Tag Archives: Devil May Cry

Twitter Has A Lot Of Useless Video Game Knowledge

Image: Capcom

It’s right there in the Bible—ask, and it will be given to you. It’s also right there on gaming Twitter, where the small gaming podcast Super Pod Saga posed an innocent question on January 15 and people showed up to respond in droves: “What is the most useless piece of video game knowledge you know?”

Apparently, there are a lot of people that think a lot of useless thoughts about video games. Who knew? In the week and a half since posting, Super Pod Saga received over ten thousand responses to their tweet. But a lot of it, I’d say, isn’t necessarily useless, but essential.

Take this response about action-adventure series Devil May Cry, for example: “Dante and Vergil have an insane healing factor that essentially heals as the damage is being done, so no wounds or scars. Due to this, they’re likely uncircumcised.”

Tell me honestly. What was I supposed to do if I had never read that? Never know whether or not Dante and Vergil are circumcised? Be forced to wander the Earth, alone forever in my confusion? Can you even imagine that?

Or what about this: “In Xenoblade 3, all characters in the game’s files are listed with a number for gender. Zero is male, One is female; however, the character Juniper is listed as two. Furthermore, in Xenoblade 2, the character Roc’s gender is listed as four. Thus, there are at least five genders in Xenoblade.” I mean, that’s just inspirational.

Ah, the breeze of womanhood! Dinosaurs!

Kotaku staffers have been holding onto their own niche video game info, too. I know this, because I begged them to tell me in pursuit of self-actualization.

“The li’l fire breathing dinosaur from Super Mario World is named after the singer in Nine Inch Nails,” social media editor Jeb Biggart told me. “That feels pretty useless.”

Yes, great stuff. More, give me more.

“In the Halo 2 level Quarantine, Flood [parasitic creatures] can be seen driving around in Warthogs/tanks/etc. This is the only time in the series where they do this, and it’s really weird,” staff writer Zack Zwiezen said.

“The music in NES Back to the Future, a terribly obnoxious, grating repetitive theme that bears no immediately apparent resemblance to anything is actually a wildly sped up version of the hit song from the movie, ‘The Power of Love’ by Huey Lewis and the News,” said managing editor Carolyn Petit. “Perhaps because they programmed the music, but then found out they didn’t have the rights to the song, so they just sped it way up. I do not know the reason for this.”

Thank you all. My power grows. My mind expands. My trivia senses are tingling.

Now, what’s your favorite bit of random video game knowledge? Let it out, it’s for my health.

 



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Devil May Cry Director Teases New Game

Hideaki Itsuno is teasing a new game. For those that don’t know, Itsuno is a director and designer for Capcom, and is responsible for shepherding the Devil May Cry and Dragon’s Dogma. Beyond this, he’s also worked on and influenced series like Power Stone, Street Fighter, and Darkstalkers. While he’s not as well known as some of the biggest video game directors and creators in Japan, like Hideo Kojima and Hidetaka Miyazaki, he’s a prominent figure in the industry and on his way to hall-of-fame status. Suffice to say, when he teases a new game, many pay attention, particularly Devil May Cry and Dragon’s Dogma fans.

Over on Twitter, Itsuno provided an end-of-the-year update whilst wishing everyone a happy new year. To this end, Itsuno notes “the next project is definitely ahead of last year,” which is to say, it’s made progress. Adding to this, Itsuno asks his fans to “please look forward to it.”

Unfortunately, Itsuno doesn’t say what this project is. According to various rumors, it’s the long-awaited sequel to Dragon’s Dogma, which would make sense given the IP is getting the Netflix anime treatment. That said, given the success of Devil May Cry 5, Itsuno’s most recent game, Devil May Cry 6 shouldn’t be ruled out either. And of course, the mystery game could be a new IP or a return to one of the aforementioned IPs, but these two possibilities seem unlikely.

As always, we will keep you updated. Right now, there’s no word of when this game will be revealed. Could be in 2022, but there’s nothing to the tweet above that suggests as much. 

For more coverage on all things gaming — including not just the latest official news and speculation, but the latest rumors, reports, and leaks — click here. Meanwhile, as always, feel free to leave a comment or two letting us know what you think or, alternatively, hit me up on Twitter @Tyler_Fischer_ to talk all things gaming. What do you hope this mystery game is?



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Shin Megami Tensei III Nocturne HD Remaster Finally Heads West On May 25

Don’t get the wrong idea; this isn’t a harem, it’s an army.
Image: Atlus / Sega

Shin Megami Tensei III Nocturne HD Remaster launches in North America this spring, developer Atlus announced today. It will be available on May 25 for PlayStation 4, Switch, and Steam, almost seven months after its Japanese release. Those who purchase the Digital Deluxe Edition will be able to play four days earlier on May 21.

The cult-classic PlayStation 2 role-playing game follows a normal Japanese high school student as he’s suddenly thrust into a war between heaven and hell in a post-apocalyptic Tokyo. Much like Atlus’ more widely popular Persona series, battles revolve around befriending, raising, and ultimately fusing a litany of demons composed of mythological figures from history and folklore. Think American Gods but with very little of Neil Gaiman’s sentimentality.

Shin Megami Tensei III Nocturne HD Remaster updates the 17-year-old game with remastered 3D models and backgrounds as well as the introduction of new difficulty settings to make things tougher or easier, depending on your own proclivities. Following in the footsteps of the original’s “Director’s Cut” and “Maniax Chronicle” revisions, Dante from the Devil May Cry series and Devil Summoner’s Raidou Kuzunoha will make appearances, the former in the main game and the latter by way of downloadable content.

Unlike Persona, whose recent games typically favor social-interaction gameplay over hardcore dungeon-crawling, proper Shin Megami Tensei games are known for offering a healthy challenge to even the most diehard min-maxers. That said, the style and atmosphere is more than worth a little frustration. As a one-time player of the original, I can’t wait to hop back into the shoes of the Demi-fiend myself.

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