Tag Archives: Dish

Francis Coppola’s ‘Megalopolis’ Locks Friday May 17 Competition Slot At 77th Cannes: The Dish – Deadline

  1. Francis Coppola’s ‘Megalopolis’ Locks Friday May 17 Competition Slot At 77th Cannes: The Dish Deadline
  2. Francis Ford Coppola’s ‘Megalopolis’ Faces Uphill Battle for Mega Deal: “Just No Way to Position This Movie” Hollywood Reporter
  3. The Godfather director’s new movie deemed too “experimental” as it struggles to find a distributor Gamesradar
  4. Coppola on ‘Megalopolis’ Uproar: Just Like ‘Apocalypse Now’ The Daily Beast
  5. Francis Ford Coppola’s ‘Megalopolis’ Reportedly Faces an Uphill Climb Vanity Fair

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‘The Bear’ Quietly Renewed For Season 4 To Film Back To Back With Season 3 – The Dish – Deadline

  1. ‘The Bear’ Quietly Renewed For Season 4 To Film Back To Back With Season 3 – The Dish Deadline
  2. ‘The Bear’ Renewed for Season 4 at FX Hollywood Reporter
  3. Jeremy Allen White puffs on a cigarette while co-star Abby Elliott tries to hand him a wad of cash as they sho Daily Mail
  4. ‘The Bear’ Season 4 to Be Filmed Back-to-Back With Season 3 TheWrap
  5. ‘The Bear’ Season 3 Set Photos Feature Major Spoiler as Jeremy Allen White, Ayo Edebiri & More Film for FX Show: Photo 5023617 | Abby Elliott, Ayo Edebiri, Corey Hendrix, Ebon Moss-Bachrach, Edwin Lee Gibson, Jeremy Allen White, Lione Just Jared

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Hunter Biden associate Devon Archer in talks to dish about alleged $10 million bribe from Ukraine – New York Post

  1. Hunter Biden associate Devon Archer in talks to dish about alleged $10 million bribe from Ukraine New York Post
  2. Biden bribe allegations: President slams reporter for asking Ukraine question | LiveNOW from FOX LiveNOW from FOX
  3. ‘Maybe they don’t exist’: Republicans question legitimacy of alleged audio recordings of Biden bribery scheme CNN
  4. House GOPs Claim Joe Biden’s Family Received Money From Foreign Contacts | Hunter Biden News LIVE CNN-News18
  5. Comer believes new bank records will show the Bidens accepted as much as $30M from foreign nationals New York Post
  6. View Full Coverage on Google News

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Oscar Isaac, Andrew Garfield And Mia Goth Top Choices To Star In Guillermo Del Toro’s ‘Frankenstein’ Movie At Netflix-The Dish – Deadline

  1. Oscar Isaac, Andrew Garfield And Mia Goth Top Choices To Star In Guillermo Del Toro’s ‘Frankenstein’ Movie At Netflix-The Dish Deadline
  2. Guillermo del Toro Eyes Andrew Garfield, Oscar Isaac, Mia Goth for ‘Frankenstein’ Movie at Netflix Variety
  3. Guillermo Del Toro Wants the Internet’s Favorite Actors for ‘Frankenstein’ We Got This Covered
  4. Del Toro’s Frankenstein Movie Reportedly Building Incredible Cast At Netflix Screen Rant
  5. Oscar Isaac, Andrew Garfield, and Mia Goth in talks to star in Guillermo del Toro’s ‘Frankenstein’ Collider
  6. View Full Coverage on Google News

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Apple Nearing Deal For Michael Lewis’ Book Rights On Wild Story Of Fallen Crypto King Sam Bankman-Fried & FTX: The Dish – Deadline

EXCLUSIVE: Michael Lewis’ fortunate timing seemingly has paid off.

Deadline is hearing that Apple is near to a deal for the book rights to Lewis’ story about fallen crypto king Sam Bankman-Fried and his FTX empire.

The author behind Moneyball, The Big Short and The Blind Side spent six months with the embattled entrepreneur, before the stuff hit the fan.

When the deal closes at what sources peg at mid-seven figures, the streamer will have beaten out considerable competition from the likes of Netflix and Amazon for the project.

It is expected to be turned into a feature film. Word in town is an expectation that Adam McKay might become involved, but if so that would be down the road. He adapted Lewis’ book The Big Short. A lot of this is happening in real time, as sources said they didn’t believe there was much to pitch other than the subject and the promise of a proper deep dive by a writer who is the master of turning complicated financial matters into A-list entertainment.

Bankman-Fried, who was understood to be worth up to $26B in paper holdings at one point, ran the cryptocurrency company before it collapsed earlier this month, with Bankman-Fried resigning as CEO of the company, which filed for Chapter 11 bankruptcy.

RELATED: Tom Brady, Giselle Bündchen, Larry David & Steph Curry Caught In FTX Crypto Fallout With Class Action Suit

Lewis’ book will attempt to explain what went down at the company and with Bankman-Fried, who was forced to put his rich Bahamas resort up for sale and deal with the fallout that also saw a number of celebrities including Tom Brady and Larry David sued for their part in promoting it. With revelations, billion-dollar loans, money grabbed by Bankman-Fried and his girlfriend, and other shenanigans being reported by the day, and FTX’s favorable position coming from political donations to Democrats, you get the feeling that a lot more will play out here.

We heard last week that others circling the project included Amazon Studios, David Heyman, writer Wells Tower and David Yates, Netflix with David Fincher and Sugar23 with Josh Gad.

Lewis’ book is one of a number of projects on the topic.

Scott Burns and Jonathan Glickman’s Panoramic have a project with The New York Times’ Andrew Ross Sorkin, who has closely covered the FTX debacle, and Graham Moore, the Oscar-winning writer behind Benedict Cumberbatch film The Imitation Game, also has thrown his hat in the ring with plans to write direct an adaptation of New York Magazine’s deep dive into the subject.

There will undoubtedly be more to come on this one.



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Live Brain Cells Playing Pong in a Dish Could Illuminate Mind’s Mechanics

Scientists have created a gamer — out of cells, in a lab.

An Australian-led team of researchers placed 800,000 live human and mouse brain cells into a dish, connected them to electrodes and a simulation of the classic game Pong. The scientists then watched as the mini-mind quickly taught itself the game and improved the more it practiced. They were able to follow along by converting the cellular responses into a visual depiction of the game that looks much like the original. 

They call their system DishBrain, and say it proves neurons in a dish could learn and display basic signs of intelligence. The team details the new setup, dubbed synthetic biological intelligence, or SBI, in a study published Wednesday in the journal Neuron. 

Eventually, the authors say, SBI could help unlock longstanding mysteries of brain mechanics and lead to better treatments for certain neurological conditions. “DishBrain offers a simpler approach to test how the brain works and gain insights into debilitating conditions such as epilepsy and dementia,” says Hon Weng Chong, chief executive officer of biotech start-up Cortical Labs.

SBI could also offer an alternative to animal testing, which is often how scientists go about studying the viability of new drugs and therapies. 

“We now have, in principle, the ultimate biomimetic ‘sandbox’ in which to test the effects of drugs and genetic variants — a sandbox constituted by exactly the same computing (neuronal) elements found in your brain and mine,” adds co-author Professor Karl Friston, a theoretical neuroscientist at University College London.

Artificial vs. biological intelligence

The study team found that biological intelligence, aka living brain cells, behave pretty differently than a computer might in terms of AI.

“In the past, models of the brain have been developed according to how computer scientists think the brain might work,” says Brett Kagan, chief scientific officer of Cortical Labs and a co-author of the study. “That is usually based on our current understanding of information technology, such as silicon computing… But in truth we don’t really understand how the brain works.”

Interestingly, DishBrain naturally learned to play Pong out of an apparent tendency toward acting on its environment in ways that make it more predictable and less random. In other words, this system behaves much more like a real live brain than AI does.

For example, when DishBrain successfully returned the “ball” in Pong, that resulted in the system being able to better predict where it would move next. If DishBrain failed, it would lose the point and a new point would begin with the computer releasing a ball from a random starting place, and so on. Because DishBrain uses a feedback loop, it seems to get progressively better the more it plays.

“This is remarkable because you cannot teach this kind of self-organization, simply because — unlike a pet — these mini brains have no sense of reward and punishment,” Friston adds.

Now Cortical Labs, an Australian biotech startup, is working on a new generation of biological computer chips to create a generalized form of SBI that, as the team writes in its study, “may arrive before artificial general intelligence due to the inherent efficiency and evolutionary advantage of biological systems.”

“We know our brains have the evolutionary advantage of being tuned over hundreds of millions of years for survival,” explains co-author Adeel Razi of Monash University. “Now, it seems we have in our grasp where we can harness this incredibly powerful and cheap biological intelligence.”  

The researchers also tried the system on other simple games. 

“You know when the Google Chrome browser crashes and you get that dinosaur that you can make jump over obstacles (Project Bolan),” Kagan says. “We’ve done that and we’ve seen some nice preliminary results, but we still have more work to do building new environments for custom purposes.”

Next up, the team has plans to show DishBrain a good time. 

“We’re trying to create a dose response curve with ethanol — basically get them ‘drunk’ and see if they play the game more poorly, just as when people drink,” Kagan says.

While we’ll look forward to the results of the drunk DishBrain study, let’s maybe keep those inebriated neurons far away from any self-driving car code. 

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Live Brain Cells Playing Pong in a Dish Could Illuminate Mind’s Mechanics

Scientists have created a gaming opponent — out of cells, in a lab.

An Australian-led team of researchers placed 800,000 live human and mouse brain cells into a dish, connected them to electrodes and a simulation of the classic game Pong. The scientists then watched as the mini-mind quickly taught itself the game and improved the more it practiced. They were able to follow along by converting the cellular responses into a visual depiction of the game that looks much like the original. 

They call their system DishBrain, and say it proves neurons in a dish could learn and display basic signs of intelligence. The team details the new setup, dubbed synthetic biological intelligence, or SBI, in a study published Wednesday in the journal Neuron. 

Eventually, the authors say, SBI could help unlock longstanding mysteries of brain mechanics and lead to better treatments for certain neurological conditions. “DishBrain offers a simpler approach to test how the brain works and gain insights into debilitating conditions such as epilepsy and dementia,” says Hon Weng Chong, chief executive officer of biotech start-up Cortical Labs.

SBI could also offer an alternative to animal testing, which is often how scientists go about studying the viability of new drugs and therapies. 

“We now have, in principle, the ultimate biomimetic ‘sandbox’ in which to test the effects of drugs and genetic variants — a sandbox constituted by exactly the same computing (neuronal) elements found in your brain and mine,” adds co-author Professor Karl Friston, a theoretical neuroscientist at University College London.

Artificial vs. biological intelligence

The study team found that biological intelligence, aka living brain cells, behave pretty differently than a computer might in terms of AI.

“In the past, models of the brain have been developed according to how computer scientists think the brain might work,” says Brett Kagan, chief scientific officer of Cortical Labs and a co-author of the study. “That is usually based on our current understanding of information technology, such as silicon computing… But in truth we don’t really understand how the brain works.”

Interestingly, DishBrain naturally learned to play Pong out of an apparent tendency toward acting on its environment in ways that make it more predictable and less random. In other words, this system behaves much more like a real live brain than AI does.

For example, when DishBrain successfully returned the “ball” in Pong, that resulted in the system being able to better predict where it would move next. If DishBrain failed, it would lose the point and a new point would begin with the computer releasing a ball from a random starting place, and so on. Because DishBrain uses a feedback loop, it seems to get progressively better the more it plays.

“This is remarkable because you cannot teach this kind of self-organization, simply because — unlike a pet — these mini brains have no sense of reward and punishment,” Friston adds.

Now Cortical Labs, an Australian biotech startup, is working on a new generation of biological computer chips to create a generalized form of SBI that, as the team writes in its study, “may arrive before artificial general intelligence due to the inherent efficiency and evolutionary advantage of biological systems.”

“We know our brains have the evolutionary advantage of being tuned over hundreds of millions of years for survival,” explains co-author Adeel Razi of Monash University. “Now, it seems we have in our grasp where we can harness this incredibly powerful and cheap biological intelligence.”  

The researchers also tried the system on other simple games. 

“You know when the Google Chrome browser crashes and you get that dinosaur that you can make jump over obstacles (Project Bolan),” Kagan says. “We’ve done that and we’ve seen some nice preliminary results, but we still have more work to do building new environments for custom purposes.”

Next up, the team has plans to show DishBrain a good time. 

“We’re trying to create a dose response curve with ethanol — basically get them ‘drunk’ and see if they play the game more poorly, just as when people drink,” Kagan says.

While we’ll look forward to the results of the drunk DishBrain study, let’s maybe keep those inebriated neurons far away from any self-driving car code. 

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Brain Cells in a Dish Learn How to Play Pong

Scientists have taught a collection of brain cells living in a dish how to play a version of the arcade game pong. The research could one day give doctors a ‘sandbox’ with which to test treatments for brain diseases.

For hundreds of years, the scientific community has been attempting to unravel the inner workings of the human brain. This hyper-complex organ contains around 86 billion specialized messenger cells – known as neurons – that control everything from how we mediate our vital bodily functions, to how we conjure and express complex thought.

Unlocking the secrets to its function would allow scientists to remedy countless ailments, and advance a range of related technologies.

To this end, some of the brightest boffins on Earth have created countless computer models of the brain with varying scales and levels of complexity. However, an international team of scientists is trying a different approach, by taking embryonic mouse brain cells and human brain cells created from stem cells and growing them on top of a microelectrode array.

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This array is capable of tracking the behavior of the 800,000 cells, and of applying electric stimulation to prompt activity in them. In effect, DishBrain, as the team calls it, is a relatively simplistic living model of part of a living brain.

“In the past, models of the brain have been developed according to how computer scientists think the brain might work,” comments Dr. Brett Kagan, lead author of the new study and Chief Scientific Officer at Cortical Labs. “That is usually based on our current understanding of information technology, such as silicon computing. But in truth, we don’t really understand how the brain works.”

In a new study published in the journal Neuron, scientists took DishBrain and attempted to make the cells act in an intelligent, coordinated way to complete a task. More specifically, they wanted to see if they could get the myriad cells to act as one, and successfully play the tennis game, Pong.

The team used a series of electrodes to create their virtual pong court. They were able to tell the cells which side of the court the ball was on using electrical signals, and the frequency of these signals was used to indicate its direction, and how far away the ball was from passing through an invisible wall to score.

According to a press release from the Australian site Science in Public, feedback from the electrodes was also used to teach the model brain how to return the ball. More specifically, the activity of cells in two defined regions of the dish was gathered and used to move a virtual paddle up and down.

However, training the model brain to correctly move the paddle was challenging. Ordinarily, dopamine is released by the brain to reward a correct action, and this in turn encourages a subject to act in a specific way. With DishBrain, this was not an option.

Instead, the team turned to a scientific theory known as the ‘free energy principle’ which asserts that cells like neurons will do what they can to reduce the unpredictability in their environment.

The team implemented the theory by hitting the dish with an unpredictable electrical stimulus when the paddle failed to intercept the ball, after which the virtual ball would set off again on a random vector. Conversely, if the neurons were able to move the paddle to successfully deflect the ball, then a predictable electrical stimulus was applied to all of the cells at once, after which the game continued in a predictable way.

Since the cells were inclined to make their environment predictable, they worked to understand the game and prolong the pong rally.

“The beautiful and pioneering aspect of this work rests on equipping the neurons with sensations — the feedback — and crucially the ability to act on their world,” says Professor Karl Friston, a co-author of the new study from University College London. “Remarkably, the cultures learned how to make their world more predictable by acting upon it.”

The team discovered that DishBrain’s ability to extend a rally improved significantly over the course of just five minutes. In other words, the cells were able to self-organize to complete a goal, using what the researchers defined as synthetic biological intelligence.

“The translational potential of this work is truly exciting: it means we don’t have to worry about creating ‘digital twins’ to test therapeutic interventions,” comments Professor Friston. “We now have, in principle, the ultimate biomimetic ‘sandbox’ in which to test the effects of drugs and genetic variants – a sandbox constituted by exactly the same computing (neuronal) elements found in your brain and mine.”

Moving forward, the researchers are planning to give DishBrain alcohol to see how it affects its performance at pong. One day, the authors of the study hope that the model could provide a useful alternative to animal testing, and allow physicians to gain new insights regarding degenerative diseases like dementia.

Anthony Wood is a freelance science writer for IGN

Image credit: Cortical Labs

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A dish of neurons may have taught itself to play Pong (badly)

Enlarge / In culture, nerve cells spontaneously form the structures needed to communicate with each other.

One of the more exciting developments in AI has been the development of algorithms that can teach themselves the rules of a system. Early versions of things like game-playing algorithms had to be given the basics of a game. But newer versions don’t need that—they simply need a system that keeps track of some reward like a score, and they can figure out which actions maximize that without needing a formal description of the game’s rules.

A paper released by the journal Neuron takes this a step further by using actual neurons grown in a dish full of electrodes. This added an additional level of complication, as there was no way to know what neurons would actually find rewarding. The fact that the system seems to have worked may tell us something about how neurons can self-organize their responses to the outside world.

Say hello to DishBrain

The researchers behind the new work, who were primarily based in Melbourne, Australia, call their system DishBrain. And it’s based on, yes, a dish with a set of electrodes on the floor of the dish. When neurons are grown in the dish, these electrodes can do two things: sense the activity of the neurons above them or stimulate those electrodes. The electrodes are large relative to the size of neurons, so both the sensing and stimulation (which can be thought of as similar to reading and writing information) involve a small population of neurons, rather than a single one.

Beyond that, it’s a standard culture dish, meaning a variety of cell types can be grown in it—for some control experiments, the researchers used cells that don’t respond to electrical signals. For these experiments, the researchers tested two types of neurons: some dissected from mouse embryos, and others produced by inducing human stem cells to form neurons. In both cases, as seen in other experiments, the neurons spontaneously formed connections with each other, creating networks that had spontaneous activity.

While the hardware is completely flexible, the researchers configured it as part of a closed-loop system with a computer controller. In this configuration, electrodes in a couple of regions of the dish were defined as taking input from the DishBrain; they’re collectively termed the motor region since they control the system’s response.

Another eight regions were designated to receive input in the form of stimulation by the electrodes, which act a bit like a sensory area of the brain. The computer could also use these electrodes to provide feedback to the system, which we’ll get into below.

Collectively, these provide everything necessary for a neural network to learn what’s going on in the computer environment. The motor electrodes allow the neurons to alter the behavior of the environment, and the sensory ones receive both input on the state of the environment as well as a signal that indicates whether its actions were successful. The system is generic enough that all sorts of environments could be set up in the computer portion of the experiment—pretty much anything where simple inputs alter the environment.

The researchers chose Pong.

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Brain cells in a dish played video game Pong, scientists say

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CNN
 — 

The video game Pong is such a simple concept, anyone can play – even a dish of brain cells, according to scientists.

Researchers connected the neurons – the cells responsible for receiving sensory input from the external world and for sending motor commands to muscles – of humans and mice to a computer, where neurons were made aware if their paddle was making contact with the ball.

Using electric probes, scientists monitored the activity and responses of the neurons and plotted the results as “spikes” on a grid, with the spikes getting stronger the more a neuron moved a paddle and hit the ball.

Scientists used software to analyze instances when the neurons missed. In a paper published Wednesday in the journal Neuron, researchers claim they were able to demonstrate “the neurons could adapt activity to a changing environment, in a goal-oriented way, in real time.”

“From worms to flies to humans, neurons are the starting block for generalized intelligence,” first author Brett Kagan, chief scientific officer at Cortical Labs in Melbourne, Australia, said in a statement. “So, the question was, can we interact with neurons in a way to harness that inherent intelligence?”

Kagan said the team chose Pong due to its simplicity and familiarity, adding that it was one of the first games used in machine learning. His team is now testing other games.

Kagan told CNN that in the short term, the technology could be used for “better drug discovery, disease modeling, and understanding how intelligence arises – which in turn could be used to develop new algorithms for machine learning.”

“It touches on the fundamental aspects of not only what it means to be human but what it means to be alive and intelligent at all, to process information and be sentient in an ever changing, dynamic world,” Kagan added.

In the longer term, he believes it could “form the backbone of a new type of information processor,” to be used in areas like robotics, where processing information is critical.

Two of the paper’s authors, as well as Hon Weng Chong, the founder of Cortical Labs and lead researcher, have various patents pending on the Pong-playing neurons, Kagan told CNN, adding that the company hopes to build devices using synthetic biological systems.

This isn’t the first time researchers have used Pong when studying brain capabilities.

Last year, Neuralink, the implant company owned by SpaceX and Tesla CEO Elon Musk, released a video in which a monkey appears to play Pong using only its mind.

The 9-year-old male macaque, named Pager, had a Neuralink device implanted in both sides of its brain, according to a YouTube video posted by the company.

Neuralink is developing Bluetooth-enabled implantable chips that can communicate with computers via a small receiver, and has previously demonstrated the technology in pigs.

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