Tag Archives: AFK

Elden Ring Players Are At War With AFK Rune Farmers

Image: FromSoftware

Elden Ring has a new rune farming strategy that revolves around hiding in seeminglyunreachable parts of the map until your opponent dies or gets bored and leaves. Now, players who just wanted a good old fashion PVP showdown are finding new ways to fight back. The results are entertaining and brutal, but will they be enough to stem the tide of Elden Ring’s latest exploit?

There are few things gamers love more than not actually playing and still getting rewarded for it. AFK farms remain all the rage, and Elden Ring, it turns out, is not immune. More and more players have recently reported getting dragged into PVP invasions where their opponent is MIA, and it’s pissing them off. Some are hopeful developer FromSoftware will eventually patch out the apparent exploit, but in the meantime players are taking matters into their own hands.

So how does Elden Ring’s latest AFK rune farm work? The most popular version involves heading to the First Step spawn where the game begins, and going over to the nearby cliff. From there, using their mount Torrent, players can double jump down to a lower ledge. They then use Furlcalling Finger Remedy followed by Taunter’s Tongue to lure invaders into their game, and keep their White Cipher Ring turned on to summon hunters to fight on their behalf. The result is that most opponents either 1) leave because they can’t find the AFK famer, 2) die trying to reach them on the side of the cliff, or 3) get killed by one of the allied hunters.

Another version of the exploit involves using Torrent to climb the tallest building at the Site of Grace. Because mounts can’t be summoned once PVP combat begins, it makes them basically unreachable by anyone else. For added security, some AFK rune farmers also like to use Mimic’s Veil to transform into an object that opponents can’t use auto-targeting to lock onto. As you would expect, YouTube is already flush with videos called things like “NEW 100 MILLION RUNE AFK FARM IN ELDEN RING!” and propagators of the technique say they’ve managed to farm over 1 million runes an hour. Others say the rate, even at very high levels, is closer to 100,000. But free runes is free runes, and more and more players are trying to get theirs.

But as the exploit has gotten more popular, so have ways to combat it. The Elden Ring subreddit is currently filling up with short clips of players using creative new strategies to kill the AFK farmers. One involves lunging off the cliff and then using Agheel’s Flame in midair to transform into a dragon and murder them on the way down. It’s also possible to use ballistas to knock them off the ledge or kill them outright. The Hand of Malenia katana has also proven effective. Because of its length and unique swinging animations, players can actually use it to navigate over to the ledge themselves without even needing Torrent.

As GamesRader points out, the result of these new strategies is that now in some cases it’s the AFK farmers who are getting farmed. “With my dragon breath strat and the physick I still keep all the souls and don’t have to go bother picking them up every time I die after killing the host,” wrote one player on the subreddit. “Have 50+ rune arcs just this morning in my invasions lol there’s a looooot of people trying this exploit so you can max out your inventory with arcs if you want to.”

Other players have started thinking even farther outside the box. “I’ve just been AFK’ing alongside them,” wrote another player on the subreddit. “I throw on a good movie or some funny YouTube vids and wait until I hear the sound of my free Rune Arc.” Elden Ring players are nothing if not committed.



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Forza 5’s Big AFK Money and XP Glitch, Explained

Image: Microsoft

Forza Horizon 5 has a ton of cars, and the most impressive ones all cost a ton of money, so players have been eagerly looking for the fastest ways to grind for credits and XP. The answer? A course called Goliath, which players can complete without ever touching their controller.

As first reported by IGN, the exploit revolves around the game’s auto-steering mechanic, which can be taken advantage of to effectively turn your vehicle of choice into a self-driving car. Combine that with an extremely long race like the 50 lap Goliath course, and you can rack up XP, credits, car mastery points, and accolades, while you’re at work during the day or asleep overnight.

Here are the precise steps:

  1. Turn on full drive assist including assisted braking, auto-steering, traction control, and stability control.
  2. Pick a car with great handling and braking that’s too heavy to fly off the track, like the BMW X5 FE.
  3. Select a Goliath race from the Creative Hub trending section.
  4. Choose one with no AI drivatars and play it solo.
  5. Make sure you’re using an Xbox One controller. Xbox Series X/S controllers will automatically turn off after a short while.
  6. Put a rubber band around your Xbox One controller to pull the right trigger back so you’re constantly accelerating.
  7. Grab yourself a cookie to wash away the shame.

The longer the Eventlab blueprint race is, the more you’ll earn. At over 15 minutes a lap, the Goliath course is a perfect fit, which is why players have been filling up the Creative Hub with them. A few days of the AFK farming can earn more credits and XP than most players would get in weeks of playing normally.

The hardest part of this exploit, however, is affording a car with good enough stats to complete the course without repeatedly crashing. The Lamborghini Sesto does the job, for example, but costs roughly 6 million credits. Some players have also had an easier time preventing cars from crashing by selecting wet Goliath maps and tuning their vehicles accordingly. Still, many will have to save up a decent number of credits before Goliath AFK even becomes a viable trick.

As games add an increasingly impressive number of accessibility options, it seems inevitable that players will take advantage of them to discover new exploits. The question is whether it ultimately matters in a game with no shared economy.

Not everyone is in favor of breaking the game this way, and the ethics around Goliath AFK farming have been the subject of much debate on the Forza Horizon 5 subreddit. That’s at least in part because it can be used to purchase the rarest cars sooner, and then leverage them in online races. Until Playground Games patches the exploit, it’ll be every driver for themselves.

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Valorant update 2.05 patch notes: Sova & Astra changes, AFK penalties

Valorant patch 2.05 is here, and it’s all about AFK detection and improving the penalties for those caught breaking the rules.

Valorant players have always been pressuring Riot to implement some much needed changes to their AFK penalty system. While patch 2.03 laid the foundations for a better AFK punishment system, update 2.05 is clamping down on misbehaving players.

Additionally, those that dodge competitive games will also receive a small Rank Rating penalty for bailing out on their teammates.

Finally, adjustments have been made to Sova’s Owl Drone and Astra’s flying mechanic when she’s in Astral Form. Unique keybinds for each ability can now be set in the Options menu.

Riot Games

Navigating Astra’s Astral Form just got a little easier.

Valorant Patch 2.05: Full Patch Notes

AGENT UPDATES

SOVA

  • Added unique keybinds to the option menu for flying up and down when using Owl Drone

ASTRA

  • Added unique keybinds to the option menu for flying up and down in Astral Form

COMPETITIVE UPDATES

  • The Career: Act Rank tab now has a toggle which allows you to choose to enable or
    disable your Act Rank.
  • The Match History tab now allows you to filter your matches per mode
  • Players will receive a small rank rating penalty for dodging Competitive games. For more
    context on this change, see this post
  • Tuned Radiant Rank Rating gains and losses to be more consistent with Immortal rank
    rating behavior
  • Custom Games layout and visuals have been updated

SOCIAL UPDATES

  • Improved AFK Detection
  • Updated Penalties for AFK offenses
    ○ This includes warnings, queue restrictions, XP denial, Competitive queue bans,
    and game bans
  • Updated Penalties for chat-based offenses
    • This includes warnings, chat restrictions, Competitive queue restrictions, and game bans
  • Reminder that zero tolerance offenses will result in game bans automatically
  • You can read more about our work to address issues and opportunities with player behavior in our past breakdown.

BUGS

  • Fixed a bug where Ranked game icons were misaligned in Match History
  • Astra now starts Spike Rush games with all 5 star charges
  • Killjoy can’t place Lockdown off the ground by jumping and placing it on cosmetic pieces
    of geo on the walls anymore
  • Fixed issue where Cypher’s Spycam dart could sometimes hit players that were on the other side of a wall
  • Fixed Killjoy not getting charges of her Alarmbot and Turret back if they are recalled after she is resurrected
  • Fixed dead enemies being counted as flashed enemies in the combat report
  • Fixed Astra’s “Out of charges” VO not playing for her abilities while in Astral Form
  • Fixed the deafening effect on nearsights not playing if Astra is in the game
  • Fixed Cypher’s Spycam targeting going through Sage’s wall
  • Fixed Astra having trouble placing Stars on the defender side boxes of Icebox mid from the A site
  • Sova Drone and Astra ascend/descend binds now properly respect changed jump/crouch keybinds
  • The defuse range circle indicator that shows after planting the Spike again displays properly.
  • Fixed a rare bug that could leave players unable to move or process inputs until they died when entering or returning from Astra’s astral form, Sova’s drone, Skye’s scout, or Cypher’s Spy Camera.
    • We previously addressed some causes of this bug last patch, this fix should address the remaining known causes.
  • Fixed an issue where the Stinger’s stock would appear detached on the ground
  • Improved readability of player names in Observer
  • Fixed an issue where Skye’s seekers did not visibly move on Brimstone’s tactical map
  • Fixed an issue where scoreboard color doesn’t appropriately swap at side swap for Observers
  • Fixed a bug that would cause the “Network Problem” icon to appear when no network issues were present

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