and reveals that Cameron might just outdo himself. Which would be saying something.

Avatar: The Way of Water | New Trailer

In addition to that epic new trailer, tickets are now on sale for the film wherever tickets are sold and the original film is back on Disney+ after its successful theatrical re-release. There’s also a creepy new Snapchat filter and Amazon Alexa integration where if you say “Alexa, enable ‘Avatar’ theme” a whole bunch of stuff unlocks. You can also say “Alexa, teach me Na’vi” for another adventure.

Directed and co-written by Cameron, Avatar: The Way of Water stars Sam Worthington, Zoe Saldaña, Sigourney Weaver, Stephen Lang, and Kate Winslet. It opens in theaters December 16. The still-untitled third Avatar film is currently set for release December 20, 2024.


Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about James Cameron’s Avatar: The Way of Water.

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Tulsa King is an undercooked fish-out-of-water mob story

Sylvester Stallone as Dwight “The General” Manfredi
Photo: Brian Douglas/Paramount+

When the trailer for Tulsa King premiered during the NFL’s week six broadcast of the Buffalo Bills vs. the Kansas City Chiefs, the league’s early season heavyweight title bout, it seemed more than apt: The show promised a punchy, swaggering, sporting choice of violence, featuring the television debut of Sylvester Stallone, and offering the most stout shoulder and jutted jaw this side of the gridiron. Sly’s goateed jaw protrudes as if chiseled out of mossy stone, his voice tumbling throatily almost through marbles, eyes half shut, part tough-guy disinterest and part brawny boxer brain damage, his biceps prominently featuring an unnatural highway system of veins. The series poster promises one star at the top, one name needed: “Stallone.”

As he ships a package the man behind the counter asks, “Any flammable liquids or firearms?” and the audience is supposed to feel a collective guffaw, a notion of, “Dude, this is Rambo!” We are all in on the joke, in on all of the pedestrian one liners from the trailer: “If I stopped eating every time somebody tried to hurt me I’d be a skeleton.” He is coy and he is rugged, he is out of place but unto himself, he is only a gray hair in a suit, but, in the words of Mickey, he is still very much a “greasy, fast, 200-pound Italian tank.”

For all the noise and bravado, though, the Red Bull and fist pumping vibes that seem to frame the energy of hungover Saturday afternoon frat house fare, what is easy to miss, aside from the promise of “From the Creator of Yellowstone,” is that the show was helmed by one of the most original and promising writers in Hollywood. Taylor Sheridan wrote Sicario in 2015, a twisty, criss-crossing, paranoid, and depraved look at the war on drugs, at machismo, at shady government dealings, at, well, shady personal dealings, in a picture as confounding and fractured and dark as could be expected of a major release. He was then nominated for Best Original Screenplay for 2016’s Hell Or High Water, an impeccably structured bit of neo-Western crime noir that would make the Coen brothers jealous. It’d be almost easy to overlook Wind River, a windswept and chilly and chilling thriller much more hopeless than Hell. In just a few years, as a writer, the man originally known as playing David on Sons Of Anarchy seemed to have channeled and repackaged a special modern blend of Cormac McCarthy and Larry McMurtry, with a sprinkling of Sam Peckinpah and the spirit of early Warren Zevon. His voice is lean and unsentimental, accompanied by a vision full of menace and the darkness just beyond the reaches of a prairie campfire.

Here Sheridan pulled a different type of trick, penning the original story of Tulsa in just three days, supposedly, before handing the project off entirely to Terence Winter, the writer and producer known for work on The Wolf Of Wall Street, Boardwalk Empire, and, yes, The Sopranos. Winter acts as surrogate showrunner and seems grateful for such an entirely new entree for a mafia story. “Mobster in cowboy country,” is how he describes it, specifying this particular variance of fish out of water, yet we are comfortable miles from Steven Van Zandt repurposing Silvio Dante for Lilyhammer.

Allen Coulter directs the first two episodes, in an act of full commitment to the David Chase antihero oeuvre. (Max Casella shows up too, in a seeming winking nod to Sopranos acolytes.) As we open, Stallone’s Dwight Manfredi is found leaving prison, scoffing at the new Manhattan of Apple stores and VR headsets, on a path to rectify the sins of his past, build a new life, accrue something of a new crew. “I married this life, I’m gonna see if it married me back.” At his welcome home party, he comes in hot, though. “Don’t stand behind my fucking back,” he barks, wasting no time getting down to the ludicrous business, his fists cathartically going thwack and pffff, mixing it up with the beefy men at the head of the family (led by Domenick Lombardozzi), those responsible for his 25-year residence in “college,” as they might call it. All of them are near caricature-level quick to the draw on the chest-puff snarls and the finger-pointing and spittle-inducing toughie platitudes, the pissing contests of former football players in business casual residing in tasteless McMansions. He eventually accepts his “banishment,” that there is “nothing left for me here,” and provides some mild exposition about an ex-wife and a daughter who “hates me.” “Why not?” he asks, and if you’re hungry for more explanation he might tell you he’s in “the none of your fucking business kind of business.”

Sylvester Stallone as Dwight Manfredi and Martin Starr as Bodhi
Photo: Brian Douglas/Paramount+

Either way, he lands in Tulsa with vague assignations dealing with “horse races,” immediately hires a driver (an endearing Jay Will as Tyson), strong arms his way into the medical-marijuana business (fronted by a stoned, deadpan Martin Starr), and bounds the realms between mountainous stoicism and semi-comic violence. Yes, Dwight might use a canteen, thrown like a shortstop turning two, no less, to combat a security guard, but he also might deadpan lament prison’s tiramisu. He uses the threat of a foot stomp, but it’s cooked with a base affability, as he explains “we’re partners,” and persuades with a “don’t make me be an asshole about this.” He is the buddy you like going places with, the one who can befriend any bartender (sad-boy supreme Garrett Hedlund), who throws 100s around like he’s paying off penance for a “lifetime of bad choices,” but can also wax on the finitude of “crossing the Rubicon,” or, say, Arthur Miller versus Henry Miller.

Like Sheridan’s best stuff, Tulsa is a story driven by a character with baggage. It is a familiar against-the-world trope of redemption and second chances and also a geriatric take on the blockhead underdog tale we’ve all known and loved Stallone for since those earliest rounds and those charmingly awkward dalliances with Adrian. Still, the vibe is of much lower stakes, like a medium-burn cruise along with an old friend who’s found new perspective. From the backseat, Dwight ponders the brave new world: “GM’s gone electric, Dylan’s gone public, a phone is a camera, coffee is five bucks, the Stones, god bless ‘em, are still on tour.” Such minor-key riffing and some stoner hijinks fill the long slow Oklahoma drives—wanna see Mickey Mantle’s childhood home?—that themselves buffer the contemplative scene-setting preparing for a glut of preordained violence.

Tulsa King | Official Trailer | Paramount+

But most of the early going is a long way from Winter or Sheridan’s most inspired work and more like something indeed cooked up in a short amount of time, say, in a stir-crazy pandemic weekend, something less apt to get married to than to pass along to a colleague while you go back to your Kevin Costner project (Yellowstone season five premieres the same day as Tulsa King), or your Jeremy Renner project (Mayor Of Kingstown season two premieres in less than two months). It helps if said colleague might overlook the cliche daddy issues that seem borrowed from Rocky V, or the it’s-a-small-world storyline lent directly by one of the most beloved episodes of Sopranos season one.

Still, Tulsa ranks as another sturdy chapter in the volume of prestigious, showy 21st century antiheroism. “Go West, Old Man” is the name of episode one, making thematic motives clear. Here we are, actor and character re-polishing, reawakening in a new background. There is not too far of a line to be drawn to Jeff Bridges’ recent work in The Old Man, another story of a, yes, old man, crafting a new career bookend before our eyes, another leading dog doing it now with gray in the beard, revisiting old tools and tricks while learning some new ones. Stallone, for his part, is actually quite funny, quite often. “If I can change, and you can change…” indeed. It’s a reminder of an American icon so known it’s easy to take him for granted, so one-hue it’s nice to see a flex of different muscles, so undeniably charismatic he’s welcome to take a country ride with.


Tulsa King premieres November 13 on Paramount+.

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The Divine Force Isn’t Terrible And That’s Enough

Screenshot: Tri-Ace / Square Enix / Kotaku

I live only a 15-minute drive from the house where I grew up. My parents moved when I was in college, at which point the physical embodiment of every memory from my formative years was turned over to strangers, only to be revisited in my dreams. On the few occasions I’ve gone back to that street the memories come flooding back, but they’re a bad fit for the yards that now seem smaller and the houses that don’t look quite as freshly painted and kept up. Playing Star Ocean: The Divine Force can be similarly jarring: a monument to past comforts that occasionally delights, but whose cracked foundation and flaking paint remind you that it’s not your home anymore.

Once upon a time, Star Ocean was a solid JRPG series that offered fans a meaty alternative to Final Fantasy and Dragon Quest. It lets players embark on a Dungeons & Dragons style campaign within a larger Star Trek-inspired universe. It punched above its weight with frenetic combat, deep crafting systems, and an abundance of side content. There were multiple endings and roster tradeoffs depending on who you tried to recruit during your journey. Star Ocean: Second Story on the original PlayStation was good. The next game on the PS2 was even better. It’s been downhill ever since. Until now.

Screenshot: Tri-Ace / Square Enix / Kotaku

Star Ocean: The Divine Force, the sixth game in the series and the first one on PS5 and Xbox Series X/S, is a clear improvement over the last game. 2016’s Integrity and Faithlessness was unremarkable, incomplete, and had a third-person camera that made you want to throw-up. A low bar to clear for sure, but Divine Force does more than just avoid the pitfalls of its predecessor. It also offers an innovative overhaul of the combat system that’s finicky but compelling, with the prettiest environments the series has ever achieved. I’ve been playing on PS5 in graphics mode, and while nowhere near the best looking JRPG on the console, the lush fields, detailed architecture, and colorful interstellar skies added an extra spark to otherwise barebones questlines filled with a tedious level of backtracking.

Does this mean Divine Force is a good game? No. I’m about six hours in, and so far, I haven’t seen anything that would make me recommend it to anyone who isn’t already among the rapidly shrinking group of diehard Star Ocean fans. For all of the game’s improvements and modern sensibilities, it’s nowhere near as focused, polished, or refined as Xenoblade Chronicles 3, or even last year’s Tales of Arise. For all of its surprising virtues, Divine Force just isn’t in the same league.

Gif: Tri-Ace / Square Enix / Kotaku

The English voice acting is passable and occasionally endearing in its eccentricity, but mostly just seems stilted, due in part to a script that feels trapped, for better and definitely for worse, in a sort of PS2-era JRPG mad libs. Raymond, the captain of a merchant ship, crashlands on a medieval-era planet where he runs into a princess named Laeticia who is trying to stave off an invasion of her kingdom by a neighboring empire. Despite the menacing threats looming in the background, much of the early game is about getting mixed up in mundane parochial affairs while Raymond tries to regroup with his crewmates and mutters stuff like, “Who the hell are the people on this rock with horns growin’ outta their heads?” It’s pretty boring stuff.

Divine Force’s menu interface is especially hard to read.
Screenshot: Tri-Ace / Square Enix / Kotaku

The game comes to life more in-between these contrived story beats and laborious fetch quests. Conversations with NPCs are rarely interesting, but they occasionally open up side missions that unlock special items for taking advantage of the game’s crafting systems. While hardly any of this is signposted, the game’s more esoteric side is there for players willing to go off the beaten path and try to puzzle together what the game is trying to tell you to do.

Exploration and combat are augmented by a mechanical companion called the D.U.M.A. that lets you fly short distances or dash into enemies and stun them. A stamina count, meanwhile, regulates how often and rapidly you can unleash combos in fights. There’s also a roll-dodge that you can time to perfectly evade an incoming attack and counter with a powerful follow-up. While targeting can be a nightmare, and it’s often impossible to know if you’re about to be hit by something off screen, it makes combat feel more natural and responsive than past games.

Gif: Tri-Ace / Square Enix / Kotaku

The transition between exploration and combat is also seamless, and helps keep Divine Force moving along so that even when something leaves a bad taste in your mouth it doesn’t linger for long. That said, the environments you’re exploring, while occasionally vast and pretty to look at, are basically empty except for a few treasure chests and bread crumb trails of crystals you can collect to upgrade the D.U.M.A. Enemies always appear in the same groups at the same spot, whether it’s your first time visiting the location or your fifth. And despite the addition of short bursts of flight and a gliding ability, the platforming has been too imprecise for me to ever want to try and reach hard-to-get-to treasure chests.

Screenshot: Tri-Ace / Square Enix / Kotaku

So why am I still playing Divine Force? Because I’m one of those fans who was Star Ocean-pilled long ago, excitedly pouring through strategy guides trying to decide which character I would recruit and how not to miss them. I’m hardly the first person to remark on just how much the latest game feels like playing an HD tribute to Second Story and Till The End of Time. The sound effects are all still the same. You eat blueberries to heal and still can’t carry more than 20 at a time. And much of the early game at least revolves around running errands for kings and mages in an increasingly nonsensical series of nesting subplots. It’s been a nice stroke down memory lane but none of it’s as good as I remember.

Developer Tri-Ace is in a huge financial hole, and fans are worried that Divine Force might be the series’ last chance to prove it still deserves to exist. Some are even buying multiple copies of the game to try and keep the dream alive. But the initial sales data isn’t reassuring. In Japan at least, the game’s launch is shaping up to be the second worst in the series history. It’s hard to blame anyone, both because of the game’s flaws and the inherent limitations and niche appeal of the decades old formula, but also because there are just so many other JRPGs to choose from. I’m disappointed that Divine Force isn’t the triumphant comeback fans have begged for, but I’m not surprised. I’m just glad it’s not terrible, and that I got to visit one more time before the whole thing gets knocked down.

     



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