Tag Archives: EA Sports

Madden Streamers Are Going On ‘Strike’ Over Gambling Odds

Screenshot: EA Sports

Some of the biggest streamers in the Madden community have announced they’re going on “pack strike, creating a hashtag and refusing to spend any money on Madden 23’s Ultimate Team mode until publisher Electronic Arts makes some changes.

What’s Ultimate Team?

Both Madden and FIFA have wildly-popular multiplayer game modes called Ultimate Team, which let users create their own teams of all-time greats. The catch is that you have to obtain your players via cards, and those cards are sold blind in sealed virtual packs, and those packs are paid for with real money.

As Polygon reports, the streamers—who for sports games like this are a huge part of the online community—have created the hashtag #packstrike, and are urging all players, not just their content-creating peers, to refuse to spend a cent on Ultimate Team until EA addresses their concerns.

Zirksee, speaking for both himself and “other creators in the community, shared the group’s demands earlier today. He says they’re asking for, among other things, “better rerolls” and “better pack odds overall” when opening the more expensive player packs, as well as the restoration of rewards that used to offered for games (including some that were initially offered during the first week of Madden 23’s release) that have since been removed:

Like I’ve said only this week, there is no number of tweets, reviews or comments that can make publishers walk back the extent to which they’ve monetised major sports game series in 2022. The only thing that moves the needle with these companies is money, and so the only way for disgruntled players to get their point across is to withhold that money.

So seeing content creators mobilise as a means of protest is heartening! Though it’s also wild to consider that a decade of turning sports games into shakedowns has normalised things to the extent that people are “striking” not to have the modes thrown out, or made entirely free considering you have already spent $60 on the game. They instead want some of the game’s most exploitative systems made a little less exploitative.

It’s like asking your prison warden for fluffier pillows. It remains to be seen of course how successful this “strike” will be, but if it does have some kind of impact with EA Sports, I’d hope this at least sets a precedent for sports game fans: If they’re really as sick of this constant nickel-and-diming as much as they say they are, to start taking some more drastic action.

Read original article here

FIFA 23 Accidentally Sells For Six Cents, EA Honors The Mistake

Image: EA Sports

FIFA 23 is currently up for preorder around the world, and is supposed to be a full-price retail release, but in one particular market on one particular store, customers could get one hell of a bargain.

Last month, anyone browsing the Epic Games Store in India would have seen that while the standard edition of FIFA 23 cost ₹3,499 (USD$44), the Ultimate Edition—which should have been ₹4,799 (USD$60) was instead listed at ₹4.80.

The error was first discovered in late July
Image: Twitter

That is not a sale price, that is an error, one where the store has clearly put the decimal point in the wrong spot. ₹4.80 works out to be six cents, and as word spread about the savings, users flocked to the store and bought the game. And not just Indian gamers, either; once news got out, fans were sharing across social media ways for players outside the region to set their accounts to the Indian Epic Games Store so they could get in on the error as well.

Now, this kind of thing isn’t exactly rare in the realms of online shopping, but often stores will cancel orders when the discrepancy is this great, so I don’t think too many people would have been expecting to have actually got hold of the more expensive version of FIFA 23 for six cents.

But they have! Via PC Gamer, EA Sports have this week issued a statement saying:

A few weeks back, we scored a pretty spectacular own-goal when we inadvertently offered FIFA 23 pre-purchase on the Epic Games Store at an incorrect price. It was our mistake, and we wanted to let you know that we’ll be honoring all pre-purchases made at that price.

That’s nice for anyone who managed to score the savings, but let’s be real: EA isn’t really missing out on much here. While FIFA has always been and still is a full-price sports game that features singleplayer modes, in recent years the franchise’s Ultimate Team multiplayer mode has been making the company billions, so I’m sure the math on “Money lost on initial six cent sales” vs “Money made long-term through Ultimate Team” still worked out in the company’s favour.

Read original article here

EA Was Deep In Merger Talks With NBCUniversal

Photo: Christian Petersen (Getty Images)

The video game market is consolidating like never before, and Electronic Arts is scrambling like everyone else. The Battlefield and FIFA maker recently pursued a merger with NBCUniversal, and also held potential acquisition talks with Disney, Apple, and other companies, according to a new report by Puck. While a deal isn’t currently in the works, it doesn’t sound like EA plans to give up anytime soon.

“In recent years, as media companies have taken greater interest in the rapidly growing gaming industry, Wilson and Electronic Arts have held talks with a number of different potential suitors, including Disney, Apple and Amazon, sources with knowledge of those talks told me,” wrote Puck’s veteran media reporter, Dylan Beyers. “Several sources familiar with these talks say EA has been persistent in pursuing a sale, and has only grown more emboldened in the wake of the Microsoft-Activision deal. Others say that EA is primarily interested in a merger arrangement that would allow Wilson to remain as chief executive of the combined company.”

But it was apparently a deal with NBCUniversal that got the farthest along. According to Beyers, Comcast CEO Brian Roberts was looking to spin off the entertainment conglomerate into a separate entity with EA, with one version of the deal leaving current EA CEO Andrew Wilson in charge of the new mega-business. Negotiations eventually fell apart over price, however.

*dun-dun*

“We don’t comment on rumors and speculation relating to M&A,” EA spokesperson John Reseburg told Kotaku in a statement. “We are proud to be operating from a position of strength and growth, with a portfolio of amazing games, built around powerful IP, made by incredibly talented teams, and a network of more than half a billion players. We see a very bright future ahead.”

Read More: Private Equity Eyeing Ubisoft As The Next Big Gaming Acquisition

Over the past year there’s been a frenzy of video game studio acquisitions, one that was sent into overdrive in January after Grand Theft Auto publisher Take-Two announced it was buying Zynga for $12.7 billion and Microsoft announced it was planning to buy Call of Duty maker Activision Blizzard for $69 billion. Sony followed weeks later with a deal to buy the studio behind Destiny 2, Bungie, for $3.6 billion, a price some analysts considered massively inflated and possibly a sign of a new mad rush to consolidate among the gaming industry’s biggest players.

In an earnings call in February, Andrew Wilson implied the company was focused on making acquisitions rather than being acquired. As evidence, EA spent $5 billion over the last year buying up studios to increase its size. But now it appears the publisher has been aggressively pursuing other ways of scaling up. Beyers reports that Wilson approached Disney as recently as March “in pursuit of what sources described as ‘a more meaningful relationship’ than licensing deals.”

This news comes as EA has lost or abandoned some of its biggest existing licensing deals. While the publisher recently revealed three new Star Wars games currently in production, including a new Star Wars Jedi: Fallen Order that’s rumored to release early in 2023, its exclusivity deal with Disney for the Star Wars license isn’t going to be renewed when it expires in 2023. That’s allowed competitors like Quantic Dream and Ubisoft to announce their own big Star Wars projects. EA also revealed last week that it’s ending its similar 10-year exclusivity deal with FIFA, and beginning in 2023 will rebrand its blockbuster soccer franchise EA Sports FC.

Whatever EA’s future holds, one big concern with consolidation is how it will ultimately impact employees at these companies. Even as EA’s reported another profitable year, Kotaku recently learned that an estimated 200 customer service staff are being laid off. According to four of the impacted employees, their work is being outsourced to cheaper third-party vendors in Romania and India.

Comcast, Disney, and Apple did not immediately respond to a request for comment.

Read original article here

Game Pass Gets Vampire Survivors, One Of 2022’s Best Games

Image: Poncle

Sony might have made a splash with its recently-detailed PS Plus revamp, but Game Pass continues to grow its library. The park-builder Jurassic World Evolution 2 is obviously a main draw and—bonus!—out today. Later this week, Game Pass will also get one of the best games of the year: Vampire Survivors. Here’s everything coming to Xbox Game Pass in the coming weeks:

May 17

  • Her Story (PC)
  • Jurassic World Evolution 2 (Cloud, Console, PC)
  • Little Witch in the Woods (Console, PC)
  • Skate, via EA Play (Cloud)
  • Umurangi Generation Special Edition (Cloud, Console, PC)

May 19

  • Farming Simulator 22 (Cloud, Console, PC)
  • Vampire Survivors (PC)

May 24

  • Floppy Knights (Cloud, Console, PC)
  • Hardspace: Shipbreaker (PC)

May 26

  • Sniper Elite 5 (Console, PC)

May 27

  • Cricket 22 (PC)
  • Pac-Man Museum+ (Cloud, Console, PC)

Jurassic World Evolution 2—which, fun fact, was announced by Jeff Goldblum himself at last year’s Summer Game Fest—is the follow-up to one of the quietly-excellent planning games of 2018. Despite its many variables and room for creative designs, Jurassic World Evolution was a little clunky and lacked details. But the thrill of designing a park for freakin’ dinosaurs was unmatched. Fans say the sequel plays like a more robust, polished version of the first one. Vampire Survivors, meanwhile, is a can’t-miss top-down bullet hell with clear Castlevania inspiration. It is tough, but like the best roguelikes, you get better and better without even realizing it, until you eventually become unstoppable. Really hard to put down.

As ever, Game Pass can’t add without taking away. The following go away at the end of the month:

  • EA Sports NHL 20 (Console)
  • Farming Simulator 19 (Cloud, Console, PC)
  • Knockout City (Console, PC) EA Play
  • Resident Evil 7: Biohazard (Cloud, Console, PC)
  • SpellForce 3: Soul Harvest (PC)
  • Superhot: Mind Control Delete (Cloud, Console, PC)
  • Yes, Your Grace (Cloud, Console, PC)

Most curious here is the imminent departure of Knockout City, the dodgeball-themed competitive arena game that was played by a gazillion people and then instantly lost its steam. In February, developer Velan Studios announced it would take the Rocket League approach and make the game free-to-play. Velan also said it will start self-publishing the game, assuming responsibilities from EA, which has been the game’s publisher so far. Representatives for Velan Studios told Kotaku that character progression will carry over seamlessly, and anyone who played via Game Pass will get a handful of free cosmetics.

Update: 5/17/22 11:05 a.m. ET: This article was updated to include a comment from Velan Studios.

Read original article here