Tag Archives: Digital

Yamaha’s YDS-150 digital sax puts practicality over performance

There’s a move perfected by middle school orchestra members — mainly clarinet players, in my experience — that emerges directly after a musician makes a jarring mistake during a performance. The player will stop and look down at their instrument in shock, as if it had just grown sentient and created the former nasty sound of its own volition. They’ll shake their head as if to say, “Jeez, it’s so hard to find a reliable instrument nowadays,” and then rejoin the performance, hoping their audience bought the act.

I thought of this phenomenon while I was playing Yamaha’s YDS-150 Digital Saxophone the other day. I played alto and tenor saxophone regularly for about 10 years, from fourth grade through marching band and orchestra in my final year of high school. After that, I played less often, and nowadays I rarely touch the tenor that’s stashed in my closet. It’s been over 10 years since senior year, and honestly, when the YDS-150 showed up at my door, I wasn’t even sure if I would remember how to read sheet music.

Turns out, I did. I loaded up a few songs on Flat and gave them a try on the YDS-150, and the fingerings flowed naturally. I was about halfway through the solo from “Oh Bondage! Up Yours!” by X-Ray Spex, happy to be playing again and incredibly pleased that I had retained some skill, when suddenly, the sax stopped making sound. I increased my air pressure and — nothing. I pulled the instrument away from my mouth and looked down at it in confusion, as if it had developed a mind of its own.

Only, this time, it kind of had. The batteries in the YDS-150 had died in the middle of my song, and the sax shut itself off. It made me think those middle schoolers might be onto something, after all.

Yamaha

“The sax shut itself off” is a strange phrase to type, and I find it difficult to express the exact feeling of surreality that comes with changing the batteries on an instrument that, in my mind, is solidly acoustic. But, that’s my own hang-up. After swapping out the four AAA batteries above the thumb rest and booting up the sax again, I quickly forgot about my anxiety over the unceasing progress of technology, and continued to have a fantastic time playing old favorites.

The YDS-150 is striking: It’s closest in size and shape to a soprano sax, and its body is matte black with pearlescent keys and a brass finish on the bell. The contrast between black and metal is tactical and sharp. The YDS-150 is also light — so light that I didn’t feel the need to use the neck strap for most of my playtime. As a recovering tenor player, this is a dream come true.

The electronic benefits of the YDS-150 far outweigh the potential for it to shut down in the middle of a song, especially considering it flashes a warning light when the batteries are running low, and it comes with a micro-USB power cable that can keep it running as long as it’s plugged in.

Benefits include reading nameless books to your YDS-150 late into the night.

Yamaha

The sax can connect to a speaker or headphones via a stereo-mini cable, and it can receive input via Bluetooth from a phone, tablet or computer. This allows players to hear and play alongside backing tracks from these devices. However, it can’t output sound via Bluetooth, meaning hooking up wireless earbuds isn’t an option. Wired headphones work just fine, but this feels like a missed opportunity for the AirPods era.

The instrument has 73 pre-programmed voices for soprano, alto, tenor, baritone and non-sax sounds, and it also allows players to input and save custom channels. These are editable in the YDS Controller app, which is incredibly convenient. After connecting the sax to the app via Bluetooth, players are able to edit voices, and also permanent settings like tuning, key response, reverb type, breath pressure resistance and breath response, all of which are applied immediately to the instrument.

Yamaha

There’s a separate tab just for fingering information and editing, allowing players to not only look up the standard, pre-loaded settings, but also change the button arrangement for any note. This is useful for accessibility reasons, and it provides potential shortcuts in performing tricky or experimental songs, too. The coolest function of the fingering tab is how it responds in real-time to any buttons a player presses on the connected YDS-150, automatically sweeping to the associated note diagram.

This feature is particularly useful for folks using the YDS-150 as a practice instrument, which is where I see its benefit. Though the diversity of voices and settings in the YDS-150 is impressive, the sounds that emanate from the instrument are tinny and keyboard-like. While some voices are more realistic than others, there’s no mistaking this thing for an acoustic saxophone. The YDS-150 isn’t quite performance-quality, from my perspective.

This is what one of the saxophonists who helped tune the YDS-150 can do with it:

And this is closer to what I can get out of it:

The YDS-150 costs $1,078, significantly more than a midrange alto or tenor, and Yamaha is marketing it as a studio instrument. And, hey, that’s fair. The YDS-150 is impressive; it contains a breadth of voices in a range of styles, from jazz to electronica to classical, and it packs four separate instruments into a sleek, lightweight container. The sax’s carrying case is slender enough to sling over your shoulder like a yoga mat. That’s magic.

The YDS-150 is worth the price of admission, though it’s not a replacement for an acoustic soprano, alto, tenor or bari sax. It’s a ridiculously customizable practice tool, an unexceptional performance device and a beautiful instrument all around.

Even when its batteries die.

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Amazon Is Working on Digital Currency Solutions— Pilot Project Set to Launch in Mexico – News Bitcoin News

The e-commerce giant is preparing to explore the crypto business, as a recent job listing suggests. Amazon is looking to launch a pilot project in Mexico that seeks to build a team that develops new solutions based on “digital currencies.”

E-Commerce Giant Amazon Seeks to Target Customers in ‘Emerging Markets’

According to a job posting, Jeff Bezos’ multinational firm was on the hunt this week for a Software Development Manager for the division of “Digital and Emerging Payments.” The job role has been reportedly filled as the offer is no longer available as of press time.

Amazon stated in the job ad that the new payment product will be deployed on an initial stage in Mexico. One part of the description reads as follow:

This product will enable customers to convert their cash in to digital currency using which customers can enjoy online services including shopping for goods and/or services like Prime Video.

The role requires an expert in computer science or engineering, with experience managing the delivery of distributed software systems. Moreover, Amazon clarifies that it expects to build a tech team to build payments solutions that target “emerging markets.”

The chosen person must be based in Seattle, Washington. Also, it’s not mandatory to have any specific blockchain or crypto-related background.

Amazon New CEO’s Relationship With the Blockchain Technology

Amazon just appointed Andy Jassy as the new CEO, after Jeff Bezos stepped down from the role. In fact, since some time ago, Jassy had been showing an interest in blockchain technology and exploring it to adopt solutions for new payment options. Jassy was the CEO of Amazon Web Services at the time.

So far, the e-commerce giant has not publicly addressed its plans on deploying this upcoming digital currency solution in Mexico. However, the move comes in the wake of mainstream companies’ announcements related to bitcoin (BTC) investments or crypto adoption in general.

Recently, Elon Musk’s company Tesla announced in a U.S. Securities and Exchange Commission (SEC) Form 10-k filing that the firm had purchased $1.5 billion worth of bitcoin.

On February 11, as news.Bitcoin.com reported, payments giant Mastercard revealed that it is preparing to allow a number of cryptocurrencies to move through its network directly.

What do you think about Amazon’s plans on possibly implementing digital currencies into the platform? Let us know in the comments section below.

Image Credits: Shutterstock, Pixabay, Wiki Commons, Amazon logo,

Disclaimer: This article is for informational purposes only. It is not a direct offer or solicitation of an offer to buy or sell, or a recommendation or endorsement of any products, services, or companies. Bitcoin.com does not provide investment, tax, legal, or accounting advice. Neither the company nor the author is responsible, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with the use of or reliance on any content, goods or services mentioned in this article.



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Epic’s new MetaHuman Creator delivers super-realistic digital actors • Eurogamer.net

See the new technology in action.

Epic Games today lifts the lid on MetaHuman Creator – a new tool designed to bring the highest fidelity facial rendering to the wider development community. It’s part of Epic’s ongoing mission to democratise high-end graphics technology, giving a wider range development studios the chance to deliver characters up there with the industry’s best and to get the most out of today’s hardware. According to Epic, we’re looking at the kind of facial quality and animation seen in high-end titles like The Last of Us Part 2 – and you can see for yourself just how close Epic’s technology gets via the embedded video on this page.

MetaHuman Creator takes the form of a browser-based app, plumbed into Unreal Engine Pixel Streaming. Vladimir Mastilovic, VP of Digital Humans Technology at Epic told us that the initial process as being as simple as a game, with no programming knowledge required as developers create and sculpt their digital actors – you get a sense of that in the video below. As changes and enhancements are made, MetaHuman Creator intelligently uses data from its cloud-based library to extrapolate a realistic digital person. At the end of the process, the final creation can be imported into Unreal Engine via Quixel Bridge, with full animation rigging and Maya source data provided. At that point, a massive degree of rendering customisation is available via the features of Unreal Engine itself – and the data is, of course, compatible with both UE4 and the upcoming UE5.

A look at Epic’s MetaHuman technology in action.

Based on the quality of the sample (and there’s another one here, this looks like an impressive showing for Epic, though in reaching the fidelity seen in the character rendering found in the first-party triple-A juggernauts, there is more to the process than just the graphics – quality of performance and motion capture are going to be key. However, we are clearly seeing some cutting edge technology here and these initial demos are striking. Skin shading, texture quality and geometric density are very impressive, while eyes look expressive. Additionally, hair is always a particularly tricky part of rendering convincing characters – but MHC can tap into the very latest strand rendering technology to produce a convincing look, a ‘next-gen’ feature we’ve only really seen on proprietary engines so far. While likely too demanding to run on anything other than next-gen consoles and high-end systems, MHC can fall back to more standard texture ‘cards’ for hair rendering. In fact, the system itself scales its creations to eight LOD levels, ensuring scalability from powerful systems down to mobile platforms.

It’s still early days for the MetaHuman Creator system with a limited number of preset characters in the cloud from which to work with, but work continues apace. Epic Games is looking to increase overall diversity, but also basic ‘types’ of character too – in a press briefing, it was acknowledged that adults are currently the focus and there’s a lot more work to do so for example, adding children at various stages of development is part of the plan. But Epic is clearly proud of its achievement and eager to share an impressive technology, to the point where the firm will be releasing two completed sample characters for developers to experiment with, before moving onto an early access programme at some point in the next few months.

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Sweden to launch digital coronavirus ‘vaccine passport’ to allow travel

The Swedish government on Thursday said it will be launching a digital coronavirus “vaccine passport” to allow people who have been vaccinated to travel.

Digitalization Minister Anders Ygeman said three authorities in Sweden had been asked to work on producing the certificate, and the plan is to coordinate it with the World Health Organization and the European Union.

Ygeman told a news conference that vaccination certifications will likely be required for travel and “possibly taking part in other activities” when Sweden and neighboring countries start to open up again.

The announcement came after Denmark’s government on Wednesday said it is joining forces with businesses to develop a digital passport that would show whether people have been vaccinated against the coronavirus, allowing them to travel and help ease restrictions on public life.

THIS COVID-19 VACCINE SIDE EFFECT COULD BE CONFUSED FOR BREAST CANCER, DOCTOR WARNS

Finance Minister Morten Boedskov told a news conference that “in three, four months, a digital corona passport will be ready for use in, for example, business travel.”

“It is absolutely crucial for us to be able to restart Danish society so that companies can get back on track. Many Danish companies are global companies with the whole world as a market,” he added.

The Danish government said it will decide later on whether the digital passport should be used for purposes other than travel to help reopen public life.

CLICK HERE TO GET THE FOX NEWS APP

The European Commission, meanwhile, has been weighing proposals to issue vaccination certificates to help get travelers to their vacation destinations more quickly and avoid another disastrous summer for Europe’s tourism sector. But the EU’s executive arm said for now such certificates would only be used for medical purposes, for instance to monitor the possible adverse effects of vaccines.

The Associated Press contributed to this report.

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Sweden to launch digital coronavirus ‘vaccine passport’ to allow travel

The Swedish government on Thursday said it will be launching a digital coronavirus “vaccine passport” to allow people who have been vaccinated to travel.

Digitalization Minister Anders Ygeman said three authorities in Sweden had been asked to work on producing the certificate, and the plan is to coordinate it with the World Health Organization and the European Union.

Ygeman told a news conference that vaccination certifications will likely be required for travel and “possibly taking part in other activities” when Sweden and neighboring countries start to open up again.

The announcement came after Denmark’s government on Wednesday said it is joining forces with businesses to develop a digital passport that would show whether people have been vaccinated against the coronavirus, allowing them to travel and help ease restrictions on public life.

THIS COVID-19 VACCINE SIDE EFFECT COULD BE CONFUSED FOR BREAST CANCER, DOCTOR WARNS

Finance Minister Morten Boedskov told a news conference that “in three, four months, a digital corona passport will be ready for use in, for example, business travel.”

“It is absolutely crucial for us to be able to restart Danish society so that companies can get back on track. Many Danish companies are global companies with the whole world as a market,” he added.

The Danish government said it will decide later on whether the digital passport should be used for purposes other than travel to help reopen public life.

CLICK HERE TO GET THE FOX NEWS APP

The European Commission, meanwhile, has been weighing proposals to issue vaccination certificates to help get travelers to their vacation destinations more quickly and avoid another disastrous summer for Europe’s tourism sector. But the EU’s executive arm said for now such certificates would only be used for medical purposes, for instance to monitor the possible adverse effects of vaccines.

The Associated Press contributed to this report.

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Ubiquitous Digital Ad Company Taboola Going Public

Taboola, the provider of digital ad space that frequently appears at the bottom of websites, is making its way to the stock exchange. The company announced Monday that it will do so via the preferred going-public vehicle of our age: a special purpose acquisition company (SPAC).

Taboola’s current business will be parked into the SPAC, an existing stock called ION Acquisition Corp 1 Ltd. (NYSE:IACA), thus becoming a publicly traded company.

The transaction is expected to close in the second quarter, Taboola said. The resulting entity will do business under the current name, and its ticker symbol should change to TBLA.

Image source: Getty Images.

Taboola said that its merger with ION would bring in total proceeds of $545 million, between the funds held in trust by ION and investments by third parties. According to Taboola, this values the merged entity at around $2.6 billion. The company said it would devote over $100 million to research and develop growth opportunities. It did not provide details about other spending targets.

As a privately held business, Taboola does not provide a great amount of detail about its finances. In the going-public announcement on its website, it said that its revenue, excluding traffic acquisition costs, was $379 million in 2020. Operating profit came in at $34 million, and adjusted EBITDA (earnings before income, taxes, depreciation, and amortization) topped $100 million. A bottom-line figure was not provided.

In its words, Taboola “enables digital property owners to harness the value of AI-driven recommendations and offers advertisers a way to effectively access users in the open web.”

It estimates the scope of what it describes as “the highly fragmented advertising market in the open web” to have been around $64 billion last year. 

 



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